mirror of
https://github.com/pagefaultgames/pokerogue.git
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99 lines
3.8 KiB
TypeScript
99 lines
3.8 KiB
TypeScript
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import { Abilities } from "#enums/abilities";
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import GameManager from "#test/utils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { ArenaTagType } from "#enums/arena-tag-type";
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describe("Moves - Imprison", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleType("single")
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset([Moves.IMPRISON, Moves.SPLASH, Moves.GROWL])
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.enemySpecies(Species.SHUCKLE)
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.moveset([Moves.TRANSFORM, Moves.SPLASH]);
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});
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it("Pokemon under Imprison cannot use shared moves", async () => {
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await game.classicMode.startBattle([Species.REGIELEKI]);
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const playerPokemon = game.scene.getPlayerPokemon()!;
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game.move.select(Moves.TRANSFORM);
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await game.forceEnemyMove(Moves.IMPRISON);
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await game.toNextTurn();
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const playerMoveset = playerPokemon.getMoveset().map(x => x?.moveId);
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const enemyMoveset = game.scene.getEnemyPokemon()!.getMoveset().map(x => x?.moveId);
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expect(enemyMoveset.includes(playerMoveset[0])).toBeTruthy();
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const imprisonArenaTag = game.scene.arena.getTag(ArenaTagType.IMPRISON);
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const imprisonBattlerTag = playerPokemon.getTag(BattlerTagType.IMPRISON);
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expect(imprisonArenaTag).toBeDefined();
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expect(imprisonBattlerTag).toBeDefined();
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// Second turn, Imprison forces Struggle to occur
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game.move.select(Moves.SPLASH);
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await game.forceEnemyMove(Moves.SPLASH);
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await game.toNextTurn();
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const move1 = playerPokemon.getLastXMoves(1)[0]!;
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expect(move1.move).toBe(Moves.STRUGGLE);
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});
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it("Imprison applies to Pokemon switched into Battle", async () => {
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await game.classicMode.startBattle([Species.REGIELEKI, Species.BULBASAUR]);
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const playerPokemon1 = game.scene.getPlayerPokemon()!;
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game.move.select(Moves.SPLASH);
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await game.forceEnemyMove(Moves.IMPRISON);
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await game.toNextTurn();
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const imprisonArenaTag = game.scene.arena.getTag(ArenaTagType.IMPRISON);
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const imprisonBattlerTag1 = playerPokemon1.getTag(BattlerTagType.IMPRISON);
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expect(imprisonArenaTag).toBeDefined();
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expect(imprisonBattlerTag1).toBeDefined();
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// Second turn, Imprison forces Struggle to occur
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game.doSwitchPokemon(1);
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await game.forceEnemyMove(Moves.SPLASH);
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await game.toNextTurn();
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const playerPokemon2 = game.scene.getPlayerPokemon()!;
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const imprisonBattlerTag2 = playerPokemon2.getTag(BattlerTagType.IMPRISON);
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expect(playerPokemon1).not.toEqual(playerPokemon2);
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expect(imprisonBattlerTag2).toBeDefined();
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});
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it("The effects of Imprison only end when the source is no longer active", async () => {
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game.override.moveset([Moves.SPLASH, Moves.IMPRISON]);
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await game.classicMode.startBattle([Species.REGIELEKI, Species.BULBASAUR]);
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const playerPokemon = game.scene.getPlayerPokemon()!;
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const enemyPokemon = game.scene.getEnemyPokemon()!;
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game.move.select(Moves.IMPRISON);
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await game.forceEnemyMove(Moves.GROWL);
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await game.toNextTurn();
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expect(game.scene.arena.getTag(ArenaTagType.IMPRISON)).toBeDefined();
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expect(enemyPokemon.getTag(BattlerTagType.IMPRISON)).toBeDefined();
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game.doSwitchPokemon(1);
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await game.forceEnemyMove(Moves.SPLASH);
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await game.toNextTurn();
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expect(playerPokemon.isActive(true)).toBeFalsy();
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expect(game.scene.arena.getTag(ArenaTagType.IMPRISON)).toBeUndefined();
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expect(enemyPokemon.getTag(BattlerTagType.IMPRISON)).toBeUndefined();
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});
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});
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