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Update crit chance to gen 7 odds
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@ -212,6 +212,8 @@ export default class Battle {
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}
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randSeedInt(scene: BattleScene, range: integer, min: integer = 0): integer {
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if (range <= 1)
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return min;
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let ret: integer;
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const tempRngCounter = scene.rngCounter;
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const tempSeedOverride = scene.rngSeedOverride;
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@ -1213,7 +1213,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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if (source.getTag(BattlerTagType.CRIT_BOOST))
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critLevel.value += 2;
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const critChance = Math.ceil(16 / Math.pow(2, critLevel.value));
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const critChance = [24, 8, 2, 1][Math.max(0, Math.min(critLevel.value, 3))];
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isCritical = !source.getTag(BattlerTagType.NO_CRIT) && (critChance === 1 || !this.scene.randBattleSeedInt(critChance));
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if (isCritical) {
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const blockCrit = new Utils.BooleanHolder(false);
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