Implement Intrepid Sword & Dauntless Shield abilities

This commit is contained in:
Madmadness65 2024-04-01 15:34:46 -05:00
parent 886700f3b2
commit 077d87ade8
4 changed files with 9 additions and 6 deletions

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@ -1,6 +1,6 @@
import Phaser from 'phaser'; import Phaser from 'phaser';
import UI, { Mode } from './ui/ui'; import UI, { Mode } from './ui/ui';
import { NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePhase, TurnInitPhase, ReturnPhase, LevelCapPhase, ShowTrainerPhase, LoginPhase, ConsolidateDataPhase, MovePhase, TitlePhase } from './phases'; import { NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePhase, TurnInitPhase, ReturnPhase, LevelCapPhase, ShowTrainerPhase, LoginPhase, MovePhase, TitlePhase } from './phases';
import Pokemon, { PlayerPokemon, EnemyPokemon } from './field/pokemon'; import Pokemon, { PlayerPokemon, EnemyPokemon } from './field/pokemon';
import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies, initSpecies } from './data/pokemon-species'; import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies, initSpecies } from './data/pokemon-species';
import * as Utils from './utils'; import * as Utils from './utils';

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@ -2470,8 +2470,10 @@ export function initAbilities() {
new Ability(Abilities.PRISM_ARMOR, "Prism Armor (N)", "Reduces the power of supereffective attacks taken.", 7), new Ability(Abilities.PRISM_ARMOR, "Prism Armor (N)", "Reduces the power of supereffective attacks taken.", 7),
new Ability(Abilities.NEUROFORCE, "Neuroforce", "Powers up moves that are super effective.", 7) new Ability(Abilities.NEUROFORCE, "Neuroforce", "Powers up moves that are super effective.", 7)
.attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 1.25), .attr(MovePowerBoostAbAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type) >= 2, 1.25),
new Ability(Abilities.INTREPID_SWORD, "Intrepid Sword (N)", "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", 8), new Ability(Abilities.INTREPID_SWORD, "Intrepid Sword", "Boosts the Pokémon's Attack stat when the Pokémon enters a battle.", 8)
new Ability(Abilities.DAUNTLESS_SHIELD, "Dauntless Shield (N)", "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", 8), .attr(PostSummonStatChangeAbAttr, BattleStat.ATK, 1, true),
new Ability(Abilities.DAUNTLESS_SHIELD, "Dauntless Shield", "Boosts the Pokémon's Defense stat when the Pokémon enters a battle.", 8)
.attr(PostSummonStatChangeAbAttr, BattleStat.DEF, 1, true),
new Ability(Abilities.LIBERO, "Libero (N)", "Changes the Pokémon's type to the type of the move it's about to use.", 8), new Ability(Abilities.LIBERO, "Libero (N)", "Changes the Pokémon's type to the type of the move it's about to use.", 8),
new Ability(Abilities.BALL_FETCH, "Ball Fetch (N)", "If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.", 8), new Ability(Abilities.BALL_FETCH, "Ball Fetch (N)", "If the Pokémon is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle.", 8),
new Ability(Abilities.COTTON_DOWN, "Cotton Down (N)", "When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.", 8), new Ability(Abilities.COTTON_DOWN, "Cotton Down (N)", "When the Pokémon is hit by an attack, it scatters cotton fluff around and lowers the Speed stat of all Pokémon except itself.", 8),

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@ -3194,7 +3194,8 @@ export function initMoves() {
.ballBombMove(), .ballBombMove(),
new StatusMove(Moves.FORESIGHT, "Foresight (N)", Type.NORMAL, -1, 40, "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.", -1, 0, 2), new StatusMove(Moves.FORESIGHT, "Foresight (N)", Type.NORMAL, -1, 40, "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.", -1, 0, 2),
new SelfStatusMove(Moves.DESTINY_BOND, "Destiny Bond (N)", Type.GHOST, -1, 5, "After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.", -1, 0, 2) new SelfStatusMove(Moves.DESTINY_BOND, "Destiny Bond (N)", Type.GHOST, -1, 5, "After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.", -1, 0, 2)
.ignoresProtect(), .ignoresProtect()
.condition(failOnBossCondition),
new StatusMove(Moves.PERISH_SONG, "Perish Song", Type.NORMAL, -1, 5, "Any Pokémon that hears this song faints in three turns, unless it switches out of battle.", -1, 0, 2) new StatusMove(Moves.PERISH_SONG, "Perish Song", Type.NORMAL, -1, 5, "Any Pokémon that hears this song faints in three turns, unless it switches out of battle.", -1, 0, 2)
.attr(FaintCountdownAttr) .attr(FaintCountdownAttr)
.ignoresProtect() .ignoresProtect()

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@ -2340,7 +2340,7 @@ export function initSpecies() {
new PokemonForm("Hearthflame Mask Terastallized", "hearthflame-mask-tera", Type.GRASS, Type.FIRE, 1.2, 39.8, Abilities.EMBODY_ASPECT_HEARTHFLAME, Abilities.NONE, Abilities.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), new PokemonForm("Hearthflame Mask Terastallized", "hearthflame-mask-tera", Type.GRASS, Type.FIRE, 1.2, 39.8, Abilities.EMBODY_ASPECT_HEARTHFLAME, Abilities.NONE, Abilities.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275),
new PokemonForm("Cornerstone Mask Terastallized", "cornerstone-mask-tera", Type.GRASS, Type.ROCK, 1.2, 39.8, Abilities.EMBODY_ASPECT_CORNERSTONE, Abilities.NONE, Abilities.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275), new PokemonForm("Cornerstone Mask Terastallized", "cornerstone-mask-tera", Type.GRASS, Type.ROCK, 1.2, 39.8, Abilities.EMBODY_ASPECT_CORNERSTONE, Abilities.NONE, Abilities.NONE, 550, 80, 120, 84, 60, 96, 110, 5, 50, 275),
), ),
new PokemonSpecies(Species.ARCHALUDON, "Archaludon", 9, false, false, false, "Alloy Pokémon", Type.STEEL, Type.DRAGON, 2, 60, Abilities.STAMINA, Abilities.STURDY, Abilities.STALWART, 535, 90, 105, 130, 125, 65, 85, 10, 50, 300, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.ARCHALUDON, "Archaludon", 9, false, false, false, "Alloy Pokémon", Type.STEEL, Type.DRAGON, 2, 60, Abilities.STAMINA, Abilities.STURDY, Abilities.STALWART, 600, 90, 105, 130, 125, 65, 85, 10, 50, 300, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.HYDRAPPLE, "Hydrapple", 9, false, false, false, "Apple Hydra Pokémon", Type.GRASS, Type.DRAGON, 1.8, 93, Abilities.SUPERSWEET_SYRUP, Abilities.REGENERATOR, Abilities.STICKY_HOLD, 540, 106, 80, 110, 120, 80, 44, 10, 50, 270, GrowthRate.ERRATIC, 50, false), new PokemonSpecies(Species.HYDRAPPLE, "Hydrapple", 9, false, false, false, "Apple Hydra Pokémon", Type.GRASS, Type.DRAGON, 1.8, 93, Abilities.SUPERSWEET_SYRUP, Abilities.REGENERATOR, Abilities.STICKY_HOLD, 540, 106, 80, 110, 120, 80, 44, 10, 50, 270, GrowthRate.ERRATIC, 50, false),
new PokemonSpecies(Species.GOUGING_FIRE, "Gouging Fire", 9, false, false, false, "Paradox Pokémon", Type.FIRE, Type.DRAGON, 3.5, 590, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 105, 115, 121, 65, 93, 91, 10, 0, 295, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.GOUGING_FIRE, "Gouging Fire", 9, false, false, false, "Paradox Pokémon", Type.FIRE, Type.DRAGON, 3.5, 590, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 105, 115, 121, 65, 93, 91, 10, 0, 295, GrowthRate.SLOW, null, false),
new PokemonSpecies(Species.RAGING_BOLT, "Raging Bolt", 9, false, false, false, "Paradox Pokémon", Type.ELECTRIC, Type.DRAGON, 5.2, 480, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 125, 73, 91, 137, 89, 75, 10, 0, 295, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.RAGING_BOLT, "Raging Bolt", 9, false, false, false, "Paradox Pokémon", Type.ELECTRIC, Type.DRAGON, 5.2, 480, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 125, 73, 91, 137, 89, 75, 10, 0, 295, GrowthRate.SLOW, null, false),