pokerogue/src/locales/fr/bgm-name.json

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[Localization] Migrate translation files to json (#3709) * add jsonc import support * migrate en: ability-trigger, ability, achv & arena-flyout to json/c * remove jsonc support gitlocalize doesn't recognize it * migrate arena-flyoutr.jsonc to json * EN: migrate arena-tag * EN: migrate battle-info.json * EN: migrate `battle-message-ui-handler` * EN: migrate `battle-scene` * EN: migrate `battle` * EN: migrate `battler-tags` * EN: migrate `berry` * EN: migrate `bgm-name` * EN: migrate `biome` * EN: migrate `challenges` * EN: migrate `command-ui-handler` * EN: migrate `common` * EN: migrate `dialogue` * EN: migrate `egg` * EN: migrate `fight-ui-handler` * EN: migrate `filter-bar` * EN: migrate `game-mode` * EN: migrate `game-stats-ui-handler` * EN: migrate `growth` * EN: migrate `menu-ui-handler` * EN: migrate `menu` * EN: migrate `modifier-select-ui-handler` * EN: migrate `modifier-type` * EN: migrate `modifier` * EN: migrate `move-trigger` * EN: migrate `move` * EN: migrate `nature` * EN: migrate `party-ui-handler` * EN: migrate `pokeball` * EN: migrate `pokemon-form` * EN: migrate `pokemon-info-container` * EN: migrate `pokemon-info` * EN: migrate `pokemon-summary` * EN: migrate `pokemon` * EN: migrate `save-slot-select-ui-handler` * EN: migrate `settings` * EN: migrate `splash-messages` * EN: migrate `starter-select-ui-handler` * EN: migrate `status-effect.json` * EN: migrate `trainers` * EN: migrate `tutorial` * EN: migrate `voucher` * EN: migrate `weather` and `terrain` * rename `dialogue-double-battle.json` * DE: migrate `ability-trigger` * DE: migrate `trainers` * DE: migrate `tutorial` * EN: migrate to `achv-f/-m` * rename `dialogue-endboss.json` to `dialogue-final-boss.json` endboss is not typical english * EN: fix gender files * EN: fix some dialogue gender issues * Migrate DE to JSON * EN: fix `modifier-type.json` * remove ca_ES for now * remove de/dialogue.ts (remnant) * Migrate ES (spanish) removing all dialogues content has been confirmed by Asdar Develops * Removed fake translations from ability-trigger * Removed fake translations from achievements and fixed female pronouns * Removed fake translations all the way to moves.json * Finished removing fake translations from es folder * migrate fr (french) * FR: update config.ts * migrate it (italian) * Removed fake translations in French json * Readding two lines I accidentally deleted to fr dialogue-male * migrate ja (Japanese) * migrate ko (Korean) * migrate pt_BR (Brasil) * remove event texts from json files * Removed fake translations in Italian * Removed Japanese fake translations everywhere except dialogues * Removed fake translations from Japanase (dialogues only) * Translate trainer-names.json via GitLocalize * Fixed a devilish typo in fr locale * add new translationkeys to en/settings * add empty `ca_ES` translations * fix config export names * fix ts-compiler with i18n issue * fix battle-stat.test.ts * fix some namings in plugins/i18n.ts * move `i18n.d.ts` content into `i18next.d.ts` and remove `defaultValue` key * fix type issues after beta merge * migrate zh_CN (Chinese simplified) * migrate zh_TW (Chinese tranditional) * fix tests for "missing" translations --------- Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: SangaraSorama <sangara.diamant@gmail.com>
2024-08-23 12:52:09 -07:00
{
"music": "♪ : ",
[Localization] Migrate translation files to json (#3709) * add jsonc import support * migrate en: ability-trigger, ability, achv & arena-flyout to json/c * remove jsonc support gitlocalize doesn't recognize it * migrate arena-flyoutr.jsonc to json * EN: migrate arena-tag * EN: migrate battle-info.json * EN: migrate `battle-message-ui-handler` * EN: migrate `battle-scene` * EN: migrate `battle` * EN: migrate `battler-tags` * EN: migrate `berry` * EN: migrate `bgm-name` * EN: migrate `biome` * EN: migrate `challenges` * EN: migrate `command-ui-handler` * EN: migrate `common` * EN: migrate `dialogue` * EN: migrate `egg` * EN: migrate `fight-ui-handler` * EN: migrate `filter-bar` * EN: migrate `game-mode` * EN: migrate `game-stats-ui-handler` * EN: migrate `growth` * EN: migrate `menu-ui-handler` * EN: migrate `menu` * EN: migrate `modifier-select-ui-handler` * EN: migrate `modifier-type` * EN: migrate `modifier` * EN: migrate `move-trigger` * EN: migrate `move` * EN: migrate `nature` * EN: migrate `party-ui-handler` * EN: migrate `pokeball` * EN: migrate `pokemon-form` * EN: migrate `pokemon-info-container` * EN: migrate `pokemon-info` * EN: migrate `pokemon-summary` * EN: migrate `pokemon` * EN: migrate `save-slot-select-ui-handler` * EN: migrate `settings` * EN: migrate `splash-messages` * EN: migrate `starter-select-ui-handler` * EN: migrate `status-effect.json` * EN: migrate `trainers` * EN: migrate `tutorial` * EN: migrate `voucher` * EN: migrate `weather` and `terrain` * rename `dialogue-double-battle.json` * DE: migrate `ability-trigger` * DE: migrate `trainers` * DE: migrate `tutorial` * EN: migrate to `achv-f/-m` * rename `dialogue-endboss.json` to `dialogue-final-boss.json` endboss is not typical english * EN: fix gender files * EN: fix some dialogue gender issues * Migrate DE to JSON * EN: fix `modifier-type.json` * remove ca_ES for now * remove de/dialogue.ts (remnant) * Migrate ES (spanish) removing all dialogues content has been confirmed by Asdar Develops * Removed fake translations from ability-trigger * Removed fake translations from achievements and fixed female pronouns * Removed fake translations all the way to moves.json * Finished removing fake translations from es folder * migrate fr (french) * FR: update config.ts * migrate it (italian) * Removed fake translations in French json * Readding two lines I accidentally deleted to fr dialogue-male * migrate ja (Japanese) * migrate ko (Korean) * migrate pt_BR (Brasil) * remove event texts from json files * Removed fake translations in Italian * Removed Japanese fake translations everywhere except dialogues * Removed fake translations from Japanase (dialogues only) * Translate trainer-names.json via GitLocalize * Fixed a devilish typo in fr locale * add new translationkeys to en/settings * add empty `ca_ES` translations * fix config export names * fix ts-compiler with i18n issue * fix battle-stat.test.ts * fix some namings in plugins/i18n.ts * move `i18n.d.ts` content into `i18next.d.ts` and remove `defaultValue` key * fix type issues after beta merge * migrate zh_CN (Chinese simplified) * migrate zh_TW (Chinese tranditional) * fix tests for "missing" translations --------- Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: SangaraSorama <sangara.diamant@gmail.com>
2024-08-23 12:52:09 -07:00
"missing_entries": "{{name}}",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 17:31:38 +02:00
"battle_kanto_champion": "N2B2 - Vs. Maitre de Kanto",
"battle_johto_champion": "N2B2 - Vs. Maitre de Johto",
"battle_hoenn_champion_g5": "N2B2 - Vs. Maitre de Hoenn",
"battle_hoenn_champion_g6": "ROSA - Vs. Maitre de Hoenn",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 17:31:38 +02:00
"battle_sinnoh_champion": "N2B2 - Vs. Maitresse de Sinnoh",
"battle_champion_alder": "NB - Vs. Maitre dUnys",
"battle_champion_iris": "N2B2 - Vs. Maitresse dUnys",
"battle_kalos_champion": "XY - Maitresse de Kalos",
"battle_alola_champion": "USUL - Maitre dAlola",
"battle_galar_champion": "ÉB - Maitre de Galar",
"battle_champion_geeta": "ÉV - Vs. Alisma la Maitresse",
"battle_champion_nemona": "ÉV - Vs. Menzi la Maitresse",
"battle_champion_kieran": "ÉV - Vs. Kassis le Maitre",
"battle_hoenn_elite": "ROSA - Vs. Conseil 4",
"battle_unova_elite": "NB - Vs. Conseil 4",
"battle_kalos_elite": "XY - Vs. Conseil 4",
"battle_alola_elite": "SL - Vs. Conseil 4",
"battle_galar_elite": "ÉB - Vs. Tournoi des Champions",
"battle_paldea_elite": "ÉV - Vs. Conseil 4",
"battle_bb_elite": "ÉV - Vs. Conseil 4 de lInstitut Myrtille",
"battle_final_encounter": "PDM ÉdS DX - Vs. Rayquaza",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 17:31:38 +02:00
"battle_final": "NB - Vs. Ghetis",
"battle_kanto_gym": "N2B2 - Vs. Champion·ne dArène de Kanto",
"battle_johto_gym": "N2B2 - Vs. Champion·ne dArène de Johto",
"battle_hoenn_gym": "N2B2 - Vs. Champion·ne dArène de Hoenn",
"battle_sinnoh_gym": "N2B2 - Vs. Champion·ne dArène de Sinnoh",
"battle_unova_gym": "NB - Vs. Champion·ne dArène dUnys",
"battle_kalos_gym": "XY - Vs. Champion·ne dArène de Kalos",
"battle_galar_gym": "ÉB - Vs. Champion·ne dArène de Galar",
"battle_paldea_gym": "ÉV - Vs. Champion·ne dArène de Paldea",
"battle_legendary_kanto": "XY - Vs. Légendaire de Kanto",
"battle_legendary_raikou": "HGSS - Vs. Raikou",
"battle_legendary_entei": "HGSS - Vs. Entei",
"battle_legendary_suicune": "HGSS - Vs. Suicune",
"battle_legendary_lugia": "HGSS - Vs. Lugia",
"battle_legendary_ho_oh": "HGSS - Vs. Ho-oh",
"battle_legendary_regis_g5": "N2B2 - Vs. Colosses Légendaires",
"battle_legendary_regis_g6": "ROSA - Vs. Colosses Légendaires",
"battle_legendary_gro_kyo": "ROSA - Vs. Groudon/Kyogre",
"battle_legendary_rayquaza": "ROSA - Vs. Rayquaza",
"battle_legendary_deoxys": "ROSA - Vs. Deoxys",
"battle_legendary_lake_trio": "ROSA - Vs. Gardiens des Lacs",
"battle_legendary_sinnoh": "ROSA - Vs. Légendaire de Sinnoh",
"battle_legendary_dia_pal": "ROSA - Vs. Dialga/Palkia",
"battle_legendary_origin_forme": "LPA - Vs. Dialga/Palkia Originel",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 17:31:38 +02:00
"battle_legendary_giratina": "ROSA - Vs. Giratina",
"battle_legendary_arceus": "HGSS - Vs. Arceus",
"battle_legendary_unova": "NB - Vs. Légendaire dUnys",
"battle_legendary_kyurem": "NB - Vs. Kyurem",
"battle_legendary_res_zek": "NB - Vs. Reshiram/Zekrom",
"battle_legendary_xern_yvel": "XY - Vs. Xerneas/Yveltal",
"battle_legendary_tapu": "SL - Vs. Divinités gardiennes dAlola",
"battle_legendary_sol_lun": "SL - Vs. Solgaleo/Lunala",
"battle_legendary_ub": "SL - Vs. Ultra-Chimère",
"battle_legendary_dusk_dawn": "USUL - Vs. Necrozma Crinière du Couchant/Ailes de lAurore",
"battle_legendary_ultra_nec": "USUL - Vs. Ultra-Necrozma",
"battle_legendary_zac_zam": "ÉB - Vs. Zacian/Zamazenta",
"battle_legendary_glas_spec": "ÉB - Vs. Blizzeval/Spectreval",
"battle_legendary_calyrex": "ÉB - Vs. Sylveroy",
"battle_legendary_riders": "ÉB - Vs. Sylveroy Cavalier du Froid/dEffroi",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 17:31:38 +02:00
"battle_legendary_birds_galar": "ÉB - Vs. Oiseaux Légendaires de Galar",
"battle_legendary_ruinous": "ÉV - Vs. Trésors du fléau",
"battle_legendary_kor_mir": "ÉV - Profondeurs de la Zone Zéro (Combat)",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 17:31:38 +02:00
"battle_legendary_loyal_three": "ÉV - Vs. Adoramis",
"battle_legendary_ogerpon": "ÉV - Vs. Ogerpon",
"battle_legendary_terapagos": "ÉV - Vs. Terapagos",
"battle_legendary_pecharunt": "ÉV - Vs. Pêchaminus",
"battle_rival": "NB - Vs. Rival",
"battle_rival_2": "NB - Vs. N",
"battle_rival_3": "NB - Combat final Vs. N",
"battle_trainer": "NB - Vs. Dresseur·euse",
"battle_wild": "NB - Vs. Pokémon sauvage",
"battle_wild_strong": "NB - Vs. Pokémon puissant sauvage",
"end_summit": "PDM ÉdS DX - Tour Céleste (Sommet)",
"battle_rocket_grunt": "HGSS Vs. Team Rocket",
"battle_aqua_magma_grunt": "ROSA Vs. Team Aqua/Magma",
"battle_galactic_grunt": "DÉPS Vs. Team Galaxie",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 17:31:38 +02:00
"battle_plasma_grunt": "NB - Vs. Team Plasma",
"battle_flare_grunt": "XY - Vs. Team Flare",
"battle_rocket_boss": "USUL - Vs. Giovanni",
"battle_aqua_magma_boss": "ROSA - Vs. Arthur/Max",
"battle_galactic_boss": "DÉPS - Vs. Hélio",
"battle_plasma_boss": "N2B2 - Vs. Ghetis",
"battle_flare_boss": "XY - Vs. Lysandre",
"abyss": "PDM EdC - Cratère Obscur",
"badlands": "PDM EdC - Vallée Stérile",
"beach": "PDM EdC - Falaise Trempée",
"cave": "PDM EdC - Pic Céleste (grotte)",
"construction_site": "PDM EdC - Carrière Rocher",
"desert": "PDM EdC - Désert du Nord",
"dojo": "PDM EdC - Dojo Ossatueur",
"end": "PDM EdC - Tour Céleste",
"factory": "PDM EdC - Ruines Cachées",
"fairy_cave": "PDM EdC - Caverne Étoile",
"forest": "PDM EdC - Forêt Crépuscule",
"grass": "PDM EdC - Bois aux Pommes",
"graveyard": "PDM EdC - Forêt Trompeuse",
"ice_cave": "PDM EdC - Montagne Glacier",
"island": "PDM EdC - Côte Escarpée",
[Localization] Migrate translation files to json (#3709) * add jsonc import support * migrate en: ability-trigger, ability, achv & arena-flyout to json/c * remove jsonc support gitlocalize doesn't recognize it * migrate arena-flyoutr.jsonc to json * EN: migrate arena-tag * EN: migrate battle-info.json * EN: migrate `battle-message-ui-handler` * EN: migrate `battle-scene` * EN: migrate `battle` * EN: migrate `battler-tags` * EN: migrate `berry` * EN: migrate `bgm-name` * EN: migrate `biome` * EN: migrate `challenges` * EN: migrate `command-ui-handler` * EN: migrate `common` * EN: migrate `dialogue` * EN: migrate `egg` * EN: migrate `fight-ui-handler` * EN: migrate `filter-bar` * EN: migrate `game-mode` * EN: migrate `game-stats-ui-handler` * EN: migrate `growth` * EN: migrate `menu-ui-handler` * EN: migrate `menu` * EN: migrate `modifier-select-ui-handler` * EN: migrate `modifier-type` * EN: migrate `modifier` * EN: migrate `move-trigger` * EN: migrate `move` * EN: migrate `nature` * EN: migrate `party-ui-handler` * EN: migrate `pokeball` * EN: migrate `pokemon-form` * EN: migrate `pokemon-info-container` * EN: migrate `pokemon-info` * EN: migrate `pokemon-summary` * EN: migrate `pokemon` * EN: migrate `save-slot-select-ui-handler` * EN: migrate `settings` * EN: migrate `splash-messages` * EN: migrate `starter-select-ui-handler` * EN: migrate `status-effect.json` * EN: migrate `trainers` * EN: migrate `tutorial` * EN: migrate `voucher` * EN: migrate `weather` and `terrain` * rename `dialogue-double-battle.json` * DE: migrate `ability-trigger` * DE: migrate `trainers` * DE: migrate `tutorial` * EN: migrate to `achv-f/-m` * rename `dialogue-endboss.json` to `dialogue-final-boss.json` endboss is not typical english * EN: fix gender files * EN: fix some dialogue gender issues * Migrate DE to JSON * EN: fix `modifier-type.json` * remove ca_ES for now * remove de/dialogue.ts (remnant) * Migrate ES (spanish) removing all dialogues content has been confirmed by Asdar Develops * Removed fake translations from ability-trigger * Removed fake translations from achievements and fixed female pronouns * Removed fake translations all the way to moves.json * Finished removing fake translations from es folder * migrate fr (french) * FR: update config.ts * migrate it (italian) * Removed fake translations in French json * Readding two lines I accidentally deleted to fr dialogue-male * migrate ja (Japanese) * migrate ko (Korean) * migrate pt_BR (Brasil) * remove event texts from json files * Removed fake translations in Italian * Removed Japanese fake translations everywhere except dialogues * Removed fake translations from Japanase (dialogues only) * Translate trainer-names.json via GitLocalize * Fixed a devilish typo in fr locale * add new translationkeys to en/settings * add empty `ca_ES` translations * fix config export names * fix ts-compiler with i18n issue * fix battle-stat.test.ts * fix some namings in plugins/i18n.ts * move `i18n.d.ts` content into `i18next.d.ts` and remove `defaultValue` key * fix type issues after beta merge * migrate zh_CN (Chinese simplified) * migrate zh_TW (Chinese tranditional) * fix tests for "missing" translations --------- Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: SangaraSorama <sangara.diamant@gmail.com>
2024-08-23 12:52:09 -07:00
"jungle": "Lmz - Jungle",
"laboratory": "Firel - Laboratory",
"lake": "PDM EdC - Caverne Cristal",
"meadow": "PDM EdC - Pic Céleste (forêt)",
[Localization] Migrate translation files to json (#3709) * add jsonc import support * migrate en: ability-trigger, ability, achv & arena-flyout to json/c * remove jsonc support gitlocalize doesn't recognize it * migrate arena-flyoutr.jsonc to json * EN: migrate arena-tag * EN: migrate battle-info.json * EN: migrate `battle-message-ui-handler` * EN: migrate `battle-scene` * EN: migrate `battle` * EN: migrate `battler-tags` * EN: migrate `berry` * EN: migrate `bgm-name` * EN: migrate `biome` * EN: migrate `challenges` * EN: migrate `command-ui-handler` * EN: migrate `common` * EN: migrate `dialogue` * EN: migrate `egg` * EN: migrate `fight-ui-handler` * EN: migrate `filter-bar` * EN: migrate `game-mode` * EN: migrate `game-stats-ui-handler` * EN: migrate `growth` * EN: migrate `menu-ui-handler` * EN: migrate `menu` * EN: migrate `modifier-select-ui-handler` * EN: migrate `modifier-type` * EN: migrate `modifier` * EN: migrate `move-trigger` * EN: migrate `move` * EN: migrate `nature` * EN: migrate `party-ui-handler` * EN: migrate `pokeball` * EN: migrate `pokemon-form` * EN: migrate `pokemon-info-container` * EN: migrate `pokemon-info` * EN: migrate `pokemon-summary` * EN: migrate `pokemon` * EN: migrate `save-slot-select-ui-handler` * EN: migrate `settings` * EN: migrate `splash-messages` * EN: migrate `starter-select-ui-handler` * EN: migrate `status-effect.json` * EN: migrate `trainers` * EN: migrate `tutorial` * EN: migrate `voucher` * EN: migrate `weather` and `terrain` * rename `dialogue-double-battle.json` * DE: migrate `ability-trigger` * DE: migrate `trainers` * DE: migrate `tutorial` * EN: migrate to `achv-f/-m` * rename `dialogue-endboss.json` to `dialogue-final-boss.json` endboss is not typical english * EN: fix gender files * EN: fix some dialogue gender issues * Migrate DE to JSON * EN: fix `modifier-type.json` * remove ca_ES for now * remove de/dialogue.ts (remnant) * Migrate ES (spanish) removing all dialogues content has been confirmed by Asdar Develops * Removed fake translations from ability-trigger * Removed fake translations from achievements and fixed female pronouns * Removed fake translations all the way to moves.json * Finished removing fake translations from es folder * migrate fr (french) * FR: update config.ts * migrate it (italian) * Removed fake translations in French json * Readding two lines I accidentally deleted to fr dialogue-male * migrate ja (Japanese) * migrate ko (Korean) * migrate pt_BR (Brasil) * remove event texts from json files * Removed fake translations in Italian * Removed Japanese fake translations everywhere except dialogues * Removed fake translations from Japanase (dialogues only) * Translate trainer-names.json via GitLocalize * Fixed a devilish typo in fr locale * add new translationkeys to en/settings * add empty `ca_ES` translations * fix config export names * fix ts-compiler with i18n issue * fix battle-stat.test.ts * fix some namings in plugins/i18n.ts * move `i18n.d.ts` content into `i18next.d.ts` and remove `defaultValue` key * fix type issues after beta merge * migrate zh_CN (Chinese simplified) * migrate zh_TW (Chinese tranditional) * fix tests for "missing" translations --------- Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: SangaraSorama <sangara.diamant@gmail.com>
2024-08-23 12:52:09 -07:00
"metropolis": "Firel - Metropolis",
"mountain": "PDM EdC - Mont Corne",
"plains": "PDM EdC - Pic Céleste (prairie)",
"power_plant": "PDM EdC - Plaines Élek",
"ruins": "PDM EdC - Ruine Scellée",
[Localization] Migrate translation files to json (#3709) * add jsonc import support * migrate en: ability-trigger, ability, achv & arena-flyout to json/c * remove jsonc support gitlocalize doesn't recognize it * migrate arena-flyoutr.jsonc to json * EN: migrate arena-tag * EN: migrate battle-info.json * EN: migrate `battle-message-ui-handler` * EN: migrate `battle-scene` * EN: migrate `battle` * EN: migrate `battler-tags` * EN: migrate `berry` * EN: migrate `bgm-name` * EN: migrate `biome` * EN: migrate `challenges` * EN: migrate `command-ui-handler` * EN: migrate `common` * EN: migrate `dialogue` * EN: migrate `egg` * EN: migrate `fight-ui-handler` * EN: migrate `filter-bar` * EN: migrate `game-mode` * EN: migrate `game-stats-ui-handler` * EN: migrate `growth` * EN: migrate `menu-ui-handler` * EN: migrate `menu` * EN: migrate `modifier-select-ui-handler` * EN: migrate `modifier-type` * EN: migrate `modifier` * EN: migrate `move-trigger` * EN: migrate `move` * EN: migrate `nature` * EN: migrate `party-ui-handler` * EN: migrate `pokeball` * EN: migrate `pokemon-form` * EN: migrate `pokemon-info-container` * EN: migrate `pokemon-info` * EN: migrate `pokemon-summary` * EN: migrate `pokemon` * EN: migrate `save-slot-select-ui-handler` * EN: migrate `settings` * EN: migrate `splash-messages` * EN: migrate `starter-select-ui-handler` * EN: migrate `status-effect.json` * EN: migrate `trainers` * EN: migrate `tutorial` * EN: migrate `voucher` * EN: migrate `weather` and `terrain` * rename `dialogue-double-battle.json` * DE: migrate `ability-trigger` * DE: migrate `trainers` * DE: migrate `tutorial` * EN: migrate to `achv-f/-m` * rename `dialogue-endboss.json` to `dialogue-final-boss.json` endboss is not typical english * EN: fix gender files * EN: fix some dialogue gender issues * Migrate DE to JSON * EN: fix `modifier-type.json` * remove ca_ES for now * remove de/dialogue.ts (remnant) * Migrate ES (spanish) removing all dialogues content has been confirmed by Asdar Develops * Removed fake translations from ability-trigger * Removed fake translations from achievements and fixed female pronouns * Removed fake translations all the way to moves.json * Finished removing fake translations from es folder * migrate fr (french) * FR: update config.ts * migrate it (italian) * Removed fake translations in French json * Readding two lines I accidentally deleted to fr dialogue-male * migrate ja (Japanese) * migrate ko (Korean) * migrate pt_BR (Brasil) * remove event texts from json files * Removed fake translations in Italian * Removed Japanese fake translations everywhere except dialogues * Removed fake translations from Japanase (dialogues only) * Translate trainer-names.json via GitLocalize * Fixed a devilish typo in fr locale * add new translationkeys to en/settings * add empty `ca_ES` translations * fix config export names * fix ts-compiler with i18n issue * fix battle-stat.test.ts * fix some namings in plugins/i18n.ts * move `i18n.d.ts` content into `i18next.d.ts` and remove `defaultValue` key * fix type issues after beta merge * migrate zh_CN (Chinese simplified) * migrate zh_TW (Chinese tranditional) * fix tests for "missing" translations --------- Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: SangaraSorama <sangara.diamant@gmail.com>
2024-08-23 12:52:09 -07:00
"sea": "Andr06 - Marine Mystique",
"seabed": "Firel - Seabed",
"slum": "Andr06 - Sneaky Snom",
"snowy_forest": "PDM EdC - Pic Céleste (plaine enneigée)",
"space": "Firel - Aether",
"swamp": "PDM EdC - Mer Fermée",
"tall_grass": "PDM EdC - Forêt Brumeuse",
"temple": "PDM EdC - Grotte Égide",
"town": "PDM EdC - Donjon aléatoire - Thème 3",
"volcano": "PDM EdC - Grotte Étuve",
"wasteland": "PDM EdC - Terres Illusoires",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 17:31:38 +02:00
"encounter_ace_trainer": "NB - Regards croisés (Topdresseur·euse)",
"encounter_backpacker": "NB - Regards croisés (Randonneur·euse)",
"encounter_clerk": "NB - Regards croisés (Employé·e)",
"encounter_cyclist": "NB - Regards croisés (Cycliste)",
"encounter_lass": "NB - Regards croisés (Fillette)",
"encounter_parasol_lady": "NB - Regards croisés (Sœur Parasol)",
"encounter_pokefan": "NB - Regards croisés (Pokéfan)",
"encounter_psychic": "NB - Regards croisés (Kinésiste)",
"encounter_rich": "NB - Regards croisés (Gentleman)",
"encounter_rival": "NB - Tcheren",
"encounter_roughneck": "NB - Regards croisés (Loubard)",
"encounter_scientist": "NB - Regards croisés (Scientifique)",
"encounter_twins": "NB - Regards croisés (Jumelles)",
"encounter_youngster": "NB - Regards croisés (Gamin)",
"heal": "NB - Soin de Pokémon",
"menu": "PDM EdC - Bienvenue dans le monde de Pokémon !",
"title": "PDM EdC - Menu Principal"
}