2024-08-22 06:49:33 -07:00
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import { GameMode, GameModes, getGameMode } from "#app/game-mode";
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2024-08-06 07:06:25 -07:00
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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2024-07-08 10:33:47 -04:00
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import * as Utils from "../utils";
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2024-08-22 06:49:33 -07:00
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import GameManager from "./utils/gameManager";
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2024-09-26 04:39:59 -04:00
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2024-07-08 10:33:47 -04:00
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describe("game-mode", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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2024-09-26 04:39:59 -04:00
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vi.clearAllMocks();
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2024-07-08 10:33:47 -04:00
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vi.resetAllMocks();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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});
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describe("classic", () => {
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let classicGameMode: GameMode;
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beforeEach(() => {
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classicGameMode = getGameMode(GameModes.CLASSIC);
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});
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it("does NOT spawn trainers within 3 waves of fixed battle", () => {
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const { arena } = game.scene;
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/** set wave 16 to be a fixed trainer fight meaning wave 13-19 don't allow trainer spawns */
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vi.spyOn(classicGameMode, "isFixedBattle").mockImplementation(
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(n: number) => (n === 16 ? true : false)
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);
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vi.spyOn(arena, "getTrainerChance").mockReturnValue(1);
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vi.spyOn(Utils, "randSeedInt").mockReturnValue(0);
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expect(classicGameMode.isWaveTrainer(11, arena)).toBeFalsy();
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expect(classicGameMode.isWaveTrainer(12, arena)).toBeTruthy();
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expect(classicGameMode.isWaveTrainer(13, arena)).toBeFalsy();
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expect(classicGameMode.isWaveTrainer(14, arena)).toBeFalsy();
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expect(classicGameMode.isWaveTrainer(15, arena)).toBeFalsy();
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// Wave 16 is a fixed trainer battle
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expect(classicGameMode.isWaveTrainer(17, arena)).toBeFalsy();
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expect(classicGameMode.isWaveTrainer(18, arena)).toBeFalsy();
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expect(classicGameMode.isWaveTrainer(19, arena)).toBeFalsy();
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});
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});
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});
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