pokerogue/main/classes/scene_base.SceneBase.html

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<!DOCTYPE html><html class="default" lang="en"><head><meta charset="utf-8"/><meta http-equiv="x-ua-compatible" content="IE=edge"/><title>SceneBase | pokemon-rogue-battle</title><meta name="description" content="Documentation for pokemon-rogue-battle"/><meta name="viewport" content="width=device-width, initial-scale=1"/><link rel="stylesheet" href="../assets/style.css"/><link rel="stylesheet" href="../assets/highlight.css"/><script defer src="../assets/main.js"></script><script async src="../assets/icons.js" id="tsd-icons-script"></script><script async src="../assets/search.js" id="tsd-search-script"></script><script async src="../assets/navigation.js" id="tsd-nav-script"></script></head><body><script>document.documentElement.dataset.theme = localStorage.getItem("tsd-theme") || "os";document.body.style.display="none";setTimeout(() => app?app.showPage():document.body.style.removeProperty("display"),500)</script><header class="tsd-page-toolbar"><div class="tsd-toolbar-contents container"><div class="table-cell" id="tsd-search" data-base=".."><div class="field"><label for="tsd-search-field" class="tsd-widget tsd-toolbar-icon search no-caption"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-search"></use></svg></label><input type="text" id="tsd-search-field" aria-label="Search"/></div><div class="field"><div id="tsd-toolbar-links"></div></div><ul class="results"><li class="state loading">Preparing search index...</li><li class="state failure">The search index is not available</li></ul><a href="../index.html" class="title">pokemon-rogue-battle</a></div><div class="table-cell" id="tsd-widgets"><a href="#" class="tsd-widget tsd-toolbar-icon menu no-caption" data-toggle="menu" aria-label="Menu"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-menu"></use></svg></a></div></div></header><div class="container container-main"><div class="col-content"><div class="tsd-page-title"><ul class="tsd-breadcrumb"><li><a href="../index.html">pokemon-rogue-battle</a></li><li><a href="../modules/scene_base.html">scene-base</a></li><li><a href="scene_base.SceneBase.html">SceneBase</a></li></ul><h1>Class SceneBase</h1></div><section class="tsd-panel tsd-hierarchy"><h4>Hierarchy (<a href="../hierarchy.html#scene-base.SceneBase">view full</a>)</h4><ul class="tsd-hierarchy"><li><span class="tsd-signature-type">Scene</span><ul class="tsd-hierarchy"><li><span class="target">SceneBase</span><ul class="tsd-hierarchy"><li><a href="battle_scene.default.html" class="tsd-signature-type tsd-kind-class">default</a></li><li><a href="loading_scene.LoadingScene.html" class="tsd-signature-type tsd-kind-class">LoadingScene</a></li></ul></li></ul></li></ul></section><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/5ede6a54c630512f0e4ab7fa9f549412fd4b3e0a/src/scene-base.ts#L3">src/scene-base.ts:3</a></li></ul></aside><section class="tsd-panel-group tsd-index-group"><section class="tsd-panel tsd-index-panel"><details class="tsd-index-content tsd-accordion" open><summary class="tsd-accordion-summary tsd-index-summary"><h5 class="tsd-index-heading uppercase" role="button" aria-expanded="false" tabIndex="0"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="../assets/icons.svg#icon-chevronSmall"></use></svg> Index</h5></summary><div class="tsd-accordion-details"><section class="tsd-index-section"><h3 class="tsd-index-heading">Constructors</h3><div class="tsd-index-list"><a href="scene_base.SceneBase.html#constructor" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-512"></use></svg><span>constructor</span></a>
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</div></section><section class="tsd-index-section"><h3 class="tsd-index-heading">Properties</h3><div class="tsd-index-list"><a href="scene_base.SceneBase.html#add" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>add</span></a>
<a href="scene_base.SceneBase.html#anims" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>anims</span></a>
<a href="scene_base.SceneBase.html#cache" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>cache</span></a>
<a href="scene_base.SceneBase.html#cameras" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>cameras</span></a>
<a href="scene_base.SceneBase.html#children" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>children</span></a>
<a href="scene_base.SceneBase.html#data" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>data</span></a>
<a href="scene_base.SceneBase.html#events" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>events</span></a>
<a href="scene_base.SceneBase.html#facebook" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>facebook</span></a>
<a href="scene_base.SceneBase.html#game" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>game</span></a>
<a href="scene_base.SceneBase.html#input" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>input</span></a>
<a href="scene_base.SceneBase.html#lights" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>lights</span></a>
<a href="scene_base.SceneBase.html#load" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>load</span></a>
<a href="scene_base.SceneBase.html#make" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>make</span></a>
<a href="scene_base.SceneBase.html#matter" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>matter</span></a>
<a href="scene_base.SceneBase.html#physics" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>physics</span></a>
<a href="scene_base.SceneBase.html#plugins" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>plugins</span></a>
<a href="scene_base.SceneBase.html#registry" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>registry</span></a>
<a href="scene_base.SceneBase.html#renderer" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>renderer</span></a>
<a href="scene_base.SceneBase.html#scale" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>scale</span></a>
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<a href="scene_base.SceneBase.html#scaledCanvas" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>scaled<wbr/>Canvas</span></a>
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<a href="scene_base.SceneBase.html#scene" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>scene</span></a>
<a href="scene_base.SceneBase.html#sound" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>sound</span></a>
<a href="scene_base.SceneBase.html#sys" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>sys</span></a>
<a href="scene_base.SceneBase.html#textures" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>textures</span></a>
<a href="scene_base.SceneBase.html#time" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>time</span></a>
<a href="scene_base.SceneBase.html#tweens" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>tweens</span></a>
</div></section><section class="tsd-index-section"><h3 class="tsd-index-heading">Methods</h3><div class="tsd-index-list"><a href="scene_base.SceneBase.html#getCachedUrl" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>get<wbr/>Cached<wbr/>Url</span></a>
<a href="scene_base.SceneBase.html#loadAtlas" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>load<wbr/>Atlas</span></a>
<a href="scene_base.SceneBase.html#loadBgm" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>load<wbr/>Bgm</span></a>
<a href="scene_base.SceneBase.html#loadImage" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>load<wbr/>Image</span></a>
<a href="scene_base.SceneBase.html#loadSe" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>load<wbr/>Se</span></a>
<a href="scene_base.SceneBase.html#loadSpritesheet" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>load<wbr/>Spritesheet</span></a>
<a href="scene_base.SceneBase.html#update" class="tsd-index-link tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-2048"></use></svg><span>update</span></a>
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</div></section></div></details></section></section><details class="tsd-panel-group tsd-member-group tsd-accordion" open><summary class="tsd-accordion-summary" data-key="section-Constructors"><h2><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg> Constructors</h2></summary><section><section class="tsd-panel tsd-member"><a id="constructor" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>constructor</span><a href="#constructor" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="constructor.new_SceneBase" class="tsd-anchor"></a><span class="tsd-kind-constructor-signature">new <wbr/>Scene<wbr/>Base</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">config</span><span class="tsd-signature-symbol">?</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="scene_base.SceneBase.html" class="tsd-signature-type tsd-kind-class">SceneBase</a><a href="#constructor.new_SceneBase" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><code class="tsd-tag">Optional</code><span class="tsd-kind-parameter">config</span>: <span class="tsd-signature-type">string</span><span class="tsd-signature-symbol"> | </span><span class="tsd-signature-type">SettingsConfig</span></span></li></ul></div><h4 class="tsd-returns-title">Returns <a href="scene_base.SceneBase.html" class="tsd-signature-type tsd-kind-class">SceneBase</a></h4><aside class="tsd-sources"><p>Overrides Phaser.Scene.constructor</p><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/5ede6a54c630512f0e4ab7fa9f549412fd4b3e0a/src/scene-base.ts#L17">src/scene-base.ts:17</a></li></ul></aside></li></ul></section></section></details><details class="tsd-panel-group tsd-member-group tsd-accordion" open><summary class="tsd-accordion-summary" data-key="section-Properties"><h2><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg> Properties</h2></summary><section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="add" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>add</span><a href="#add" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">add</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">GameObjectFactory</span></div><div class="tsd-comment tsd-typography"><p>The Scene Game Object Factory.</p>
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<p>This property will only be available if defined in the Scene Injection Map.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.add</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101257</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="anims" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>anims</span><a href="#anims" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">anims</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">AnimationManager</span></div><div class="tsd-comment tsd-typography"><p>A reference to the global Animation Manager.</p>
<p>This property will only be available if defined in the Scene Injection Map.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.anims</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101208</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="cache" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>cache</span><a href="#cache" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">cache</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">CacheManager</span></div><div class="tsd-comment tsd-typography"><p>A reference to the global Cache.</p>
<p>This property will only be available if defined in the Scene Injection Map.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.cache</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101215</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="cameras" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>cameras</span><a href="#cameras" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">cameras</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">CameraManager</span></div><div class="tsd-comment tsd-typography"><p>The Scene Camera Manager.</p>
<p>This property will only be available if defined in the Scene Injection Map.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.cameras</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101250</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="children" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>children</span><a href="#children" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">children</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">DisplayList</span></div><div class="tsd-comment tsd-typography"><p>The Game Object Display List belonging to this Scene.</p>
<p>This property will only be available if defined in the Scene Injection Map.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.children</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101278</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="data" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>data</span><a href="#data" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">data</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">DataManager</span></div><div class="tsd-comment tsd-typography"><p>A Scene specific Data Manager Plugin.</p>
<p>See the <code>registry</code> property for the global Data Manager.</p>
<p>This property will only be available if defined in the Scene Injection Map and the plugin is installed.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.data</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101294</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="events" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>events</span><a href="#events" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">events</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">EventEmitter</span></div><div class="tsd-comment tsd-typography"><p>A Scene specific Event Emitter.</p>
<p>This property will only be available if defined in the Scene Injection Map.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.events</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101243</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="facebook" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>facebook</span><a href="#facebook" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">facebook</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">FacebookInstantGamesPlugin</span></div><div class="tsd-comment tsd-typography"><p>The Facebook Instant Games Plugin.</p>
<p>This property will only be available if defined in the Scene Injection Map, the plugin is installed and configured.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.facebook</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101343</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="game" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>game</span><a href="#game" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">game</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Game</span></div><div class="tsd-comment tsd-typography"><p>A reference to the Phaser.Game instance.</p>
<p>This property will only be available if defined in the Scene Injection Map.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.game</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101201</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="input" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>input</span><a href="#input" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">input</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">InputPlugin</span></div><div class="tsd-comment tsd-typography"><p>The Scene Input Manager Plugin.</p>
<p>This property will only be available if defined in the Scene Injection Map and the plugin is installed.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.input</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101301</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="lights" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>lights</span><a href="#lights" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">lights</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">LightsManager</span></div><div class="tsd-comment tsd-typography"><p>The Scene Lights Manager Plugin.</p>
<p>This property will only be available if defined in the Scene Injection Map and the plugin is installed.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.lights</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101285</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="load" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>load</span><a href="#load" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">load</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">LoaderPlugin</span></div><div class="tsd-comment tsd-typography"><p>The Scene Loader Plugin.</p>
<p>This property will only be available if defined in the Scene Injection Map and the plugin is installed.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.load</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101308</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="make" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>make</span><a href="#make" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">make</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">GameObjectCreator</span></div><div class="tsd-comment tsd-typography"><p>The Scene Game Object Creator.</p>
<p>This property will only be available if defined in the Scene Injection Map.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.make</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101264</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="matter" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>matter</span><a href="#matter" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">matter</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">MatterPhysics</span></div><div class="tsd-comment tsd-typography"><p>The Scene Matter Physics Plugin.</p>
<p>This property will only be available if defined in the Scene Injection Map, the plugin is installed and configured.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.matter</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101336</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="physics" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>physics</span><a href="#physics" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">physics</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">ArcadePhysics</span></div><div class="tsd-comment tsd-typography"><p>The Scene Arcade Physics Plugin.</p>
<p>This property will only be available if defined in the Scene Injection Map, the plugin is installed and configured.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.physics</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101329</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="plugins" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>plugins</span><a href="#plugins" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">plugins</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">PluginManager</span></div><div class="tsd-comment tsd-typography"><p>A reference to the global Plugin Manager.</p>
<p>The Plugin Manager is a global system that allows plugins to register themselves with it, and can then install
those plugins into Scenes as required.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.plugins</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101358</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="registry" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>registry</span><a href="#registry" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">registry</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">DataManager</span></div><div class="tsd-comment tsd-typography"><p>A reference to the global Data Manager.</p>
<p>This property will only be available if defined in the Scene Injection Map.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.registry</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101222</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="renderer" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>renderer</span><a href="#renderer" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">renderer</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">CanvasRenderer</span><span class="tsd-signature-symbol"> | </span><span class="tsd-signature-type">WebGLRenderer</span></div><div class="tsd-comment tsd-typography"><p>A reference to the renderer instance Phaser is using, either Canvas Renderer or WebGL Renderer.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.renderer</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101363</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="scale" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>scale</span><a href="#scale" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">scale</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">ScaleManager</span></div><div class="tsd-comment tsd-typography"><p>A reference to the global Scale Manager.</p>
<p>This property will only be available if defined in the Scene Injection Map.</p>
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</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.scale</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101350</li></ul></aside></section><section class="tsd-panel tsd-member"><a id="scaledCanvas" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><code class="tsd-tag">Readonly</code><span>scaled<wbr/>Canvas</span><a href="#scaledCanvas" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">scaled<wbr/>Canvas</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-symbol">{ </span><br/><span>    </span><span class="tsd-kind-property">height</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">; </span><br/><span>    </span><span class="tsd-kind-property">width</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span><span class="tsd-signature-symbol">; </span><br/><span class="tsd-signature-symbol">}</span><span class="tsd-signature-symbol"> = ...</span></div><div class="tsd-comment tsd-typography"><p>Since everything is scaled up by 6 by default using the game.canvas is annoying
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Until such point that we use the canvas normally, this will be easier than
having to divide every width and heigh by 6 to position and scale the ui</p>
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</div><div class="tsd-comment tsd-typography"><h4 class="tsd-anchor-link"><a id="Default Value" class="tsd-anchor"></a>Default Value<a href="#Default Value" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h4><p>width: <code>320</code>
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height: <code>180</code></p>
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</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/5ede6a54c630512f0e4ab7fa9f549412fd4b3e0a/src/scene-base.ts#L13">src/scene-base.ts:13</a></li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="scene" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>scene</span><a href="#scene" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">scene</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">ScenePlugin</span></div><div class="tsd-comment tsd-typography"><p>A reference to the Scene Manager Plugin.</p>
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<p>This property will only be available if defined in the Scene Injection Map.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.scene</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101271</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="sound" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>sound</span><a href="#sound" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">sound</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">NoAudioSoundManager</span><span class="tsd-signature-symbol"> | </span><span class="tsd-signature-type">HTML5AudioSoundManager</span><span class="tsd-signature-symbol"> | </span><span class="tsd-signature-type">WebAudioSoundManager</span></div><div class="tsd-comment tsd-typography"><p>A reference to the Sound Manager.</p>
<p>This property will only be available if defined in the Scene Injection Map and the plugin is installed.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.sound</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101229</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="sys" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>sys</span><a href="#sys" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">sys</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Systems</span></div><div class="tsd-comment tsd-typography"><p>The Scene Systems. You must never overwrite this property, or all hell will break lose.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.sys</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101194</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="textures" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>textures</span><a href="#textures" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">textures</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">TextureManager</span></div><div class="tsd-comment tsd-typography"><p>A reference to the Texture Manager.</p>
<p>This property will only be available if defined in the Scene Injection Map.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.textures</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101236</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="time" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>time</span><a href="#time" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">time</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">Clock</span></div><div class="tsd-comment tsd-typography"><p>The Scene Time and Clock Plugin.</p>
<p>This property will only be available if defined in the Scene Injection Map and the plugin is installed.</p>
</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.time</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101315</li></ul></aside></section><section class="tsd-panel tsd-member tsd-is-inherited tsd-is-external"><a id="tweens" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>tweens</span><a href="#tweens" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><div class="tsd-signature"><span class="tsd-kind-property">tweens</span><span class="tsd-signature-symbol">:</span> <span class="tsd-signature-type">TweenManager</span></div><div class="tsd-comment tsd-typography"><p>The Scene Tween Manager Plugin.</p>
<p>This property will only be available if defined in the Scene Injection Map and the plugin is installed.</p>
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</div><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.tweens</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101322</li></ul></aside></section></section></details><details class="tsd-panel-group tsd-member-group tsd-accordion" open><summary class="tsd-accordion-summary" data-key="section-Methods"><h2><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg> Methods</h2></summary><section><section class="tsd-panel tsd-member"><a id="getCachedUrl" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>get<wbr/>Cached<wbr/>Url</span><a href="#getCachedUrl" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="getCachedUrl.getCachedUrl-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">get<wbr/>Cached<wbr/>Url</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">url</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">string</span><a href="#getCachedUrl.getCachedUrl-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">url</span>: <span class="tsd-signature-type">string</span></span></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">string</span></h4><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/5ede6a54c630512f0e4ab7fa9f549412fd4b3e0a/src/scene-base.ts#L21">src/scene-base.ts:21</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="loadAtlas" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>load<wbr/>Atlas</span><a href="#loadAtlas" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link"><a id="loadAtlas.loadAtlas-1" class="tsd-anchor"></a><span class="tsd-kind-call-signature">load<wbr/>Atlas</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">key</span>, <span class="tsd-kind-parameter">folder</span>, <span class="tsd-kind-parameter">filenameRoot</span><span class="tsd-signature-symbol">?</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#loadAtlas.loadAtlas-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">key</span>: <span class="tsd-signature-type">string</span></span></li><li><span><span class="tsd-kind-parameter">folder</span>: <span class="tsd-signature-type">string</span></span></li><li><span><code class="tsd-tag">Optional</code><span class="tsd-kind-parameter">filenameRoot</span>: <span class="tsd-signature-type">string</span></span></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/pagefaultgames/pokerogue/blob/5ede6a54c630512f0e4ab7fa9f549412fd4b3e0a/src/scene-base.ts#L56">src/scene-base.ts:56</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="loadBgm" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>load<wbr/>Bgm</span><a href="#loadBgm" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="../
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<p>This method is called once per game step while the scene is running.</p>
</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><span><span class="tsd-kind-parameter">time</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout.</p>
</div><div class="tsd-comment tsd-typography"></div></li><li><span><span class="tsd-kind-parameter">delta</span>: <span class="tsd-signature-type">number</span></span><div class="tsd-comment tsd-typography"><p>The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.</p>
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</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><p>Inherited from Phaser.Scene.update</p><ul><li>Defined in node_modules/phaser/types/phaser.d.ts:101372</li></ul></aside></li></ul></section></section></details></div><div class="col-sidebar"><div class="page-menu"><div class="tsd-navigation settings"><details class="tsd-accordion"><summary class="tsd-accordion-summary"><h3><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg>Settings</h3></summary><div class="tsd-accordion-details"><div class="tsd-filter-visibility"><span class="settings-label">Member Visibility</span><ul id="tsd-filter-options"><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-protected" name="protected"/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>Protected</span></label></li><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-inherited" name="inherited" checked/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>Inherited</span></label></li><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-external" name="external"/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>External</span></label></li></ul></div><div class="tsd-theme-toggle"><label class="settings-label" for="tsd-theme">Theme</label><select id="tsd-theme"><option value="os">OS</option><option value="light">Light</option><option value="dark">Dark</option></select></div></div></details></div><details open class="tsd-accordion tsd-page-navigation"><summary class="tsd-accordion-summary"><h3><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg>On This Page</h3></summary><div class="tsd-accordion-details"><details open class="tsd-accordion tsd-page-navigation-section"><summary class="tsd-accordion-summary" data-key="tsd-otp-Constructors"><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg>Constructors</summary><div><a href="#constructor" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-512"></use></svg><span>constructor</span></a></div></details><details open class="tsd-accordion tsd-page-navigation-section"><summary class="tsd-accordion-summary" data-key="tsd-otp-Properties"><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="../assets/icons.svg#icon-chevronDown"></use></svg>Properties</summary><div><a href="#add" class="tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>add</span></a><a href="#anims" class="tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="../assets/icons.svg#icon-1024"></use></svg><span>anims</span></a><a href="#cache" class="tsd-is-inherited tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href