mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-28 01:36:07 +00:00
add offer you can't refuse
This commit is contained in:
parent
b9a45e0a03
commit
065ac0e779
@ -4,8 +4,7 @@ import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
|||||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
import BattleScene from "../../../battle-scene";
|
import BattleScene from "../../../battle-scene";
|
||||||
import { AddPokeballModifierType } from "#app/modifier/modifier-type";
|
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
import { PokeballType } from "../../pokeball";
|
|
||||||
import { getPokemonSpecies } from "../../pokemon-species";
|
import { getPokemonSpecies } from "../../pokemon-species";
|
||||||
import IMysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier, } from "../mystery-encounter";
|
import IMysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier, } from "../mystery-encounter";
|
||||||
import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
@ -138,7 +137,7 @@ export const DarkDealEncounter: IMysteryEncounter =
|
|||||||
})
|
})
|
||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
// Give the player 5 Rogue Balls
|
// Give the player 5 Rogue Balls
|
||||||
scene.unshiftPhase(new ModifierRewardPhase(scene, () => new AddPokeballModifierType("rb", PokeballType.ROGUE_BALL, 5)));
|
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.ROGUE_BALL));
|
||||||
|
|
||||||
// Start encounter with random legendary (7-10 starter strength) that has level additive
|
// Start encounter with random legendary (7-10 starter strength) that has level additive
|
||||||
const bossTypes = scene.currentBattle.mysteryEncounter.misc as Type[];
|
const bossTypes = scene.currentBattle.mysteryEncounter.misc as Type[];
|
||||||
|
@ -3,7 +3,7 @@ import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "#app/data/my
|
|||||||
import {
|
import {
|
||||||
EnemyPartyConfig,
|
EnemyPartyConfig,
|
||||||
initBattleWithEnemyConfig,
|
initBattleWithEnemyConfig,
|
||||||
leaveEncounterWithoutBattle,
|
leaveEncounterWithoutBattle, setEncounterExp,
|
||||||
setEncounterRewards
|
setEncounterRewards
|
||||||
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||||
@ -38,9 +38,7 @@ const namespace = "mysteryEncounter:fightOrFlight";
|
|||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const FightOrFlightEncounter: IMysteryEncounter =
|
export const FightOrFlightEncounter: IMysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.FIGHT_OR_FLIGHT)
|
||||||
MysteryEncounterType.FIGHT_OR_FLIGHT
|
|
||||||
)
|
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
||||||
.withCatchAllowed(true)
|
.withCatchAllowed(true)
|
||||||
@ -151,6 +149,7 @@ export const FightOrFlightEncounter: IMysteryEncounter =
|
|||||||
if (primaryPokemon) {
|
if (primaryPokemon) {
|
||||||
// Use primaryPokemon to execute the thievery
|
// Use primaryPokemon to execute the thievery
|
||||||
await showEncounterText(scene, `${namespace}:option:2:special_result`);
|
await showEncounterText(scene, `${namespace}:option:2:special_result`);
|
||||||
|
setEncounterExp(scene, primaryPokemon.id, encounter.enemyPartyConfigs[0].pokemonConfigs[0].species.baseExp, true);
|
||||||
leaveEncounterWithoutBattle(scene);
|
leaveEncounterWithoutBattle(scene);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -29,9 +29,7 @@ const namespace = "mysteryEncounter:mysteriousChallengers";
|
|||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const MysteriousChallengersEncounter: IMysteryEncounter =
|
export const MysteriousChallengersEncounter: IMysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.MYSTERIOUS_CHALLENGERS)
|
||||||
MysteryEncounterType.MYSTERIOUS_CHALLENGERS
|
|
||||||
)
|
|
||||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
||||||
.withIntroSpriteConfigs([]) // These are set in onInit()
|
.withIntroSpriteConfigs([]) // These are set in onInit()
|
||||||
|
@ -0,0 +1,142 @@
|
|||||||
|
import { leaveEncounterWithoutBattle, setEncounterExp, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||||
|
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||||
|
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||||
|
import { Species } from "#enums/species";
|
||||||
|
import BattleScene from "../../../battle-scene";
|
||||||
|
import IMysteryEncounter, { MysteryEncounterBuilder, MysteryEncounterTier, } from "../mystery-encounter";
|
||||||
|
import { EncounterOptionMode, MysteryEncounterOptionBuilder } from "../mystery-encounter-option";
|
||||||
|
import { MoveRequirement } from "../mystery-encounter-requirements";
|
||||||
|
import { getHighestStatTotalPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||||
|
import { ModifierRewardPhase } from "#app/phases";
|
||||||
|
import { EXTORTION_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||||
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
|
|
||||||
|
/** the i18n namespace for this encounter */
|
||||||
|
const namespace = "mysteryEncounter:offerYouCantRefuse";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* An Offer You Can't Refuse encounter.
|
||||||
|
* @see {@link https://github.com/AsdarDevelops/PokeRogue-Events/issues/72 | GitHub Issue #72}
|
||||||
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
|
*/
|
||||||
|
export const OfferYouCantRefuseEncounter: IMysteryEncounter =
|
||||||
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.OFFER_YOU_CANT_REFUSE)
|
||||||
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
|
.withScenePartySizeRequirement(2, 6) // Must have at least 2 pokemon in party
|
||||||
|
.withIntroSpriteConfigs([
|
||||||
|
{
|
||||||
|
spriteKey: Species.LIEPARD.toString(),
|
||||||
|
fileRoot: "pokemon",
|
||||||
|
hasShadow: true,
|
||||||
|
repeat: true,
|
||||||
|
x: 0,
|
||||||
|
y: -4,
|
||||||
|
yShadow: -4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
spriteKey: "rich_kid_m",
|
||||||
|
fileRoot: "trainer",
|
||||||
|
hasShadow: true,
|
||||||
|
x: 2,
|
||||||
|
y: 5,
|
||||||
|
yShadow: 5
|
||||||
|
},
|
||||||
|
])
|
||||||
|
.withIntroDialogue([
|
||||||
|
{
|
||||||
|
text: `${namespace}:intro`,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
text: `${namespace}:intro_dialogue`,
|
||||||
|
speaker: `${namespace}:speaker`,
|
||||||
|
},
|
||||||
|
])
|
||||||
|
.withTitle(`${namespace}:title`)
|
||||||
|
.withDescription(`${namespace}:description`)
|
||||||
|
.withQuery(`${namespace}:query`)
|
||||||
|
.withOnInit((scene: BattleScene) => {
|
||||||
|
const pokemon = getHighestStatTotalPlayerPokemon(scene, false);
|
||||||
|
const price = scene.getWaveMoneyAmount(10);
|
||||||
|
|
||||||
|
scene.currentBattle.mysteryEncounter.setDialogueToken("strongestPokemon", pokemon.name);
|
||||||
|
scene.currentBattle.mysteryEncounter.setDialogueToken("price", price.toString());
|
||||||
|
|
||||||
|
// Store pokemon and price
|
||||||
|
scene.currentBattle.mysteryEncounter.misc = {
|
||||||
|
pokemon: pokemon,
|
||||||
|
price: price
|
||||||
|
};
|
||||||
|
return true;
|
||||||
|
})
|
||||||
|
.withOption(
|
||||||
|
new MysteryEncounterOptionBuilder()
|
||||||
|
.withOptionMode(EncounterOptionMode.DEFAULT)
|
||||||
|
.withDialogue({
|
||||||
|
buttonLabel: `${namespace}:option:1:label`,
|
||||||
|
buttonTooltip: `${namespace}:option:1:tooltip`,
|
||||||
|
selected: [
|
||||||
|
{
|
||||||
|
text: `${namespace}:option:1:selected`,
|
||||||
|
speaker: `${namespace}:speaker`,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
})
|
||||||
|
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
|
||||||
|
const encounter = scene.currentBattle.mysteryEncounter;
|
||||||
|
// Update money and remove pokemon from party
|
||||||
|
updatePlayerMoney(scene, encounter.misc.price);
|
||||||
|
scene.removePokemonFromPlayerParty(encounter.misc.pokemon);
|
||||||
|
return true;
|
||||||
|
})
|
||||||
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
|
// Give the player a Shiny charm
|
||||||
|
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.SHINY_CHARM));
|
||||||
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
|
})
|
||||||
|
.build()
|
||||||
|
)
|
||||||
|
.withOption(
|
||||||
|
new MysteryEncounterOptionBuilder()
|
||||||
|
.withOptionMode(EncounterOptionMode.DISABLED_OR_DEFAULT)
|
||||||
|
.withPrimaryPokemonRequirement(new MoveRequirement(EXTORTION_MOVES))
|
||||||
|
.withDialogue({
|
||||||
|
buttonLabel: `${namespace}:option:2:label`,
|
||||||
|
buttonTooltip: `${namespace}:option:2:tooltip`,
|
||||||
|
disabledButtonTooltip: `${namespace}:option:2:tooltip_disabled`,
|
||||||
|
selected: [
|
||||||
|
{
|
||||||
|
text: `${namespace}:option:2:selected`,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
})
|
||||||
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
|
// Extort the rich kid for money
|
||||||
|
const encounter = scene.currentBattle.mysteryEncounter;
|
||||||
|
// Update money and remove pokemon from party
|
||||||
|
updatePlayerMoney(scene, encounter.misc.price);
|
||||||
|
|
||||||
|
setEncounterExp(scene, encounter.options[1].primaryPokemon.id, getPokemonSpecies(Species.LIEPARD).baseExp, true);
|
||||||
|
|
||||||
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
|
})
|
||||||
|
.build()
|
||||||
|
)
|
||||||
|
.withSimpleOption(
|
||||||
|
{
|
||||||
|
buttonLabel: `${namespace}:option:3:label`,
|
||||||
|
buttonTooltip: `${namespace}:option:3:tooltip`,
|
||||||
|
selected: [
|
||||||
|
{
|
||||||
|
speaker: `${namespace}:speaker`,
|
||||||
|
text: `${namespace}:option:2:selected`,
|
||||||
|
},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
async (scene: BattleScene) => {
|
||||||
|
// Leave encounter with no rewards or exp
|
||||||
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
)
|
||||||
|
.build();
|
@ -21,9 +21,7 @@ const namespace = "mysteryEncounter:shadyVitaminDealer";
|
|||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.SHADY_VITAMIN_DEALER)
|
||||||
MysteryEncounterType.SHADY_VITAMIN_DEALER
|
|
||||||
)
|
|
||||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||||
.withSceneWaveRangeRequirement(10, 180)
|
.withSceneWaveRangeRequirement(10, 180)
|
||||||
.withPrimaryPokemonStatusEffectRequirement([StatusEffect.NONE]) // Pokemon must not have status
|
.withPrimaryPokemonStatusEffectRequirement([StatusEffect.NONE]) // Pokemon must not have status
|
||||||
@ -230,6 +228,12 @@ export const ShadyVitaminDealerEncounter: IMysteryEncounter =
|
|||||||
{
|
{
|
||||||
buttonLabel: `${namespace}:option:3:label`,
|
buttonLabel: `${namespace}:option:3:label`,
|
||||||
buttonTooltip: `${namespace}:option:3:tooltip`,
|
buttonTooltip: `${namespace}:option:3:tooltip`,
|
||||||
|
selected: [
|
||||||
|
{
|
||||||
|
text: `${namespace}:option:3:selected`,
|
||||||
|
speaker: `${namespace}:speaker`
|
||||||
|
}
|
||||||
|
]
|
||||||
},
|
},
|
||||||
async (scene: BattleScene) => {
|
async (scene: BattleScene) => {
|
||||||
// Leave encounter with no rewards or exp
|
// Leave encounter with no rewards or exp
|
||||||
|
@ -24,9 +24,7 @@ const namespace = "mysteryEncounter:slumberingSnorlax";
|
|||||||
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
|
||||||
*/
|
*/
|
||||||
export const SlumberingSnorlaxEncounter: IMysteryEncounter =
|
export const SlumberingSnorlaxEncounter: IMysteryEncounter =
|
||||||
MysteryEncounterBuilder.withEncounterType(
|
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.SLUMBERING_SNORLAX)
|
||||||
MysteryEncounterType.SLUMBERING_SNORLAX
|
|
||||||
)
|
|
||||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||||
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
.withSceneWaveRangeRequirement(10, 180) // waves 10 to 180
|
||||||
.withCatchAllowed(true)
|
.withCatchAllowed(true)
|
||||||
|
@ -15,6 +15,7 @@ import { SafariZoneEncounter } from "#app/data/mystery-encounters/encounters/saf
|
|||||||
import { FieryFalloutEncounter } from "#app/data/mystery-encounters/encounters/fiery-fallout-encounter";
|
import { FieryFalloutEncounter } from "#app/data/mystery-encounters/encounters/fiery-fallout-encounter";
|
||||||
import { TheStrongStuffEncounter } from "#app/data/mystery-encounters/encounters/the-strong-stuff-encounter";
|
import { TheStrongStuffEncounter } from "#app/data/mystery-encounters/encounters/the-strong-stuff-encounter";
|
||||||
import { PokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/pokemon-salesman-encounter";
|
import { PokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/pokemon-salesman-encounter";
|
||||||
|
import { OfferYouCantRefuseEncounter } from "#app/data/mystery-encounters/encounters/offer-you-cant-refuse-encounter";
|
||||||
|
|
||||||
// Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / 256
|
// Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / 256
|
||||||
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
|
export const BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT = 1;
|
||||||
@ -134,7 +135,8 @@ const nonExtremeBiomeEncounters: MysteryEncounterType[] = [
|
|||||||
const humanTransitableBiomeEncounters: MysteryEncounterType[] = [
|
const humanTransitableBiomeEncounters: MysteryEncounterType[] = [
|
||||||
MysteryEncounterType.MYSTERIOUS_CHALLENGERS,
|
MysteryEncounterType.MYSTERIOUS_CHALLENGERS,
|
||||||
MysteryEncounterType.SHADY_VITAMIN_DEALER,
|
MysteryEncounterType.SHADY_VITAMIN_DEALER,
|
||||||
MysteryEncounterType.POKEMON_SALESMAN
|
MysteryEncounterType.POKEMON_SALESMAN,
|
||||||
|
MysteryEncounterType.OFFER_YOU_CANT_REFUSE
|
||||||
];
|
];
|
||||||
|
|
||||||
const civilizationBiomeEncounters: MysteryEncounterType[] = [
|
const civilizationBiomeEncounters: MysteryEncounterType[] = [
|
||||||
@ -227,6 +229,7 @@ export function initMysteryEncounters() {
|
|||||||
allMysteryEncounters[MysteryEncounterType.FIERY_FALLOUT] = FieryFalloutEncounter;
|
allMysteryEncounters[MysteryEncounterType.FIERY_FALLOUT] = FieryFalloutEncounter;
|
||||||
allMysteryEncounters[MysteryEncounterType.THE_STRONG_STUFF] = TheStrongStuffEncounter;
|
allMysteryEncounters[MysteryEncounterType.THE_STRONG_STUFF] = TheStrongStuffEncounter;
|
||||||
allMysteryEncounters[MysteryEncounterType.POKEMON_SALESMAN] = PokemonSalesmanEncounter;
|
allMysteryEncounters[MysteryEncounterType.POKEMON_SALESMAN] = PokemonSalesmanEncounter;
|
||||||
|
allMysteryEncounters[MysteryEncounterType.OFFER_YOU_CANT_REFUSE] = OfferYouCantRefuseEncounter;
|
||||||
|
|
||||||
// Add extreme encounters to biome map
|
// Add extreme encounters to biome map
|
||||||
extremeBiomeEncounters.forEach(encounter => {
|
extremeBiomeEncounters.forEach(encounter => {
|
||||||
|
@ -41,6 +41,29 @@ export const PROTECTING_MOVES = [
|
|||||||
Moves.DETECT
|
Moves.DETECT
|
||||||
];
|
];
|
||||||
|
|
||||||
|
export const EXTORTION_MOVES = [
|
||||||
|
Moves.BIND,
|
||||||
|
Moves.CLAMP,
|
||||||
|
Moves.INFESTATION,
|
||||||
|
Moves.SAND_TOMB,
|
||||||
|
Moves.SNAP_TRAP,
|
||||||
|
Moves.THUNDER_CAGE,
|
||||||
|
Moves.WRAP,
|
||||||
|
Moves.SPIRIT_SHACKLE,
|
||||||
|
Moves.MEAN_LOOK,
|
||||||
|
Moves.JAW_LOCK,
|
||||||
|
Moves.BLOCK,
|
||||||
|
Moves.SPIDER_WEB,
|
||||||
|
Moves.ANCHOR_SHOT,
|
||||||
|
Moves.OCTOLOCK,
|
||||||
|
Moves.PURSUIT,
|
||||||
|
Moves.CONSTRICT,
|
||||||
|
Moves.BEAT_UP,
|
||||||
|
Moves.COIL,
|
||||||
|
Moves.WRING_OUT,
|
||||||
|
Moves.STRING_SHOT
|
||||||
|
];
|
||||||
|
|
||||||
export const EXTORTION_ABILITIES = [
|
export const EXTORTION_ABILITIES = [
|
||||||
Abilities.INTIMIDATE,
|
Abilities.INTIMIDATE,
|
||||||
Abilities.ARENA_TRAP,
|
Abilities.ARENA_TRAP,
|
||||||
|
@ -95,6 +95,27 @@ export function getLowestLevelPlayerPokemon(scene: BattleScene, unfainted: boole
|
|||||||
return pokemon;
|
return pokemon;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Ties are broken by whatever mon is closer to the front of the party
|
||||||
|
* @param scene
|
||||||
|
* @param unfainted - default false. If true, only picks from unfainted mons.
|
||||||
|
* @returns
|
||||||
|
*/
|
||||||
|
export function getHighestStatTotalPlayerPokemon(scene: BattleScene, unfainted: boolean = false): PlayerPokemon {
|
||||||
|
const party = scene.getParty();
|
||||||
|
let pokemon: PlayerPokemon;
|
||||||
|
party.every(p => {
|
||||||
|
if (unfainted && p.isFainted()) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
pokemon = pokemon ? pokemon?.stats.reduce((a, b) => a + b) < p?.stats.reduce((a, b) => a + b) ? p : pokemon : p;
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
|
||||||
|
return pokemon;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
* NOTE: This returns ANY random species, including those locked behind eggs, etc.
|
* NOTE: This returns ANY random species, including those locked behind eggs, etc.
|
||||||
|
@ -12,5 +12,6 @@ export enum MysteryEncounterType {
|
|||||||
LOST_AT_SEA, //might be generalized later on
|
LOST_AT_SEA, //might be generalized later on
|
||||||
FIERY_FALLOUT,
|
FIERY_FALLOUT,
|
||||||
THE_STRONG_STUFF,
|
THE_STRONG_STUFF,
|
||||||
POKEMON_SALESMAN
|
POKEMON_SALESMAN,
|
||||||
|
OFFER_YOU_CANT_REFUSE
|
||||||
}
|
}
|
||||||
|
@ -12,6 +12,7 @@ import { slumberingSnorlaxDialogue } from "#app/locales/en/mystery-encounters/sl
|
|||||||
import { trainingSessionDialogue } from "#app/locales/en/mystery-encounters/training-session-dialogue";
|
import { trainingSessionDialogue } from "#app/locales/en/mystery-encounters/training-session-dialogue";
|
||||||
import { theStrongStuffDialogue } from "#app/locales/en/mystery-encounters/the-strong-stuff-dialogue";
|
import { theStrongStuffDialogue } from "#app/locales/en/mystery-encounters/the-strong-stuff-dialogue";
|
||||||
import { pokemonSalesmanDialogue } from "#app/locales/en/mystery-encounters/pokemon-salesman-dialogue";
|
import { pokemonSalesmanDialogue } from "#app/locales/en/mystery-encounters/pokemon-salesman-dialogue";
|
||||||
|
import { offerYouCantRefuseDialogue } from "#app/locales/en/mystery-encounters/offer-you-cant-refuse-dialogue";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Patterns that can be used:
|
* Patterns that can be used:
|
||||||
@ -48,5 +49,6 @@ export const mysteryEncounter = {
|
|||||||
lostAtSea: lostAtSeaDialogue,
|
lostAtSea: lostAtSeaDialogue,
|
||||||
fieryFallout: fieryFalloutDialogue,
|
fieryFallout: fieryFalloutDialogue,
|
||||||
theStrongStuff: theStrongStuffDialogue,
|
theStrongStuff: theStrongStuffDialogue,
|
||||||
pokemonSalesman: pokemonSalesmanDialogue
|
pokemonSalesman: pokemonSalesmanDialogue,
|
||||||
|
offerYouCantRefuse: offerYouCantRefuseDialogue
|
||||||
} as const;
|
} as const;
|
||||||
|
@ -0,0 +1,34 @@
|
|||||||
|
export const offerYouCantRefuseDialogue = {
|
||||||
|
intro: "You're stopped by a rich looking boy.",
|
||||||
|
speaker: "Rich Kid",
|
||||||
|
intro_dialogue: `Good day to you.
|
||||||
|
$I can't help but notice that your\n{{strongestPokemon}} looks positively divine!
|
||||||
|
$I've always wanted to have a pet like that!
|
||||||
|
$I'd pay you handsomely, and\nI'll even give you this old bauble!`,
|
||||||
|
title: "An Offer You Can't Refuse",
|
||||||
|
description: "You're being offered a @[TOOLTIP_TITLE]{Shiny Charm} and {{price, money}} for your {{strongestPokemon}}!\n\nIt's is an extremely good deal, but can you really bear to part with such a strong team member?",
|
||||||
|
query: "What will you do?",
|
||||||
|
option: {
|
||||||
|
1: {
|
||||||
|
label: "Accept the Deal",
|
||||||
|
tooltip: "(-) Lose {{strongestPokemon}}\n(+) Gain a @[TOOLTIP_TITLE]{Shiny Charm}\n(+) Gain {{price, money}}",
|
||||||
|
selected: `Wonderful!@d{32} Come along, {{strongestPokemon}}!
|
||||||
|
$It's time to show you off to everyone at the yacht club!
|
||||||
|
$They'll be so jealous!`,
|
||||||
|
},
|
||||||
|
2: {
|
||||||
|
label: "Extort the Kid",
|
||||||
|
tooltip: "(+) Gain {{price, money}}",
|
||||||
|
tooltip_disabled: "Your Pokémon need to have certain moves or abilities to choose this",
|
||||||
|
selected: `My word, we're being robbed, Liepard!
|
||||||
|
$How wonderful!
|
||||||
|
$Now I'll have an amazing\nstory for the yacht club!`,
|
||||||
|
},
|
||||||
|
3: {
|
||||||
|
label: "Leave",
|
||||||
|
tooltip: "(-) No Rewards",
|
||||||
|
selected: `What a rotten day...
|
||||||
|
$Ah, well. Let's return to the yacht club then, Liepard.`,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
};
|
@ -24,8 +24,7 @@ export const shadyVitaminDealerDialogue = {
|
|||||||
3: {
|
3: {
|
||||||
label: "Leave",
|
label: "Leave",
|
||||||
tooltip: "(-) No Rewards",
|
tooltip: "(-) No Rewards",
|
||||||
selected: `You float about in the boat, steering without direction until you finally spot a landmark you remember.
|
selected: "Heh, wouldn't have figured you for a coward.",
|
||||||
$You and your Pokémon are fatigued from the whole ordeal.`,
|
|
||||||
},
|
},
|
||||||
selected: `The man hands you two bottles and quickly disappears.
|
selected: `The man hands you two bottles and quickly disappears.
|
||||||
\${{selectedPokemon}} gained {{boost1}} and {{boost2}} boosts!`
|
\${{selectedPokemon}} gained {{boost1}} and {{boost2}} boosts!`
|
||||||
|
@ -117,9 +117,9 @@ export const EGG_GACHA_PULL_COUNT_OVERRIDE: number = 0;
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
// 1 to 256, set to null to ignore
|
// 1 to 256, set to null to ignore
|
||||||
export const MYSTERY_ENCOUNTER_RATE_OVERRIDE: number = null;
|
export const MYSTERY_ENCOUNTER_RATE_OVERRIDE: number = 256;
|
||||||
export const MYSTERY_ENCOUNTER_TIER_OVERRIDE: MysteryEncounterTier = null;
|
export const MYSTERY_ENCOUNTER_TIER_OVERRIDE: MysteryEncounterTier = null;
|
||||||
export const MYSTERY_ENCOUNTER_OVERRIDE: MysteryEncounterType = null;
|
export const MYSTERY_ENCOUNTER_OVERRIDE: MysteryEncounterType = MysteryEncounterType.OFFER_YOU_CANT_REFUSE;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* MODIFIER / ITEM OVERRIDES
|
* MODIFIER / ITEM OVERRIDES
|
||||||
|
Loading…
Reference in New Issue
Block a user