pokerogue/src/status-effect.ts

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2023-04-04 04:38:31 +01:00
export enum StatusEffect {
NONE,
POISON,
TOXIC,
PARALYSIS,
SLEEP,
FREEZE,
BURN
}
export class Status {
public statusType: StatusEffect;
public turnCount: integer;
constructor(statusType: StatusEffect) {
this.statusType = statusType;
}
}