Localized Weather, Berries and Splash Messages (#1034)
* Localized Weather, Berries and Splash Messages * Berry messages are now correct
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@ -2,47 +2,47 @@ import { BerryTranslationEntries } from "#app/plugins/i18n";
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export const berry: BerryTranslationEntries = {
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"SITRUS": {
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name: "Sitrus Berry",
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effect: "Restores 25% HP if HP is below 50%",
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name: "Tsitrubeere",
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effect: "Stellt 25% der KP wieder her, wenn die KP unter 50% sind"
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},
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"LUM": {
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name: "Lum Berry",
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effect: "Cures any non-volatile status condition and confusion",
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name: "Prunusbeere",
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effect: "Heilt jede nichtflüchtige Statusveränderung und Verwirrung"
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},
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"ENIGMA": {
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name: "Enigma Berry",
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effect: "Restores 25% HP if hit by a super effective move",
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name: "Enigmabeere",
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effect: "Stellt 25% der KP wieder her, wenn der Träger von einer sehr effektiven Attacke getroffen wird",
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},
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"LIECHI": {
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name: "Liechi Berry",
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effect: "Raises Attack if HP is below 25%",
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name: "Lydzibeere",
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effect: "Steigert den Angriff, wenn die KP unter 25% sind"
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},
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"GANLON": {
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name: "Ganlon Berry",
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effect: "Raises Defense if HP is below 25%",
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name: "Linganbeere",
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effect: "Steigert die Verteidigung, wenn die KP unter 25% sind"
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},
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"PETAYA": {
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name: "Petaya Berry",
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effect: "Raises Sp. Atk if HP is below 25%",
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name: "Tahaybeere",
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effect: "Steigert den Spezial-Angriff, wenn die KP unter 25% sind"
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},
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"APICOT": {
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name: "Apicot Berry",
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effect: "Raises Sp. Def if HP is below 25%",
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name: "Apikobeere",
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effect: "Steigert die Spezial-Verteidigung, wenn die KP unter 25% sind"
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},
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"SALAC": {
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name: "Salac Berry",
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effect: "Raises Speed if HP is below 25%",
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name: "Salkabeere",
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effect: "Steigert die Initiative, wenn die KP unter 25% sind"
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},
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"LANSAT": {
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name: "Lansat Berry",
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effect: "Raises critical hit ratio if HP is below 25%",
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name: "Lansatbeere",
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effect: "Erhöht die Volltrefferchance, wenn die KP unter 25% sind"
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},
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"STARF": {
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name: "Starf Berry",
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effect: "Sharply raises a random stat if HP is below 25%",
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name: "Krambobeere",
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effect: "Erhöht eine Statuswert stark, wenn die KP unter 25% sind"
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},
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"LEPPA": {
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name: "Leppa Berry",
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effect: "Restores 10 PP to a move if its PP reaches 0",
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name: "Jonagobeere",
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effect: "Stellt 10 AP für eine Attacke wieder her, wenn deren AP auf 0 fallen"
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},
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} as const;
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@ -1,37 +1,37 @@
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const splashMessages: SimpleTranslationEntries = {
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"battlesWon": "Battles Won!",
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"joinTheDiscord": "Join the Discord!",
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"infiniteLevels": "Infinite Levels!",
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"everythingStacks": "Everything Stacks!",
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"optionalSaveScumming": "Optional Save Scumming!",
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"biomes": "35 Biomes!",
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"battlesWon": "Kämpfe gewonnen!",
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"joinTheDiscord": "Tritt dem Discord bei!",
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"infiniteLevels": "Unendliche Level!",
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"everythingStacks": "Alles stapelt sich!",
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"optionalSaveScumming": "Optionales Save Scumming!",
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"biomes": "35 Biome!",
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"openSource": "Open Source!",
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"playWithSpeed": "Play with 5x Speed!",
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"liveBugTesting": "Live Bug Testing!",
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"heavyInfluence": "Heavy RoR2 Influence!",
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"playWithSpeed": "Spiele mit fünffacher Geschwindigkeit!",
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"liveBugTesting": "Live-Bug-Tests!",
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"heavyInfluence": "Starker RoR2-Einfluss!",
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"pokemonRiskAndPokemonRain": "Pokémon Risk and Pokémon Rain!",
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"nowWithMoreSalt": "Now with 33% More Salt!",
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"infiniteFusionAtHome": "Infinite Fusion at Home!",
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"brokenEggMoves": "Broken Egg Moves!",
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"magnificent": "Magnificent!",
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"mubstitute": "Mubstitute!",
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"thatsCrazy": "That\'s Crazy!",
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"oranceJuice": "Orance Juice!",
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"questionableBalancing": "Questionable Balancing!",
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"coolShaders": "Cool Shaders!",
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"aiFree": "AI-Free!",
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"suddenDifficultySpikes": "Sudden Difficulty Spikes!",
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"basedOnAnUnfinishedFlashGame": "Based on an Unfinished Flash Game!",
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"moreAddictiveThanIntended": "More Addictive than Intended!",
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"mostlyConsistentSeeds": "Mostly Consistent Seeds!",
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"achievementPointsDontDoAnything": "Achievement Points Don\'t Do Anything!",
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"youDoNotStartAtLevel": "You Do Not Start at Level 2000!",
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"dontTalkAboutTheManaphyEggIncident": "Don\'t Talk About the Manaphy Egg Incident!",
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"alsoTryPokengine": "Also Try Pokéngine!",
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"alsoTryEmeraldRogue": "Also Try Emerald Rogue!",
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"alsoTryRadicalRed": "Also Try Radical Red!",
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"eeveeExpo": "Eevee Expo!",
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"ynoproject": "YNOproject!",
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"nowWithMoreSalt": "Jetzt mit 33% mehr Salz!",
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"infiniteFusionAtHome": "Wir haben Infinite Fusionen zu Hause!",
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"brokenEggMoves": "Übermächtige Ei-Attacken!",
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"magnificent": "Herrlich!",
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"mubstitute": "Melegator!",
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"thatsCrazy": "Das ist verrückt!",
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"oranceJuice": "Orangensaft!",
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"questionableBalancing": "Fragwürdiges Balancing!",
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"coolShaders": "Coole Shader!",
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"aiFree": "Ohne KI!",
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"suddenDifficultySpikes": "Plötzliche Schwierigkeitsspitzen!",
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"basedOnAnUnfinishedFlashGame": "Basierend auf einem unfertigen Flash-Spiel!",
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"moreAddictiveThanIntended": "Süchtig machender als beabsichtigt!",
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"mostlyConsistentSeeds": "Meistens konsistente Seeds!",
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"achievementPointsDontDoAnything": "Erungenschaftspunkte tun nichts!",
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"youDoNotStartAtLevel": "Du startest nicht auf Level 2000!",
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"dontTalkAboutTheManaphyEggIncident": "Wir reden nicht über den Manaphy-Ei-Vorfall!",
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"alsoTryPokengine": "Versuche auch Pokéngine!",
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"alsoTryEmeraldRogue": "Versuche auch Emerald Rogue!",
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"alsoTryRadicalRed": "Versuche auch Radical Red!",
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"eeveeExpo": "Evoli-Expo!",
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"ynoproject": "YNO-Projekt!",
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} as const;
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@ -4,41 +4,41 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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* The weather namespace holds text displayed when weather is active during a battle
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*/
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export const weather: SimpleTranslationEntries = {
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"sunnyStartMessage": "Die Sonne hellt auf!",
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"sunnyLapseMessage": "Die Sonne blendet.",
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"sunnyClearMessage": "Die Sonne schwächt ab.",
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"sunnyStartMessage": "Die Sonnenlicht wird stärker!",
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"sunnyLapseMessage": "Die Sonnenlicht ist stark.",
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"sunnyClearMessage": "Die Sonnenlicht verliert wieder an Intensität.",
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"rainStartMessage": "Es fängt an zu regnen!",
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"rainLapseMessage": "Es regnet weiterhin.",
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"rainClearMessage": "Es hört auf zu regnen.",
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"rainLapseMessage": "Es regnet weiter.",
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"rainClearMessage": "Der Regen lässt nach.",
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"sandstormStartMessage": "Ein Sandsturm braut sich zusammen!",
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"sandstormStartMessage": "Ein Sandsturm kommt auf!",
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"sandstormLapseMessage": "Der Sandsturm tobt.",
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"sandstormClearMessage": "Der Sandsturm lässt nach.",
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"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} ist vom\nSandsturm beeinträchtigt!",
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"sandstormClearMessage": "Der Sandsturm legt sich.",
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"sandstormDamageMessage": " Der Sandsturm fügt {{pokemonPrefix}}{{pokemonName}} Schaden zu!",
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"hailStartMessage": "Es fängt an zu hageln!",
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"hailLapseMessage": "Es hagelt weiterhin.",
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"hailClearMessage": "Es hört auf zu hageln.",
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"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} ist vom\nHagel beeinträchtigt!",
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"hailLapseMessage": "Der Hagelsturm tobt.",
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"hailClearMessage": "Der Hagelsturm legt sich.",
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"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} wird von Hagelkörnern getroffen!",
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"snowStartMessage": "Es fängt an zu schneien!",
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"snowLapseMessage": "Es schneit weiterhin.",
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"snowClearMessage": "Es hört auf zu schneien.",
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"snowLapseMessage": "Der Schneesturm tobt.",
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"snowClearMessage": "Der Schneesturm legt sich.",
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"fogStartMessage": "Es fängt an zu nebeln!",
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"fogLapseMessage": "Es nebelt weiterhin.",
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"fogClearMessage": "Es hört auf zu nebeln.",
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"fogStartMessage": "Am Boden breitet sich dichter Nebel aus!",
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"fogLapseMessage": "Der Nebel bleibt dicht.",
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"fogClearMessage": "Der Nebel lichtet sich.",
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"heavyRainStartMessage": "Ein Starkregen beginnt!",
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"heavyRainLapseMessage": "Der Starkregen hält an.",
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"heavyRainClearMessage": "Der Starkregen lässt nach.",
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"heavyRainStartMessage": "Es fängt an, in Strömen zu regnen!",
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"heavyRainLapseMessage": "Der strömende Regen hält an.",
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"heavyRainClearMessage": "Der strömende Regen lässt nach.",
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"harshSunStartMessage": "Das Sonnenlicht wird wärmer!",
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"harshSunLapseMessage": "Das Sonnenlicht brennt.",
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"harshSunClearMessage": "Das Sonnenlicht schwächt ab.",
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"harshSunStartMessage": "Das Sonnenlicht wird sehr viel stärker!",
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"harshSunLapseMessage": "Das Sonnenlicht ist sehr stark.",
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"harshSunClearMessage": "Das Sonnenlicht verliert an Intensität.",
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"strongWindsStartMessage": "Ein starker Wind zieht auf!",
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"strongWindsLapseMessage": "Der starke Wind tobt.",
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"strongWindsClearMessage": "Der starke Wind legt sich."
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"strongWindsStartMessage": "Alle Flug-Pokémon werden von rätselhaften Luftströmungen geschützt!",
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"strongWindsLapseMessage": "Die rätselhafte Luftströmung hält an.",
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"strongWindsClearMessage": "Die rätselhafte Luftströmung hat sich wieder geleget.",
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}
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