pokerogue/src/locales/es/bgm-name.ts

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[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
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import { SimpleTranslationEntries } from "#app/interfaces/locales";
export const bgmName: SimpleTranslationEntries = {
"music": "Música",
"missing_entries" : "{{name}}",
"battle_kanto_champion": "B2W2 - ¡Vs Campeón de Kanto!",
"battle_johto_champion": "B2W2 - ¡Vs Campeón de Johto!",
"battle_hoenn_champion": "B2W2 - ¡Vs Campeón de Hoenn!",
"battle_sinnoh_champion": "B2W2 - ¡Vs Campeón de Sinnoh!",
"battle_champion_alder": "BW - ¡Vs Campeón de Teselia!",
"battle_champion_iris": "B2W2 - ¡Vs Campeón de Teselia!",
"battle_kalos_champion": "XY - ¡Vs Campeón de Kalos!",
"battle_alola_champion": "USUM - ¡Vs Campeón de Alola!",
"battle_galar_champion": "SWSH - ¡Vs Campeón de Galar!",
"battle_champion_geeta": "SV - ¡Vs Campeona Ságita!",
"battle_champion_nemona": "SV - ¡Vs Campeona Mencía!",
"battle_champion_kieran": "SV - ¡Vs Campeón Cass!",
"battle_hoenn_elite": "ORAS - ¡Vs Alto Mando!",
"battle_unova_elite": "BW - ¡Vs Alto Mando!",
"battle_kalos_elite": "XY - ¡Vs Alto Mando!",
"battle_alola_elite": "SM - ¡Vs Alto Mando!",
"battle_galar_elite": "SWSH - Torneo de Finalistas",
"battle_paldea_elite": "SV - ¡Vs Alto Mando!",
"battle_bb_elite": "SV - ¡Vs Alto Mando de la Academia Arándano!",
"battle_final_encounter": "PMD RTDX - Dominio de Rayquaza",
"battle_final": "BW - ¡Vs Ghechis!",
"battle_kanto_gym": "B2W2 - ¡Vs Líder de Kanto!",
"battle_johto_gym": "B2W2 - ¡Vs Líder de Johto!",
"battle_hoenn_gym": "B2W2 - ¡Vs Líder de Hoenn!",
"battle_sinnoh_gym": "B2W2 - ¡Vs Líder de Sinnoh!",
"battle_unova_gym": "BW - ¡Vs Líder de Teselia!",
"battle_kalos_gym": "XY - ¡Vs Líder de Kalos!",
"battle_galar_gym": "SWSH - ¡Vs Líder de Galar!",
"battle_paldea_gym": "SV - ¡Vs Líder de Paldea!",
"battle_legendary_kanto": "XY - ¡Vs Legendarios de Kanto!",
"battle_legendary_raikou": "HGSS - ¡Vs Raikou!",
"battle_legendary_entei": "HGSS - ¡Vs Entei!",
"battle_legendary_suicune": "HGSS - ¡Vs Suicune!",
"battle_legendary_lugia": "HGSS - ¡Vs Lugia!",
"battle_legendary_ho_oh": "HGSS - ¡Vs Ho-oh!",
"battle_legendary_regis_g5": "B2W2 - ¡Vs Regis!",
"battle_legendary_regis_g6": "ORAS - ¡Vs Regis!",
"battle_legendary_gro_kyo": "ORAS - ¡Vs Groudon/Kyogre!",
"battle_legendary_rayquaza": "ORAS - ¡Vs Rayquaza!",
"battle_legendary_deoxys": "ORAS - ¡Vs Deoxys!",
"battle_legendary_lake_trio": "ORAS - ¡Vs Trío del Lago!",
"battle_legendary_sinnoh": "ORAS - ¡Vs Legendarios de Sinnoh!",
"battle_legendary_dia_pal": "ORAS - ¡Vs Dialga/Palkia!",
"battle_legendary_giratina": "ORAS - ¡Vs Giratina!",
"battle_legendary_arceus": "HGSS - ¡Vs Arceus!",
"battle_legendary_unova": "BW - ¡Vs Legendarios de Teselia!",
"battle_legendary_kyurem": "BW - ¡Vs Kyurem!",
"battle_legendary_res_zek": "BW - ¡Vs Reshiram/Zekrom!",
"battle_legendary_xern_yvel": "XY - ¡Vs Xerneas/Yveltal!",
"battle_legendary_tapu": "SM - ¡Vs Tapus!",
"battle_legendary_sol_lun": "SM - ¡Vs Solgaleo/Lunala!",
"battle_legendary_ub": "SM - ¡Vs Ultraentes!",
"battle_legendary_dusk_dawn": "USUM - ¡Vs Necrozma Melena Crepuscular/Alas del Alba!",
"battle_legendary_ultra_nec": "USUM - ¡Vs Ultra-Necrozma!",
"battle_legendary_zac_zam": "SWSH - ¡Vs Zacian/Zamazenta!",
"battle_legendary_glas_spec": "SWSH - ¡Vs Glastrier/Spectrier!",
"battle_legendary_calyrex": "SWSH - ¡Vs Calyrex!",
"battle_legendary_birds_galar": "SWSH - ¡Vs Aves Legendarias de Galar!",
"battle_legendary_ruinous": "SV - ¡Vs Tesoros Funestos!",
"battle_legendary_loyal_three": "SV - ¡Vs Compatrones!",
"battle_legendary_ogerpon": "SV - ¡Vs Ogerpon!",
"battle_legendary_terapagos": "SV - ¡Vs Terapagos!",
"battle_legendary_pecharunt": "SV - ¡Vs Pecharunt!",
"battle_rival": "BW - ¡Vs Rival!",
"battle_rival_2": "BW - ¡Vs N!",
"battle_rival_3": "BW - ¡Vs N (Liga Pokémon)!",
"battle_trainer": "BW - ¡Vs Entrenador!",
"battle_wild": "BW - ¡Vs Pokémon Salvaje!",
"battle_wild_strong": "BW - ¡Vs Pokémon Salvaje Raro!",
"end_summit": "PMD RTDX - Techo del Cielo",
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"battle_rocket_grunt": "HGSS Team Rocket Battle",
"battle_aqua_magma_grunt": "ORAS Team Aqua & Magma Battle",
"battle_galactic_grunt": "BDSP Team Galactic Battle",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
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"battle_plasma_grunt": "BW - ¡Vs Equipo Plasma!",
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"battle_flare_grunt": "XY Team Flare Battle",
"battle_rocket_boss": "USUM Giovanni Battle",
"battle_aqua_magma_boss": "ORAS Archie & Maxie Battle",
"battle_galactic_boss": "BDSP Cyrus Battle",
"battle_plasma_boss": "B2W2 Ghetsis Battle",
"battle_flare_boss": "XY Lysandre Battle",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 17:31:38 +02:00
// Biome Music
"abyss": "PMD EoS - Cráter Oscuro",
"badlands": "PMD EoS - Valle Desolado",
"beach": "PMD EoS - Risco Calado",
"cave": "PMD EoS - Cueva de la Cumbre del Cielo",
"construction_site": "PMD EoS - Roquedal",
"desert": "PMD EoS - Desierto Norte",
"dojo": "PMD EoS - Dojo Marowak",
"end": "PMD RTDX - Torre del Cielo",
"factory": "PMD EoS - Ruinas Camufladas",
"fairy_cave": "PMD EoS - Cueva Estrella",
"forest": "PMD EoS - Bosque Sombrío",
"grass": "PMD EoS - Manzanar",
"graveyard": "PMD EoS - Bosque Misterio",
"ice_cave": "PMD EoS - Gran Iceberg",
"island": "PMD EoS - Costa Escarpada",
//"jungle": "jungle", // The composer thinks about a more creative name
//"labratory": "labratory", // The composer thinks about a more creative name
"lake": "PMD EoS - Cueva Cristal",
"meadow": "PMD EoS - Bosque de la Cumbre del Cielo",
//"metropolis": "metropolis", // The composer thinks about a more creative name
"mountain": "PMD EoS - Monte Cuerno",
"plains": "PMD EoS - Pradera de la Cumbre del Cielo",
"power_plant": "PMD EoS - Pradera Destello",
"ruins": "PMD EoS - Sima Hermética",
"sea": "PMD EoS - Cueva Aguamar",
"seabed": "PMD EoS - Fosa Aguamar",
"slum": "PMD EoS - Costa de la Cumbre del Cielo",
"snowy_forest": "PMD EoS - Campo nevado de la Cumbre del Cielo",
"space": "PMD EoS - Risco Fortuna",
"swamp": "PMD EoS - Mar Circundante",
"tall_grass": "PMD EoS - Bosque Niebla",
"temple": "PMD EoS - Cueva Regia",
"town": "PMD EoS - Tema del territorio aleatorio 3",
"volcano": "PMD EoS - Cueva Vapor",
"wasteland": "PMD EoS - Corazón Tierra Oculta",
// Encounter
"encounter_ace_trainer": "BW - Desafío Combate (Entrenador Guay)",
"encounter_backpacker": "BW - Desafío Combate (Mochilero)",
"encounter_clerk": "BW - Desafío Combate (Empresario)",
"encounter_cyclist": "BW - Desafío Combate (Ciclista)",
"encounter_lass": "BW - Desafío Combate (Chica)",
"encounter_parasol_lady": "BW - Desafío Combate (Dama parasol)",
"encounter_pokefan": "BW - Desafío Combate (Pokéfan)",
"encounter_psychic": "BW - Desafío Combate (Médium)",
"encounter_rich": "BW - Desafío Combate (Aristócrata)",
"encounter_rival": "BW - Desafío Combate (Cheren)",
"encounter_roughneck": "BW - Desafío Combate (Calvo)",
"encounter_scientist": "BW - Desafío Combate (Científico)",
"encounter_twins": "BW - Desafío Combate (Gemelas)",
"encounter_youngster": "BW - Desafío Combate (Joven)",
// Other
"heal": "BW - Cura Pokémon",
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"menu": "PMD EoS - ¡Bienvenidos al mundo de los Pokémon!",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
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"title": "PMD EoS - Tema del menú principal",
} as const;