Implement Gooey and Tangling Hair abilities

This commit is contained in:
Madmadness65 2024-04-06 22:18:12 -05:00
parent cc98d9da7d
commit 0cb008adb0
1 changed files with 8 additions and 4 deletions

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@ -409,18 +409,20 @@ export class PostDefendStatChangeAbAttr extends PostDefendAbAttr {
private condition: PokemonDefendCondition;
private stat: BattleStat;
private levels: integer;
private selfTarget: boolean;
constructor(condition: PokemonDefendCondition, stat: BattleStat, levels: integer) {
constructor(condition: PokemonDefendCondition, stat: BattleStat, levels: integer, selfTarget: boolean = true) {
super(true);
this.condition = condition;
this.stat = stat;
this.levels = levels;
this.selfTarget = selfTarget;
}
applyPostDefend(pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean {
if (this.condition(pokemon, attacker, move.getMove())) {
pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.levels));
pokemon.scene.unshiftPhase(new StatChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, [ this.stat ], this.levels));
return true;
}
@ -2480,7 +2482,8 @@ export function initAbilities() {
new Ability(Abilities.TOUGH_CLAWS, "Tough Claws", "Powers up moves that make direct contact.", 6)
.attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), 1.3),
new Ability(Abilities.PIXILATE, "Pixilate (N)", "Normal-type moves become Fairy-type moves. The power of those moves is boosted a little.", 6),
new Ability(Abilities.GOOEY, "Gooey (N)", "Contact with the Pokémon lowers the attacker's Speed stat.", 6),
new Ability(Abilities.GOOEY, "Gooey", "Contact with the Pokémon lowers the attacker's Speed stat.", 6)
.attr(PostDefendStatChangeAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), BattleStat.SPD, -1, false),
new Ability(Abilities.AERILATE, "Aerilate (N)", "Normal-type moves become Flying-type moves. The power of those moves is boosted a little.", 6),
new Ability(Abilities.PARENTAL_BOND, "Parental Bond (N)", "Parent and child each attacks.", 6),
new Ability(Abilities.DARK_AURA, "Dark Aura", "Powers up each Pokémon's Dark-type moves.", 6)
@ -2553,7 +2556,8 @@ export function initAbilities() {
.ignorable(),
new Ability(Abilities.SOUL_HEART, "Soul-Heart (P)", "Boosts its Sp. Atk stat every time a Pokémon faints.", 7)
.attr(PostVictoryStatChangeAbAttr, BattleStat.SPATK, 1),
new Ability(Abilities.TANGLING_HAIR, "Tangling Hair (N)", "Contact with the Pokémon lowers the attacker's Speed stat.", 7),
new Ability(Abilities.TANGLING_HAIR, "Tangling Hair", "Contact with the Pokémon lowers the attacker's Speed stat.", 7)
.attr(PostDefendStatChangeAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), BattleStat.SPD, -1, false),
new Ability(Abilities.RECEIVER, "Receiver (N)", "The Pokémon copies the Ability of a defeated ally.", 7),
new Ability(Abilities.POWER_OF_ALCHEMY, "Power of Alchemy (N)", "The Pokémon copies the Ability of a defeated ally.", 7),
new Ability(Abilities.BEAST_BOOST, "Beast Boost", "The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.", 7)