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import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const battle: SimpleTranslationEntries = {
"bossAppeared": "{{bossName}} 出现了。",
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"trainerAppeared": "{{trainerName}}\n想要和你对战",
"trainerAppearedDouble": "{{trainerName}}\n想要和你对战",
"trainerSendOut": "{{trainerName}} 派出了\n{{pokemonName}}!",
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"singleWildAppeared": "一只野生 {{pokemonName}} 出现了!",
"multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出现了!",
"playerComeBack": "回来吧, {{pokemonName}}",
"trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}",
"playerGo": "去吧! {{pokemonName}}",
"trainerGo": "{{trainerName}} 派出了\n{{pokemonName}}",
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"switchQuestion": "要更换\n{{pokemonName}}吗?",
"trainerDefeated": "你击败了\n{{trainerName}}",
"moneyWon": "你赢得了\n₽{{moneyAmount}}",
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"pokemonCaught": "{{pokemonName}} 被抓住了!",
"partyFull": "你的队伍已满员.是否放生其他宝可梦\n为 {{pokemonName}} 腾出空间?",
"pokemon": "宝可梦",
"sendOutPokemon": "上吧!\n{{pokemonName}}",
"hitResultCriticalHit": "击中了要害!",
"hitResultSuperEffective": "效果拔群!",
"hitResultNotVeryEffective": "收效甚微…",
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"hitResultNoEffect": "对 {{pokemonName}} 没有效果!!",
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"hitResultOneHitKO": "一击必杀!",
"attackFailed": "但是失败了!",
"attackHitsCount": "击中 {{count}} 次!",
"expGain": "{{pokemonName}} 获得了 {{exp}} 经验值!",
"levelUp": "{{pokemonName}} 升级到 Lv.{{level}}",
"learnMove": "{{pokemonName}} 学会了 {{moveName}}",
"learnMovePrompt": "{{pokemonName}} 想要学习 {{moveName}}。",
"learnMoveLimitReached": "但是,{{pokemonName}} 已经学会了\n四个技能",
"learnMoveReplaceQuestion": "要忘记一个技能并学习 {{moveName}} 吗?",
"learnMoveStopTeaching": "不再尝试学习 {{moveName}}",
"learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。",
"learnMoveForgetQuestion": "要忘记哪个技能?",
"learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。",
"countdownPoof": "@d{32}1, @d{15}2 @d{15}… @d{15}… @d{15}@s{pb_bounce_1}空!",
"learnMoveAnd": "然后...",
"levelCapUp": "等级上限提升到 {{levelCap}}",
"moveNotImplemented": "{{moveName}} 尚未实装,无法选择。",
"moveNoPP": "这个技能的 PP 用完了",
"moveDisabled": "{{moveName}} 被禁用!",
"noPokeballForce": "一股无形的力量阻止了你使用精灵球。",
"noPokeballTrainer": "你不能捕捉其他训练家的宝可梦!",
"noPokeballMulti": "只能在剩下一只宝可梦时才能扔出精灵球!",
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"noPokeballStrong": "目标宝可梦太强了,无法捕捉!你需要先\n削弱它",
"noEscapeForce": "一股无形的力量阻止你逃跑。",
"noEscapeTrainer": "你不能从训练家战斗中逃跑!",
"noEscapePokemon": "{{pokemonName}} 的 {{moveName}} 阻止了你 {{escapeVerb}}",
"runAwaySuccess": "你成功逃脱了!",
"runAwayCannotEscape": "你无法逃脱!",
"escapeVerbSwitch": "切换",
"escapeVerbFlee": "逃跑",
"notDisabled": "{{moveName}} 不再被禁用!",
"skipItemQuestion": "你确定要跳过拾取道具吗?",
"eggHatching": "咦?",
"ivScannerUseQuestion": "对 {{pokemonName}} 使用个体值扫描仪?",
"wildPokemonWithAffix": "野生的 {{pokemonName}}",
"foePokemonWithAffix": "对手 {{pokemonName}}",
"useMove": "{{pokemonNameWithAffix}} 使用了 {{moveName}}",
"drainMessage": "{{pokemonName}} 吸取了体力!",
"regainHealth": "{{pokemonName}} 回复了体力!",
"fainted": "{{pokemonNameWithAffix}} 倒下了!",
"statRose": "提高了!",
"statSharplyRose": "大幅提高了!",
"statRoseDrastically": "极大幅提高了!",
"statWontGoAnyHigher": "已经无法再提高了!",
"statFell": "降低了!",
"statHarshlyFell": "大幅降低了!",
"statSeverelyFell": "极大幅降低了!",
"statWontGoAnyLower": "已经无法再降低了!",
"ppReduced": "It reduced the PP of {{targetName}}'s\n{{moveName}} by {{reduction}}!",
} as const;