2024-02-29 20:08:50 -05:00
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import BattleScene from "../battle-scene";
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import { pokemonPrevolutions } from "../data/pokemon-evolutions";
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import PokemonSpecies, { getPokemonSpecies } from "../data/pokemon-species";
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2024-03-21 00:57:28 -04:00
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import { TrainerConfig, TrainerPartyCompoundTemplate, TrainerPartyMemberStrength, TrainerPartyTemplate, TrainerPoolTier, TrainerSlot, trainerConfigs, trainerPartyTemplates } from "../data/trainer-config";
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import { TrainerType } from "../data/enums/trainer-type";
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2023-10-18 18:01:15 -04:00
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import { EnemyPokemon } from "./pokemon";
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2024-02-29 20:08:50 -05:00
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import * as Utils from "../utils";
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import { PersistentModifier } from "../modifier/modifier";
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import { trainerNamePools } from "../data/trainer-names";
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export enum TrainerVariant {
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DEFAULT,
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FEMALE,
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DOUBLE
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}
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2023-10-07 16:08:33 -04:00
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export default class Trainer extends Phaser.GameObjects.Container {
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public config: TrainerConfig;
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public variant: TrainerVariant;
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public partyTemplateIndex: integer;
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public name: string;
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public partnerName: string;
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constructor(scene: BattleScene, trainerType: TrainerType, variant: TrainerVariant, partyTemplateIndex?: integer, name?: string, partnerName?: string) {
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super(scene, -72, 80);
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this.config = trainerConfigs.hasOwnProperty(trainerType)
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? trainerConfigs[trainerType]
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: trainerConfigs[TrainerType.ACE_TRAINER];
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this.variant = variant;
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this.partyTemplateIndex = Math.min(partyTemplateIndex !== undefined ? partyTemplateIndex : Utils.randSeedWeightedItem(this.config.partyTemplates.map((_, i) => i)),
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this.config.partyTemplates.length - 1);
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if (trainerNamePools.hasOwnProperty(trainerType)) {
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const namePool = trainerNamePools[trainerType];
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this.name = name || Utils.randSeedItem(Array.isArray(namePool[0]) ? namePool[variant === TrainerVariant.FEMALE ? 1 : 0] : namePool);
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if (variant === TrainerVariant.DOUBLE) {
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if (this.config.doubleOnly) {
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if (partnerName)
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this.partnerName = partnerName;
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else
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[ this.name, this.partnerName ] = this.name.split(' & ');
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} else
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this.partnerName = partnerName || Utils.randSeedItem(Array.isArray(namePool[0]) ? namePool[1] : namePool);
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}
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}
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switch (this.variant) {
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case TrainerVariant.FEMALE:
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if (!this.config.hasGenders)
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variant = TrainerVariant.DEFAULT;
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break;
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case TrainerVariant.DOUBLE:
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if (!this.config.hasDouble)
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variant = TrainerVariant.DEFAULT;
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break;
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}
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2023-10-18 18:01:15 -04:00
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console.log(Object.keys(trainerPartyTemplates)[Object.values(trainerPartyTemplates).indexOf(this.getPartyTemplate())]);
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const getSprite = (hasShadow?: boolean, forceFemale?: boolean) => {
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const ret = this.scene.addFieldSprite(0, 0, this.config.getSpriteKey(variant === TrainerVariant.FEMALE || forceFemale));
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ret.setOrigin(0.5, 1);
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ret.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: !!hasShadow });
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return ret;
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};
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const sprite = getSprite(true);
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const tintSprite = getSprite();
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tintSprite.setVisible(false);
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this.add(sprite);
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this.add(tintSprite);
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if (variant === TrainerVariant.DOUBLE && !this.config.doubleOnly) {
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const partnerSprite = getSprite(true, true);
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const partnerTintSprite = getSprite(false, true);
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partnerTintSprite.setVisible(false);
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2024-03-21 01:29:19 -04:00
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sprite.x = -4;
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tintSprite.x = -4;
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partnerSprite.x = 28;
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partnerTintSprite.x = 28;
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this.add(partnerSprite);
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this.add(partnerTintSprite);
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}
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}
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getKey(forceFemale?: boolean): string {
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return this.config.getSpriteKey(this.variant === TrainerVariant.FEMALE || forceFemale);
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}
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getName(trainerSlot: TrainerSlot = TrainerSlot.NONE, includeTitle: boolean = false): string {
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let name = this.config.getTitle(trainerSlot, this.variant);
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let title = includeTitle && this.config.title ? this.config.title : null;
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if (this.name) {
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if (includeTitle)
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title = name;
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if (!trainerSlot) {
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name = this.name;
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if (this.partnerName)
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name = `${name} & ${this.partnerName}`;
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} else
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name = trainerSlot === TrainerSlot.TRAINER ? this.name : this.partnerName || this.name;
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}
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return title ? `${title} ${name}` : name;
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}
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isDouble(): boolean {
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return this.config.doubleOnly || this.variant === TrainerVariant.DOUBLE;
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}
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2023-10-18 18:01:15 -04:00
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getBattleBgm(): string {
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return this.config.battleBgm;
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}
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getEncounterBgm(): string {
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return !this.variant ? this.config.encounterBgm : (this.variant === TrainerVariant.DOUBLE ? this.config.doubleEncounterBgm : this.config.femaleEncounterBgm) || this.config.encounterBgm;
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}
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2024-02-14 14:41:39 -05:00
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getEncounterMessages(): string[] {
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return !this.variant ? this.config.encounterMessages : (this.variant === TrainerVariant.DOUBLE ? this.config.doubleEncounterMessages : this.config.femaleEncounterMessages) || this.config.encounterMessages;
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}
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getVictoryMessages(): string[] {
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return !this.variant ? this.config.victoryMessages : (this.variant === TrainerVariant.DOUBLE ? this.config.doubleVictoryMessages : this.config.femaleVictoryMessages) || this.config.victoryMessages;
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}
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getDefeatMessages(): string[] {
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return !this.variant ? this.config.defeatMessages : (this.variant === TrainerVariant.DOUBLE ? this.config.doubleDefeatMessages : this.config.femaleDefeatMessages) || this.config.defeatMessages;
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}
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getPartyTemplate(): TrainerPartyTemplate {
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if (this.config.partyTemplateFunc)
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return this.config.partyTemplateFunc(this.scene);
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return this.config.partyTemplates[this.partyTemplateIndex];
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}
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getPartyLevels(waveIndex: integer): integer[] {
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const ret = [];
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const partyTemplate = this.getPartyTemplate();
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2024-03-16 22:06:56 -04:00
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const difficultyWaveIndex = this.scene.gameMode.getWaveForDifficulty(waveIndex);
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let baseLevel = 1 + difficultyWaveIndex / 2 + Math.pow(difficultyWaveIndex / 25, 2);
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for (let i = 0; i < partyTemplate.size; i++) {
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let multiplier = 1;
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2024-02-25 01:03:06 -05:00
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const strength = partyTemplate.getStrength(i);
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switch (strength) {
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case TrainerPartyMemberStrength.WEAKER:
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multiplier = 0.95;
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break;
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case TrainerPartyMemberStrength.WEAK:
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multiplier = 1.0;
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break;
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case TrainerPartyMemberStrength.AVERAGE:
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multiplier = 1.1;
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break;
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case TrainerPartyMemberStrength.STRONG:
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multiplier = 1.2;
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break;
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case TrainerPartyMemberStrength.STRONGER:
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multiplier = 1.25;
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break;
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}
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2024-02-25 01:03:06 -05:00
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let levelOffset = 0;
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if (strength < TrainerPartyMemberStrength.STRONG) {
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multiplier = Math.min(multiplier + 0.025 * Math.floor(difficultyWaveIndex / 25), 1.2);
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levelOffset = -Math.floor((difficultyWaveIndex / 50) * (TrainerPartyMemberStrength.STRONG - strength));
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2024-02-25 01:03:06 -05:00
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}
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const level = Math.ceil(baseLevel * multiplier) + levelOffset;
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ret.push(level);
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}
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return ret;
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}
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genPartyMember(index: integer): EnemyPokemon {
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const battle = this.scene.currentBattle;
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const level = battle.enemyLevels[index];
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let ret: EnemyPokemon;
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this.scene.executeWithSeedOffset(() => {
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2023-10-20 11:38:41 -04:00
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const template = this.getPartyTemplate();
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2023-10-18 18:01:15 -04:00
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if (this.config.partyMemberFuncs.hasOwnProperty(index)) {
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ret = this.config.partyMemberFuncs[index](this.scene, level);
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return;
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}
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2024-01-04 19:37:07 -05:00
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if (this.config.partyMemberFuncs.hasOwnProperty(index - template.size)) {
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ret = this.config.partyMemberFuncs[index - template.size](this.scene, level);
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return;
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}
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let offset = 0;
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if (template instanceof TrainerPartyCompoundTemplate) {
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for (let innerTemplate of template.templates) {
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if (offset + innerTemplate.size > index)
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break;
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offset += innerTemplate.size;
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}
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}
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const species = template.isSameSpecies(index) && index > offset
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2024-01-01 15:27:47 -05:00
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? getPokemonSpecies(battle.enemyParty[offset].species.getSpeciesForLevel(level, false, true, this.config.isBoss))
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: this.genNewPartyMemberSpecies(level);
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2024-03-21 00:57:28 -04:00
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ret = this.scene.addEnemyPokemon(species, level, !this.isDouble() || !(index % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER);
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2023-12-26 12:29:18 -05:00
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}, this.config.hasStaticParty ? this.config.getDerivedType() + ((index + 1) << 8) : this.scene.currentBattle.waveIndex + (this.config.getDerivedType() << 10) + (((!this.config.useSameSeedForAllMembers ? index : 0) + 1) << 8));
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return ret;
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}
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genNewPartyMemberSpecies(level: integer, attempt?: integer): PokemonSpecies {
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const battle = this.scene.currentBattle;
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const template = this.getPartyTemplate();
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2023-12-07 23:10:45 -05:00
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let species: PokemonSpecies;
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2023-10-18 18:01:15 -04:00
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if (this.config.speciesPools) {
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const tierValue = Utils.randSeedInt(512);
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let tier = tierValue >= 156 ? TrainerPoolTier.COMMON : tierValue >= 32 ? TrainerPoolTier.UNCOMMON : tierValue >= 6 ? TrainerPoolTier.RARE : tierValue >= 1 ? TrainerPoolTier.SUPER_RARE : TrainerPoolTier.ULTRA_RARE
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console.log(TrainerPoolTier[tier]);
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2023-10-20 19:07:47 -04:00
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while (!this.config.speciesPools.hasOwnProperty(tier) || !this.config.speciesPools[tier].length) {
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2023-10-18 18:01:15 -04:00
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console.log(`Downgraded trainer Pokemon rarity tier from ${TrainerPoolTier[tier]} to ${TrainerPoolTier[tier - 1]}`);
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tier--;
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}
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const tierPool = this.config.speciesPools[tier];
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species = getPokemonSpecies(Utils.randSeedItem(tierPool));
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} else
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2023-12-07 23:10:45 -05:00
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species = this.scene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter);
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2023-10-18 18:01:15 -04:00
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2024-01-01 15:27:47 -05:00
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let ret = getPokemonSpecies(species.getSpeciesForLevel(level, true, true, this.config.isBoss));
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2023-12-07 23:10:45 -05:00
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let retry = false;
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console.log(ret.getName());
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if (pokemonPrevolutions.hasOwnProperty(species.speciesId) && ret.speciesId !== species.speciesId)
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retry = true;
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else if (template.isBalanced(battle.enemyParty.length)) {
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const partyMemberTypes = battle.enemyParty.map(p => p.getTypes(true)).flat();
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2023-12-07 23:10:45 -05:00
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if (partyMemberTypes.indexOf(ret.type1) > -1 || (ret.type2 !== null && partyMemberTypes.indexOf(ret.type2) > -1))
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retry = true;
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}
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2023-12-30 23:31:26 -05:00
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if (!retry && this.config.specialtyTypes.length && !this.config.specialtyTypes.find(t => ret.isOfType(t))) {
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retry = true;
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console.log('Attempting reroll of species evolution to fit specialty type...');
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let evoAttempt = 0;
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while (retry && evoAttempt++ < 10) {
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2024-01-01 15:27:47 -05:00
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ret = getPokemonSpecies(species.getSpeciesForLevel(level, true, true, this.config.isBoss));
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2023-12-30 23:31:26 -05:00
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console.log(ret.name);
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if (this.config.specialtyTypes.find(t => ret.isOfType(t)))
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retry = false;
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}
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}
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2023-12-07 23:10:45 -05:00
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if (retry && (attempt || 0) < 10) {
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console.log('Rerolling party member...')
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ret = this.genNewPartyMemberSpecies(level, (attempt || 0) + 1);
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2023-10-09 20:20:02 -04:00
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}
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return ret;
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2023-10-07 16:08:33 -04:00
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}
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2024-03-21 00:57:28 -04:00
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getPartyMemberMatchupScores(trainerSlot: TrainerSlot = TrainerSlot.NONE): [integer, integer][] {
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2024-03-21 12:34:19 -04:00
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if (trainerSlot && !this.isDouble())
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trainerSlot = TrainerSlot.NONE;
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2023-10-07 16:08:33 -04:00
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const party = this.scene.getEnemyParty();
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2024-03-21 00:57:28 -04:00
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const nonFaintedPartyMembers = party.slice(this.scene.currentBattle.getBattlerCount()).filter(p => !p.isFainted()).filter(p => !trainerSlot || p.trainerSlot === trainerSlot);
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2023-10-07 16:08:33 -04:00
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const partyMemberScores = nonFaintedPartyMembers.map(p => {
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const playerField = this.scene.getPlayerField();
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let score = 0;
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2024-01-15 00:20:26 -05:00
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let ret: [integer, integer];
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2023-10-18 18:01:15 -04:00
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for (let playerPokemon of playerField) {
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2023-10-07 16:08:33 -04:00
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score += p.getMatchupScore(playerPokemon);
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2023-10-18 18:01:15 -04:00
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if (playerPokemon.species.legendary)
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score /= 2;
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}
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2023-10-07 16:08:33 -04:00
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score /= playerField.length;
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2024-01-15 00:20:26 -05:00
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ret = [ party.indexOf(p), score ];
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return ret;
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2023-10-07 16:08:33 -04:00
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});
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2024-01-15 00:20:26 -05:00
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return partyMemberScores;
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}
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getSortedPartyMemberMatchupScores(partyMemberScores: [integer, integer][] = this.getPartyMemberMatchupScores()) {
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2023-10-07 16:08:33 -04:00
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const sortedPartyMemberScores = partyMemberScores.slice(0);
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sortedPartyMemberScores.sort((a, b) => {
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const scoreA = a[1];
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const scoreB = b[1];
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return scoreA < scoreB ? 1 : scoreA > scoreB ? -1 : 0;
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});
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2024-01-15 00:20:26 -05:00
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return sortedPartyMemberScores;
|
|
|
|
}
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|
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2024-03-21 00:57:28 -04:00
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getNextSummonIndex(trainerSlot: TrainerSlot = TrainerSlot.NONE, partyMemberScores: [integer, integer][] = this.getPartyMemberMatchupScores(trainerSlot)): integer {
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2024-03-21 12:18:10 -04:00
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if (trainerSlot && !this.isDouble())
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trainerSlot = TrainerSlot.NONE;
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|
2024-01-15 00:20:26 -05:00
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const sortedPartyMemberScores = this.getSortedPartyMemberMatchupScores(partyMemberScores);
|
|
|
|
|
2023-10-07 16:08:33 -04:00
|
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|
const maxScorePartyMemberIndexes = partyMemberScores.filter(pms => pms[1] === sortedPartyMemberScores[0][1]).map(pms => pms[0]);
|
2024-01-15 00:20:26 -05:00
|
|
|
|
|
|
|
if (maxScorePartyMemberIndexes.length > 1) {
|
|
|
|
let rand: integer;
|
|
|
|
this.scene.executeWithSeedOffset(() => rand = Utils.randSeedInt(maxScorePartyMemberIndexes.length), this.scene.currentBattle.turn << 2);
|
|
|
|
return maxScorePartyMemberIndexes[rand];
|
|
|
|
}
|
|
|
|
|
|
|
|
return maxScorePartyMemberIndexes[0];
|
2023-10-07 16:08:33 -04:00
|
|
|
}
|
2023-10-24 10:05:07 -04:00
|
|
|
|
|
|
|
getPartyMemberModifierChanceMultiplier(index: integer): number {
|
|
|
|
switch (this.getPartyTemplate().getStrength(index)) {
|
|
|
|
case TrainerPartyMemberStrength.WEAKER:
|
|
|
|
return 0.75;
|
|
|
|
case TrainerPartyMemberStrength.WEAK:
|
|
|
|
return 0.675;
|
|
|
|
case TrainerPartyMemberStrength.AVERAGE:
|
|
|
|
return 0.5625;
|
|
|
|
case TrainerPartyMemberStrength.STRONG:
|
|
|
|
return 0.45;
|
|
|
|
case TrainerPartyMemberStrength.STRONGER:
|
|
|
|
return 0.375;
|
|
|
|
}
|
|
|
|
}
|
2023-10-07 16:08:33 -04:00
|
|
|
|
2024-02-17 00:40:03 -05:00
|
|
|
genModifiers(party: EnemyPokemon[]): PersistentModifier[] {
|
|
|
|
if (this.config.genModifiersFunc)
|
|
|
|
return this.config.genModifiersFunc(party);
|
|
|
|
return [];
|
|
|
|
}
|
|
|
|
|
2023-10-07 16:08:33 -04:00
|
|
|
loadAssets(): Promise<void> {
|
2024-03-21 00:57:28 -04:00
|
|
|
return this.config.loadAssets(this.scene, this.variant);
|
2023-10-07 16:08:33 -04:00
|
|
|
}
|
|
|
|
|
2023-10-18 18:01:15 -04:00
|
|
|
initSprite(): void {
|
2024-03-21 00:57:28 -04:00
|
|
|
this.getSprites().map((sprite, i) => sprite.setTexture(this.getKey(!!i)).setFrame(0));
|
|
|
|
this.getTintSprites().map((tintSprite, i) => tintSprite.setTexture(this.getKey(!!i)).setFrame(0));
|
2023-10-18 18:01:15 -04:00
|
|
|
}
|
|
|
|
|
2023-10-07 16:08:33 -04:00
|
|
|
playAnim(): void {
|
|
|
|
const trainerAnimConfig = {
|
2023-10-18 18:01:15 -04:00
|
|
|
key: this.getKey(),
|
2023-10-20 11:38:41 -04:00
|
|
|
repeat: 0,
|
|
|
|
startFrame: 0
|
2023-10-07 16:08:33 -04:00
|
|
|
};
|
2024-03-21 00:57:28 -04:00
|
|
|
const sprites = this.getSprites();
|
|
|
|
const tintSprites = this.getTintSprites();
|
|
|
|
sprites[0].play(trainerAnimConfig);
|
|
|
|
tintSprites[0].play(trainerAnimConfig);
|
|
|
|
if (this.variant === TrainerVariant.DOUBLE && !this.config.doubleOnly) {
|
|
|
|
const partnerTrainerAnimConfig = {
|
|
|
|
key: this.getKey(true),
|
|
|
|
repeat: 0,
|
|
|
|
startFrame: 0
|
|
|
|
};
|
|
|
|
sprites[1].play(partnerTrainerAnimConfig);
|
|
|
|
tintSprites[1].play(partnerTrainerAnimConfig);
|
|
|
|
}
|
2023-10-07 16:08:33 -04:00
|
|
|
}
|
|
|
|
|
2024-03-21 00:57:28 -04:00
|
|
|
getSprites(): Phaser.GameObjects.Sprite[] {
|
|
|
|
const ret: Phaser.GameObjects.Sprite[] = [
|
|
|
|
this.getAt(0)
|
|
|
|
];
|
|
|
|
if (this.variant === TrainerVariant.DOUBLE && !this.config.doubleOnly)
|
|
|
|
ret.push(this.getAt(2));
|
|
|
|
return ret;
|
2023-10-07 16:08:33 -04:00
|
|
|
}
|
|
|
|
|
2024-03-21 00:57:28 -04:00
|
|
|
getTintSprites(): Phaser.GameObjects.Sprite[] {
|
|
|
|
const ret: Phaser.GameObjects.Sprite[] = [
|
|
|
|
this.getAt(1)
|
|
|
|
];
|
|
|
|
if (this.variant === TrainerVariant.DOUBLE && !this.config.doubleOnly)
|
|
|
|
ret.push(this.getAt(3));
|
|
|
|
return ret;
|
2023-10-07 16:08:33 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
tint(color: number, alpha?: number, duration?: integer, ease?: string): void {
|
2024-03-21 00:57:28 -04:00
|
|
|
const tintSprites = this.getTintSprites();
|
|
|
|
tintSprites.map(tintSprite => {
|
|
|
|
tintSprite.setTintFill(color);
|
|
|
|
tintSprite.setVisible(true);
|
|
|
|
|
|
|
|
if (duration) {
|
|
|
|
tintSprite.setAlpha(0);
|
|
|
|
|
|
|
|
this.scene.tweens.add({
|
|
|
|
targets: tintSprite,
|
|
|
|
alpha: alpha || 1,
|
|
|
|
duration: duration,
|
|
|
|
ease: ease || 'Linear'
|
|
|
|
});
|
|
|
|
} else
|
|
|
|
tintSprite.setAlpha(alpha);
|
|
|
|
});
|
2023-10-07 16:08:33 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
untint(duration: integer, ease?: string): void {
|
2024-03-21 00:57:28 -04:00
|
|
|
const tintSprites = this.getTintSprites();
|
|
|
|
tintSprites.map(tintSprite => {
|
|
|
|
if (duration) {
|
|
|
|
this.scene.tweens.add({
|
|
|
|
targets: tintSprite,
|
|
|
|
alpha: 0,
|
|
|
|
duration: duration,
|
|
|
|
ease: ease || 'Linear',
|
|
|
|
onComplete: () => {
|
|
|
|
tintSprite.setVisible(false);
|
|
|
|
tintSprite.setAlpha(1);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
} else {
|
|
|
|
tintSprite.setVisible(false);
|
|
|
|
tintSprite.setAlpha(1);
|
|
|
|
}
|
|
|
|
});
|
2023-10-07 16:08:33 -04:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
export default interface Trainer {
|
|
|
|
scene: BattleScene
|
|
|
|
}
|