2024-01-11 17:26:32 +00:00
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import BattleScene, { Button } from "../battle-scene";
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import { TextStyle, addTextObject, getTextColor } from "./text";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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2024-04-01 02:14:35 +01:00
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import { addWindow } from "./ui-theme";
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2024-01-11 17:26:32 +00:00
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import * as Utils from "../utils";
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2024-01-11 21:47:11 +00:00
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import { DexAttr, GameData } from "../system/game-data";
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2024-01-11 17:26:32 +00:00
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import { speciesStarters } from "../data/pokemon-species";
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interface DisplayStat {
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label?: string;
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sourceFunc?: (gameData: GameData) => string;
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hidden?: boolean;
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}
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interface DisplayStats {
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[key: string]: DisplayStat | string
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}
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const displayStats: DisplayStats = {
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playTime: {
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2024-01-12 01:27:50 +00:00
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sourceFunc: gameData => Utils.getPlayTimeString(gameData.gameStats.playTime)
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2024-01-11 17:26:32 +00:00
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},
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battles: 'Total Battles',
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startersUnlocked: {
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label: 'Starters',
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sourceFunc: gameData => {
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2024-04-06 03:58:40 +01:00
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const starterCount = gameData.getStarterCount(d => !!d.caughtAttr);
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return `${starterCount} (${Math.floor((starterCount / Object.keys(speciesStarters).length) * 1000) / 10}%)`;
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2024-01-11 17:26:32 +00:00
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}
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},
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2024-01-11 21:47:11 +00:00
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shinyStartersUnlocked: {
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label: 'Shiny Starters',
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sourceFunc: gameData => {
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2024-04-06 03:58:40 +01:00
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const starterCount = gameData.getStarterCount(d => !!(d.caughtAttr & DexAttr.SHINY));
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return `${starterCount} (${Math.floor((starterCount / Object.keys(speciesStarters).length) * 1000) / 10}%)`;
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2024-01-11 21:47:11 +00:00
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}
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},
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dexSeen: {
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label: 'Species Seen',
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sourceFunc: gameData => {
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2024-04-06 03:58:40 +01:00
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const seenCount = gameData.getSpeciesCount(d => !!d.seenAttr);
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return `${seenCount} (${Math.floor((seenCount / Object.keys(gameData.dexData).length) * 1000) / 10}%)`;
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2024-01-11 21:47:11 +00:00
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}
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},
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dexCaught: {
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label: 'Species Caught',
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sourceFunc: gameData => {
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2024-04-06 03:58:40 +01:00
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const caughtCount = gameData.getSpeciesCount(d => !!d.caughtAttr);
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return `${caughtCount} (${Math.floor((caughtCount / Object.keys(gameData.dexData).length) * 1000) / 10}%)`;
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2024-01-11 21:47:11 +00:00
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}
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},
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2024-03-16 01:59:34 +00:00
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classicSessionsPlayed: 'Classic Runs',
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sessionsWon: 'Classic Wins',
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dailyRunSessionsPlayed: 'Daily Run Attempts',
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dailyRunSessionsWon: 'Daily Run Wins',
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endlessSessionsPlayed: 'Endless Runs?',
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2024-01-11 17:26:32 +00:00
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highestEndlessWave: 'Highest Wave (Endless)?',
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highestMoney: 'Highest Money',
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2024-02-19 03:21:57 +00:00
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highestDamage: 'Highest Damage',
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highestHeal: 'Highest HP Healed',
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2024-01-11 17:26:32 +00:00
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pokemonSeen: 'Pokémon Encountered',
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pokemonDefeated: 'Pokémon Defeated',
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pokemonCaught: 'Pokémon Caught',
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pokemonHatched: 'Eggs Hatched',
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legendaryPokemonSeen: 'Legendary Encounters?',
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legendaryPokemonCaught: 'Legendaries Caught?',
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legendaryPokemonHatched: 'Legendaries Hatched?',
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mythicalPokemonSeen: 'Mythical Encounters?',
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mythicalPokemonCaught: 'Mythicals Caught?',
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mythicalPokemonHatched: 'Mythicals Hatched?',
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shinyPokemonSeen: 'Shiny Encounters?',
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shinyPokemonCaught: 'Shinies Caught?',
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shinyPokemonHatched: 'Shinies Hatched?',
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pokemonFused: 'Pokémon Fused?',
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trainersDefeated: 'Trainers Defeated',
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eggsPulled: 'Eggs Pulled',
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rareEggsPulled: 'Rare Eggs Pulled?',
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epicEggsPulled: 'Epic Eggs Pulled?',
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legendaryEggsPulled: 'Legendary Eggs Pulled?',
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manaphyEggsPulled: 'Manaphy Eggs Pulled?'
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};
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export default class GameStatsUiHandler extends UiHandler {
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private gameStatsContainer: Phaser.GameObjects.Container;
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private statsContainer: Phaser.GameObjects.Container;
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private statLabels: Phaser.GameObjects.Text[];
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private statValues: Phaser.GameObjects.Text[];
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constructor(scene: BattleScene, mode?: Mode) {
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super(scene, mode);
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this.statLabels = [];
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this.statValues = [];
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}
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setup() {
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const ui = this.getUi();
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this.gameStatsContainer = this.scene.add.container(1, -(this.scene.game.canvas.height / 6) + 1);
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this.gameStatsContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains);
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const headerBg = addWindow(this.scene, 0, 0, (this.scene.game.canvas.width / 6) - 2, 24);
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headerBg.setOrigin(0, 0);
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const headerText = addTextObject(this.scene, 0, 0, 'Stats', TextStyle.SETTINGS_LABEL);
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headerText.setOrigin(0, 0);
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headerText.setPositionRelative(headerBg, 8, 4);
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const statsBgWidth = ((this.scene.game.canvas.width / 6) - 2) / 2;
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const [ statsBgLeft, statsBgRight ] = new Array(2).fill(null).map((_, i) => {
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let width = statsBgWidth;
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if (!i)
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width += 5;
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const statsBg = addWindow(this.scene, statsBgWidth * i, headerBg.height, width, (this.scene.game.canvas.height / 6) - headerBg.height - 2, false, !!i, 2);
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statsBg.setOrigin(0, 0);
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return statsBg;
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});
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this.statsContainer = this.scene.add.container(0, 0);
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new Array(18).fill(null).map((_, s) => {
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const statLabel = addTextObject(this.scene, 8 + (s % 2 === 1 ? statsBgWidth : 0), 28 + Math.floor(s / 2) * 16, '', TextStyle.SETTINGS_LABEL);
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statLabel.setOrigin(0, 0);
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this.statsContainer.add(statLabel);
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this.statLabels.push(statLabel);
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const statValue = addTextObject(this.scene, (statsBgWidth * ((s % 2) + 1)) - 8, statLabel.y, '', TextStyle.WINDOW);
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statValue.setOrigin(1, 0);
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this.statsContainer.add(statValue);
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this.statValues.push(statValue);
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});
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this.gameStatsContainer.add(headerBg);
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this.gameStatsContainer.add(headerText);
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this.gameStatsContainer.add(statsBgLeft);
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this.gameStatsContainer.add(statsBgRight);
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this.gameStatsContainer.add(this.statsContainer);
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ui.add(this.gameStatsContainer);
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this.setCursor(0);
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this.gameStatsContainer.setVisible(false);
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}
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show(args: any[]): boolean {
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super.show(args);
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this.setCursor(0);
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this.updateStats();
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this.gameStatsContainer.setVisible(true);
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this.getUi().moveTo(this.gameStatsContainer, this.getUi().length - 1);
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this.getUi().hideTooltip();
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return true;
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}
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updateStats(): void {
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const statKeys = Object.keys(displayStats).slice(this.cursor * 2, this.cursor * 2 + 18);
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statKeys.forEach((key, s) => {
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const stat = displayStats[key] as DisplayStat;
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const value = stat.sourceFunc(this.scene.gameData);
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this.statLabels[s].setText(!stat.hidden || isNaN(parseInt(value)) || parseInt(value) ? stat.label : '???');
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this.statValues[s].setText(value);
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});
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if (statKeys.length < 18) {
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for (let s = statKeys.length; s < 18; s++) {
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this.statLabels[s].setText('');
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this.statValues[s].setText('');
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}
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}
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}
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processInput(button: Button): boolean {
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const ui = this.getUi();
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let success = false;
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if (button === Button.CANCEL) {
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success = true;
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this.scene.ui.revertMode();
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} else {
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switch (button) {
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case Button.UP:
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if (this.cursor)
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success = this.setCursor(this.cursor - 1);
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break;
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case Button.DOWN:
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if (this.cursor < Math.ceil((Object.keys(displayStats).length - 18) / 2))
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success = this.setCursor(this.cursor + 1);
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break;
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}
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}
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if (success)
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ui.playSelect();
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return success;
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}
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setCursor(cursor: integer): boolean {
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const ret = super.setCursor(cursor);
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if (ret)
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this.updateStats();
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return ret;
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}
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clear() {
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super.clear();
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this.gameStatsContainer.setVisible(false);
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}
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}
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(function () {
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const statKeys = Object.keys(displayStats);
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for (let key of statKeys) {
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if (typeof displayStats[key] === 'string') {
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let label = displayStats[key] as string;
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let hidden = false;
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if (label.endsWith('?')) {
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label = label.slice(0, -1);
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hidden = true;
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}
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displayStats[key] = {
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label: label,
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sourceFunc: gameData => gameData.gameStats[key].toString(),
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hidden: hidden
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};
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} else if (displayStats[key] === null) {
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displayStats[key] = {
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sourceFunc: gameData => gameData.gameStats[key].toString()
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};
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}
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if (!(displayStats[key] as DisplayStat).label) {
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const splittableKey = key.replace(/([a-z]{2,})([A-Z]{1}(?:[^A-Z]|$))/g, '$1_$2');
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(displayStats[key] as DisplayStat).label = Utils.toReadableString(`${splittableKey[0].toUpperCase()}${splittableKey.slice(1)}`);
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}
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}
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})();
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