pokerogue/src/phases/exp-phase.ts

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import BattleScene from "#app/battle-scene";
import { getPokemonNameWithAffix } from "#app/messages";
import { ExpBoosterModifier } from "#app/modifier/modifier";
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import i18next from "i18next";
import * as Utils from "#app/utils";
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import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase";
import { LevelUpPhase } from "./level-up-phase";
export class ExpPhase extends PlayerPartyMemberPokemonPhase {
private expValue: number;
constructor(scene: BattleScene, partyMemberIndex: integer, expValue: number) {
super(scene, partyMemberIndex);
this.expValue = expValue;
}
start() {
super.start();
const pokemon = this.getPokemon();
const exp = new Utils.NumberHolder(this.expValue);
this.scene.applyModifiers(ExpBoosterModifier, true, exp);
exp.value = Math.floor(exp.value);
this.scene.ui.showText(i18next.t("battle:expGain", { pokemonName: getPokemonNameWithAffix(pokemon), exp: exp.value }), null, () => {
const lastLevel = pokemon.level;
pokemon.addExp(exp.value);
const newLevel = pokemon.level;
if (newLevel > lastLevel) {
this.scene.unshiftPhase(new LevelUpPhase(this.scene, this.partyMemberIndex, lastLevel, newLevel));
}
pokemon.updateInfo().then(() => this.end());
}, null, true);
}
}