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add unit tests for pokemon salesman
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@ -94,7 +94,7 @@ export const PokemonSalesmanEncounter: IMysteryEncounter =
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encounter.setDialogueToken("purchasePokemon", pokemon.name);
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encounter.setDialogueToken("price", price.toString());
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encounter.misc = {
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money: price,
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price: price,
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pokemon: pokemon
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};
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@ -118,11 +118,11 @@ export const PokemonSalesmanEncounter: IMysteryEncounter =
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})
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.withOptionPhase(async (scene: BattleScene) => {
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const encounter = scene.currentBattle.mysteryEncounter;
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const cost = encounter.misc.money;
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const price = encounter.misc.price;
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const purchasedPokemon = encounter.misc.pokemon as PlayerPokemon;
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// Update money
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updatePlayerMoney(scene, -cost, true, false);
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updatePlayerMoney(scene, -price, true, false);
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// Show dialogue
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await showEncounterDialogue(scene, `${namespace}:option:1:selected_dialogue`, `${namespace}:speaker`);
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@ -316,6 +316,7 @@ export function initCustomMovesForEncounter(scene: BattleScene, moves: Moves | M
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* @param scene - Battle Scene
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* @param changeValue
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* @param playSound
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* @param showMessage
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*/
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export function updatePlayerMoney(scene: BattleScene, changeValue: number, playSound: boolean = true, showMessage: boolean = true) {
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scene.money = Math.min(Math.max(scene.money + changeValue, 0), Number.MAX_SAFE_INTEGER);
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@ -173,6 +173,9 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
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}
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});
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// Load dex progress icon
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this.scene.loadAtlas("encounter_radar", "mystery-encounters");
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this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => {
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this.spriteConfigs.every((config) => {
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if (config.isItem) {
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@ -273,8 +273,6 @@ export class LoadingScene extends SceneBase {
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this.loadAtlas("xbox", "inputs");
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this.loadAtlas("keyboard", "inputs");
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this.loadAtlas("encounter_radar", "mystery-encounters");
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this.loadSe("select");
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this.loadSe("menu_open");
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this.loadSe("hit");
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@ -117,9 +117,9 @@ export const EGG_GACHA_PULL_COUNT_OVERRIDE: number = 0;
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*/
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// 1 to 256, set to null to ignore
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export const MYSTERY_ENCOUNTER_RATE_OVERRIDE: number = 256;
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export const MYSTERY_ENCOUNTER_RATE_OVERRIDE: number = null;
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export const MYSTERY_ENCOUNTER_TIER_OVERRIDE: MysteryEncounterTier = null;
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export const MYSTERY_ENCOUNTER_OVERRIDE: MysteryEncounterType = MysteryEncounterType.POKEMON_SALESMAN;
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export const MYSTERY_ENCOUNTER_OVERRIDE: MysteryEncounterType = null;
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/**
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* MODIFIER / ITEM OVERRIDES
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@ -0,0 +1,171 @@
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import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
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import { Biome } from "#app/enums/biome";
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import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
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import { Species } from "#app/enums/species";
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import GameManager from "#app/test/utils/gameManager";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Battle from "#app/battle";
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import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { EncounterOptionMode } from "#app/data/mystery-encounters/mystery-encounter-option";
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import { runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounterTestUtils";
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import BattleScene from "#app/battle-scene";
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import { MysteryEncounterTier } from "#app/data/mystery-encounters/mystery-encounter";
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import { PlayerPokemon } from "#app/field/pokemon";
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import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters";
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import { PokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/pokemon-salesman-encounter";
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const namespace = "mysteryEncounter:pokemonSalesman";
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const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
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const defaultBiome = Biome.CAVE;
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const defaultWave = 45;
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describe("The Pokemon Salesman - Mystery Encounter", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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let scene: BattleScene;
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beforeAll(() => {
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phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
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});
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beforeEach(async () => {
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game = new GameManager(phaserGame);
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scene = game.scene;
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game.override.mysteryEncounterChance(100);
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game.override.mysteryEncounterTier(MysteryEncounterTier.COMMON);
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game.override.startingWave(defaultWave);
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game.override.startingBiome(defaultBiome);
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const biomeMap = new Map<Biome, MysteryEncounterType[]>([
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[Biome.VOLCANO, [MysteryEncounterType.MYSTERIOUS_CHALLENGERS]],
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]);
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HUMAN_TRANSITABLE_BIOMES.forEach(biome => {
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biomeMap.set(biome, [MysteryEncounterType.POKEMON_SALESMAN]);
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});
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vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap);
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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vi.clearAllMocks();
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vi.resetAllMocks();
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});
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it("should have the correct properties", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.POKEMON_SALESMAN, defaultParty);
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expect(PokemonSalesmanEncounter.encounterType).toBe(MysteryEncounterType.POKEMON_SALESMAN);
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expect(PokemonSalesmanEncounter.encounterTier).toBe(MysteryEncounterTier.ULTRA);
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expect(PokemonSalesmanEncounter.dialogue).toBeDefined();
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expect(PokemonSalesmanEncounter.dialogue.intro).toStrictEqual([
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{ text: `${namespace}:intro` },
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{ speaker: "mysteryEncounter:pokemonSalesman:speaker", text: "mysteryEncounter:pokemonSalesman:intro_dialogue" }
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]);
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expect(PokemonSalesmanEncounter.dialogue.encounterOptionsDialogue.title).toBe(`${namespace}:title`);
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expect(PokemonSalesmanEncounter.dialogue.encounterOptionsDialogue.description).toBe(`${namespace}:description`);
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expect(PokemonSalesmanEncounter.dialogue.encounterOptionsDialogue.query).toBe(`${namespace}:query`);
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expect(PokemonSalesmanEncounter.options.length).toBe(2);
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});
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it("should not spawn outside of HUMAN_TRANSITABLE_BIOMES", async () => {
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game.override.startingBiome(Biome.VOLCANO);
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await game.runToMysteryEncounter();
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expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.POKEMON_SALESMAN);
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});
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it("should not run below wave 10", async () => {
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game.override.startingWave(9);
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await game.runToMysteryEncounter();
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expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.POKEMON_SALESMAN);
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});
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it("should not run above wave 179", async () => {
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game.override.startingWave(181);
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await game.runToMysteryEncounter();
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expect(scene.currentBattle.mysteryEncounter).toBeUndefined();
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});
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it("should initialize fully ", async () => {
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vi.spyOn(scene, "currentBattle", "get").mockReturnValue({ mysteryEncounter: PokemonSalesmanEncounter } as Battle);
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const { onInit } = PokemonSalesmanEncounter;
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expect(PokemonSalesmanEncounter.onInit).toBeDefined();
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const onInitResult = onInit(scene);
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expect(PokemonSalesmanEncounter.dialogueTokens?.purchasePokemon).toBeDefined();
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expect(PokemonSalesmanEncounter.dialogueTokens?.price).toBeDefined();
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expect(PokemonSalesmanEncounter.misc.pokemon instanceof PlayerPokemon).toBeTruthy();
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expect(PokemonSalesmanEncounter.misc?.price?.toString()).toBe(PokemonSalesmanEncounter.dialogueTokens?.price);
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expect(onInitResult).toBe(true);
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});
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describe("Option 1 - Purchase the pokemon", () => {
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it("should have the correct properties", () => {
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const option1 = PokemonSalesmanEncounter.options[0];
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expect(option1.optionMode).toBe(EncounterOptionMode.DEFAULT_OR_SPECIAL);
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expect(option1.dialogue).toBeDefined();
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expect(option1.dialogue).toStrictEqual({
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buttonLabel: `${namespace}:option:1:label`,
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buttonTooltip: `${namespace}:option:1:tooltip`,
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selected: [
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{
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text: `${namespace}:option:1:selected_message`,
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},
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],
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});
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});
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it("Should update the player's money properly", async () => {
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const initialMoney = 20000;
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scene.money = initialMoney;
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const updateMoneySpy = vi.spyOn(EncounterPhaseUtils, "updatePlayerMoney");
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await game.runToMysteryEncounter(MysteryEncounterType.POKEMON_SALESMAN, defaultParty);
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await runSelectMysteryEncounterOption(game, 1);
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const price = scene.currentBattle.mysteryEncounter.misc.price;
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expect(updateMoneySpy).toHaveBeenCalledWith(scene, -price, true, false);
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expect(scene.money).toBe(initialMoney - price);
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});
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it("Should add the Pokemon to the party", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.POKEMON_SALESMAN, defaultParty);
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const initialPartySize = scene.getParty().length;
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const pokemonName = scene.currentBattle.mysteryEncounter.misc.pokemon.name;
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await runSelectMysteryEncounterOption(game, 1);
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expect(scene.getParty().length).toBe(initialPartySize + 1);
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expect(scene.getParty().find(p => p.name === pokemonName) instanceof PlayerPokemon).toBeTruthy();
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});
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it("should leave encounter without battle", async () => {
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const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
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await game.runToMysteryEncounter(MysteryEncounterType.POKEMON_SALESMAN, defaultParty);
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await runSelectMysteryEncounterOption(game, 1);
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expect(leaveEncounterWithoutBattleSpy).toBeCalled();
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});
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});
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describe("Option 2 - Leave", () => {
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it("should leave encounter without battle", async () => {
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const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
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await game.runToMysteryEncounter(MysteryEncounterType.POKEMON_SALESMAN, defaultParty);
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await runSelectMysteryEncounterOption(game, 2);
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expect(leaveEncounterWithoutBattleSpy).toBeCalled();
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});
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});
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});
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@ -22,6 +22,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
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import { PokemonMove } from "#app/field/pokemon";
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import { Mode } from "#app/ui/ui";
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import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
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import { PokemonBaseStatTotalModifier } from "#app/modifier/modifier";
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const namespace = "mysteryEncounter:theStrongStuff";
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const defaultParty = [Species.LAPRAS, Species.GENGAR, Species.ABRA];
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@ -153,7 +154,9 @@ describe("The Strong Stuff - Mystery Encounter", () => {
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await runSelectMysteryEncounterOption(game, 1);
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const bstsAfter = scene.getParty().map(p => {
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return p.getSpeciesForm().getBaseStatTotal();
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const baseStats = p.getSpeciesForm().baseStats.slice(0);
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scene.applyModifiers(PokemonBaseStatTotalModifier, true, p, baseStats);
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return baseStats.reduce((a, b) => a + b);
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});
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expect(bstsAfter[0]).toEqual(bstsPrior[0] - 20 * 6);
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@ -298,7 +298,7 @@ describe("Mystery Encounter Utils", () => {
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const spy = vi.spyOn(game.scene.ui, "showDialogue");
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showEncounterDialogue(scene, "mysteryEncounter:unit_test_dialogue", "mysteryEncounter:unit_test_dialogue");
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expect(spy).toHaveBeenCalledWith("valuevalue {{testvalue}} {{test1}} {{test}} {{test\\}} {{test\\}} {test}}", "valuevalue {{testvalue}} {{test1}} {{test}} {{test\\}} {{test\\}} {test}}", null, undefined, 0, 0);
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expect(spy).toHaveBeenCalledWith("valuevalue {{testvalue}} {{test1}} {{test}} {{test\\}} {{test\\}} {test}}", "valuevalue {{testvalue}} {{test1}} {{test}} {{test\\}} {{test\\}} {test}}", null, expect.any(Function), 0);
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});
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});
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@ -248,6 +248,14 @@ export default class MockText {
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};
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}
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disableInteractive() {
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// Disables interaction with this Game Object.
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}
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clearTint() {
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// Clears tint on this Game Object.
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}
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add(obj) {
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// Adds a child to this Game Object.
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this.list.push(obj);
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