mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-03-03 08:27:59 +00:00
65 lines
2.0 KiB
TypeScript
65 lines
2.0 KiB
TypeScript
|
import { Moves } from "#app/enums/moves";
|
||
|
import { Species } from "#app/enums/species";
|
||
|
import { Stat } from "#app/enums/stat";
|
||
|
import { Abilities } from "#enums/abilities";
|
||
|
import GameManager from "#test/utils/gameManager";
|
||
|
import { SPLASH_ONLY } from "#test/utils/testUtils";
|
||
|
import Phaser from "phaser";
|
||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||
|
|
||
|
describe("Moves - Power Shift", () => {
|
||
|
let phaserGame: Phaser.Game;
|
||
|
let game: GameManager;
|
||
|
const TIMEOUT = 20 * 1000;
|
||
|
|
||
|
beforeAll(() => {
|
||
|
phaserGame = new Phaser.Game({
|
||
|
type: Phaser.HEADLESS,
|
||
|
});
|
||
|
});
|
||
|
|
||
|
afterEach(() => {
|
||
|
game.phaseInterceptor.restoreOg();
|
||
|
});
|
||
|
|
||
|
beforeEach(() => {
|
||
|
game = new GameManager(phaserGame);
|
||
|
game.override
|
||
|
.moveset([Moves.POWER_SHIFT, Moves.BULK_UP])
|
||
|
.battleType("single")
|
||
|
.ability(Abilities.BALL_FETCH)
|
||
|
.enemyAbility(Abilities.BALL_FETCH)
|
||
|
.enemyMoveset(SPLASH_ONLY);
|
||
|
});
|
||
|
|
||
|
it("switches the user's raw Attack stat with its raw Defense stat", async () => {
|
||
|
await game.classicMode.startBattle([Species.MAGIKARP]);
|
||
|
|
||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||
|
|
||
|
playerPokemon.setStat(Stat.ATK, 10, false);
|
||
|
playerPokemon.setStat(Stat.DEF, 20, false);
|
||
|
|
||
|
game.move.select(Moves.BULK_UP);
|
||
|
|
||
|
await game.phaseInterceptor.to("TurnEndPhase");
|
||
|
|
||
|
// Stat stages are increased by 1
|
||
|
expect(playerPokemon.getStatStageMultiplier(Stat.ATK)).toBe(1.5);
|
||
|
expect(playerPokemon.getStatStageMultiplier(Stat.DEF)).toBe(1.5);
|
||
|
|
||
|
await game.toNextTurn();
|
||
|
|
||
|
game.move.select(Moves.POWER_SHIFT);
|
||
|
|
||
|
await game.phaseInterceptor.to("TurnEndPhase");
|
||
|
|
||
|
// Effective stats are calculated correctly
|
||
|
expect(playerPokemon.getEffectiveStat(Stat.ATK)).toBe(30);
|
||
|
expect(playerPokemon.getEffectiveStat(Stat.DEF)).toBe(15);
|
||
|
// Raw stats are swapped
|
||
|
expect(playerPokemon.getStat(Stat.ATK, false)).toBe(20);
|
||
|
expect(playerPokemon.getStat(Stat.DEF, false)).toBe(10);
|
||
|
}, TIMEOUT);
|
||
|
});
|