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it("2v2 (immune) - target all near others - check modifier", () => checkTargetMultiplier(game, Moves.EARTHQUAKE, false, false, true, Abilities.LEVITATE), TIMEOUT);
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it("2v2 (immune) - target all near others - damage decrase", () => checkDamageDecrease(game, Moves.EARTHQUAKE, false, false, true, Abilities.LEVITATE), TIMEOUT);
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it("2v2 (immune) - target all near enemies - check modifier", () => checkTargetMultiplier(game, Moves.HYPER_VOICE, false, false, true, Abilities.SOUNDPROOF), TIMEOUT);
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it("2v2 (immune) - target all near enemies - damage decrase", () => checkDamageDecrease(game, Moves.HYPER_VOICE, false, false, true, Abilities.SOUNDPROOF), TIMEOUT);
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