82 lines
2.1 KiB
TypeScript
Raw Normal View History

import i18next from 'i18next';
import { menu as enMenu } from '../locales/en/menu';
import { menu as itMenu } from '../locales/it/menu';
2024-04-18 12:49:18 +02:00
import { menu as frMenu } from '../locales/fr/menu';
import { move as enMove } from '../locales/en/move';
import { move as frMove } from '../locales/fr/move';
import { pokeball as enPokeball } from '../locales/en/pokeball';
import { pokeball as frPokeball } from '../locales/fr/pokeball';
2024-04-18 08:40:42 -04:00
export interface MoveTranslationEntry {
name: string,
effect: string
}
export interface MoveTranslations {
[key: string]: MoveTranslationEntry
}
export interface Localizable {
localize(): void;
}
const DEFAULT_LANGUAGE_OVERRIDE = '';
export function initI18n(): void {
let lang = 'en';
if (localStorage.getItem('prLang'))
lang = localStorage.getItem('prLang');
/**
* i18next is a localization library for maintaining and using translation resources.
*
* Q: How do I add a new language?
* A: To add a new language, create a new folder in the locales directory with the language code.
* Each language folder should contain a file for each namespace (ex. menu.ts) with the translations.
*
* Q: How do I add a new namespace?
* A: To add a new namespace, create a new file in each language folder with the translations.
* Then update the `resources` field in the init() call and the CustomTypeOptions interface.
*/
i18next.init({
lng: DEFAULT_LANGUAGE_OVERRIDE ? DEFAULT_LANGUAGE_OVERRIDE : lang,
fallbackLng: 'en',
debug: true,
interpolation: {
escapeValue: false,
},
resources: {
en: {
menu: enMenu,
move: enMove,
pokeball: enPokeball,
},
it: {
menu: itMenu,
},
fr: {
menu: frMenu,
move: frMove,
pokeball: frPokeball,
}
},
});
}
// Module declared to make referencing keys in the localization files type-safe.
declare module 'i18next' {
interface CustomTypeOptions {
resources: {
menu: typeof enMenu;
move: typeof enMove;
pokeball: typeof enPokeball;
};
}
}
export default i18next;