mirror of
https://github.com/pagefaultgames/pokerogue.git
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229 lines
8.7 KiB
TypeScript
229 lines
8.7 KiB
TypeScript
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phase from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import * as overrides from "#app/overrides";
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import { Species } from "#enums/species";
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import { Stat } from "#app/data/pokemon-stat";
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import { SpeciesStatBoosterModifier } from "#app/modifier/modifier";
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import { modifierTypes } from "#app/modifier/modifier-type";
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import * as Utils from "#app/utils";
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import i18next from "#app/plugins/i18n";
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describe("Items - Thick Club", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phase.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true);
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});
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it("THICK_CLUB activates in battle correctly", async() => {
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vi.spyOn(overrides, "STARTING_HELD_ITEMS_OVERRIDE", "get").mockReturnValue([{ name: "SPECIES_STAT_BOOSTER", type: "THICK_CLUB" }]);
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const consoleSpy = vi.spyOn(console, "log");
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await game.startBattle([
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Species.CUBONE
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]);
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const partyMember = game.scene.getParty()[0];
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// Checking consoe log to make sure Thick Club is applied when getBattleStat (with the appropriate stat) is called
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partyMember.getBattleStat(Stat.DEF);
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expect(consoleSpy).not.toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:SpeciesBoosterItem.THICK_CLUB.name"), "");
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// Printing dummy console messages along the way so subsequent checks don't pass because of the first
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console.log("");
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partyMember.getBattleStat(Stat.SPDEF);
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expect(consoleSpy).not.toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:SpeciesBoosterItem.THICK_CLUB.name"), "");
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console.log("");
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partyMember.getBattleStat(Stat.ATK);
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expect(consoleSpy).toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:SpeciesBoosterItem.THICK_CLUB.name"), "");
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console.log("");
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partyMember.getBattleStat(Stat.SPATK);
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expect(consoleSpy).not.toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:SpeciesBoosterItem.THICK_CLUB.name"), "");
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console.log("");
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partyMember.getBattleStat(Stat.SPD);
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expect(consoleSpy).not.toHaveBeenLastCalledWith("Applied", i18next.t("modifierType:SpeciesBoosterItem.THICK_CLUB.name"), "");
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});
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it("THICK_CLUB held by CUBONE", async() => {
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await game.startBattle([
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Species.CUBONE
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]);
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const partyMember = game.scene.getParty()[0];
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const atkStat = partyMember.getStat(Stat.ATK);
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// Making sure modifier is not applied without holding item
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const atkValue = new Utils.NumberHolder(atkStat);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType(null, ["THICK_CLUB"]).newModifier(partyMember), true);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(2);
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}, 20000);
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it("THICK_CLUB held by MAROWAK", async() => {
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await game.startBattle([
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Species.MAROWAK
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]);
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const partyMember = game.scene.getParty()[0];
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const atkStat = partyMember.getStat(Stat.ATK);
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// Making sure modifier is not applied without holding item
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const atkValue = new Utils.NumberHolder(atkStat);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType(null, ["THICK_CLUB"]).newModifier(partyMember), true);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(2);
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}, 20000);
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it("THICK_CLUB held by ALOLA_MAROWAK", async() => {
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await game.startBattle([
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Species.ALOLA_MAROWAK
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]);
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const partyMember = game.scene.getParty()[0];
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const atkStat = partyMember.getStat(Stat.ATK);
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// Making sure modifier is not applied without holding item
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const atkValue = new Utils.NumberHolder(atkStat);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType(null, ["THICK_CLUB"]).newModifier(partyMember), true);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(2);
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}, 20000);
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it("THICK_CLUB held by fused CUBONE line (base)", async() => {
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// Randomly choose from the Cubone line
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const species = [ Species.CUBONE, Species.MAROWAK, Species.ALOLA_MAROWAK ];
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const randSpecies = Utils.randInt(species.length);
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await game.startBattle([
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species[randSpecies],
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Species.PIKACHU
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]);
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const partyMember = game.scene.getParty()[0];
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const ally = game.scene.getParty()[1];
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// Fuse party members (taken from PlayerPokemon.fuse(...) function)
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partyMember.fusionSpecies = ally.species;
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partyMember.fusionFormIndex = ally.formIndex;
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partyMember.fusionAbilityIndex = ally.abilityIndex;
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partyMember.fusionShiny = ally.shiny;
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partyMember.fusionVariant = ally.variant;
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partyMember.fusionGender = ally.gender;
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partyMember.fusionLuck = ally.luck;
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const atkStat = partyMember.getStat(Stat.ATK);
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// Making sure modifier is not applied without holding item
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const atkValue = new Utils.NumberHolder(atkStat);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType(null, ["THICK_CLUB"]).newModifier(partyMember), true);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(2);
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}, 20000);
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it("THICK_CLUB held by fused CUBONE line (part)", async() => {
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// Randomly choose from the Cubone line
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const species = [ Species.CUBONE, Species.MAROWAK, Species.ALOLA_MAROWAK ];
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const randSpecies = Utils.randInt(species.length);
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await game.startBattle([
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Species.PIKACHU,
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species[randSpecies]
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]);
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const partyMember = game.scene.getParty()[0];
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const ally = game.scene.getParty()[1];
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// Fuse party members (taken from PlayerPokemon.fuse(...) function)
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partyMember.fusionSpecies = ally.species;
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partyMember.fusionFormIndex = ally.formIndex;
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partyMember.fusionAbilityIndex = ally.abilityIndex;
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partyMember.fusionShiny = ally.shiny;
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partyMember.fusionVariant = ally.variant;
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partyMember.fusionGender = ally.gender;
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partyMember.fusionLuck = ally.luck;
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const atkStat = partyMember.getStat(Stat.ATK);
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// Making sure modifier is not applied without holding item
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const atkValue = new Utils.NumberHolder(atkStat);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType(null, ["THICK_CLUB"]).newModifier(partyMember), true);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(2);
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}, 20000);
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it("THICK_CLUB not held by CUBONE", async() => {
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await game.startBattle([
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Species.PIKACHU
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]);
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const partyMember = game.scene.getParty()[0];
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const atkStat = partyMember.getStat(Stat.ATK);
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// Making sure modifier is not applied without holding item
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const atkValue = new Utils.NumberHolder(atkStat);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(1);
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// Giving Eviolite to party member and testing if it applies
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partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType(null, ["THICK_CLUB"]).newModifier(partyMember), true);
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partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue);
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expect(atkValue.value / atkStat).toBe(1);
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}, 20000);
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});
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