pokerogue/src/test/moves/crafty_shield.test.ts

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import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
import GameManager from "../utils/gameManager";
import { Species } from "#enums/species";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { getMovePosition } from "../utils/gameManagerUtils";
import { BattleStat } from "#app/data/battle-stat.js";
import { BattlerTagType } from "#app/enums/battler-tag-type.js";
2024-08-19 03:23:52 +01:00
import { BerryPhase } from "#app/phases/berry-phase.js";
import { CommandPhase } from "#app/phases/command-phase.js";
const TIMEOUT = 20 * 1000;
describe("Moves - Crafty Shield", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("double");
game.override.moveset([Moves.CRAFTY_SHIELD, Moves.SPLASH, Moves.SWORDS_DANCE]);
game.override.enemySpecies(Species.SNORLAX);
game.override.enemyMoveset(Array(4).fill(Moves.GROWL));
game.override.enemyAbility(Abilities.INSOMNIA);
game.override.startingLevel(100);
game.override.enemyLevel(100);
});
test(
"should protect the user and allies from status moves",
async () => {
await game.startBattle([Species.CHARIZARD, Species.BLASTOISE]);
const leadPokemon = game.scene.getPlayerField();
game.doAttack(getMovePosition(game.scene, 0, Moves.CRAFTY_SHIELD));
await game.phaseInterceptor.to(CommandPhase);
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
await game.phaseInterceptor.to(BerryPhase, false);
leadPokemon.forEach(p => expect(p.summonData.battleStats[BattleStat.ATK]).toBe(0));
}, TIMEOUT
);
test(
"should not protect the user and allies from attack moves",
async () => {
game.override.enemyMoveset(Array(4).fill(Moves.TACKLE));
await game.startBattle([Species.CHARIZARD, Species.BLASTOISE]);
const leadPokemon = game.scene.getPlayerField();
game.doAttack(getMovePosition(game.scene, 0, Moves.CRAFTY_SHIELD));
await game.phaseInterceptor.to(CommandPhase);
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
await game.phaseInterceptor.to(BerryPhase, false);
expect(leadPokemon.some(p => p.hp < p.getMaxHp())).toBeTruthy();
}, TIMEOUT
);
test(
"should protect the user and allies from moves that ignore other protection",
async () => {
game.override.enemySpecies(Species.DUSCLOPS);
game.override.enemyMoveset(Array(4).fill(Moves.CURSE));
await game.startBattle([Species.CHARIZARD, Species.BLASTOISE]);
const leadPokemon = game.scene.getPlayerField();
game.doAttack(getMovePosition(game.scene, 0, Moves.CRAFTY_SHIELD));
await game.phaseInterceptor.to(CommandPhase);
game.doAttack(getMovePosition(game.scene, 1, Moves.SPLASH));
await game.phaseInterceptor.to(BerryPhase, false);
leadPokemon.forEach(p => expect(p.getTag(BattlerTagType.CURSED)).toBeUndefined());
}, TIMEOUT
);
test(
"should not block allies' self-targeted moves",
async () => {
await game.startBattle([Species.CHARIZARD, Species.BLASTOISE]);
const leadPokemon = game.scene.getPlayerField();
game.doAttack(getMovePosition(game.scene, 0, Moves.CRAFTY_SHIELD));
await game.phaseInterceptor.to(CommandPhase);
game.doAttack(getMovePosition(game.scene, 1, Moves.SWORDS_DANCE));
await game.phaseInterceptor.to(BerryPhase, false);
expect(leadPokemon[0].summonData.battleStats[BattleStat.ATK]).toBe(0);
expect(leadPokemon[1].summonData.battleStats[BattleStat.ATK]).toBe(2);
}
);
});