Fix incorrect operator used for ability weather damage formula

This commit is contained in:
Flashfyre 2023-11-28 08:15:50 -05:00
parent 3e8b047cbd
commit 1040b2f1d7

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@ -769,7 +769,7 @@ export class PostWeatherLapseDamageAbAttr extends PostWeatherLapseAbAttr {
const scene = pokemon.scene; const scene = pokemon.scene;
scene.queueMessage(getPokemonMessage(pokemon, ` is hurt\nby its ${pokemon.getAbility()}!`)); scene.queueMessage(getPokemonMessage(pokemon, ` is hurt\nby its ${pokemon.getAbility()}!`));
scene.unshiftPhase(new DamagePhase(pokemon.scene, pokemon.getBattlerIndex(), HitResult.OTHER)); scene.unshiftPhase(new DamagePhase(pokemon.scene, pokemon.getBattlerIndex(), HitResult.OTHER));
pokemon.damage(Math.ceil(pokemon.getMaxHp() * (16 / this.damageFactor))); pokemon.damage(Math.ceil(pokemon.getMaxHp() / (16 / this.damageFactor)));
return true; return true;
} }