pokerogue/src/test/abilities/quick_draw.test.ts

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import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
import Phaser from "phaser";
import GameManager from "#app/test/utils/gameManager";
import * as overrides from "#app/overrides";
import {Abilities} from "#enums/abilities";
import {Species} from "#enums/species";
import {EnemyCommandPhase, TitlePhase, TurnEndPhase, TurnStartPhase,
} from "#app/phases";
import { Moves } from "#enums/moves";
import { Stat } from "#app/data/pokemon-stat";
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
import { allAbilities, BypassSpeedChanceAbAttr } from "#app/data/ability";
describe("Abilities - Quick Draw", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
vi.spyOn(overrides, "ABILITY_OVERRIDE", "get").mockReturnValue(
Abilities.QUICK_DRAW
);
vi.spyOn(overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(
Species.RATTATA
);
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([
Moves.TACKLE,
Moves.TACKLE,
Moves.TACKLE,
Moves.TACKLE,
]);
vi.spyOn(
allAbilities[Abilities.QUICK_DRAW].getAttrs(BypassSpeedChanceAbAttr)[0],
"chance","get"
).mockReturnValue(100);
});
it("makes pokemon going first in its priority bracket", async() => {
await game.startBattle([Species.SLOWBRO]);
const pokemon = game.scene.getParty()[0];
const enemy = game.scene.getEnemyParty()[0];
pokemon.stats[Stat.SPD] = 50;
enemy.stats[Stat.SPD] = 150;
pokemon.hp = 1;
enemy.hp = 1;
game.doAttack(getMovePosition(game.scene, 0, Moves.TACKLE));
await game.phaseInterceptor.run(EnemyCommandPhase);
await game.phaseInterceptor.run(TurnStartPhase);
await game.phaseInterceptor.to(TurnEndPhase);
expect(pokemon.battleData.abilityRevealed).toBe(true);
}, 20000);
it("does not triggered by non damage moves", async () => {
await game.startBattle([Species.SLOWBRO]);
const pokemon = game.scene.getParty()[0];
const enemy = game.scene.getEnemyParty()[0];
pokemon.stats[Stat.SPD] = 50;
enemy.stats[Stat.SPD] = 150;
pokemon.hp = 1;
enemy.hp = 1;
game.doAttack(getMovePosition(game.scene, 0, Moves.TOXIC));
await game.phaseInterceptor.run(EnemyCommandPhase);
await game.phaseInterceptor.run(TurnStartPhase);
await game.phaseInterceptor.to(TitlePhase);
expect(pokemon.battleData.abilityRevealed).not.toBe(true);
}, 20000);
it("does not increase priority", async () => {
vi.spyOn(overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([
Moves.EXTREME_SPEED,
Moves.EXTREME_SPEED,
Moves.EXTREME_SPEED,
Moves.EXTREME_SPEED,
]);
await game.startBattle([Species.SLOWBRO]);
const pokemon = game.scene.getParty()[0];
const enemy = game.scene.getEnemyParty()[0];
pokemon.stats[Stat.SPD] = 50;
enemy.stats[Stat.SPD] = 150;
pokemon.hp = 1;
enemy.hp = 1;
game.doAttack(getMovePosition(game.scene, 0, Moves.TACKLE));
await game.phaseInterceptor.run(EnemyCommandPhase);
await game.phaseInterceptor.run(TurnStartPhase);
await game.phaseInterceptor.to(TitlePhase);
expect(pokemon.battleData.abilityRevealed).toBe(true);
}, 20000);
});