2024-09-07 21:37:37 -07:00
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import BattleScene from "#app/battle-scene";
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import { Phase } from "#app/phase";
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2024-08-19 03:23:52 +01:00
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export class MessagePhase extends Phase {
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private text: string;
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private callbackDelay: integer | null;
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private prompt: boolean | null;
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private promptDelay: integer | null;
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constructor(scene: BattleScene, text: string, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) {
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super(scene);
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this.text = text;
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this.callbackDelay = callbackDelay!; // TODO: is this bang correct?
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this.prompt = prompt!; // TODO: is this bang correct?
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this.promptDelay = promptDelay!; // TODO: is this bang correct?
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}
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start() {
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super.start();
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if (this.text.indexOf("$") > -1) {
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const pageIndex = this.text.indexOf("$");
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this.scene.unshiftPhase(new MessagePhase(this.scene, this.text.slice(pageIndex + 1), this.callbackDelay, this.prompt, this.promptDelay));
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this.text = this.text.slice(0, pageIndex).trim();
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}
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this.scene.ui.showText(this.text, null, () => this.end(), this.callbackDelay || (this.prompt ? 0 : 1500), this.prompt, this.promptDelay);
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}
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end() {
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if (this.scene.abilityBar.shown) {
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this.scene.abilityBar.hide();
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}
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super.end();
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}
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}
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