pokerogue/src/locales/de/challenges.ts

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import { SimpleTranslationEntries } from "#app/interfaces/locales";
Add Challenges (#1459) * Initial challenge framework * Add type localisation * Change how challenges are tracked Also fixes the difficulty total text * MVP Renames challenge types, temporarily hides difficulty, and implements challenge saving. * Attempt to fix one legal pokemon in a double battle * Make monotype ignore type changing effects * Make isOfType correctly detect normal types * Try to fix double battles again * Make challenge function more like classic * Add helper function for fainted or not allowed * Add framework for fresh start challenge and improve comments * Try to fix evolution issues * Make form changing items only usable from rewards screen * Update localisation * Additional localisation change * Add achievements for completing challenges * Fix initialisation bug with challenge achievements * Add support for gamemode specific fixed battles Also make monogen challenges face the e4 of their generation * Add better support for mobile in challenges * Localise illegal evolution/form change message * Update achievement names * Make alternate forms count for monogen * Update monotype achievement icons * Add more comments * Improve comments * Fix mid battle form changes * Reorder mode list * Remove currently unused localisation entry * Add type overrides for monotype challenges Meloetta always counts for psychic and castform always counts for normal * Change how form changes are handled Now attempts a switch at the start of each turn instead of immediately * Add start button to challenge select screen * Make starter select back out to challenge screen if using challenges * Fix daily runs * Update tests to new game mode logic
2024-06-08 15:07:23 +10:00
export const challenges: SimpleTranslationEntries = {
"title": "Herausforderungsmodifikatoren",
"confirm_start": "Mit diesen Modifikatoren fortfahren?",
"singleGeneration.name": "Mono-Generation",
"singleGeneration.value.0": "Aus",
"singleGeneration.desc.0": "Du kannst nur Pokémon aus der gewählten Generation verwenden.",
"singleGeneration.value.1": "Generation 1",
"singleGeneration.desc.1": "Du kannst nur Pokémon aus der ersten Generation verwenden.",
"singleGeneration.value.2": "Generation 2",
"singleGeneration.desc.2": "Du kannst nur Pokémon aus der zweiten Generation verwenden.",
"singleGeneration.value.3": "Generation 3",
"singleGeneration.desc.3": "Du kannst nur Pokémon aus der dritten Generation verwenden.",
"singleGeneration.value.4": "Generation 4",
"singleGeneration.desc.4": "Du kannst nur Pokémon aus der vierten Generation verwenden.",
"singleGeneration.value.5": "Generation 5",
"singleGeneration.desc.5": "Du kannst nur Pokémon aus der fünften Generation verwenden.",
"singleGeneration.value.6": "Generation 6",
"singleGeneration.desc.6": "Du kannst nur Pokémon aus der sechsten Generation verwenden.",
"singleGeneration.value.7": "Generation 7",
"singleGeneration.desc.7": "Du kannst nur Pokémon aus der siebten Generation verwenden.",
"singleGeneration.value.8": "Generation 8",
"singleGeneration.desc.8": "Du kannst nur Pokémon aus der achten Generation verwenden.",
"singleGeneration.value.9": "Generation 9",
"singleGeneration.desc.9": "Du kannst nur Pokémon aus der neunten Generation verwenden.",
"singleType.name": "Mono-Typ",
"singleType.value.0": "Aus",
"singleType.desc.0": "Du kannst nur Pokémon des gewählten Typs verwenden.",
Add Challenges (#1459) * Initial challenge framework * Add type localisation * Change how challenges are tracked Also fixes the difficulty total text * MVP Renames challenge types, temporarily hides difficulty, and implements challenge saving. * Attempt to fix one legal pokemon in a double battle * Make monotype ignore type changing effects * Make isOfType correctly detect normal types * Try to fix double battles again * Make challenge function more like classic * Add helper function for fainted or not allowed * Add framework for fresh start challenge and improve comments * Try to fix evolution issues * Make form changing items only usable from rewards screen * Update localisation * Additional localisation change * Add achievements for completing challenges * Fix initialisation bug with challenge achievements * Add support for gamemode specific fixed battles Also make monogen challenges face the e4 of their generation * Add better support for mobile in challenges * Localise illegal evolution/form change message * Update achievement names * Make alternate forms count for monogen * Update monotype achievement icons * Add more comments * Improve comments * Fix mid battle form changes * Reorder mode list * Remove currently unused localisation entry * Add type overrides for monotype challenges Meloetta always counts for psychic and castform always counts for normal * Change how form changes are handled Now attempts a switch at the start of each turn instead of immediately * Add start button to challenge select screen * Make starter select back out to challenge screen if using challenges * Fix daily runs * Update tests to new game mode logic
2024-06-08 15:07:23 +10:00
"singleType.value.1": "Normal",
"singleType.desc.1": "Du kannst nur Pokémon des Typs Normal verwenden.",
"singleType.value.2": "Kampf",
"singleType.desc.2": "Du kannst nur Pokémon des Typs Kampf verwenden.",
"singleType.value.3": "Flug",
"singleType.desc.3": "Du kannst nur Pokémon des Typs Flug verwenden.",
"singleType.value.4": "Gift",
"singleType.desc.4": "Du kannst nur Pokémon des Typs Gift verwenden.",
"singleType.value.5": "Boden",
"singleType.desc.5": "Du kannst nur Pokémon des Typs Boden verwenden.",
"singleType.value.6": "Gestein",
"singleType.desc.6": "Du kannst nur Pokémon des Typs Gestein verwenden.",
"singleType.value.7": "Käfer",
"singleType.desc.7": "Du kannst nur Pokémon des Typs Käfer verwenden.",
"singleType.value.8": "Geist",
"singleType.desc.8": "Du kannst nur Pokémon des Typs Geist verwenden.",
"singleType.value.9": "Stahl",
"singleType.desc.9": "Du kannst nur Pokémon des Typs Stahl verwenden.",
"singleType.value.10": "Feuer",
"singleType.desc.10": "Du kannst nur Pokémon des Typs Feuer verwenden.",
"singleType.value.11": "Wasser",
"singleType.desc.11": "Du kannst nur Pokémon des Typs Wasser verwenden.",
"singleType.value.12": "Pflanze",
"singleType.desc.12": "Du kannst nur Pokémon des Typs Pflanze verwenden.",
"singleType.value.13": "Elektro",
"singleType.desc.13": "Du kannst nur Pokémon des Typs Elektro verwenden.",
"singleType.value.14": "Psycho",
"singleType.desc.14": "Du kannst nur Pokémon des Typs Psycho verwenden.",
"singleType.value.15": "Eis",
"singleType.desc.15": "Du kannst nur Pokémon des Typs Eis verwenden.",
"singleType.value.16": "Drache",
"singleType.desc.16": "Du kannst nur Pokémon des Typs Drache verwenden.",
"singleType.value.17": "Unlicht",
"singleType.desc.17": "Du kannst nur Pokémon des Typs Unlicht verwenden.",
"singleType.value.18": "Fee",
"singleType.desc.18": "Du kannst nur Pokémon des Typs Fee verwenden."
Add Challenges (#1459) * Initial challenge framework * Add type localisation * Change how challenges are tracked Also fixes the difficulty total text * MVP Renames challenge types, temporarily hides difficulty, and implements challenge saving. * Attempt to fix one legal pokemon in a double battle * Make monotype ignore type changing effects * Make isOfType correctly detect normal types * Try to fix double battles again * Make challenge function more like classic * Add helper function for fainted or not allowed * Add framework for fresh start challenge and improve comments * Try to fix evolution issues * Make form changing items only usable from rewards screen * Update localisation * Additional localisation change * Add achievements for completing challenges * Fix initialisation bug with challenge achievements * Add support for gamemode specific fixed battles Also make monogen challenges face the e4 of their generation * Add better support for mobile in challenges * Localise illegal evolution/form change message * Update achievement names * Make alternate forms count for monogen * Update monotype achievement icons * Add more comments * Improve comments * Fix mid battle form changes * Reorder mode list * Remove currently unused localisation entry * Add type overrides for monotype challenges Meloetta always counts for psychic and castform always counts for normal * Change how form changes are handled Now attempts a switch at the start of each turn instead of immediately * Add start button to challenge select screen * Make starter select back out to challenge screen if using challenges * Fix daily runs * Update tests to new game mode logic
2024-06-08 15:07:23 +10:00
} as const;