2024-09-02 22:12:34 -04:00
|
|
|
import { Stat } from "#enums/stat";
|
2024-06-24 22:00:59 -04:00
|
|
|
import { EvolutionStatBoosterModifier } from "#app/modifier/modifier";
|
|
|
|
import { modifierTypes } from "#app/modifier/modifier-type";
|
|
|
|
import i18next from "#app/plugins/i18n";
|
2024-07-25 16:43:48 -07:00
|
|
|
import * as Utils from "#app/utils";
|
2024-06-24 22:00:59 -04:00
|
|
|
import { Species } from "#enums/species";
|
2024-08-22 06:49:33 -07:00
|
|
|
import GameManager from "#test/utils/gameManager";
|
2024-07-25 16:43:48 -07:00
|
|
|
import Phase from "phaser";
|
|
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
2024-06-24 22:00:59 -04:00
|
|
|
|
|
|
|
describe("Items - Eviolite", () => {
|
|
|
|
let phaserGame: Phaser.Game;
|
|
|
|
let game: GameManager;
|
|
|
|
|
|
|
|
beforeAll(() => {
|
|
|
|
phaserGame = new Phase.Game({
|
|
|
|
type: Phaser.HEADLESS,
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
afterEach(() => {
|
|
|
|
game.phaseInterceptor.restoreOg();
|
|
|
|
});
|
|
|
|
|
|
|
|
beforeEach(() => {
|
|
|
|
game = new GameManager(phaserGame);
|
|
|
|
|
2024-07-25 14:48:48 -07:00
|
|
|
game.override.battleType("single");
|
2024-06-24 22:00:59 -04:00
|
|
|
});
|
|
|
|
|
|
|
|
it("EVIOLITE activates in battle correctly", async() => {
|
2024-07-25 16:43:48 -07:00
|
|
|
game.override.startingHeldItems([{ name: "EVIOLITE" }]);
|
2024-06-24 22:00:59 -04:00
|
|
|
const consoleSpy = vi.spyOn(console, "log");
|
|
|
|
await game.startBattle([
|
|
|
|
Species.PICHU
|
|
|
|
]);
|
|
|
|
|
|
|
|
const partyMember = game.scene.getParty()[0];
|
|
|
|
|
2024-09-02 22:12:34 -04:00
|
|
|
// Checking console log to make sure Eviolite is applied when getEffectiveStat (with the appropriate stat) is called
|
|
|
|
partyMember.getEffectiveStat(Stat.DEF);
|
2024-06-24 22:00:59 -04:00
|
|
|
expect(consoleSpy).toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:ModifierType.EVIOLITE.name"), "");
|
|
|
|
|
|
|
|
// Printing dummy console messages along the way so subsequent checks don't pass because of the first
|
|
|
|
console.log("");
|
|
|
|
|
2024-09-02 22:12:34 -04:00
|
|
|
partyMember.getEffectiveStat(Stat.SPDEF);
|
2024-06-24 22:00:59 -04:00
|
|
|
expect(consoleSpy).toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:ModifierType.EVIOLITE.name"), "");
|
|
|
|
|
|
|
|
console.log("");
|
|
|
|
|
2024-09-02 22:12:34 -04:00
|
|
|
partyMember.getEffectiveStat(Stat.ATK);
|
2024-06-24 22:00:59 -04:00
|
|
|
expect(consoleSpy).not.toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:ModifierType.EVIOLITE.name"), "");
|
|
|
|
|
|
|
|
console.log("");
|
|
|
|
|
2024-09-02 22:12:34 -04:00
|
|
|
partyMember.getEffectiveStat(Stat.SPATK);
|
2024-06-24 22:00:59 -04:00
|
|
|
expect(consoleSpy).not.toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:ModifierType.EVIOLITE.name"), "");
|
|
|
|
|
|
|
|
console.log("");
|
|
|
|
|
2024-09-02 22:12:34 -04:00
|
|
|
partyMember.getEffectiveStat(Stat.SPD);
|
2024-06-24 22:00:59 -04:00
|
|
|
expect(consoleSpy).not.toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:ModifierType.EVIOLITE.name"), "");
|
|
|
|
});
|
|
|
|
|
|
|
|
it("EVIOLITE held by unevolved, unfused pokemon", async() => {
|
|
|
|
await game.startBattle([
|
|
|
|
Species.PICHU
|
|
|
|
]);
|
|
|
|
|
|
|
|
const partyMember = game.scene.getParty()[0];
|
|
|
|
|
|
|
|
const defStat = partyMember.getStat(Stat.DEF);
|
|
|
|
const spDefStat = partyMember.getStat(Stat.SPDEF);
|
|
|
|
|
|
|
|
// Making sure modifier is not applied without holding item
|
|
|
|
const defValue = new Utils.NumberHolder(defStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
const spDefValue = new Utils.NumberHolder(spDefStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1);
|
|
|
|
|
|
|
|
// Giving Eviolite to party member and testing if it applies
|
|
|
|
partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1.5);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1.5);
|
|
|
|
}, 20000);
|
|
|
|
|
|
|
|
it("EVIOLITE held by fully evolved, unfused pokemon", async() => {
|
|
|
|
await game.startBattle([
|
|
|
|
Species.RAICHU,
|
|
|
|
]);
|
|
|
|
|
|
|
|
const partyMember = game.scene.getParty()[0];
|
|
|
|
|
|
|
|
const defStat = partyMember.getStat(Stat.DEF);
|
|
|
|
const spDefStat = partyMember.getStat(Stat.SPDEF);
|
|
|
|
|
|
|
|
// Making sure modifier is not applied without holding item
|
|
|
|
const defValue = new Utils.NumberHolder(defStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
const spDefValue = new Utils.NumberHolder(spDefStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1);
|
|
|
|
|
|
|
|
// Giving Eviolite to party member and testing if it applies
|
|
|
|
partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1);
|
|
|
|
}, 20000);
|
|
|
|
|
|
|
|
it("EVIOLITE held by completely unevolved, fused pokemon", async() => {
|
|
|
|
await game.startBattle([
|
|
|
|
Species.PICHU,
|
|
|
|
Species.CLEFFA
|
|
|
|
]);
|
|
|
|
|
|
|
|
const partyMember = game.scene.getParty()[0];
|
|
|
|
const ally = game.scene.getParty()[1];
|
|
|
|
|
|
|
|
// Fuse party members (taken from PlayerPokemon.fuse(...) function)
|
|
|
|
partyMember.fusionSpecies = ally.species;
|
|
|
|
partyMember.fusionFormIndex = ally.formIndex;
|
|
|
|
partyMember.fusionAbilityIndex = ally.abilityIndex;
|
|
|
|
partyMember.fusionShiny = ally.shiny;
|
|
|
|
partyMember.fusionVariant = ally.variant;
|
|
|
|
partyMember.fusionGender = ally.gender;
|
|
|
|
partyMember.fusionLuck = ally.luck;
|
|
|
|
|
|
|
|
const defStat = partyMember.getStat(Stat.DEF);
|
|
|
|
const spDefStat = partyMember.getStat(Stat.SPDEF);
|
|
|
|
|
|
|
|
// Making sure modifier is not applied without holding item
|
|
|
|
const defValue = new Utils.NumberHolder(defStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
const spDefValue = new Utils.NumberHolder(spDefStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1);
|
|
|
|
|
|
|
|
// Giving Eviolite to party member and testing if it applies
|
|
|
|
partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1.5);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1.5);
|
|
|
|
}, 20000);
|
|
|
|
|
|
|
|
it("EVIOLITE held by partially unevolved (base), fused pokemon", async() => {
|
|
|
|
await game.startBattle([
|
|
|
|
Species.PICHU,
|
|
|
|
Species.CLEFABLE
|
|
|
|
]);
|
|
|
|
|
|
|
|
const partyMember = game.scene.getParty()[0];
|
|
|
|
const ally = game.scene.getParty()[1];
|
|
|
|
|
|
|
|
// Fuse party members (taken from PlayerPokemon.fuse(...) function)
|
|
|
|
partyMember.fusionSpecies = ally.species;
|
|
|
|
partyMember.fusionFormIndex = ally.formIndex;
|
|
|
|
partyMember.fusionAbilityIndex = ally.abilityIndex;
|
|
|
|
partyMember.fusionShiny = ally.shiny;
|
|
|
|
partyMember.fusionVariant = ally.variant;
|
|
|
|
partyMember.fusionGender = ally.gender;
|
|
|
|
partyMember.fusionLuck = ally.luck;
|
|
|
|
|
|
|
|
const defStat = partyMember.getStat(Stat.DEF);
|
|
|
|
const spDefStat = partyMember.getStat(Stat.SPDEF);
|
|
|
|
|
|
|
|
// Making sure modifier is not applied without holding item
|
|
|
|
const defValue = new Utils.NumberHolder(defStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
const spDefValue = new Utils.NumberHolder(spDefStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1);
|
|
|
|
|
|
|
|
// Giving Eviolite to party member and testing if it applies
|
|
|
|
partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1.25);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1.25);
|
|
|
|
}, 20000);
|
|
|
|
|
|
|
|
it("EVIOLITE held by partially unevolved (fusion), fused pokemon", async() => {
|
|
|
|
await game.startBattle([
|
|
|
|
Species.RAICHU,
|
|
|
|
Species.CLEFFA
|
|
|
|
]);
|
|
|
|
|
|
|
|
const partyMember = game.scene.getParty()[0];
|
|
|
|
const ally = game.scene.getParty()[1];
|
|
|
|
|
|
|
|
// Fuse party members (taken from PlayerPokemon.fuse(...) function)
|
|
|
|
partyMember.fusionSpecies = ally.species;
|
|
|
|
partyMember.fusionFormIndex = ally.formIndex;
|
|
|
|
partyMember.fusionAbilityIndex = ally.abilityIndex;
|
|
|
|
partyMember.fusionShiny = ally.shiny;
|
|
|
|
partyMember.fusionVariant = ally.variant;
|
|
|
|
partyMember.fusionGender = ally.gender;
|
|
|
|
partyMember.fusionLuck = ally.luck;
|
|
|
|
|
|
|
|
const defStat = partyMember.getStat(Stat.DEF);
|
|
|
|
const spDefStat = partyMember.getStat(Stat.SPDEF);
|
|
|
|
|
|
|
|
// Making sure modifier is not applied without holding item
|
|
|
|
const defValue = new Utils.NumberHolder(defStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
const spDefValue = new Utils.NumberHolder(spDefStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1);
|
|
|
|
|
|
|
|
// Giving Eviolite to party member and testing if it applies
|
|
|
|
partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1.25);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1.25);
|
|
|
|
}, 20000);
|
|
|
|
|
|
|
|
it("EVIOLITE held by completely evolved, fused pokemon", async() => {
|
|
|
|
await game.startBattle([
|
|
|
|
Species.RAICHU,
|
|
|
|
Species.CLEFABLE
|
|
|
|
]);
|
|
|
|
|
|
|
|
const partyMember = game.scene.getParty()[0];
|
|
|
|
const ally = game.scene.getParty()[1];
|
|
|
|
|
|
|
|
// Fuse party members (taken from PlayerPokemon.fuse(...) function)
|
|
|
|
partyMember.fusionSpecies = ally.species;
|
|
|
|
partyMember.fusionFormIndex = ally.formIndex;
|
|
|
|
partyMember.fusionAbilityIndex = ally.abilityIndex;
|
|
|
|
partyMember.fusionShiny = ally.shiny;
|
|
|
|
partyMember.fusionVariant = ally.variant;
|
|
|
|
partyMember.fusionGender = ally.gender;
|
|
|
|
partyMember.fusionLuck = ally.luck;
|
|
|
|
|
|
|
|
const defStat = partyMember.getStat(Stat.DEF);
|
|
|
|
const spDefStat = partyMember.getStat(Stat.SPDEF);
|
|
|
|
|
|
|
|
// Making sure modifier is not applied without holding item
|
|
|
|
const defValue = new Utils.NumberHolder(defStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
const spDefValue = new Utils.NumberHolder(spDefStat);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1);
|
|
|
|
|
|
|
|
// Giving Eviolite to party member and testing if it applies
|
|
|
|
partyMember.scene.addModifier(modifierTypes.EVIOLITE().newModifier(partyMember), true);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.DEF, defValue);
|
|
|
|
partyMember.scene.applyModifiers(EvolutionStatBoosterModifier, true, partyMember, Stat.SPDEF, spDefValue);
|
|
|
|
|
|
|
|
expect(defValue.value / defStat).toBe(1);
|
|
|
|
expect(spDefValue.value / spDefStat).toBe(1);
|
|
|
|
}, 20000);
|
|
|
|
});
|