pokerogue/src/locales/zh_CN/weather.ts

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import { SimpleTranslationEntries } from "#app/interfaces/locales";
/**
* The weather namespace holds text displayed when weather is active during a battle
*/
export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "日照变强了!",
"sunnyLapseMessage": "日照很强。",
"sunnyClearMessage": "日照复原了。",
"rainStartMessage": "开始下雨了!",
"rainLapseMessage": "雨继续下。",
"rainClearMessage": "雨停了。",
"sandstormStartMessage": "开始刮沙暴了!",
"sandstormLapseMessage": "沙暴肆虐。",
"sandstormClearMessage": "沙暴停止了!",
"sandstormDamageMessage": "沙暴袭击了{{pokemonNameWithAffix}}",
"hailStartMessage": "开始下冰雹了!",
"hailLapseMessage": "冰雹继续肆虐。",
"hailClearMessage": "冰雹不再下了。",
"hailDamageMessage": "冰雹袭击了{{pokemonNameWithAffix}}",
"snowStartMessage": "开始下雪了!",
"snowLapseMessage": "雪继续下。",
"snowClearMessage": "雪停了。",
"fogStartMessage": "起雾了!",
"fogLapseMessage": "雾很浓。",
"fogClearMessage": "雾散了。",
"heavyRainStartMessage": "开始下起了暴雨!",
"heavyRainLapseMessage": "暴雨势头不减。",
"heavyRainClearMessage": "暴雨停了。",
"harshSunStartMessage": "日照变得非常强了!",
"harshSunLapseMessage": "强日照势头不减。",
"harshSunClearMessage": "日照复原了。",
"strongWindsStartMessage": "吹起了神秘的乱流!",
"strongWindsLapseMessage": "神秘的乱流势头不减。",
"strongWindsEffectMessage": "The mysterious air current weakened the attack!",
"strongWindsClearMessage": "神秘的乱流停止了。"
};
export const terrain: SimpleTranslationEntries = {
"misty": "薄雾",
"mistyStartMessage": "脚下雾气缭绕!",
"mistyClearMessage": "脚下的雾气消失不见了!",
"mistyBlockMessage": "{{pokemonNameWithAffix}}正受到薄雾场地的保护!",
"electric": "电气",
"electricStartMessage": "脚下电光飞闪!",
"electricClearMessage": "脚下的电光消失不见了!",
"grassy": "青草",
"grassyStartMessage": "脚下青草如茵!",
"grassyClearMessage": "脚下的青草消失不见了!",
"psychic": "精神",
"psychicStartMessage": "脚下传来了奇妙的感觉!",
"psychicClearMessage": "脚下的奇妙感觉消失了!",
"defaultBlockMessage": "{{pokemonNameWithAffix}}正受到{{terrainName}}的的保护!"
};