diff --git a/src/locales/ko/dialogue.ts b/src/locales/ko/dialogue.ts index 37c4d67936e..a2b0b2f28bc 100644 --- a/src/locales/ko/dialogue.ts +++ b/src/locales/ko/dialogue.ts @@ -1,4 +1,4 @@ -import {DialogueTranslationEntries, SimpleTranslationEntries} from "#app/plugins/i18n"; +import { DialogueTranslationEntries, SimpleTranslationEntries } from "#app/plugins/i18n"; // Dialogue of the NPCs in the game when the player character is male (or unset) export const PGMdialogue: DialogueTranslationEntries = { @@ -285,7 +285,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "worker_female": { "encounter": { - 1: `It bothers me that people always misunderstand me. + 1: `It bothers me that people always misunderstand me. $I'm a lot more pure than everyone thinks.` }, "victory": { @@ -788,7 +788,7 @@ export const PGMdialogue: DialogueTranslationEntries = { "cheren": { "encounter": { 1: "You remind me of an old friend. That makes me excited about this Pokémon battle!", - 2: `Pokémon battles have no meaning if you don't think why you battle. + 2: `Pokémon battles have no meaning if you don't think why you battle. $Or better said, it makes battling together with Pokémon meaningless.`, 3: "My name's Cheren! I'm a Gym Leader and a teacher! Pleasure to meet you." }, @@ -829,13 +829,13 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "victory": { 1: "Er… Is it over now?", - 2: `…What a surprise. You are very strong, aren't you? + 2: `…What a surprise. You are very strong, aren't you? $I guess my brothers wouldn't have been able to defeat you either…`, 3: "…Huh. Looks like my timing was, um, off?" }, "defeat": { 1: "Huh? Did I win?", - 2: `I guess… + 2: `I guess… $I suppose I won, because I've been competing with my brothers Chili and Cress, and we all were able to get tougher.`, 3: "It…it was quite a thrilling experience…" } @@ -864,9 +864,9 @@ export const PGMdialogue: DialogueTranslationEntries = { "encounter": { 1: `With a little more, I could see a future in which I meet the legendary Pokémon. $You're going to help me reach that level!`, - 2: `It's said that a rainbow-hued Pokémon will come down to appear before a truly powerful Trainer. - $I believed that tale, so I have secretly trained here all my life. As a result, I can now see what others cannot. - $I see a shadow of the person who will make the Pokémon appear. + 2: `It's said that a rainbow-hued Pokémon will come down to appear before a truly powerful Trainer. + $I believed that tale, so I have secretly trained here all my life. As a result, I can now see what others cannot. + $I see a shadow of the person who will make the Pokémon appear. $I believe that person is me! You're going to help me reach that level!`, 3: "Whether you choose to believe or not, mystic power does exist.", 4: "You can bear witness to the fruits of my training.", @@ -931,7 +931,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "drayton": { "encounter": { - 1: `Man, I love chairs. Don't you love chairs? What lifesavers. + 1: `Man, I love chairs. Don't you love chairs? What lifesavers. $I don't get why everyone doesn't just sit all the time. Standing up's tiring work!`, }, "victory": { @@ -956,7 +956,7 @@ export const PGMdialogue: DialogueTranslationEntries = { "viola": { "encounter": { 1: `Whether it's the tears of frustration that follow a loss or the blossoming of joy that comes with victory… - $They're both great subjects for my camera! Fantastic! This'll be just fantastic! + $They're both great subjects for my camera! Fantastic! This'll be just fantastic! $Now come at me!`, 2: "My lens is always focused on victory--I won't let anything ruin this shot!" }, @@ -972,14 +972,14 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "candice": { "encounter": { - 1: `You want to challenge Candice? Sure thing! I was waiting for someone tough! + 1: `You want to challenge Candice? Sure thing! I was waiting for someone tough! $But I should tell you, I'm tough because I know how to focus.`, - 2: `Pokémon, fashion, romance… It's all about focus! + 2: `Pokémon, fashion, romance… It's all about focus! $I'll show you just what I mean. Get ready to lose!` }, "victory": { 1: "I must say, I'm warmed up to you! I might even admire you a little.", - 2: `Wow! You're great! You've earned my respect! + 2: `Wow! You're great! You've earned my respect! $I think your focus and will bowled us over totally. ` }, "defeat": { @@ -1040,7 +1040,7 @@ export const PGMdialogue: DialogueTranslationEntries = { 1: "Man oh man… It feels good to go all out and still be defeated!" }, "defeat": { - 1: `What's important is how ya react to losin'. + 1: `What's important is how ya react to losin'. $That's why folks who use losin' as fuel to get better are tough.`, } }, @@ -1081,8 +1081,8 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "phoebe": { "encounter": { - 1: `While I trained, I gained the ability to commune with Ghost-type Pokémon. - $Yes, the bond I developed with Pokémon is extremely tight. + 1: `While I trained, I gained the ability to commune with Ghost-type Pokémon. + $Yes, the bond I developed with Pokémon is extremely tight. $So, come on, just try and see if you can even inflict damage on my Pokémon!`, }, "victory": { @@ -1094,12 +1094,12 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "glacia": { "encounter": { - 1: `All I have seen are challenges by weak Trainers and their Pokémon. + 1: `All I have seen are challenges by weak Trainers and their Pokémon. $What about you? It would please me to no end if I could go all out against you!`, }, "victory": { 1: `You and your Pokémon… How hot your spirits burn! - $The all-consuming heat overwhelms. + $The all-consuming heat overwhelms. $It's no surprise that my icy skills failed to harm you.`, }, "defeat": { @@ -1108,7 +1108,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "drake": { "encounter": { - 1: `For us to battle with Pokémon as partners, do you know what it takes? Do you know what is needed? + 1: `For us to battle with Pokémon as partners, do you know what it takes? Do you know what is needed? $If you don't, then you will never prevail over me!`, }, "victory": { @@ -1120,12 +1120,12 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "wallace": { "encounter": { - 1: `There's something about you… A difference in your demeanor. - $I think I sense that in you. Now, show me. Show me the power you wield with your Pokémon. + 1: `There's something about you… A difference in your demeanor. + $I think I sense that in you. Now, show me. Show me the power you wield with your Pokémon. $And I, in turn, shall present you with a performance of illusions in water by me and my Pokémon!`, }, "victory": { - 1: `Bravo. I realize now your authenticity and magnificence as a Pokémon Trainer. + 1: `Bravo. I realize now your authenticity and magnificence as a Pokémon Trainer. $I find much joy in having met you and your Pokémon. You have proven yourself worthy.`, }, "defeat": { @@ -1158,7 +1158,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "malva": { "encounter": { - 1: `I feel like my heart might just burst into flames. + 1: `I feel like my heart might just burst into flames. $I'm burning up with my hatred for you, runt!`, }, "victory": { @@ -1181,7 +1181,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "molayne": { "encounter": { - 1: `I gave the captain position to my cousin Sophocles, but I'm confident in my ability. + 1: `I gave the captain position to my cousin Sophocles, but I'm confident in my ability. $My strength is like that of a supernova!`, }, "victory": { @@ -1240,8 +1240,8 @@ export const PGMdialogue: DialogueTranslationEntries = { 1: "Well, would you show this old lady how much you've learned?" }, "victory": { - 1: `Well! Dear child, I must say, that was most impressive. - $Your Pokémon believed in you and did their best to earn you the win. + 1: `Well! Dear child, I must say, that was most impressive. + $Your Pokémon believed in you and did their best to earn you the win. $Even though I've lost, I find myself with this silly grin!`, }, "defeat": { @@ -1267,7 +1267,7 @@ export const PGMdialogue: DialogueTranslationEntries = { 1: "I shall store my memory of you and your Pokémon forever away within my heart." }, "defeat": { - 1: `Our Pokémon battle was like food for my soul. It shall keep me going. + 1: `Our Pokémon battle was like food for my soul. It shall keep me going. $That is how I will pay my respects to you for giving your all in battle!`, } }, @@ -1301,7 +1301,7 @@ export const PGMdialogue: DialogueTranslationEntries = { 1: "Uagh?! Mmmuuuggghhh…" }, "defeat": { - 1: `Yaaay! I did it! I de-feet-ed you! You can come for… For… An avenge match? + 1: `Yaaay! I did it! I de-feet-ed you! You can come for… For… An avenge match? $Come for an avenge match anytime you want!`, } }, @@ -1341,8 +1341,8 @@ export const PGMdialogue: DialogueTranslationEntries = { "caitlin": { "encounter": { 1: `It's me who appeared when the flower opened up. You who have been waiting… - $You look like a Pokémon Trainer with refined strength and deepened kindness. - $What I look for in my opponent is superb strength… + $You look like a Pokémon Trainer with refined strength and deepened kindness. + $What I look for in my opponent is superb strength… $Please unleash your power to the fullest!`, }, "victory": { @@ -1354,7 +1354,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "diantha": { "encounter": { - 1: `Battling against you and your Pokémon, all of you brimming with hope for the future… + 1: `Battling against you and your Pokémon, all of you brimming with hope for the future… $Honestly, it just fills me up with energy I need to keep facing each new day! It does!`, }, "victory": { @@ -1366,14 +1366,14 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "wikstrom": { "encounter": { - 1: `Well met, young challenger! Verily am I the famed blade of hardened steel, Duke Wikstrom! + 1: `Well met, young challenger! Verily am I the famed blade of hardened steel, Duke Wikstrom! $Let the battle begin! En garde!`, }, "victory": { 1: "Glorious! The trust that you share with your honorable Pokémon surpasses even mine!" }, "defeat": { - 1: `What manner of magic is this? My heart, it doth hammer ceaselessly in my breast! + 1: `What manner of magic is this? My heart, it doth hammer ceaselessly in my breast! $Winning against such a worthy opponent doth give my soul wings--thus do I soar!`, } }, @@ -1433,8 +1433,8 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "milo": { "encounter": { - 1: `Sure seems like you understand Pokémon real well. - $This is gonna be a doozy of a battle! + 1: `Sure seems like you understand Pokémon real well. + $This is gonna be a doozy of a battle! $I'll have to Dynamax my Pokémon if I want to win!`, }, "victory": { @@ -1446,9 +1446,9 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "lucian": { "encounter": { - 1: `Just a moment, please. The book I'm reading has nearly reached its thrilling climax… - $The hero has obtained a mystic sword and is about to face their final trial… Ah, never mind. - $Since you've made it this far, I'll put that aside and battle you. + 1: `Just a moment, please. The book I'm reading has nearly reached its thrilling climax… + $The hero has obtained a mystic sword and is about to face their final trial… Ah, never mind. + $Since you've made it this far, I'll put that aside and battle you. $Let me see if you'll achieve as much glory as the hero of my book!,` }, "victory": { @@ -1486,7 +1486,7 @@ export const PGMdialogue: DialogueTranslationEntries = { 1: "Prepare to learn firsthand how the fiery breath of ferocious battle feels!" }, "victory": { - 1: `Fortune smiled on me this time, but… + 1: `Fortune smiled on me this time, but… $Judging from how the match went, who knows if I will be so lucky next time.`, }, "defeat": { @@ -1550,10 +1550,10 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "steven": { "encounter": { - 1: `Tell me… What have you seen on your journey with your Pokémon? - $What have you felt, meeting so many other Trainers out there? - $Traveling this rich land… Has it awoken something inside you? - $I want you to come at me with all that you've learned. + 1: `Tell me… What have you seen on your journey with your Pokémon? + $What have you felt, meeting so many other Trainers out there? + $Traveling this rich land… Has it awoken something inside you? + $I want you to come at me with all that you've learned. $My Pokémon and I will respond in turn with all that we know!`, }, "victory": { @@ -1576,11 +1576,11 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "iris": { "encounter": { - 1: `Know what? I really look forward to having serious battles with strong Trainers! - $I mean, come on! The Trainers who make it here are Trainers who desire victory with every fiber of their being! - #And they are battling alongside Pokémon that have been through countless difficult battles! - $If I battle with people like that, not only will I get stronger, my Pokémon will, too! - $And we'll get to know each other even better! OK! Brace yourself! + 1: `Know what? I really look forward to having serious battles with strong Trainers! + $I mean, come on! The Trainers who make it here are Trainers who desire victory with every fiber of their being! + #And they are battling alongside Pokémon that have been through countless difficult battles! + $If I battle with people like that, not only will I get stronger, my Pokémon will, too! + $And we'll get to know each other even better! OK! Brace yourself! $I'm Iris, the Pokémon League Champion, and I'm going to defeat you!`, }, "victory": { @@ -1604,7 +1604,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "geeta": { "encounter": { - 1: `I decided to throw my hat in the ring once more. + 1: `I decided to throw my hat in the ring once more. $Come now… Show me the fruits of your training.`, }, "victory": { @@ -1630,8 +1630,8 @@ export const PGMdialogue: DialogueTranslationEntries = { 1: "We're gonna have an absolutely champion time!" }, "victory": { - 1: `My time as Champion is over… - $But what a champion time it's been! + 1: `My time as Champion is over… + $But what a champion time it's been! $Thank you for the greatest battle I've ever had!`, }, "defeat": { @@ -1695,7 +1695,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "maylene": { "encounter": { - 1: `I've come to challenge you now, and I won't hold anything back. + 1: `I've come to challenge you now, and I won't hold anything back. $Please prepare yourself for battle!`, }, "victory": { @@ -1707,7 +1707,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "fantina": { "encounter": { - 1: `You shall challenge me, yes? But I shall win. + 1: `You shall challenge me, yes? But I shall win. $That is what the Gym Leader of Hearthome does, non?`, }, "victory": { @@ -1719,8 +1719,8 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "byron": { "encounter": { - 1: `Trainer! You're young, just like my son, Roark. - $With more young Trainers taking charge, the future of Pokémon is bright! + 1: `Trainer! You're young, just like my son, Roark. + $With more young Trainers taking charge, the future of Pokémon is bright! $So, as a wall for young people, I'll take your challenge!`, }, "victory": { @@ -1748,19 +1748,19 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "victory": { 1: `You've got me beat… - $Your desire and the noble way your Pokémon battled for you… + $Your desire and the noble way your Pokémon battled for you… $I even felt thrilled during our match. That was a very good battle.`, }, "defeat": { - 1: `It was not shocking at all… + 1: `It was not shocking at all… $That is not what I wanted!`, } }, "burgh": { "encounter": { - 1: `M'hm… If I win this battle, I feel like I can draw a picture unlike any before it. + 1: `M'hm… If I win this battle, I feel like I can draw a picture unlike any before it. $OK! I can hear my battle muse loud and clear. Let's get straight to it!`, - 2: `Of course, I'm really proud of all of my Pokémon! + 2: `Of course, I'm really proud of all of my Pokémon! $Well now… Let's get right to it!` }, "victory": { @@ -1769,13 +1769,13 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "defeat": { 1: "Wow… It's beautiful somehow, isn't it…", - 2: `Sometimes I hear people say something was an ugly win. + 2: `Sometimes I hear people say something was an ugly win. $I think if you're trying your best, any win is beautiful.` } }, "elesa": { "encounter": { - 1: `C'est fini! When I'm certain of that, I feel an electric jolt run through my body! + 1: `C'est fini! When I'm certain of that, I feel an electric jolt run through my body! $I want to feel the sensation, so now my beloved Pokémon are going to make your head spin!`, }, "victory": { @@ -1787,8 +1787,8 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "skyla": { "encounter": { - 1: `It's finally time for a showdown! That means the Pokémon battle that decides who's at the top, right? - $I love being on the summit! 'Cause you can see forever and ever from high places! + 1: `It's finally time for a showdown! That means the Pokémon battle that decides who's at the top, right? + $I love being on the summit! 'Cause you can see forever and ever from high places! $So, how about you and I have some fun?`, }, "victory": { @@ -1800,7 +1800,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "brycen": { "encounter": { - 1: `There is also strength in being with other people and Pokémon. + 1: `There is also strength in being with other people and Pokémon. $Receiving their support makes you stronger. I'll show you this power!`, }, "victory": { @@ -1812,7 +1812,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "drayden": { "encounter": { - 1: `What I want to find is a young Trainer who can show me a bright future. + 1: `What I want to find is a young Trainer who can show me a bright future. $Let's battle with everything we have: your skill, my experience, and the love we've raised our Pokémon with!`, }, "victory": { @@ -1824,15 +1824,15 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "grant": { "encounter": { - 1: `There is only one thing I wish for. + 1: `There is only one thing I wish for. $That by surpassing one another, we find a way to even greater heights.`, }, "victory": { 1: "You are a wall that I am unable to surmount!" }, "defeat": { - 1: `Do not give up. - $That is all there really is to it. + 1: `Do not give up. + $That is all there really is to it. $The most important lessons in life are simple.`, } }, @@ -1860,8 +1860,8 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "valerie": { "encounter": { - 1: `Oh, if it isn't a young Trainer… It is lovely to get to meet you like this. - $Then I suppose you have earned yourself the right to a battle, as a reward for your efforts. + 1: `Oh, if it isn't a young Trainer… It is lovely to get to meet you like this. + $Then I suppose you have earned yourself the right to a battle, as a reward for your efforts. $The elusive Fairy may appear frail as the breeze and delicate as a bloom, but it is strong.`, }, "victory": { @@ -1874,7 +1874,7 @@ export const PGMdialogue: DialogueTranslationEntries = { "wulfric": { "encounter": { 1: `You know what? We all talk big about what you learn from battling and bonds and all that… - $But really, I just do it 'cause it's fun. + $But really, I just do it 'cause it's fun. $Who cares about the grandstanding? Let's get to battling!`, }, "victory": { @@ -1886,8 +1886,8 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "kabu": { "encounter": { - 1: `Every Trainer and Pokémon trains hard in pursuit of victory. - $But that means your opponent is also working hard to win. + 1: `Every Trainer and Pokémon trains hard in pursuit of victory. + $But that means your opponent is also working hard to win. $In the end, the match is decided by which side is able to unleash their true potential.`, }, "victory": { @@ -1899,7 +1899,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "bea": { "encounter": { - 1: `Do you have an unshakable spirit that won't be moved, no matter how you are attacked? + 1: `Do you have an unshakable spirit that won't be moved, no matter how you are attacked? $I think I'll just test that out, shall I?`, }, "victory": { @@ -1944,7 +1944,7 @@ export const PGMdialogue: DialogueTranslationEntries = { }, "marnie": { "encounter": { - 1: `The truth is, when all's said and done… I really just wanna become Champion for myself! + 1: `The truth is, when all's said and done… I really just wanna become Champion for myself! $So don't take it personal when I kick your butt!`, }, "victory": { @@ -1959,8 +1959,8 @@ export const PGMdialogue: DialogueTranslationEntries = { 1: "I'm going to defeat the Champion, win the whole tournament, and prove to the world just how strong the great Raihan really is!" }, "victory": { - 1: `I look this good even when I lose. - $It's a real curse. + 1: `I look this good even when I lose. + $It's a real curse. $Guess it's time for another selfie!`, }, "defeat": { @@ -1982,7 +1982,7 @@ export const PGMdialogue: DialogueTranslationEntries = { "encounter": { 1: `How're ya feelin' about this battle? $... - $Let's get this show on the road! How strong is our challenger? + $Let's get this show on the road! How strong is our challenger? $I 'unno! Let's find out together!`, }, "victory": { @@ -2335,113 +2335,113 @@ export const PGFmiscDialogue: SimpleTranslationEntries = PGMmiscDialogue; export const PGMdoubleBattleDialogue: DialogueTranslationEntries = { "blue_red_double": { "encounter": { - 1: `Blue: Hey Red, let's show them what we're made of! - $Red: ... - $Blue: This is Pallet Town Power!`, + 1: `그린: 어이 레드! 우리가 누군지 보여주자고! + $레드: ... + $그린: 태초마을의 힘을 보여주지!`, }, "victory": { - 1: `Blue: That was a great battle! - $Red: ...`, + 1: `그린: 훌륭한 승부였어! + $레드: ...`, }, }, "red_blue_double": { "encounter": { - 1: `Red: ...! - $Blue: He never talks much. - $Blue: But dont let that fool you! He is a champ after all!`, + 1: `레드: ...! + $그린: 이 녀석은 여전히 말이 없구나. + $그린: 그렇지만 방심해선 안 돼! 그래도 챔피언이라고!`, }, "victory": { - 1: `Red: ...! - $Blue: Next time we will beat you!`, + 1: `레드: ...! + $그린: 다음에는 우리가 이길 테다!`, }, }, "tate_liza_double": { "encounter": { - 1: `Tate: Are you suprised? - $Liza: We are two gym leaders at once! - $Tate: We are twins! - $Liza: We dont need to talk to understand each other! - $Tate: Twice the power... - $Liza: Can you handle it?`, + 1: `풍: 에헤헤... 체육관 관장이 + $란: 두 명이나 있어서 놀랐지? + $풍: 우리는 쌍둥이! + $란: 굳이 말을 하지 않아도 서로가 무슨 생각을 하고 있는지 + $풍: 자동으로 머릿속에 떠오르니까 + $란: 호흡을 척척 맞출 수가 있지!`, }, "victory": { - 1: `Tate: What? Our combination was perfect! - $Liza: Looks like we need to train more...`, + 1: `풍: 우, 우리들의 + $란: 팀워크가...!`, }, }, "liza_tate_double": { "encounter": { - 1: `Liza: Hihihi... Are you suprised? - $Tate: Yes, we are really two gym leaders at once! - $Liza: This is my twin brother Tate! - $Tate: And this is my twin sister Liza! - $Liza: Don't you think we are a perfect combination?` + 1: `란: 우후후... 체육관 관장이 + $풍: 두 명이나 있어서 놀랐어? + $란: 우리는 쌍둥이! + $풍: 완벽한 우리의 콤비네이션을 + $란: 과연 네가 깨뜨릴 수 있을까?` }, "victory": { - 1: `Liza: Are we... - $Tate: ...not as strong as we thought?`, + 1: `란: 우리들이 생각한 만큼 + $풍: 우리가 강하지 않았던 걸까?`, }, }, "wallace_steven_double": { "encounter": { - 1: `Steven: Wallace, let's show them the power of the champions! - $Wallace: We will show you the power of Hoenn! - $Steven: Let's go!`, + 1: `성호: 윤진! 우리 챔피언의 힘을 보여주자! + $윤진: 호연의 힘을 보여주마! + $성호: 간다!`, }, "victory": { - 1: `Steven: That was a great battle! - $Wallace: We will win next time!`, + 1: `성호: 훌륭한 승부였어! + $윤진: 다음엔 우리가 이길 거다!`, }, }, "steven_wallace_double": { "encounter": { - 1: `Steven: Do you have any rare pokémon? - $Wallace: Steven... We are here for a battle, not to show off our pokémon. - $Steven: Oh... I see... Let's go then!`, + 1: `성호: 너 혹시 희귀한 포켓몬 가지고 있니? + $윤진: 성호야... 우리는 포켓몬을 자랑하러 온 게 아니라 승부하러 온 거야. + $성호: 오... 그렇지... 그럼 간다!`, }, "victory": { - 1: `Steven: Now that we are done with the battle, let's show off our pokémon! - $Wallace: Steven...`, + 1: `성호: 이제 승부는 끝났으니 포켓몬을 자랑해 볼까! + $윤진: 성호야...`, }, }, "alder_iris_double": { "encounter": { - 1: `Alder: We are the strongest trainers in Unova! - $Iris: Fights against strong trainers are the best!`, + 1: `노간주: 우리는 하나 지방 최강의 트레이너들이란다! + $아이리스: 이렇게 강한 트레이너와 싸울 수 있어서 정말 기뻐~!!`, }, "victory": { - 1: `Alder: Wow! You are super strong! - $Iris: We will win next time!`, + 1: `노간주: 장하구나! 실로 견줄 자가 천하에 없도다! + $아이리스: 다음 번엔 우리가 꼭 이길 거야~!`, }, }, "iris_alder_double": { "encounter": { - 1: `Iris: Welcome Challenger! I am THE Unova Champion! - $Alder: Iris, aren't you a bit too excited?`, + 1: `아이리스: 어서 와, 도전자! 내가 바로 하나 지방 챔피언이야~! + $노간주: 아이리스야, 너무 흥분한 것 아니냐?`, }, "victory": { - 1: `Iris: A loss like this is not easy to take... - $Alder: But we will only get stronger with every loss!`, + 1: `아이리스: 후와아아아아... 최선을 다했는데도... 우리가 져버렸네! + $노간주: 하지만 우리의 패배를 발판 삼아 나아가리라!`, }, }, "piers_marnie_double": { "encounter": { - 1: `Marnie: Brother, let's show them the power of Spikemuth! - $Piers: We bring darkness!`, + 1: `마리: 오빠, 스파이크마을의 힘을 보여주자! + $두송: 우리가 어둠을 불러올 것이다!`, }, "victory": { - 1: `Marnie: You brought light to our darkness! - $Piers: Its too bright...`, + 1: `마리: 네가 우리의 어둠에 빛을 불러왔구나! + $두송: 여긴 너무 밝네...`, }, }, "marnie_piers_double": { "encounter": { - 1: `Piers: Ready for a concert? - $Marnie: Brother... They are here to fight, not to sing...`, + 1: `두송: 큰서트 즐길 준비 됐어? + $마리: 오빠... 얘들은 노래가 아니라 승부를 하러 왔어...`, }, "victory": { - 1: `Piers: Now that was a great concert! - $Marnie: Brother...`, + 1: `두송: 훌륭한 콘서트였다! + $마리: 오빠...`, }, }, };