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38 lines
2.8 KiB
TypeScript
38 lines
2.8 KiB
TypeScript
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const tutorial: SimpleTranslationEntries = {
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"intro": `Welcome to PokéRogue! This is a battle-focused Pokémon fangame with roguelite elements.
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$This game is not monetized and we claim no ownership of Pokémon nor of the copyrighted assets used.
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$The game is a work in progress, but fully playable.\nFor bug reports, please use the Discord community.
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$If the game runs slowly, please ensure 'Hardware Acceleration' is turned on in your browser settings.`,
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"accessMenu": `To access the menu, press M or Escape while awaiting input.\nThe menu contains settings and various features.`,
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"menu": `From this menu you can access the settings.
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$From the settings you can change game speed, window style, and other options.
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$There are also various other features here, so be sure to check them all!`,
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"starterSelect": `From this screen, you can select your starters.\nThese are your initial party members.
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$Each starter has a value. Your party can have up to\n6 members as long as the total does not exceed 10.
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$You can also select gender, ability, and form depending on\nthe variants you've caught or hatched.
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$The IVs for a species are also the best of every one you've\ncaught or hatched, so try to get lots of the same species!`,
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"pokerus": `A daily random 3 selectable starters have a purple border.
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$If you see a starter you own with one of these,\ntry adding it to your party. Be sure to check its summary!`,
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"selectItem": `After every battle, you are given a choice of 3 random items.\nYou may only pick one.
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$These range from consumables, to Pokémon held items, to passive permanent items.
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$Most non-consumable item effects will stack in various ways.
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$Some items will only show up if they can be used, such as evolution items.
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$You can also transfer held items between Pokémon using the transfer option.
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$The transfer option will appear in the bottom right once you have obtained a held item.
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$You may purchase consumable items with money, and a larger variety will be available the further you get.
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$Be sure to buy these before you pick your random item, as it will progress to the next battle once you do.`,
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"eggGacha": `From this screen, you can redeem your vouchers for\nPokémon eggs.
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$Eggs have to be hatched and get closer to hatching after\nevery battle. Rarer eggs take longer to hatch.
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$Hatched Pokémon also won't be added to your party, they will\nbe added to your starters.
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$Pokémon hatched from eggs generally have better IVs than\nwild Pokémon.
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$Some Pokémon can only even be obtained from eggs.
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$There are 3 different machines to pull from with different\nbonuses, so pick the one that suits you best!`,
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} as const;
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