Add missing attribute to Pressure

This commit is contained in:
Flashfyre 2024-04-20 23:09:59 -04:00
parent ae2c9c1a57
commit 08988822db
1 changed files with 1 additions and 0 deletions

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@ -2441,6 +2441,7 @@ export function initAbilities() {
.attr(PostSummonWeatherChangeAbAttr, WeatherType.SANDSTORM) .attr(PostSummonWeatherChangeAbAttr, WeatherType.SANDSTORM)
.attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SANDSTORM), .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SANDSTORM),
new Ability(Abilities.PRESSURE, "Pressure", "By putting pressure on the opposing Pokémon, it raises their PP usage.", 3) new Ability(Abilities.PRESSURE, "Pressure", "By putting pressure on the opposing Pokémon, it raises their PP usage.", 3)
.attr(IncreasePpAbAttr)
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is exerting its Pressure!')), .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' is exerting its Pressure!')),
new Ability(Abilities.THICK_FAT, "Thick Fat", "The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.", 3) new Ability(Abilities.THICK_FAT, "Thick Fat", "The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.", 3)
.attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5)