mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-04-03 16:39:17 +01:00
Add modeChain to gameInfo for debug purposes
This commit is contained in:
parent
2d0cf54a7f
commit
0df40893b2
@ -2653,6 +2653,7 @@ export default class BattleScene extends SceneBase {
|
|||||||
party: this.party ? this.party.map(p => {
|
party: this.party ? this.party.map(p => {
|
||||||
return { name: p.name, level: p.level };
|
return { name: p.name, level: p.level };
|
||||||
}) : [],
|
}) : [],
|
||||||
|
modeChain: this.ui?.getModeChain() ?? [],
|
||||||
};
|
};
|
||||||
(window as any).gameInfo = gameInfo;
|
(window as any).gameInfo = gameInfo;
|
||||||
}
|
}
|
||||||
|
11
src/ui/ui.ts
11
src/ui/ui.ts
@ -1,4 +1,4 @@
|
|||||||
import {default as BattleScene} from "../battle-scene";
|
import { default as BattleScene } from "../battle-scene";
|
||||||
import UiHandler from "./ui-handler";
|
import UiHandler from "./ui-handler";
|
||||||
import BattleMessageUiHandler from "./battle-message-ui-handler";
|
import BattleMessageUiHandler from "./battle-message-ui-handler";
|
||||||
import CommandUiHandler from "./command-ui-handler";
|
import CommandUiHandler from "./command-ui-handler";
|
||||||
@ -24,7 +24,7 @@ import EggHatchSceneHandler from "./egg-hatch-scene-handler";
|
|||||||
import EggListUiHandler from "./egg-list-ui-handler";
|
import EggListUiHandler from "./egg-list-ui-handler";
|
||||||
import EggGachaUiHandler from "./egg-gacha-ui-handler";
|
import EggGachaUiHandler from "./egg-gacha-ui-handler";
|
||||||
import VouchersUiHandler from "./vouchers-ui-handler";
|
import VouchersUiHandler from "./vouchers-ui-handler";
|
||||||
import {addWindow} from "./ui-theme";
|
import { addWindow } from "./ui-theme";
|
||||||
import LoginFormUiHandler from "./login-form-ui-handler";
|
import LoginFormUiHandler from "./login-form-ui-handler";
|
||||||
import RegistrationFormUiHandler from "./registration-form-ui-handler";
|
import RegistrationFormUiHandler from "./registration-form-ui-handler";
|
||||||
import LoadingModalUiHandler from "./loading-modal-ui-handler";
|
import LoadingModalUiHandler from "./loading-modal-ui-handler";
|
||||||
@ -37,8 +37,8 @@ import SavingIconHandler from "./saving-icon-handler";
|
|||||||
import UnavailableModalUiHandler from "./unavailable-modal-ui-handler";
|
import UnavailableModalUiHandler from "./unavailable-modal-ui-handler";
|
||||||
import OutdatedModalUiHandler from "./outdated-modal-ui-handler";
|
import OutdatedModalUiHandler from "./outdated-modal-ui-handler";
|
||||||
import SessionReloadModalUiHandler from "./session-reload-modal-ui-handler";
|
import SessionReloadModalUiHandler from "./session-reload-modal-ui-handler";
|
||||||
import {Button} from "#enums/buttons";
|
import { Button } from "#enums/buttons";
|
||||||
import i18next, {ParseKeys} from "i18next";
|
import i18next, { ParseKeys } from "i18next";
|
||||||
import GamepadBindingUiHandler from "./settings/gamepad-binding-ui-handler";
|
import GamepadBindingUiHandler from "./settings/gamepad-binding-ui-handler";
|
||||||
import SettingsKeyboardUiHandler from "#app/ui/settings/settings-keyboard-ui-handler";
|
import SettingsKeyboardUiHandler from "#app/ui/settings/settings-keyboard-ui-handler";
|
||||||
import KeyboardBindingUiHandler from "#app/ui/settings/keyboard-binding-ui-handler";
|
import KeyboardBindingUiHandler from "#app/ui/settings/keyboard-binding-ui-handler";
|
||||||
@ -453,6 +453,7 @@ export default class UI extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
if (chainMode && this.mode && !clear) {
|
if (chainMode && this.mode && !clear) {
|
||||||
this.modeChain.push(this.mode);
|
this.modeChain.push(this.mode);
|
||||||
|
(this.scene as BattleScene).updateGameInfo();
|
||||||
}
|
}
|
||||||
this.mode = mode;
|
this.mode = mode;
|
||||||
const touchControls = document?.getElementById("touchControls");
|
const touchControls = document?.getElementById("touchControls");
|
||||||
@ -500,6 +501,7 @@ export default class UI extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
resetModeChain(): void {
|
resetModeChain(): void {
|
||||||
this.modeChain = [];
|
this.modeChain = [];
|
||||||
|
(this.scene as BattleScene).updateGameInfo();
|
||||||
}
|
}
|
||||||
|
|
||||||
revertMode(): Promise<boolean> {
|
revertMode(): Promise<boolean> {
|
||||||
@ -513,6 +515,7 @@ export default class UI extends Phaser.GameObjects.Container {
|
|||||||
const doRevertMode = () => {
|
const doRevertMode = () => {
|
||||||
this.getHandler().clear();
|
this.getHandler().clear();
|
||||||
this.mode = this.modeChain.pop()!; // TODO: is this bang correct?
|
this.mode = this.modeChain.pop()!; // TODO: is this bang correct?
|
||||||
|
(this.scene as BattleScene).updateGameInfo();
|
||||||
const touchControls = document.getElementById("touchControls");
|
const touchControls = document.getElementById("touchControls");
|
||||||
if (touchControls) {
|
if (touchControls) {
|
||||||
touchControls.dataset.uiMode = Mode[this.mode];
|
touchControls.dataset.uiMode = Mode[this.mode];
|
||||||
|
Loading…
x
Reference in New Issue
Block a user