diff --git a/src/locales/en/move.ts b/src/locales/en/move.ts index d865eb9a78c..c111fcc45b6 100644 --- a/src/locales/en/move.ts +++ b/src/locales/en/move.ts @@ -392,7 +392,7 @@ export const move = { effect: "The user lunges at the target at a speed that makes it almost invisible. This move always goes first." }, "rage": { - name: "Rage (P)", + name: "Rage", effect: "As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle." }, "teleport": { @@ -452,7 +452,7 @@ export const move = { effect: "A wondrous wall of light is put up to reduce damage from special attacks for five turns." }, "haze": { - name: "Haze (N)", + name: "Haze", effect: "The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle." }, "reflect": { @@ -464,7 +464,7 @@ export const move = { effect: "The user takes a deep breath and focuses so that critical hits land more easily." }, "bide": { - name: "Bide (N)", + name: "Bide", effect: "The user endures attacks for two turns, then strikes back to cause double the damage taken." }, "metronome": { @@ -652,7 +652,7 @@ export const move = { effect: "The target is attacked with a slash of claws or blades. Critical hits land more easily." }, "substitute": { - name: "Substitute (N)", + name: "Substitute", effect: "The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy." }, "struggle": { @@ -664,7 +664,7 @@ export const move = { effect: "It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears." }, "tripleKick": { - name: "Triple Kick (P)", + name: "Triple Kick", effect: "A consecutive three-kick attack that becomes more powerful with each successful hit." }, "thief": { @@ -692,7 +692,7 @@ export const move = { effect: "This attack can be used only if the user is asleep. The harsh noise may also make the target flinch." }, "curse": { - name: "Curse (P)", + name: "Curse", effect: "A move that works differently for the Ghost type than for all other types." }, "flail": { @@ -700,7 +700,7 @@ export const move = { effect: "The user flails about aimlessly to attack. The less HP the user has, the greater the move's power." }, "conversion2": { - name: "Conversion 2 (N)", + name: "Conversion 2", effect: "The user changes its type to make itself resistant to the type of the attack the target used last." }, "aeroblast": { @@ -768,11 +768,11 @@ export const move = { effect: "The user fires an electric blast like a cannon to inflict damage and cause paralysis." }, "foresight": { - name: "Foresight (N)", + name: "Foresight", effect: "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit." }, "destinyBond": { - name: "Destiny Bond (N)", + name: "Destiny Bond", effect: "After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession." }, "perishSong": { @@ -856,7 +856,7 @@ export const move = { effect: "While it is asleep, the user randomly uses one of the moves it knows." }, "healBell": { - name: "Heal Bell (N)", + name: "Heal Bell", effect: "The user makes a soothing bell chime to heal the status conditions of all the party Pokémon." }, "return": { @@ -872,7 +872,7 @@ export const move = { effect: "This full-power attack grows more powerful the less the user likes its Trainer." }, "safeguard": { - name: "Safeguard (N)", + name: "Safeguard", effect: "The user creates a protective field that prevents status conditions for five turns." }, "painSplit": { @@ -908,11 +908,11 @@ export const move = { effect: "The user compels the target to keep using the move it encored for three turns." }, "pursuit": { - name: "Pursuit (P)", + name: "Pursuit", effect: "The power of this attack move is doubled if it's used on a target that's switching out of battle." }, "rapidSpin": { - name: "Rapid Spin (P)", + name: "Rapid Spin", effect: "A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat." }, "sweetScent": { @@ -972,7 +972,7 @@ export const move = { effect: "A retaliation move that counters any special attack, inflicting double the damage taken." }, "psychUp": { - name: "Psych Up (N)", + name: "Psych Up", effect: "The user hypnotizes itself into copying any stat change made by the target." }, "extremeSpeed": { @@ -1000,7 +1000,7 @@ export const move = { effect: "The user traps the target in a violent swirling whirlpool for four to five turns." }, "beatUp": { - name: "Beat Up (N)", + name: "Beat Up", effect: "The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks." }, "fakeOut": { @@ -1008,19 +1008,19 @@ export const move = { effect: "This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle." }, "uproar": { - name: "Uproar (P)", + name: "Uproar", effect: "The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep." }, "stockpile": { - name: "Stockpile (N)", + name: "Stockpile", effect: "The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times." }, "spitUp": { - name: "Spit Up (N)", + name: "Spit Up", effect: "The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power." }, "swallow": { - name: "Swallow (N)", + name: "Swallow", effect: "The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP." }, "heatWave": { @@ -1032,7 +1032,7 @@ export const move = { effect: "The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types." }, "torment": { - name: "Torment (N)", + name: "Torment", effect: "The user torments and enrages the target, making it incapable of using the same move twice in a row." }, "flatter": { @@ -1060,7 +1060,7 @@ export const move = { effect: "This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however." }, "followMe": { - name: "Follow Me (N)", + name: "Follow Me", effect: "The user draws attention to itself, making all targets take aim only at the user." }, "naturePower": { @@ -1068,11 +1068,11 @@ export const move = { effect: "This attack makes use of nature's power. Its effects vary depending on the user's environment." }, "charge": { - name: "Charge (P)", + name: "Charge", effect: "The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat." }, "taunt": { - name: "Taunt (N)", + name: "Taunt", effect: "The target is taunted into a rage that allows it to use only attack moves for three turns." }, "helpingHand": { @@ -1080,7 +1080,7 @@ export const move = { effect: "The user assists an ally by boosting the power of that ally's attack." }, "trick": { - name: "Trick (N)", + name: "Trick", effect: "The user catches the target off guard and swaps its held item with its own." }, "rolePlay": { @@ -1088,7 +1088,7 @@ export const move = { effect: "The user mimics the target completely, copying the target's Ability." }, "wish": { - name: "Wish (N)", + name: "Wish", effect: "One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP." }, "assist": { @@ -1104,11 +1104,11 @@ export const move = { effect: "The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats." }, "magicCoat": { - name: "Magic Coat (N)", + name: "Magic Coat", effect: "Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves." }, "recycle": { - name: "Recycle (N)", + name: "Recycle", effect: "The user recycles a held item that has been used in battle so it can be used again." }, "revenge": { @@ -1124,7 +1124,7 @@ export const move = { effect: "The user lets loose a huge yawn that lulls the target into falling asleep on the next turn." }, "knockOff": { - name: "Knock Off (P)", + name: "Knock Off", effect: "The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item." }, "endeavor": { @@ -1140,7 +1140,7 @@ export const move = { effect: "The user employs its psychic power to exchange Abilities with the target." }, "imprison": { - name: "Imprison (N)", + name: "Imprison", effect: "If opposing Pokémon know any move also known by the user, they are prevented from using it." }, "refresh": { @@ -1148,15 +1148,15 @@ export const move = { effect: "The user rests to cure itself of poisoning, a burn, or paralysis." }, "grudge": { - name: "Grudge (N)", + name: "Grudge", effect: "If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out." }, "snatch": { - name: "Snatch (N)", + name: "Snatch", effect: "The user steals the effects of any attempts to use a healing or stat-changing move." }, "secretPower": { - name: "Secret Power (P)", + name: "Secret Power", effect: "The additional effects of this attack depend upon where it was used." }, "dive": { @@ -1244,7 +1244,7 @@ export const move = { effect: "This attack move varies in power and type depending on the weather." }, "aromatherapy": { - name: "Aromatherapy (N)", + name: "Aromatherapy", effect: "The user releases a soothing scent that heals all status conditions affecting the user's party." }, "fakeTears": { @@ -1260,7 +1260,7 @@ export const move = { effect: "The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat." }, "odorSleuth": { - name: "Odor Sleuth (N)", + name: "Odor Sleuth", effect: "Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit." }, "rockTomb": { @@ -1424,7 +1424,7 @@ export const move = { effect: "This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used." }, "miracleEye": { - name: "Miracle Eye (N)", + name: "Miracle Eye", effect: "Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit." }, "wakeUpSlap": { @@ -1448,7 +1448,7 @@ export const move = { effect: "If the target's HP is half or less, this attack will hit with double the power." }, "naturalGift": { - name: "Natural Gift (N)", + name: "Natural Gift", effect: "The user draws power to attack by using its held Berry. The Berry determines the move's type and power." }, "feint": { @@ -1456,11 +1456,11 @@ export const move = { effect: "This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves." }, "pluck": { - name: "Pluck (P)", + name: "Pluck", effect: "The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect." }, "tailwind": { - name: "Tailwind (N)", + name: "Tailwind", effect: "The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns." }, "acupressure": { @@ -1480,31 +1480,31 @@ export const move = { effect: "The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats." }, "payback": { - name: "Payback (P)", + name: "Payback", effect: "The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled." }, "assurance": { - name: "Assurance (P)", + name: "Assurance", effect: "If the target has already taken some damage in the same turn, this attack's power is doubled." }, "embargo": { - name: "Embargo (N)", + name: "Embargo", effect: "This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it." }, "fling": { - name: "Fling (N)", + name: "Fling", effect: "The user flings its held item at the target to attack. This move's power and effects depend on the item." }, "psychoShift": { - name: "Psycho Shift (N)", + name: "Psycho Shift", effect: "Using its psychic power of suggestion, the user transfers its status conditions to the target." }, "trumpCard": { - name: "Trump Card (N)", + name: "Trump Card", effect: "The fewer PP this move has, the greater its power." }, "healBlock": { - name: "Heal Block (N)", + name: "Heal Block", effect: "For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP." }, "wringOut": { @@ -1512,19 +1512,19 @@ export const move = { effect: "The user powerfully wrings the target. The more HP the target has, the greater the move's power." }, "powerTrick": { - name: "Power Trick (N)", + name: "Power Trick", effect: "The user employs its psychic power to switch its Attack stat with its Defense stat." }, "gastroAcid": { - name: "Gastro Acid (N)", + name: "Gastro Acid", effect: "The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability." }, "luckyChant": { - name: "Lucky Chant (N)", + name: "Lucky Chant", effect: "The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns." }, "meFirst": { - name: "Me First (N)", + name: "Me First", effect: "The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first." }, "copycat": { @@ -1532,15 +1532,15 @@ export const move = { effect: "The user mimics the move used immediately before it. The move fails if no other move has been used yet." }, "powerSwap": { - name: "Power Swap (N)", + name: "Power Swap", effect: "The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target." }, "guardSwap": { - name: "Guard Swap (N)", + name: "Guard Swap", effect: "The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target." }, "punishment": { - name: "Punishment (N)", + name: "Punishment", effect: "The more the target has powered up with stat changes, the greater the move's power." }, "lastResort": { @@ -1560,7 +1560,7 @@ export const move = { effect: "The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle." }, "heartSwap": { - name: "Heart Swap (N)", + name: "Heart Swap", effect: "The user employs its psychic power to switch stat changes with the target." }, "aquaRing": { @@ -1568,7 +1568,7 @@ export const move = { effect: "The user envelops itself in a veil made of water. It regains some HP every turn." }, "magnetRise": { - name: "Magnet Rise (N)", + name: "Magnet Rise", effect: "The user levitates using electrically generated magnetism for five turns." }, "flareBlitz": { @@ -1656,7 +1656,7 @@ export const move = { effect: "The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat." }, "switcheroo": { - name: "Switcheroo (N)", + name: "Switcheroo", effect: "The user trades held items with the target faster than the eye can follow." }, "gigaImpact": { @@ -1792,11 +1792,11 @@ export const move = { effect: "The user attacks the target with sound waves of deafening chatter. This confuses the target." }, "judgment": { - name: "Judgment (P)", + name: "Judgment", effect: "The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding." }, "bugBite": { - name: "Bug Bite (P)", + name: "Bug Bite", effect: "The user bites the target. If the target is holding a Berry, the user eats it and gains its effect." }, "chargeBeam": { @@ -1840,7 +1840,7 @@ export const move = { effect: "The user tears the target along with the space around it. Critical hits land more easily." }, "lunarDance": { - name: "Lunar Dance (N)", + name: "Lunar Dance", effect: "The user faints. In return, the Pokémon taking its place will have its status and HP fully restored." }, "crushGrip": { @@ -1872,19 +1872,19 @@ export const move = { effect: "The user sharpens its claws to boost its Attack stat and accuracy." }, "wideGuard": { - name: "Wide Guard (N)", + name: "Wide Guard", effect: "The user and its allies are protected from wide-ranging attacks for one turn." }, "guardSplit": { - name: "Guard Split (N)", + name: "Guard Split", effect: "The user employs its psychic power to average its Defense and Sp. Def stats with those of the target." }, "powerSplit": { - name: "Power Split (N)", + name: "Power Split", effect: "The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target." }, "wonderRoom": { - name: "Wonder Room (N)", + name: "Wonder Room", effect: "The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns." }, "psyshock": { @@ -1896,19 +1896,19 @@ export const move = { effect: "The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned." }, "autotomize": { - name: "Autotomize (P)", + name: "Autotomize", effect: "The user sheds part of its body to make itself lighter and sharply raise its Speed stat." }, "ragePowder": { - name: "Rage Powder (N)", + name: "Rage Powder", effect: "The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user." }, "telekinesis": { - name: "Telekinesis (N)", + name: "Telekinesis", effect: "The user makes the target float with its psychic power. The target is easier to hit for three turns." }, "magicRoom": { - name: "Magic Room (N)", + name: "Magic Room", effect: "The user creates a bizarre area in which Pokémon's held items lose their effects for five turns." }, "smackDown": { @@ -1920,7 +1920,7 @@ export const move = { effect: "The user strikes the target with a fierce blow. This attack always results in a critical hit." }, "flameBurst": { - name: "Flame Burst (P)", + name: "Flame Burst", effect: "The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well." }, "sludgeWave": { @@ -1936,7 +1936,7 @@ export const move = { effect: "The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power." }, "synchronoise": { - name: "Synchronoise (P)", + name: "Synchronoise", effect: "Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it." }, "electroBall": { @@ -1944,7 +1944,7 @@ export const move = { effect: "The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power." }, "soak": { - name: "Soak (N)", + name: "Soak", effect: "The user shoots a torrent of water at the target and changes the target's type to Water." }, "flameCharge": { @@ -1976,11 +1976,11 @@ export const move = { effect: "The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's." }, "afterYou": { - name: "After You (N)", + name: "After You", effect: "The user helps the target and makes it use its move right after the user." }, "round": { - name: "Round (P)", + name: "Round", effect: "The user attacks the target with a song. Others can join in the Round to increase the power of the attack." }, "echoedVoice": { @@ -1992,7 +1992,7 @@ export const move = { effect: "Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage." }, "clearSmog": { - name: "Clear Smog (P)", + name: "Clear Smog", effect: "The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal." }, "storedPower": { @@ -2000,11 +2000,11 @@ export const move = { effect: "The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power." }, "quickGuard": { - name: "Quick Guard (N)", + name: "Quick Guard", effect: "The user protects itself and its allies from priority moves." }, "allySwitch": { - name: "Ally Switch (N)", + name: "Ally Switch", effect: "The user teleports using a strange power and switches places with one of its allies." }, "scald": { @@ -2036,15 +2036,15 @@ export const move = { effect: "The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon." }, "incinerate": { - name: "Incinerate (P)", + name: "Incinerate", effect: "The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable." }, "quash": { - name: "Quash (N)", + name: "Quash", effect: "The user suppresses the target and makes its move go last." }, "acrobatics": { - name: "Acrobatics (P)", + name: "Acrobatics", effect: "The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage." }, "reflectType": { @@ -2052,7 +2052,7 @@ export const move = { effect: "The user reflects the target's type, making the user the same type as the target." }, "retaliate": { - name: "Retaliate (P)", + name: "Retaliate", effect: "The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased." }, "finalGambit": { @@ -2060,7 +2060,7 @@ export const move = { effect: "The user risks everything to attack its target. The user faints but does damage equal to its HP." }, "bestow": { - name: "Bestow (N)", + name: "Bestow", effect: "The user passes its held item to the target when the target isn't holding an item." }, "inferno": { @@ -2068,15 +2068,15 @@ export const move = { effect: "The user attacks by engulfing the target in an intense fire. This leaves the target with a burn." }, "waterPledge": { - name: "Water Pledge (P)", + name: "Water Pledge", effect: "A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears." }, "firePledge": { - name: "Fire Pledge (P)", + name: "Fire Pledge", effect: "A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears." }, "grassPledge": { - name: "Grass Pledge (P)", + name: "Grass Pledge", effect: "A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears." }, "voltSwitch": { @@ -2180,7 +2180,7 @@ export const move = { effect: "The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn." }, "technoBlast": { - name: "Techno Blast (P)", + name: "Techno Blast", effect: "The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds." }, "relicSong": { @@ -2228,27 +2228,27 @@ export const move = { effect: "With a hot flame on its forehead, the user hurls itself at its target. This lowers the user's Defense, Sp. Def, and Speed stats." }, "fusionFlare": { - name: "Fusion Flare (P)", + name: "Fusion Flare", effect: "The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt." }, "fusionBolt": { - name: "Fusion Bolt (P)", + name: "Fusion Bolt", effect: "The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame." }, "flyingPress": { - name: "Flying Press (P)", + name: "Flying Press", effect: "The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously." }, "matBlock": { - name: "Mat Block (N)", + name: "Mat Block", effect: "Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves." }, "belch": { - name: "Belch (P)", + name: "Belch", effect: "The user lets out a damaging belch at the target. The user must eat a held Berry to use this move." }, "rototiller": { - name: "Rototiller (N)", + name: "Rototiller", effect: "Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon." }, "stickyWeb": { @@ -2256,7 +2256,7 @@ export const move = { effect: "The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle." }, "fellStinger": { - name: "Fell Stinger (P)", + name: "Fell Stinger", effect: "When the user knocks out a target with this move, the user's Attack stat rises drastically." }, "phantomForce": { @@ -2264,7 +2264,7 @@ export const move = { effect: "The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself." }, "trickOrTreat": { - name: "Trick-or-Treat (N)", + name: "Trick-or-Treat", effect: "The user takes the target trick-or-treating. This adds Ghost type to the target's type." }, "nobleRoar": { @@ -2272,7 +2272,7 @@ export const move = { effect: "Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats." }, "ionDeluge": { - name: "Ion Deluge (N)", + name: "Ion Deluge", effect: "The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves." }, "parabolicCharge": { @@ -2280,7 +2280,7 @@ export const move = { effect: "The user attacks everything around it. The user's HP is restored by half the damage taken by those hit." }, "forestsCurse": { - name: "Forest's Curse (N)", + name: "Forest's Curse", effect: "The user puts a forest curse on the target. The target is now Grass type as well." }, "petalBlizzard": { @@ -2308,11 +2308,11 @@ export const move = { effect: "The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target." }, "craftyShield": { - name: "Crafty Shield (N)", + name: "Crafty Shield", effect: "The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage." }, "flowerShield": { - name: "Flower Shield (N)", + name: "Flower Shield", effect: "The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power." }, "grassyTerrain": { @@ -2324,7 +2324,7 @@ export const move = { effect: "This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns." }, "electrify": { - name: "Electrify (N)", + name: "Electrify", effect: "If the target is electrified before it uses a move during that turn, the target's move becomes Electric type." }, "playRough": { @@ -2344,7 +2344,7 @@ export const move = { effect: "The user attacks everything around it with the destructive power of a terrible, explosive sound." }, "fairyLock": { - name: "Fairy Lock (N)", + name: "Fairy Lock", effect: "By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn." }, "kingsShield": { @@ -2396,7 +2396,7 @@ export const move = { effect: "Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target." }, "powder": { - name: "Powder (N)", + name: "Powder", effect: "The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target." }, "geomancy": { @@ -2408,7 +2408,7 @@ export const move = { effect: "The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability." }, "happyHour": { - name: "Happy Hour (N)", + name: "Happy Hour", effect: "Using Happy Hour doubles the amount of prize money received after battle." }, "electricTerrain": { @@ -2440,7 +2440,7 @@ export const move = { effect: "The user holds back when it attacks, and the target is left with at least 1 HP." }, "infestation": { - name: "Infestation (P)", + name: "Infestation", effect: "The target is infested and attacked for four to five turns. The target can't flee during this time." }, "powerUpPunch": { @@ -2484,59 +2484,59 @@ export const move = { effect: "Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. But the user's Defense stat falls." }, "breakneckBlitzPhysical": { - name: "Breakneck Blitz (N)", + name: "Breakneck Blitz", effect: "The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move." }, "breakneckBlitzSpecial": { - name: "Breakneck Blitz (N)", + name: "Breakneck Blitz", effect: "Dummy Data" }, "allOutPummelingPhysical": { - name: "All-Out Pummeling (N)", + name: "All-Out Pummeling", effect: "The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move." }, "allOutPummelingSpecial": { - name: "All-Out Pummeling (N)", + name: "All-Out Pummeling", effect: "Dummy Data" }, "supersonicSkystrikePhysical": { - name: "Supersonic Skystrike (N)", + name: "Supersonic Skystrike", effect: "The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move." }, "supersonicSkystrikeSpecial": { - name: "Supersonic Skystrike (N)", + name: "Supersonic Skystrike", effect: "Dummy Data" }, "acidDownpourPhysical": { - name: "Acid Downpour (N)", + name: "Acid Downpour", effect: "The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move." }, "acidDownpourSpecial": { - name: "Acid Downpour (N)", + name: "Acid Downpour", effect: "Dummy Data" }, "tectonicRagePhysical": { - name: "Tectonic Rage (N)", + name: "Tectonic Rage", effect: "The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move." }, "tectonicRageSpecial": { - name: "Tectonic Rage (N)", + name: "Tectonic Rage", effect: "Dummy Data" }, "continentalCrushPhysical": { - name: "Continental Crush (N)", + name: "Continental Crush", effect: "The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move." }, "continentalCrushSpecial": { - name: "Continental Crush (N)", + name: "Continental Crush", effect: "Dummy Data" }, "savageSpinOutPhysical": { - name: "Savage Spin-Out (N)", + name: "Savage Spin-Out", effect: "The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move." }, "savageSpinOutSpecial": { - name: "Savage Spin-Out (N)", + name: "Savage Spin-Out", effect: "Dummy Data" }, "neverEndingNightmarePhysical": { @@ -2544,91 +2544,91 @@ export const move = { effect: "Dummy Data" }, "neverEndingNightmareSpecial": { - name: "Never-Ending Nightmare (N)", + name: "Never-Ending Nightmare", effect: "Dummy Data" }, "corkscrewCrashPhysical": { - name: "Corkscrew Crash (N)", + name: "Corkscrew Crash", effect: "The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move." }, "corkscrewCrashSpecial": { - name: "Corkscrew Crash (N)", + name: "Corkscrew Crash", effect: "Dummy Data" }, "infernoOverdrivePhysical": { - name: "Inferno Overdrive (N)", + name: "Inferno Overdrive", effect: "The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move." }, "infernoOverdriveSpecial": { - name: "Inferno Overdrive (N)", + name: "Inferno Overdrive", effect: "Dummy Data" }, "hydroVortexPhysical": { - name: "Hydro Vortex (N)", + name: "Hydro Vortex", effect: "The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move." }, "hydroVortexSpecial": { - name: "Hydro Vortex (N)", + name: "Hydro Vortex", effect: "Dummy Data" }, "bloomDoomPhysical": { - name: "Bloom Doom (N)", + name: "Bloom Doom", effect: "The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move." }, "bloomDoomSpecial": { - name: "Bloom Doom (N)", + name: "Bloom Doom", effect: "Dummy Data" }, "gigavoltHavocPhysical": { - name: "Gigavolt Havoc (N)", + name: "Gigavolt Havoc", effect: "The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move." }, "gigavoltHavocSpecial": { - name: "Gigavolt Havoc (N)", + name: "Gigavolt Havoc", effect: "Dummy Data" }, "shatteredPsychePhysical": { - name: "Shattered Psyche (N)", + name: "Shattered Psyche", effect: "The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move." }, "shatteredPsycheSpecial": { - name: "Shattered Psyche (N)", + name: "Shattered Psyche", effect: "Dummy Data" }, "subzeroSlammerPhysical": { - name: "Subzero Slammer (N)", + name: "Subzero Slammer", effect: "The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move." }, "subzeroSlammerSpecial": { - name: "Subzero Slammer (N)", + name: "Subzero Slammer", effect: "Dummy Data" }, "devastatingDrakePhysical": { - name: "Devastating Drake (N)", + name: "Devastating Drake", effect: "The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move." }, "devastatingDrakeSpecial": { - name: "Devastating Drake (N)", + name: "Devastating Drake", effect: "Dummy Data" }, "blackHoleEclipsePhysical": { - name: "Black Hole Eclipse (N)", + name: "Black Hole Eclipse", effect: "The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move." }, "blackHoleEclipseSpecial": { - name: "Black Hole Eclipse (N)", + name: "Black Hole Eclipse", effect: "Dummy Data" }, "twinkleTacklePhysical": { - name: "Twinkle Tackle (N)", + name: "Twinkle Tackle", effect: "The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move." }, "twinkleTackleSpecial": { - name: "Twinkle Tackle (N)", + name: "Twinkle Tackle", effect: "Dummy Data" }, "catastropika": { - name: "Catastropika (N)", + name: "Catastropika", effect: "The user, Pikachu, surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force." }, "shoreUp": { @@ -2644,7 +2644,7 @@ export const move = { effect: "In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact." }, "spiritShackle": { - name: "Spirit Shackle (P)", + name: "Spirit Shackle", effect: "The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping." }, "darkestLariat": { @@ -2660,7 +2660,7 @@ export const move = { effect: "The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however." }, "floralHealing": { - name: "Floral Healing (P)", + name: "Floral Healing", effect: "The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass." }, "highHorsepower": { @@ -2680,7 +2680,7 @@ export const move = { effect: "The user attacks by pelting the target with leaves." }, "spotlight": { - name: "Spotlight (N)", + name: "Spotlight", effect: "The user shines a spotlight on the target so that only the target will be attacked during the turn." }, "toxicThread": { @@ -2696,11 +2696,11 @@ export const move = { effect: "The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability." }, "throatChop": { - name: "Throat Chop (P)", + name: "Throat Chop", effect: "The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns." }, "pollenPuff": { - name: "Pollen Puff (P)", + name: "Pollen Puff", effect: "The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead." }, "anchorShot": { @@ -2724,11 +2724,11 @@ export const move = { effect: "The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power." }, "burnUp": { - name: "Burn Up (P)", + name: "Burn Up", effect: "To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type." }, "speedSwap": { - name: "Speed Swap (N)", + name: "Speed Swap", effect: "The user exchanges Speed stats with the target." }, "smartStrike": { @@ -2736,15 +2736,15 @@ export const move = { effect: "The user stabs the target with a sharp horn. This attack never misses." }, "purify": { - name: "Purify (N)", + name: "Purify", effect: "The user heals the target's status condition. If the move succeeds, it also restores the user's own HP." }, "revelationDance": { - name: "Revelation Dance (P)", + name: "Revelation Dance", effect: "The user attacks the target by dancing very hard. The user's type determines the type of this move." }, "coreEnforcer": { - name: "Core Enforcer (N)", + name: "Core Enforcer", effect: "If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability." }, "tropKick": { @@ -2752,11 +2752,11 @@ export const move = { effect: "The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat." }, "instruct": { - name: "Instruct (N)", + name: "Instruct", effect: "The user instructs the target to use the target's last move again." }, "beakBlast": { - name: "Beak Blast (P)", + name: "Beak Blast", effect: "The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn." }, "clangingScales": { @@ -2776,31 +2776,31 @@ export const move = { effect: "This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing." }, "sinisterArrowRaid": { - name: "Sinister Arrow Raid (P)", + name: "Sinister Arrow Raid", effect: "The user, Decidueye, creates countless arrows using its Z-Power and shoots the target with full force." }, "maliciousMoonsault": { - name: "Malicious Moonsault (P)", + name: "Malicious Moonsault", effect: "The user, Incineroar, strengthens its body using its Z-Power and crashes into the target with full force." }, "oceanicOperetta": { - name: "Oceanic Operetta (P)", + name: "Oceanic Operetta", effect: "The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force." }, "guardianOfAlola": { - name: "Guardian of Alola (N)", + name: "Guardian of Alola", effect: "The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly." }, "soulStealing7StarStrike": { - name: "Soul-Stealing 7-Star Strike (N)", + name: "Soul-Stealing 7-Star Strike", effect: "After obtaining Z-Power, the user, Marshadow, punches and kicks the target consecutively with full force." }, "stokedSparksurfer": { - name: "Stoked Sparksurfer (P)", + name: "Stoked Sparksurfer", effect: "After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis." }, "pulverizingPancake": { - name: "Pulverizing Pancake (P)", + name: "Pulverizing Pancake", effect: "Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force." }, "extremeEvoboost": { @@ -2812,7 +2812,7 @@ export const move = { effect: "After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy." }, "shellTrap": { - name: "Shell Trap (P)", + name: "Shell Trap", effect: "The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon." }, "fleurCannon": { @@ -2824,7 +2824,7 @@ export const move = { effect: "The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect." }, "stompingTantrum": { - name: "Stomping Tantrum (P)", + name: "Stomping Tantrum", effect: "Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles." }, "shadowBone": { @@ -2844,15 +2844,15 @@ export const move = { effect: "The user shoots powerful lasers using the power of a prism. The user can't move on the next turn." }, "spectralThief": { - name: "Spectral Thief (P)", + name: "Spectral Thief", effect: "The user hides in the target's shadow, steals the target's stat boosts, and then attacks." }, "sunsteelStrike": { - name: "Sunsteel Strike (P)", + name: "Sunsteel Strike", effect: "The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities." }, "moongeistBeam": { - name: "Moongeist Beam (P)", + name: "Moongeist Beam", effect: "The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities." }, "tearfulLook": { @@ -2868,11 +2868,11 @@ export const move = { effect: "The user hits the target with the force of nature. It halves the target's HP." }, "multiAttack": { - name: "Multi-Attack (P)", + name: "Multi-Attack", effect: "Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type." }, "tenMillionVoltThunderbolt": { - name: "10,000,000 Volt Thunderbolt (P)", + name: "10,000,000 Volt Thunderbolt", effect: "The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily." }, "mindBlown": { @@ -2880,27 +2880,27 @@ export const move = { effect: "The user attacks everything around it by causing its own head to explode. This also damages the user." }, "plasmaFists": { - name: "Plasma Fists (P)", + name: "Plasma Fists", effect: "The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves." }, "photonGeyser": { - name: "Photon Geyser (P)", + name: "Photon Geyser", effect: "The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user." }, "lightThatBurnsTheSky": { - name: "Light That Burns the Sky (P)", + name: "Light That Burns the Sky", effect: "This attack inflicts Attack or Sp. Atk damage—whichever stat is higher for the user, Necrozma. This move ignores the target's Ability." }, "searingSunrazeSmash": { - name: "Searing Sunraze Smash (P)", + name: "Searing Sunraze Smash", effect: "After obtaining Z-Power, the user, Solgaleo, attacks the target with full force. This move can ignore the effect of the target's Ability." }, "menacingMoonrazeMaelstrom": { - name: "Menacing Moonraze Maelstrom (P)", + name: "Menacing Moonraze Maelstrom", effect: "After obtaining Z-Power, the user, Lunala, attacks the target with full force. This move can ignore the effect of the target's Ability." }, "letsSnuggleForever": { - name: "Let's Snuggle Forever (P)", + name: "Let's Snuggle Forever", effect: "After obtaining Z-Power, the user, Mimikyu, punches the target with full force." }, "splinteredStormshards": { @@ -2908,7 +2908,7 @@ export const move = { effect: "After obtaining Z-Power, the user, Lycanroc, attacks the target with full force. This move negates the effect on the battlefield." }, "clangorousSoulblaze": { - name: "Clangorous Soulblaze (P)", + name: "Clangorous Soulblaze", effect: "After obtaining Z-Power, the user, Kommo-o, attacks the opposing Pokémon with full force. This move boosts the user's stats." }, "zippyZap": { @@ -2952,11 +2952,11 @@ export const move = { effect: "The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn." }, "freezyFrost": { - name: "Freezy Frost (P)", + name: "Freezy Frost", effect: "The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle." }, "sparklySwirl": { - name: "Sparkly Swirl (P)", + name: "Sparkly Swirl", effect: "The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user's party." }, "veeveeVolley": { @@ -2976,7 +2976,7 @@ export const move = { effect: "The user unleashes a strong beam from its core. This move deals twice the damage if the target is over level 200." }, "snipeShot": { - name: "Snipe Shot (P)", + name: "Snipe Shot", effect: "The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target." }, "jawLock": { @@ -2984,7 +2984,7 @@ export const move = { effect: "This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field." }, "stuffCheeks": { - name: "Stuff Cheeks (N)", + name: "Stuff Cheeks", effect: "The user eats its held Berry, then sharply raises its Defense stat." }, "noRetreat": { @@ -2992,23 +2992,23 @@ export const move = { effect: "This move raises all the user's stats but prevents the user from switching out or fleeing." }, "tarShot": { - name: "Tar Shot (P)", + name: "Tar Shot", effect: "The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves." }, "magicPowder": { - name: "Magic Powder (N)", + name: "Magic Powder", effect: "The user scatters a cloud of magic powder that changes the target to Psychic type." }, "dragonDarts": { - name: "Dragon Darts (P)", + name: "Dragon Darts", effect: "The user attacks twice using Dreepy. If there are two targets, this move hits each target once." }, "teatime": { - name: "Teatime (N)", + name: "Teatime", effect: "The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry." }, "octolock": { - name: "Octolock (P)", + name: "Octolock", effect: "The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn." }, "boltBeak": { @@ -3020,79 +3020,79 @@ export const move = { effect: "The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled." }, "courtChange": { - name: "Court Change (N)", + name: "Court Change", effect: "With its mysterious power, the user swaps the effects on either side of the field." }, "maxFlare": { - name: "Max Flare (N)", + name: "Max Flare", effect: "This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns." }, "maxFlutterby": { - name: "Max Flutterby (N)", + name: "Max Flutterby", effect: "This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat." }, "maxLightning": { - name: "Max Lightning (N)", + name: "Max Lightning", effect: "This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns." }, "maxStrike": { - name: "Max Strike (N)", + name: "Max Strike", effect: "This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat." }, "maxKnuckle": { - name: "Max Knuckle (N)", + name: "Max Knuckle", effect: "This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats." }, "maxPhantasm": { - name: "Max Phantasm (N)", + name: "Max Phantasm", effect: "This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat." }, "maxHailstorm": { - name: "Max Hailstorm (N)", + name: "Max Hailstorm", effect: "This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns." }, "maxOoze": { - name: "Max Ooze (N)", + name: "Max Ooze", effect: "This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats." }, "maxGeyser": { - name: "Max Geyser (N)", + name: "Max Geyser", effect: "This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns." }, "maxAirstream": { - name: "Max Airstream (N)", + name: "Max Airstream", effect: "This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats." }, "maxStarfall": { - name: "Max Starfall (N)", + name: "Max Starfall", effect: "This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns." }, "maxWyrmwind": { - name: "Max Wyrmwind (N)", + name: "Max Wyrmwind", effect: "This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat." }, "maxMindstorm": { - name: "Max Mindstorm (N)", + name: "Max Mindstorm", effect: "This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns." }, "maxRockfall": { - name: "Max Rockfall (N)", + name: "Max Rockfall", effect: "This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns." }, "maxQuake": { - name: "Max Quake (N)", + name: "Max Quake", effect: "This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats." }, "maxDarkness": { - name: "Max Darkness (N)", + name: "Max Darkness", effect: "This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat." }, "maxOvergrowth": { - name: "Max Overgrowth (N)", + name: "Max Overgrowth", effect: "This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns." }, "maxSteelspike": { - name: "Max Steelspike (N)", + name: "Max Steelspike", effect: "This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats." }, "clangorousSoul": { @@ -3112,7 +3112,7 @@ export const move = { effect: "The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat." }, "snapTrap": { - name: "Snap Trap (P)", + name: "Snap Trap", effect: "The user snares the target in a snap trap for four to five turns." }, "pyroBall": { @@ -3184,7 +3184,7 @@ export const move = { effect: "The user fires a beam of steel that it collected from its entire body. This also damages the user." }, "expandingForce": { - name: "Expanding Force (P)", + name: "Expanding Force", effect: "The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain." }, "steelRoller": { @@ -3192,7 +3192,7 @@ export const move = { effect: "The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain." }, "scaleShot": { - name: "Scale Shot (P)", + name: "Scale Shot", effect: "The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat." }, "meteorBeam": { @@ -3200,15 +3200,15 @@ export const move = { effect: "In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn." }, "shellSideArm": { - name: "Shell Side Arm (P)", + name: "Shell Side Arm", effect: "This move inflicts physical or special damage, whichever will be more effective. This may also poison the target." }, "mistyExplosion": { - name: "Misty Explosion (P)", + name: "Misty Explosion", effect: "The user attacks everything around it and faints upon using this move. This move's power is increased on Misty Terrain." }, "grassyGlide": { - name: "Grassy Glide (P)", + name: "Grassy Glide", effect: "Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain." }, "risingVoltage": { @@ -3216,7 +3216,7 @@ export const move = { effect: "The user attacks with electric voltage rising from the ground. This move's power doubles when the target is on Electric Terrain." }, "terrainPulse": { - name: "Terrain Pulse (P)", + name: "Terrain Pulse", effect: "The user utilizes the power of the terrain to attack. This move's type and power changes depending on the terrain when it's used." }, "skitterSmack": { @@ -3224,19 +3224,19 @@ export const move = { effect: "The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat." }, "burningJealousy": { - name: "Burning Jealousy (P)", + name: "Burning Jealousy", effect: "The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn." }, "lashOut": { - name: "Lash Out (P)", + name: "Lash Out", effect: "The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled." }, "poltergeist": { - name: "Poltergeist (P)", + name: "Poltergeist", effect: "The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item." }, "corrosiveGas": { - name: "Corrosive Gas (N)", + name: "Corrosive Gas", effect: "The user surrounds everything around it with highly acidic gas and melts away items they hold." }, "coaching": { @@ -3248,7 +3248,7 @@ export const move = { effect: "After making its attack, the user rushes back to switch places with a party Pokémon in waiting." }, "tripleAxel": { - name: "Triple Axel (P)", + name: "Triple Axel", effect: "A consecutive three-kick attack that becomes more powerful with each successful hit." }, "dualWingbeat": { @@ -3260,7 +3260,7 @@ export const move = { effect: "The user throws scorching sand at the target to attack. This may also leave the target with a burn." }, "jungleHealing": { - name: "Jungle Healing (P)", + name: "Jungle Healing", effect: "The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle." }, "wickedBlow": { @@ -3300,7 +3300,7 @@ export const move = { effect: "The user attacks by sending a frightful amount of small ghosts at opposing Pokémon." }, "eerieSpell": { - name: "Eerie Spell (P)", + name: "Eerie Spell", effect: "The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move." }, "direClaw": { @@ -3312,7 +3312,7 @@ export const move = { effect: "Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat." }, "powerShift": { - name: "Power Shift (N)", + name: "Power Shift", effect: "The user swaps its Attack and Defense stats." }, "stoneAxe": { @@ -3368,7 +3368,7 @@ export const move = { effect: "The user makes its skin as hard as an iron shield, sharply boosting its Defense stat." }, "tripleArrows": { - name: "Triple Arrows (P)", + name: "Triple Arrows", effect: "The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch." }, "infernalParade": { @@ -3392,15 +3392,15 @@ export const move = { effect: "The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn." }, "lunarBlessing": { - name: "Lunar Blessing (P)", + name: "Lunar Blessing", effect: "The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle." }, "takeHeart": { - name: "Take Heart (P)", + name: "Take Heart", effect: "The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats." }, "teraBlast": { - name: "Tera Blast (P)", + name: "Tera Blast", effect: "If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user." }, "silkTrap": { @@ -3420,7 +3420,7 @@ export const move = { effect: "The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat." }, "orderUp": { - name: "Order Up (P)", + name: "Order Up", effect: "The user attacks with elegant poise. If the user has a Tatsugiri in its mouth, this move boosts one of the user's stats based on the Tatsugiri's form." }, "jetPunch": { @@ -3436,7 +3436,7 @@ export const move = { effect: "The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat." }, "populationBomb": { - name: "Population Bomb (P)", + name: "Population Bomb", effect: "The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row." }, "iceSpinner": { @@ -3444,11 +3444,11 @@ export const move = { effect: "The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain." }, "glaiveRush": { - name: "Glaive Rush (P)", + name: "Glaive Rush", effect: "The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user's next turn." }, "revivalBlessing": { - name: "Revival Blessing (N)", + name: "Revival Blessing", effect: "The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP." }, "saltCure": { @@ -3500,7 +3500,7 @@ export const move = { effect: "The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain." }, "hydroSteam": { - name: "Hydro Steam (P)", + name: "Hydro Steam", effect: "The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent." }, "ruination": { @@ -3516,7 +3516,7 @@ export const move = { effect: "The user races forward at ultrafast speeds, piercing its target with futuristic electricity. This move's power is boosted more than usual if it's a supereffective hit." }, "shedTail": { - name: "Shed Tail (N)", + name: "Shed Tail", effect: "The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting." }, "chillyReception": { @@ -3524,7 +3524,7 @@ export const move = { effect: "The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns." }, "tidyUp": { - name: "Tidy Up (P)", + name: "Tidy Up", effect: "The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats." }, "snowscape": { @@ -3564,11 +3564,11 @@ export const move = { effect: "The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target." }, "doubleShock": { - name: "Double Shock (P)", + name: "Double Shock", effect: "The user discharges all the electricity from its body to perform a high-damage attack. After using this move, the user will no longer be Electric type." }, "gigatonHammer": { - name: "Gigaton Hammer (P)", + name: "Gigaton Hammer", effect: "The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row." }, "comeuppance": { @@ -3600,7 +3600,7 @@ export const move = { effect: "The user revs their fae-like engine into the target. This may also confuse the target." }, "bloodMoon": { - name: "Blood Moon (P)", + name: "Blood Moon", effect: "The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row." }, "matchaGotcha": { @@ -3608,7 +3608,7 @@ export const move = { effect: "The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn." }, "syrupBomb": { - name: "Syrup Bomb (P)", + name: "Syrup Bomb", effect: "The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns." }, "ivyCudgel": { @@ -3620,7 +3620,7 @@ export const move = { effect: "The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain." }, "teraStarstorm": { - name: "Tera Starstorm (P)", + name: "Tera Starstorm", effect: "With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon." }, "fickleBeam": { @@ -3648,15 +3648,15 @@ export const move = { effect: "The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power." }, "dragonCheer": { - name: "Dragon Cheer (P)", + name: "Dragon Cheer", effect: "The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more." }, "alluringVoice": { - name: "Alluring Voice (P)", + name: "Alluring Voice", effect: "The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn." }, "temperFlare": { - name: "Temper Flare (P)", + name: "Temper Flare", effect: "Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed." }, "supercellSlam": { @@ -3664,11 +3664,11 @@ export const move = { effect: "The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead." }, "psychicNoise": { - name: "Psychic Noise (P)", + name: "Psychic Noise", effect: "The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items." }, "upperHand": { - name: "Upper Hand (P)", + name: "Upper Hand", effect: "The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move." }, "malignantChain": {