pokerogue/src/locales/fr/settings.ts

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import { SimpleTranslationEntries } from "#app/interfaces/locales.js";
export const settings: SimpleTranslationEntries = {
"boy": "Garçon",
"girl": "Fille",
"general": "Général",
"display": "Affichage",
"audio": "Audio",
"gamepad": "Manette",
"keyboard": "Clavier",
"gameSpeed": "Vitesse du jeu",
"hpBarSpeed": "Vit. barre de PV",
"expGainsSpeed": "Vit. barre dExp",
"expPartyDisplay": "Afficher Exp équipe",
"skipSeenDialogues": "Passer dialogues connus",
"battleStyle": "Style de combat",
"enableRetries": "Activer les réessais",
"tutorials": "Tutoriels",
"touchControls": "Contrôles tactiles",
"vibrations": "Vibrations",
"normal": "Normal",
"fast": "Rapide",
"faster": "Plus rapide",
"skip": "Passer",
"levelUpNotifications": "Notif. gain de N.",
"on": "Activé",
"off": "Désactivé",
"switch": "Choix",
"set": "Défini",
"auto": "Auto",
"disabled": "Désactivé",
"language": "Langue",
"change": "Changer",
"uiTheme": "Interface",
"default": "Par défaut",
"legacy": "Ancienne",
"windowType": "Type de fenêtre",
"moneyFormat": "Format de largent",
"damageNumbers": "Nombres de dégâts",
"simple": "Simple",
"fancy": "Amélioré",
"abbreviated": "Abrégé",
"moveAnimations": "Animations de combat",
"showStatsOnLevelUp": "Afficher stats à la montée de N.",
"candyUpgradeNotification": "Notif amélioration de bonbon",
"passivesOnly": "Passifs",
"candyUpgradeDisplay": "Amélioration bonbon",
"icon": "Icône",
"animation": "Animation",
"moveInfo": "Infos de capacité",
"showMovesetFlyout": "Afficher le volet de capacités",
"showArenaFlyout": "Afficher le volet darène",
"showTimeOfDayWidget": "Widget de lheure",
"timeOfDayAnimation": "Animation de lheure",
"bounce": "Sauter",
"timeOfDay_back": "Retour",
"spriteSet": "Ensemble de sprites",
"consistent": "Consistant",
"mixedAnimated": "Mixte",
"fusionPaletteSwaps": "Palettes de fusion",
"playerGender": "Genre de lavatar",
"typeHints": "Indications de type",
"masterVolume": "Vol. principal",
"bgmVolume": "Vol. musique",
"seVolume": "Vol. effets",
"musicPreference": "Préf. musicale",
"mixed": "Mixte",
"gamepadPleasePlug": "Veuillez brancher une manette ou appuyer sur un bouton.",
"delete": "Supprimer",
"keyboardPleasePress": "Veuillez appuyer sur une touche de votre clavier.",
"reset": "Réinitialiser",
"requireReload": "Redémarrage requis",
"action": "Action",
"back": "Retour",
"pressToBind": "Sélectionnez pour assigner",
"pressButton": "Appuyez sur un bouton…",
"buttonUp": "Haut",
"buttonDown": "Bas",
"buttonLeft": "Gauche",
"buttonRight": "Droite",
"buttonAction": "Action",
"buttonMenu": "Menu",
"buttonSubmit": "Valider",
"buttonCancel": "Annuler",
"buttonStats": "Stats",
"buttonCycleForm": "Modifier Forme",
"buttonCycleShiny": "Modifier Chromatique",
"buttonCycleGender": "Modifier Sexe",
"buttonCycleAbility": "Modifier Capacité",
"buttonCycleNature": "Modifier Nature",
"buttonCycleVariant": "Modifier Variant",
"buttonSpeedUp": "Accélérer",
"buttonSlowDown": "Ralentir",
"alt": " (Alt)",
"mute": "Muet",
"controller": "Controller",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 17:31:38 +02:00
"gamepadSupport": "Gamepad Support",
"showBgmBar": "Montrer titre de la musique",
} as const;