pokerogue/src/ui/title-ui-handler.ts

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import BattleScene from "../battle-scene";
import { DailyRunScoreboard } from "./daily-run-scoreboard";
import OptionSelectUiHandler from "./option-select-ui-handler";
import { Mode } from "./ui";
import * as Utils from "../utils";
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import { TextStyle, addTextObject } from "./text";
import { splashMessages } from "../data/splash-messages";
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export default class TitleUiHandler extends OptionSelectUiHandler {
private titleContainer: Phaser.GameObjects.Container;
private dailyRunScoreboard: DailyRunScoreboard;
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private playerCountLabel: Phaser.GameObjects.Text;
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private splashMessage: Phaser.GameObjects.Text;
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private playerCountTimer;
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constructor(scene: BattleScene, mode: Mode = Mode.TITLE) {
super(scene, mode);
}
setup() {
super.setup();
const ui = this.getUi();
this.titleContainer = this.scene.add.container(0, -(this.scene.game.canvas.height / 6));
this.titleContainer.setAlpha(0);
ui.add(this.titleContainer);
const logo = this.scene.add.image((this.scene.game.canvas.width / 6) / 2, 8, 'logo');
logo.setOrigin(0.5, 0);
this.titleContainer.add(logo);
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this.splashMessage = addTextObject(this.scene, logo.x + 64, logo.y + logo.displayHeight - 8, '', TextStyle.MONEY, { fontSize: '54px' });
this.splashMessage.setOrigin(0.5, 0.5);
this.splashMessage.setAngle(-20)
this.titleContainer.add(this.splashMessage);
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this.dailyRunScoreboard = new DailyRunScoreboard(this.scene, 1, 44);
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this.dailyRunScoreboard.setup();
this.titleContainer.add(this.dailyRunScoreboard);
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this.playerCountLabel = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 2, (this.scene.game.canvas.height / 6) - 90, '? Players Online', TextStyle.MESSAGE, { fontSize: '54px' });
this.playerCountLabel.setOrigin(1, 0);
this.titleContainer.add(this.playerCountLabel);
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const originalSplashMessageScale = this.splashMessage.scale;
this.scene.tweens.add({
targets: this.splashMessage,
duration: Utils.fixedInt(350),
scale: originalSplashMessageScale * 1.25,
loop: -1,
yoyo: true,
})
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}
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updatePlayerCount(): void {
Utils.apiFetch(`game/playercount`)
.then(request => request.json())
.then(count => this.playerCountLabel.setText(`${count} Players Online`));
}
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show(args: any[]): boolean {
const ret = super.show(args);
if (ret) {
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this.splashMessage.setText(Utils.randItem(splashMessages));
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const ui = this.getUi();
this.dailyRunScoreboard.update();
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this.updatePlayerCount();
this.playerCountTimer = setInterval(() => this.updatePlayerCount(), 10000);
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this.scene.tweens.add({
targets: [ this.titleContainer, ui.getMessageHandler().bg ],
duration: Utils.fixedInt(325),
alpha: (target: any) => target === this.titleContainer ? 1 : 0,
ease: 'Sine.easeInOut'
});
}
return ret;
}
clear(): void {
super.clear();
const ui = this.getUi();
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clearInterval(this.playerCountTimer);
this.playerCountTimer = null;
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this.scene.tweens.add({
targets: [ this.titleContainer, ui.getMessageHandler().bg ],
duration: Utils.fixedInt(325),
alpha: (target: any) => target === this.titleContainer ? 0 : 1,
ease: 'Sine.easeInOut'
});
}
}