pokerogue/src/modifier.ts

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import BattleScene from "./battle-scene";
import { getPokeballName, PokeballType } from "./pokeball";
import Pokemon, { PlayerPokemon } from "./pokemon";
import { Stat, getStatName } from "./pokemon-stat";
import { addTextObject, TextStyle } from "./text";
import PartyUiHandler from "./ui/party-ui-handler";
import * as Utils from "./utils";
export class ModifierBar extends Phaser.GameObjects.Container {
constructor(scene: BattleScene) {
super(scene, 1, 2);
this.setScale(0.5);
}
addModifier(modifier: Modifier) {
const icon = modifier.getIcon(this.scene as BattleScene);
this.add(icon);
this.setModifierIconPosition(icon);
}
updateModifier(modifier: Modifier, modifiers: Modifier[]) {
const index = modifiers.indexOf(modifier);
if (index > -1) {
this.getAt(index).destroy();
const newIcon = modifier.getIcon(this.scene as BattleScene);
this.addAt(newIcon, index);
this.setModifierIconPosition(newIcon);
}
}
setModifierIconPosition(icon: Phaser.GameObjects.Container) {
const x = (this.getIndex(icon) % 12) * 26;
const y = Math.floor((this.getIndex(icon) * 6) / (this.scene.game.canvas.width / 6)) * 20;
icon.setPosition(x, y);
}
}
export abstract class Modifier {
public type: ModifierType;
public stackCount: integer;
constructor(type: ModifierType) {
this.type = type;
this.stackCount = 1;
}
add(modifierBar: ModifierBar, modifiers: Modifier[]): boolean {
modifiers.push(this);
modifierBar.addModifier(this);
return true;
}
shouldApply(_args: any[]): boolean {
return true;
}
abstract apply(args: any[]): boolean;
incrementStack(): void {
this.stackCount++;
}
getIcon(scene: BattleScene): Phaser.GameObjects.Container {
const container = scene.add.container(0, 0);
const item = scene.add.sprite(0, 12, 'items');
item.setFrame(this.type.iconImage);
item.setOrigin(0, 0.5);
container.add(item);
const stackText = this.getIconStackText(scene);
if (stackText)
container.add(stackText);
return container;
}
getIconStackText(scene: BattleScene): Phaser.GameObjects.Text {
if (this.stackCount <= 1)
return null;
const text = addTextObject(scene, 16, 12, this.stackCount.toString(), TextStyle.PARTY, { fontSize: '66px' });
text.setStroke('#424242', 16)
text.setOrigin(1, 0);
return text;
}
}
export abstract class ConsumableModifier extends Modifier {
constructor(type: ModifierType) {
super(type);
}
add(_modifierBar: ModifierBar, _modifiers: Modifier[]): boolean {
return true;
}
shouldApply(args: any[]): boolean {
return args.length === 1 && args[0] instanceof BattleScene;
}
}
class AddPokeballModifier extends ConsumableModifier {
private pokeballType: PokeballType;
private count: integer;
constructor(type: ModifierType, pokeballType: PokeballType, count: integer) {
super(type);
this.pokeballType = pokeballType;
this.count = count;
}
apply(args: any[]): boolean {
(args[0] as BattleScene).pokeballCounts[this.pokeballType] += this.count;
console.log((args[0] as BattleScene).pokeballCounts);
return true;
}
}
export abstract class PokemonModifier extends Modifier {
public pokemonId: integer;
constructor(type: ModifierType, pokemonId: integer) {
super(type);
this.pokemonId = pokemonId;
}
shouldApply(args: any[]): boolean {
return args.length && args[0] === this.pokemonId;
}
getIcon(scene: BattleScene): Phaser.GameObjects.Container {
const container = scene.add.container(0, 0);
const pokemon = this.getPokemon(scene);
const pokemonIcon = scene.add.sprite(0, 8, pokemon.getIconAtlasKey());
pokemonIcon.play(pokemon.getIconKey()).stop();
pokemonIcon.setOrigin(0, 0.5);
container.add(pokemonIcon);
return container;
}
getPokemon(scene: BattleScene) {
return scene.getParty().find(p => p.id === this.pokemonId);
}
}
export class PokemonBaseStatModifier extends PokemonModifier {
protected stat: Stat;
constructor(type: PokemonBaseStatBoosterModifierType, pokemonId: integer, stat: Stat) {
super(type, pokemonId);
this.stat = stat;
}
add(modifierBar: ModifierBar, modifiers: Modifier[]): boolean {
for (let modifier of modifiers) {
if (modifier instanceof PokemonBaseStatModifier) {
const pokemonStatModifier = modifier as PokemonBaseStatModifier;
console.log(pokemonStatModifier.stat, this.stat, pokemonStatModifier.pokemonId === this.pokemonId && pokemonStatModifier.stat === this.stat)
if (pokemonStatModifier.pokemonId === this.pokemonId && pokemonStatModifier.stat === this.stat) {
pokemonStatModifier.incrementStack();
modifierBar.updateModifier(pokemonStatModifier, modifiers);
return true;
}
}
}
return super.add(modifierBar, modifiers);
}
shouldApply(args: any[]): boolean {
console.log(args, this.pokemonId, args)
return super.shouldApply(args) && args.length === 2 && args[1] instanceof Array<integer>;
}
apply(args: any[]): boolean {
args[1][this.stat] = Math.min(Math.floor(args[1][this.stat] * (1 + this.stackCount * 0.1)), 999999);
return true;
}
getIcon(scene: BattleScene): Phaser.GameObjects.Container {
const container = super.getIcon(scene);
const item = scene.add.sprite(16, 16, 'items');
item.setScale(0.5);
item.setOrigin(0, 0.5);
item.setTexture('items', this.type.iconImage);
container.add(item);
const stackText = this.getIconStackText(scene);
if (stackText)
container.add(stackText);
return container;
}
}
export abstract class ConsumablePokemonModifier extends PokemonModifier {
constructor(type: ModifierType, pokemonId: integer) {
super(type, pokemonId);
}
add(_modifierBar: ModifierBar, _modifiers: Modifier[]): boolean {
return true;
}
shouldApply(args: any[]): boolean {
return args.length === 1 && args[0] instanceof Pokemon && (this.pokemonId === -1 || (args[0] as Pokemon).id === this.pokemonId);
}
}
export class PokemonHpRestoreModifier extends ConsumablePokemonModifier {
private restorePercent: integer;
constructor(type: ModifierType, pokemonId: integer, restorePercent: integer, ) {
super(type, pokemonId);
this.restorePercent = restorePercent;
}
apply(args: any[]): boolean {
const pokemon = args[0] as Pokemon;
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pokemon.hp = Math.min(pokemon.hp + Math.max((this.restorePercent * 0.01) * pokemon.getMaxHp(), this.restorePercent), pokemon.getMaxHp());
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return true;
}
}
export class ExpBoosterModifier extends Modifier {
constructor(type: ModifierType) {
super(type);
}
add(modifierBar: ModifierBar, modifiers: Modifier[]): boolean {
for (let modifier of modifiers) {
if (modifier instanceof ExpBoosterModifier) {
const expModifier = modifier as ExpBoosterModifier;
expModifier.incrementStack();
modifierBar.updateModifier(expModifier, modifiers);
return true;
}
}
return super.add(modifierBar, modifiers);
}
apply(args: any[]): boolean {
(args[0] as Utils.IntegerHolder).value = Math.floor((args[0] as Utils.IntegerHolder).value * (1 + (this.stackCount * 0.25)));
return true;
}
}
export class ShinyRateBoosterModifier extends Modifier {
constructor(type: ModifierType) {
super(type);
}
add(modifierBar: ModifierBar, modifiers: Modifier[]): boolean {
for (let modifier of modifiers) {
if (modifier instanceof ShinyRateBoosterModifier) {
const shinyRateModifier = modifier as ShinyRateBoosterModifier;
shinyRateModifier.incrementStack();
modifierBar.updateModifier(shinyRateModifier, modifiers);
return true;
}
}
return super.add(modifierBar, modifiers);
}
apply(args: any[]): boolean {
(args[0] as Utils.IntegerHolder).value = Math.pow((args[0] as Utils.IntegerHolder).value * 0.5, this.stackCount + 1);
return true;
}
}
export enum ModifierTier {
COMMON,
GREAT,
ULTRA,
MASTER
};
export class ModifierType {
public name: string;
public description: string;
public iconImage: string;
public tier: ModifierTier;
private newModifierFunc: Function;
constructor(name: string, description: string, newModifierFunc: Function, iconImage?: string) {
this.name = name;
this.description = description;
this.iconImage = iconImage || name.replace(/[ \-]/g, '_').toLowerCase();
this.newModifierFunc = newModifierFunc;
}
setTier(tier: ModifierTier) {
this.tier = tier;
}
newModifier(...args: any[]) {
return this.newModifierFunc(this, args);
}
}
class AddPokeballModifierType extends ModifierType {
constructor(pokeballType: PokeballType, count: integer, iconImage?: string) {
super(`${count}x ${getPokeballName(pokeballType)}`, `Receive ${getPokeballName(pokeballType)} x${count}`, (_type, _args) => new AddPokeballModifier(this, pokeballType, count), iconImage);
}
}
export abstract class PokemonModifierType extends ModifierType {
public selectFilter: Function;
constructor(name: string, description: string, newModifierFunc: Function, selectFilter?: Function, iconImage?: string) {
super(name, description, newModifierFunc, iconImage);
this.selectFilter = selectFilter;
}
}
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export class PokemonHpRestoreModifierType extends PokemonModifierType {
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protected restorePercent: integer;
constructor(name: string, restorePercent: integer, iconImage?: string) {
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super(name, `Restore ${restorePercent} HP or ${restorePercent}% HP for one POKéMON, whichever is higher`, (_type, args) => new PokemonHpRestoreModifier(this, args[0], this.restorePercent),
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(pokemon: PlayerPokemon) => {
if (pokemon.hp >= pokemon.getMaxHp())
return PartyUiHandler.NoEffectMessage;
return null;
}, iconImage);
this.restorePercent = restorePercent;
}
}
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export class PokemonReviveModifierType extends PokemonHpRestoreModifierType {
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constructor(name: string, restorePercent: integer, iconImage?: string) {
super(name, restorePercent, iconImage);
this.description = `Revive one POKéMON and restore ${restorePercent}% HP`;
this.selectFilter = (pokemon: PlayerPokemon) => {
if (pokemon.hp)
return PartyUiHandler.NoEffectMessage;
return null;
};
}
}
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export class PokemonBaseStatBoosterModifierType extends PokemonModifierType {
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private stat: Stat;
constructor(name: string, stat: Stat, _iconImage?: string) {
super(name, `Increases one POKéMON's base ${getStatName(stat)} by 10%` , (_type, args) => new PokemonBaseStatModifier(this, args[0], this.stat));
this.stat = stat;
}
}
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class AllPokemonFullHpRestoreModifierType extends ModifierType {
constructor(name: string, iconImage?: string) {
super(name, `Restore 100% HP for all POKéMON`, (_type, _args) => new PokemonHpRestoreModifier(this, -1, 100), iconImage);
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}
}
class WeightedModifierType {
public modifierType: ModifierType;
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public weight: integer | Function;
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constructor(modifierType: ModifierType, weight: integer | Function) {
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this.modifierType = modifierType;
this.weight = weight;
}
setTier(tier: ModifierTier) {
this.modifierType.setTier(tier);
}
}
const modifierPool = {
[ModifierTier.COMMON]: [
new WeightedModifierType(new AddPokeballModifierType(PokeballType.POKEBALL, 5, 'pb'), 2),
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new WeightedModifierType(new PokemonHpRestoreModifierType('POTION', 20), (party: Array<PlayerPokemon>) => {
const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.9).length;
console.log(thresholdPartyMemberCount, party.map(p => p.getHpRatio()));
return thresholdPartyMemberCount;
}),
new WeightedModifierType(new PokemonHpRestoreModifierType('SUPER POTION', 50), (party: Array<PlayerPokemon>) => {
const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.75).length;
return Math.ceil(thresholdPartyMemberCount / 3);
}),
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new PokemonBaseStatBoosterModifierType('HP-UP', Stat.HP),
new PokemonBaseStatBoosterModifierType('PROTEIN', Stat.ATK),
new PokemonBaseStatBoosterModifierType('IRON', Stat.DEF),
new PokemonBaseStatBoosterModifierType('CALCIUM', Stat.SPATK),
new PokemonBaseStatBoosterModifierType('ZINC', Stat.SPDEF),
new PokemonBaseStatBoosterModifierType('CARBOS', Stat.SPD)
].map(m => { m.setTier(ModifierTier.COMMON); return m; }),
[ModifierTier.GREAT]: [
new AddPokeballModifierType(PokeballType.GREAT_BALL, 5, 'gb'),
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new WeightedModifierType(new PokemonReviveModifierType('REVIVE', 50), (party: Array<PlayerPokemon>) => {
const faintedPartyMemberCount = party.filter(p => !p.hp).length;
return faintedPartyMemberCount;
}),
new WeightedModifierType(new PokemonHpRestoreModifierType('HYPER POTION', 80), (party: Array<PlayerPokemon>) => {
const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.6).length;
return Math.ceil(thresholdPartyMemberCount / 3);
})
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].map(m => { m.setTier(ModifierTier.GREAT); return m; }),
[ModifierTier.ULTRA]: [
new AddPokeballModifierType(PokeballType.ULTRA_BALL, 5, 'ub'),
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new WeightedModifierType(new AllPokemonFullHpRestoreModifierType('MAX POTION'), (party: Array<PlayerPokemon>) => {
const thresholdPartyMemberCount = party.filter(p => p.getHpRatio() <= 0.5).length;
return Math.ceil(thresholdPartyMemberCount / 3);
}),
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new ModifierType('LUCKY EGG', 'Increases gain of EXP. Points by 25%', (type, _args) => new ExpBoosterModifier(type))
].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
[ModifierTier.MASTER]: [
new AddPokeballModifierType(PokeballType.MASTER_BALL, 1, 'mb'),
new WeightedModifierType(new ModifierType('SHINY CHARM', 'Dramatically increases the chance of a wild POkéMON being shiny', (type, _args) => new ShinyRateBoosterModifier(type)), 2)
].map(m => { m.setTier(ModifierTier.MASTER); return m; })
};
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let modifierPoolThresholds = {};
let ignoredPoolIndexes = {};
export function regenerateModifierPoolThresholds(party: Array<PlayerPokemon>) {
ignoredPoolIndexes = {};
modifierPoolThresholds = Object.fromEntries(new Map(Object.keys(modifierPool).map(t => {
ignoredPoolIndexes[t] = [];
const thresholds = new Map();
let i = 0;
modifierPool[t].reduce((total: integer, modifierType: ModifierType | WeightedModifierType) => {
if (modifierType instanceof WeightedModifierType) {
const weightedModifierType = modifierType as WeightedModifierType;
const weight = weightedModifierType.weight instanceof Function
? (weightedModifierType.weight as Function)(party)
: weightedModifierType.weight as integer;
if (weight)
total += weight;
else {
ignoredPoolIndexes[t].push(i++);
return total;
}
} else
total++;
thresholds.set(total, i++);
return total;
}, 0);
return [ t, Object.fromEntries(thresholds) ]
})));
console.log(modifierPoolThresholds)
}
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export function getNewModifierType(): ModifierType {
const tierValue = Utils.randInt(256);
const tier = tierValue >= 52 ? ModifierTier.COMMON : tierValue >= 8 ? ModifierTier.GREAT : tierValue >= 1 ? ModifierTier.ULTRA : ModifierTier.MASTER;
const thresholds = Object.keys(modifierPoolThresholds[tier]);
const totalWeight = parseInt(thresholds[thresholds.length - 1]);
const value = Utils.randInt(totalWeight);
let index: integer;
for (let t of thresholds) {
let threshold = parseInt(t);
if (value < threshold) {
index = modifierPoolThresholds[tier][threshold];
break;
}
}
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console.log(index, ignoredPoolIndexes[tier].filter(i => i <= index).length, ignoredPoolIndexes[tier])
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let modifierType: ModifierType | WeightedModifierType = modifierPool[tier][index];
if (modifierType instanceof WeightedModifierType)
return (modifierType as WeightedModifierType).modifierType;
return modifierType;
}