[Balance] Add Memory Mushroom to Shop (#4555)

* Add Memory Mushroom to Shop + escape TM selection

* consolidate learn move type params into an enum

* Rewrite lock capsule test

* Disable luck upgrades for copied SMPhases

* Mem Mushroom Cost 4x Update modifier-type.ts

* Add undefined cost check to `addModifier`

* Increase shop options row limit

* Prevent SMPhase copies from updating the seed

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
This commit is contained in:
innerthunder 2024-10-15 18:06:56 -07:00 committed by GitHub
parent c04d81bd65
commit 093f3d90f5
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8 changed files with 104 additions and 49 deletions

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@ -4,7 +4,7 @@ import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species"; import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species";
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils"; import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
import * as Utils from "#app/utils"; import * as Utils from "#app/utils";
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier"; import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
import { PokeballType } from "#app/data/pokeball"; import { PokeballType } from "#app/data/pokeball";
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims"; import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims";
import { Phase } from "#app/phase"; import { Phase } from "#app/phase";
@ -2425,7 +2425,7 @@ export default class BattleScene extends SceneBase {
return Math.floor(moneyValue / 10) * 10; return Math.floor(moneyValue / 10) * 10;
} }
addModifier(modifier: Modifier | null, ignoreUpdate?: boolean, playSound?: boolean, virtual?: boolean, instant?: boolean): Promise<boolean> { addModifier(modifier: Modifier | null, ignoreUpdate?: boolean, playSound?: boolean, virtual?: boolean, instant?: boolean, cost?: number): Promise<boolean> {
if (!modifier) { if (!modifier) {
return Promise.resolve(false); return Promise.resolve(false);
} }
@ -2482,6 +2482,8 @@ export default class BattleScene extends SceneBase {
} }
} else if (modifier instanceof FusePokemonModifier) { } else if (modifier instanceof FusePokemonModifier) {
args.push(this.getPokemonById(modifier.fusePokemonId) as PlayerPokemon); args.push(this.getPokemonById(modifier.fusePokemonId) as PlayerPokemon);
} else if (modifier instanceof RememberMoveModifier && !Utils.isNullOrUndefined(cost)) {
args.push(cost);
} }
if (modifier.shouldApply(pokemon, ...args)) { if (modifier.shouldApply(pokemon, ...args)) {

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@ -2227,7 +2227,8 @@ export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, base
], ],
[ [
new ModifierTypeOption(modifierTypes.HYPER_POTION(), 0, baseCost * 0.8), new ModifierTypeOption(modifierTypes.HYPER_POTION(), 0, baseCost * 0.8),
new ModifierTypeOption(modifierTypes.MAX_REVIVE(), 0, baseCost * 2.75) new ModifierTypeOption(modifierTypes.MAX_REVIVE(), 0, baseCost * 2.75),
new ModifierTypeOption(modifierTypes.MEMORY_MUSHROOM(), 0, baseCost * 4)
], ],
[ [
new ModifierTypeOption(modifierTypes.MAX_POTION(), 0, baseCost * 1.5), new ModifierTypeOption(modifierTypes.MAX_POTION(), 0, baseCost * 1.5),

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@ -11,7 +11,7 @@ import Pokemon, { type PlayerPokemon } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages"; import { getPokemonNameWithAffix } from "#app/messages";
import Overrides from "#app/overrides"; import Overrides from "#app/overrides";
import { EvolutionPhase } from "#app/phases/evolution-phase"; import { EvolutionPhase } from "#app/phases/evolution-phase";
import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { LearnMovePhase, LearnMoveType } from "#app/phases/learn-move-phase";
import { LevelUpPhase } from "#app/phases/level-up-phase"; import { LevelUpPhase } from "#app/phases/level-up-phase";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { achvs } from "#app/system/achv"; import { achvs } from "#app/system/achv";
@ -2235,7 +2235,7 @@ export class TmModifier extends ConsumablePokemonModifier {
*/ */
override apply(playerPokemon: PlayerPokemon): boolean { override apply(playerPokemon: PlayerPokemon): boolean {
playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), this.type.moveId, true)); playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), this.type.moveId, LearnMoveType.TM));
return true; return true;
} }
@ -2255,8 +2255,9 @@ export class RememberMoveModifier extends ConsumablePokemonModifier {
* @param playerPokemon The {@linkcode PlayerPokemon} that should remember the move * @param playerPokemon The {@linkcode PlayerPokemon} that should remember the move
* @returns always `true` * @returns always `true`
*/ */
override apply(playerPokemon: PlayerPokemon): boolean { override apply(playerPokemon: PlayerPokemon, cost?: number): boolean {
playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), playerPokemon.getLearnableLevelMoves()[this.levelMoveIndex]));
playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), playerPokemon.getLearnableLevelMoves()[this.levelMoveIndex], LearnMoveType.MEMORY, cost));
return true; return true;
} }

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@ -2,24 +2,37 @@ import BattleScene from "#app/battle-scene";
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
import Move, { allMoves } from "#app/data/move"; import Move, { allMoves } from "#app/data/move";
import { SpeciesFormChangeMoveLearnedTrigger } from "#app/data/pokemon-forms"; import { SpeciesFormChangeMoveLearnedTrigger } from "#app/data/pokemon-forms";
import { Moves } from "#app/enums/moves"; import { Moves } from "#enums/moves";
import { getPokemonNameWithAffix } from "#app/messages"; import { getPokemonNameWithAffix } from "#app/messages";
import Overrides from "#app/overrides";
import EvolutionSceneHandler from "#app/ui/evolution-scene-handler"; import EvolutionSceneHandler from "#app/ui/evolution-scene-handler";
import { SummaryUiMode } from "#app/ui/summary-ui-handler"; import { SummaryUiMode } from "#app/ui/summary-ui-handler";
import { Mode } from "#app/ui/ui"; import { Mode } from "#app/ui/ui";
import i18next from "i18next"; import i18next from "i18next";
import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase"; import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase";
import Pokemon from "#app/field/pokemon"; import Pokemon from "#app/field/pokemon";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
export enum LearnMoveType {
/** For learning a move via level-up, evolution, or other non-item-based event */
LEARN_MOVE,
/** For learning a move via Memory Mushroom */
MEMORY,
/** For learning a move via TM */
TM
}
export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
private moveId: Moves; private moveId: Moves;
private messageMode: Mode; private messageMode: Mode;
private fromTM: boolean; private learnMoveType;
private cost: number;
constructor(scene: BattleScene, partyMemberIndex: integer, moveId: Moves, fromTM?: boolean) { constructor(scene: BattleScene, partyMemberIndex: integer, moveId: Moves, learnMoveType: LearnMoveType = LearnMoveType.LEARN_MOVE, cost: number = -1) {
super(scene, partyMemberIndex); super(scene, partyMemberIndex);
this.moveId = moveId; this.moveId = moveId;
this.fromTM = fromTM ?? false; this.learnMoveType = learnMoveType;
this.cost = cost;
} }
start() { start() {
@ -136,11 +149,23 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
* @param Pokemon The Pokemon learning the move * @param Pokemon The Pokemon learning the move
*/ */
async learnMove(index: number, move: Move, pokemon: Pokemon, textMessage?: string) { async learnMove(index: number, move: Move, pokemon: Pokemon, textMessage?: string) {
if (this.fromTM) { if (this.learnMoveType === LearnMoveType.TM) {
if (!pokemon.usedTMs) { if (!pokemon.usedTMs) {
pokemon.usedTMs = []; pokemon.usedTMs = [];
} }
pokemon.usedTMs.push(this.moveId); pokemon.usedTMs.push(this.moveId);
this.scene.tryRemovePhase((phase) => phase instanceof SelectModifierPhase);
} else if (this.learnMoveType === LearnMoveType.MEMORY) {
if (this.cost !== -1) {
if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) {
this.scene.money -= this.cost;
this.scene.updateMoneyText();
this.scene.animateMoneyChanged(false);
}
this.scene.playSound("se/buy");
} else {
this.scene.tryRemovePhase((phase) => phase instanceof SelectModifierPhase);
}
} }
pokemon.setMove(index, this.moveId); pokemon.setMove(index, this.moveId);
initMoveAnim(this.scene, this.moveId).then(() => { initMoveAnim(this.scene, this.moveId).then(() => {

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@ -16,26 +16,32 @@ export class SelectModifierPhase extends BattlePhase {
private rerollCount: integer; private rerollCount: integer;
private modifierTiers?: ModifierTier[]; private modifierTiers?: ModifierTier[];
private customModifierSettings?: CustomModifierSettings; private customModifierSettings?: CustomModifierSettings;
private isCopy: boolean;
constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings) { private typeOptions: ModifierTypeOption[];
constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings, isCopy: boolean = false) {
super(scene); super(scene);
this.rerollCount = rerollCount; this.rerollCount = rerollCount;
this.modifierTiers = modifierTiers; this.modifierTiers = modifierTiers;
this.customModifierSettings = customModifierSettings; this.customModifierSettings = customModifierSettings;
this.isCopy = isCopy;
} }
start() { start() {
super.start(); super.start();
if (!this.rerollCount) { if (!this.rerollCount && !this.isCopy) {
this.updateSeed(); this.updateSeed();
} else { } else if (this.rerollCount) {
this.scene.reroll = false; this.scene.reroll = false;
} }
const party = this.scene.getParty(); const party = this.scene.getParty();
regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount); if (!this.isCopy) {
regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount);
}
const modifierCount = new Utils.IntegerHolder(3); const modifierCount = new Utils.IntegerHolder(3);
if (this.isPlayer()) { if (this.isPlayer()) {
this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount); this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount);
@ -54,7 +60,7 @@ export class SelectModifierPhase extends BattlePhase {
} }
} }
const typeOptions: ModifierTypeOption[] = this.getModifierTypeOptions(modifierCount.value); this.typeOptions = this.getModifierTypeOptions(modifierCount.value);
const modifierSelectCallback = (rowCursor: integer, cursor: integer) => { const modifierSelectCallback = (rowCursor: integer, cursor: integer) => {
if (rowCursor < 0 || cursor < 0) { if (rowCursor < 0 || cursor < 0) {
@ -63,13 +69,13 @@ export class SelectModifierPhase extends BattlePhase {
this.scene.ui.revertMode(); this.scene.ui.revertMode();
this.scene.ui.setMode(Mode.MESSAGE); this.scene.ui.setMode(Mode.MESSAGE);
super.end(); super.end();
}, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers))); }, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)));
}); });
return false; return false;
} }
let modifierType: ModifierType; let modifierType: ModifierType;
let cost: integer; let cost: integer;
const rerollCost = this.getRerollCost(typeOptions, this.scene.lockModifierTiers); const rerollCost = this.getRerollCost(this.scene.lockModifierTiers);
switch (rowCursor) { switch (rowCursor) {
case 0: case 0:
switch (cursor) { switch (cursor) {
@ -79,7 +85,7 @@ export class SelectModifierPhase extends BattlePhase {
return false; return false;
} else { } else {
this.scene.reroll = true; this.scene.reroll = true;
this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, typeOptions.map(o => o.type?.tier).filter(t => t !== undefined) as ModifierTier[])); this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, this.typeOptions.map(o => o.type?.tier).filter(t => t !== undefined) as ModifierTier[]));
this.scene.ui.clearText(); this.scene.ui.clearText();
this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end()); this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end());
if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) {
@ -98,13 +104,13 @@ export class SelectModifierPhase extends BattlePhase {
const itemModifier = itemModifiers[itemIndex]; const itemModifier = itemModifiers[itemIndex];
this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity); this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity);
} else { } else {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
} }
}, PartyUiHandler.FilterItemMaxStacks); }, PartyUiHandler.FilterItemMaxStacks);
break; break;
case 2: case 2:
this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.CHECK, -1, () => { this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.CHECK, -1, () => {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
}); });
break; break;
case 3: case 3:
@ -115,21 +121,21 @@ export class SelectModifierPhase extends BattlePhase {
} }
this.scene.lockModifierTiers = !this.scene.lockModifierTiers; this.scene.lockModifierTiers = !this.scene.lockModifierTiers;
const uiHandler = this.scene.ui.getHandler() as ModifierSelectUiHandler; const uiHandler = this.scene.ui.getHandler() as ModifierSelectUiHandler;
uiHandler.setRerollCost(this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); uiHandler.setRerollCost(this.getRerollCost(this.scene.lockModifierTiers));
uiHandler.updateLockRaritiesText(); uiHandler.updateLockRaritiesText();
uiHandler.updateRerollCostText(); uiHandler.updateRerollCostText();
return false; return false;
} }
return true; return true;
case 1: case 1:
if (typeOptions.length === 0) { if (this.typeOptions.length === 0) {
this.scene.ui.clearText(); this.scene.ui.clearText();
this.scene.ui.setMode(Mode.MESSAGE); this.scene.ui.setMode(Mode.MESSAGE);
super.end(); super.end();
return true; return true;
} }
if (typeOptions[cursor].type) { if (this.typeOptions[cursor].type) {
modifierType = typeOptions[cursor].type; modifierType = this.typeOptions[cursor].type;
} }
break; break;
default: default:
@ -151,8 +157,16 @@ export class SelectModifierPhase extends BattlePhase {
} }
const applyModifier = (modifier: Modifier, playSound: boolean = false) => { const applyModifier = (modifier: Modifier, playSound: boolean = false) => {
const result = this.scene.addModifier(modifier, false, playSound); const result = this.scene.addModifier(modifier, false, playSound, undefined, undefined, cost);
if (cost) { // Queue a copy of this phase when applying a TM or Memory Mushroom.
// If the player selects either of these, then escapes out of consuming them,
// they are returned to a shop in the same state.
if (modifier.type instanceof RememberMoveModifierType ||
modifier.type instanceof TmModifierType) {
this.scene.unshiftPhase(this.copy());
}
if (cost && !(modifier.type instanceof RememberMoveModifierType)) {
result.then(success => { result.then(success => {
if (success) { if (success) {
if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) {
@ -189,7 +203,7 @@ export class SelectModifierPhase extends BattlePhase {
applyModifier(modifier, true); applyModifier(modifier, true);
}); });
} else { } else {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
} }
}, modifierType.selectFilter); }, modifierType.selectFilter);
} else { } else {
@ -216,7 +230,7 @@ export class SelectModifierPhase extends BattlePhase {
applyModifier(modifier!, true); // TODO: is the bang correct? applyModifier(modifier!, true); // TODO: is the bang correct?
}); });
} else { } else {
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
} }
}, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined, tmMoveId, isPpRestoreModifier); }, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined, tmMoveId, isPpRestoreModifier);
} }
@ -226,7 +240,7 @@ export class SelectModifierPhase extends BattlePhase {
return !cost!;// TODO: is the bang correct? return !cost!;// TODO: is the bang correct?
}; };
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), typeOptions, modifierSelectCallback, this.getRerollCost(typeOptions, this.scene.lockModifierTiers)); this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
} }
updateSeed(): void { updateSeed(): void {
@ -237,13 +251,13 @@ export class SelectModifierPhase extends BattlePhase {
return true; return true;
} }
getRerollCost(typeOptions: ModifierTypeOption[], lockRarities: boolean): number { getRerollCost(lockRarities: boolean): number {
let baseValue = 0; let baseValue = 0;
if (Overrides.WAIVE_ROLL_FEE_OVERRIDE) { if (Overrides.WAIVE_ROLL_FEE_OVERRIDE) {
return baseValue; return baseValue;
} else if (lockRarities) { } else if (lockRarities) {
const tierValues = [ 50, 125, 300, 750, 2000 ]; const tierValues = [ 50, 125, 300, 750, 2000 ];
for (const opt of typeOptions) { for (const opt of this.typeOptions) {
baseValue += tierValues[opt.type.tier ?? 0]; baseValue += tierValues[opt.type.tier ?? 0];
} }
} else { } else {
@ -271,6 +285,16 @@ export class SelectModifierPhase extends BattlePhase {
return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined, this.customModifierSettings); return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined, this.customModifierSettings);
} }
copy(): SelectModifierPhase {
return new SelectModifierPhase(
this.scene,
this.rerollCount,
this.modifierTiers,
{ guaranteedModifierTypeOptions: this.typeOptions, rerollMultiplier: this.customModifierSettings?.rerollMultiplier, allowLuckUpgrades: false },
true
);
}
addModifier(modifier: Modifier): Promise<boolean> { addModifier(modifier: Modifier): Promise<boolean> {
return this.scene.addModifier(modifier, false, true); return this.scene.addModifier(modifier, false, true);
} }

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@ -1,7 +1,8 @@
import { Abilities } from "#app/enums/abilities"; import { Abilities } from "#app/enums/abilities";
import { Moves } from "#app/enums/moves"; import { Moves } from "#app/enums/moves";
import { ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type"; import { ModifierTier } from "#app/modifier/modifier-tier";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { Mode } from "#app/ui/ui";
import GameManager from "#test/utils/gameManager"; import GameManager from "#test/utils/gameManager";
import Phase from "phaser"; import Phase from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
@ -32,15 +33,16 @@ describe("Items - Lock Capsule", () => {
}); });
it("doesn't set the cost of common tier items to 0", async () => { it("doesn't set the cost of common tier items to 0", async () => {
await game.startBattle(); await game.classicMode.startBattle();
game.scene.overridePhase(new SelectModifierPhase(game.scene, 0, undefined, { guaranteedModifierTiers: [ ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.COMMON ], fillRemaining: false }));
game.move.select(Moves.SURF); game.onNextPrompt("SelectModifierPhase", Mode.MODIFIER_SELECT, () => {
await game.phaseInterceptor.to(SelectModifierPhase, false); const selectModifierPhase = game.scene.getCurrentPhase() as SelectModifierPhase;
const rerollCost = selectModifierPhase.getRerollCost(true);
expect(rerollCost).toBe(150);
});
const rewards = game.scene.getCurrentPhase() as SelectModifierPhase; game.doSelectModifier();
const potion = new ModifierTypeOption(modifierTypes.POTION(), 0, 40); // Common tier item await game.phaseInterceptor.to("SelectModifierPhase");
const rerollCost = rewards.getRerollCost([ potion, potion, potion ], true);
expect(rerollCost).toBe(150);
}, 20000); }, 20000);
}); });

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@ -63,11 +63,11 @@ describe("SelectModifierPhase", () => {
new ModifierTypeOption(modifierTypes.REVIVE(), 0, 1000) new ModifierTypeOption(modifierTypes.REVIVE(), 0, 1000)
]; ];
const selectModifierPhase1 = new SelectModifierPhase(scene); const selectModifierPhase1 = new SelectModifierPhase(scene, 0, undefined, { guaranteedModifierTypeOptions: options });
const selectModifierPhase2 = new SelectModifierPhase(scene, 0, undefined, { rerollMultiplier: 2 }); const selectModifierPhase2 = new SelectModifierPhase(scene, 0, undefined, { guaranteedModifierTypeOptions: options, rerollMultiplier: 2 });
const cost1 = selectModifierPhase1.getRerollCost(options, false); const cost1 = selectModifierPhase1.getRerollCost(false);
const cost2 = selectModifierPhase2.getRerollCost(options, false); const cost2 = selectModifierPhase2.getRerollCost(false);
expect(cost2).toEqual(cost1 * 2); expect(cost2).toEqual(cost1 * 2);
}); });

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@ -16,7 +16,7 @@ import { ShopCursorTarget } from "#app/enums/shop-cursor-target";
import { IntegerHolder } from "./../utils"; import { IntegerHolder } from "./../utils";
import Phaser from "phaser"; import Phaser from "phaser";
export const SHOP_OPTIONS_ROW_LIMIT = 6; export const SHOP_OPTIONS_ROW_LIMIT = 7;
export default class ModifierSelectUiHandler extends AwaitableUiHandler { export default class ModifierSelectUiHandler extends AwaitableUiHandler {
private modifierContainer: Phaser.GameObjects.Container; private modifierContainer: Phaser.GameObjects.Container;
@ -211,7 +211,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
const row = m < SHOP_OPTIONS_ROW_LIMIT ? 0 : 1; const row = m < SHOP_OPTIONS_ROW_LIMIT ? 0 : 1;
const col = m < SHOP_OPTIONS_ROW_LIMIT ? m : m - SHOP_OPTIONS_ROW_LIMIT; const col = m < SHOP_OPTIONS_ROW_LIMIT ? m : m - SHOP_OPTIONS_ROW_LIMIT;
const rowOptions = shopTypeOptions.slice(row ? SHOP_OPTIONS_ROW_LIMIT : 0, row ? undefined : SHOP_OPTIONS_ROW_LIMIT); const rowOptions = shopTypeOptions.slice(row ? SHOP_OPTIONS_ROW_LIMIT : 0, row ? undefined : SHOP_OPTIONS_ROW_LIMIT);
const sliceWidth = (this.scene.game.canvas.width / SHOP_OPTIONS_ROW_LIMIT) / (rowOptions.length + 2); const sliceWidth = (this.scene.game.canvas.width / 6) / (rowOptions.length + 2);
const option = new ModifierOption(this.scene, sliceWidth * (col + 1) + (sliceWidth * 0.5), ((-this.scene.game.canvas.height / 12) - (this.scene.game.canvas.height / 32) - (40 - (28 * row - 1))), shopTypeOptions[m]); const option = new ModifierOption(this.scene, sliceWidth * (col + 1) + (sliceWidth * 0.5), ((-this.scene.game.canvas.height / 12) - (this.scene.game.canvas.height / 32) - (40 - (28 * row - 1))), shopTypeOptions[m]);
option.setScale(0.375); option.setScale(0.375);
this.scene.add.existing(option); this.scene.add.existing(option);