mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-02-06 16:17:33 +00:00
85 lines
2.3 KiB
TypeScript
85 lines
2.3 KiB
TypeScript
|
import BattleScene from "#app/battle-scene.js";
|
||
|
import { BattlerIndex } from "#app/battle.js";
|
||
|
import { BattleSpec } from "#app/enums/battle-spec.js";
|
||
|
import { DamageResult, HitResult } from "#app/field/pokemon.js";
|
||
|
import * as Utils from "#app/utils.js";
|
||
|
import { PokemonPhase } from "./pokemon-phase";
|
||
|
|
||
|
export class DamagePhase extends PokemonPhase {
|
||
|
private amount: integer;
|
||
|
private damageResult: DamageResult;
|
||
|
private critical: boolean;
|
||
|
|
||
|
constructor(scene: BattleScene, battlerIndex: BattlerIndex, amount: integer, damageResult?: DamageResult, critical: boolean = false) {
|
||
|
super(scene, battlerIndex);
|
||
|
|
||
|
this.amount = amount;
|
||
|
this.damageResult = damageResult || HitResult.EFFECTIVE;
|
||
|
this.critical = critical;
|
||
|
}
|
||
|
|
||
|
start() {
|
||
|
super.start();
|
||
|
|
||
|
if (this.damageResult === HitResult.ONE_HIT_KO) {
|
||
|
if (this.scene.moveAnimations) {
|
||
|
this.scene.toggleInvert(true);
|
||
|
}
|
||
|
this.scene.time.delayedCall(Utils.fixedInt(1000), () => {
|
||
|
this.scene.toggleInvert(false);
|
||
|
this.applyDamage();
|
||
|
});
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
this.applyDamage();
|
||
|
}
|
||
|
|
||
|
updateAmount(amount: integer): void {
|
||
|
this.amount = amount;
|
||
|
}
|
||
|
|
||
|
applyDamage() {
|
||
|
switch (this.damageResult) {
|
||
|
case HitResult.EFFECTIVE:
|
||
|
this.scene.playSound("hit");
|
||
|
break;
|
||
|
case HitResult.SUPER_EFFECTIVE:
|
||
|
case HitResult.ONE_HIT_KO:
|
||
|
this.scene.playSound("hit_strong");
|
||
|
break;
|
||
|
case HitResult.NOT_VERY_EFFECTIVE:
|
||
|
this.scene.playSound("hit_weak");
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (this.amount) {
|
||
|
this.scene.damageNumberHandler.add(this.getPokemon(), this.amount, this.damageResult, this.critical);
|
||
|
}
|
||
|
|
||
|
if (this.damageResult !== HitResult.OTHER) {
|
||
|
const flashTimer = this.scene.time.addEvent({
|
||
|
delay: 100,
|
||
|
repeat: 5,
|
||
|
startAt: 200,
|
||
|
callback: () => {
|
||
|
this.getPokemon().getSprite().setVisible(flashTimer.repeatCount % 2 === 0);
|
||
|
if (!flashTimer.repeatCount) {
|
||
|
this.getPokemon().updateInfo().then(() => this.end());
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
} else {
|
||
|
this.getPokemon().updateInfo().then(() => this.end());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
override end() {
|
||
|
if (this.scene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) {
|
||
|
this.scene.initFinalBossPhaseTwo(this.getPokemon());
|
||
|
} else {
|
||
|
super.end();
|
||
|
}
|
||
|
}
|
||
|
}
|