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Add shared movesets for spliced Pokemon
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@ -3476,10 +3476,10 @@ export function initMoves() {
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new AttackMove(Moves.STORED_POWER, "Stored Power (N)", Type.PSYCHIC, MoveCategory.SPECIAL, 20, 100, 10, 41, "Power increases when user's stats have been raised.", -1, 0, 5),
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new AttackMove(Moves.STORED_POWER, "Stored Power (N)", Type.PSYCHIC, MoveCategory.SPECIAL, 20, 100, 10, 41, "Power increases when user's stats have been raised.", -1, 0, 5),
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new SelfStatusMove(Moves.QUICK_GUARD, "Quick Guard (N)", Type.FIGHTING, -1, 15, -1, "Protects the user's team from high-priority moves.", -1, 3, 5)
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new SelfStatusMove(Moves.QUICK_GUARD, "Quick Guard (N)", Type.FIGHTING, -1, 15, -1, "Protects the user's team from high-priority moves.", -1, 3, 5)
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.target(MoveTarget.USER_SIDE),
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.target(MoveTarget.USER_SIDE),
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new StatusMove(Moves.ALLY_SWITCH, "Ally Switch (N)", Type.PSYCHIC, -1, 15, -1, "User switches with opposite teammate.", -1, 0, 5)
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new StatusMove(Moves.ALLY_SWITCH, "Ally Switch (N)", Type.PSYCHIC, -1, 15, -1, "User switches with opposite teammate.", -1, 2, 5)
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.ignoresProtect()
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.ignoresProtect()
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.target(MoveTarget.USER), // TODO
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.target(MoveTarget.USER), // TODO
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new AttackMove(Moves.SCALD, "Scald", Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, -1, "May burn opponent.", 30, 1, 5)
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new AttackMove(Moves.SCALD, "Scald", Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, -1, "May burn opponent.", 30, 0, 5)
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.attr(StatusEffectAttr, StatusEffect.BURN),
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.attr(StatusEffectAttr, StatusEffect.BURN),
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new SelfStatusMove(Moves.SHELL_SMASH, "Shell Smash", Type.NORMAL, -1, 15, -1, "Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense.", -1, 0, 5)
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new SelfStatusMove(Moves.SHELL_SMASH, "Shell Smash", Type.NORMAL, -1, 15, -1, "Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense.", -1, 0, 5)
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.attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], 2, true)
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.attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], 2, true)
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@ -77,8 +77,8 @@ export abstract class PokemonSpeciesForm {
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getLevelMoves(): LevelMoves {
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getLevelMoves(): LevelMoves {
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if (pokemonSpeciesFormLevelMoves.hasOwnProperty(this.speciesId) && pokemonSpeciesFormLevelMoves[this.speciesId].hasOwnProperty(this.formIndex))
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if (pokemonSpeciesFormLevelMoves.hasOwnProperty(this.speciesId) && pokemonSpeciesFormLevelMoves[this.speciesId].hasOwnProperty(this.formIndex))
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return pokemonSpeciesFormLevelMoves[this.speciesId][this.formIndex];
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return pokemonSpeciesFormLevelMoves[this.speciesId][this.formIndex].slice(0);
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return pokemonSpeciesLevelMoves[this.speciesId];
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return pokemonSpeciesLevelMoves[this.speciesId].slice(0);
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}
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}
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isObtainable() {
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isObtainable() {
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@ -29,7 +29,7 @@ import { Mode } from './ui/ui';
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import PartyUiHandler, { PartyOption, PartyUiMode } from './ui/party-ui-handler';
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import PartyUiHandler, { PartyOption, PartyUiMode } from './ui/party-ui-handler';
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import SoundFade from 'phaser3-rex-plugins/plugins/soundfade';
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import SoundFade from 'phaser3-rex-plugins/plugins/soundfade';
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import { GameMode } from './game-mode';
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import { GameMode } from './game-mode';
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import { pokemonFormLevelMoves } from './data/pokemon-level-moves';
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import { LevelMoves, pokemonFormLevelMoves } from './data/pokemon-level-moves';
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export enum FieldPosition {
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export enum FieldPosition {
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CENTER,
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CENTER,
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@ -539,10 +539,27 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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getLevelMoves(startingLevel?: integer): Moves[] {
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getLevelMoves(startingLevel?: integer): Moves[] {
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const ret: Moves[] = [];
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const ret: Moves[] = [];
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const levelMoves = this.getSpeciesForm().getLevelMoves();
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let levelMoves = this.getSpeciesForm().getLevelMoves();
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if (levelMoves) {
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if (!startingLevel)
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if (!startingLevel)
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startingLevel = this.level;
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startingLevel = this.level;
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if (this.fusionSpecies) {
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const fusionLevelMoves = this.getFusionSpeciesForm().getLevelMoves();
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const newLevelMoves: LevelMoves = [];
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for (let l = startingLevel; l <= this.level; l++) {
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while (levelMoves.length && levelMoves[0][0] === l) {
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const levelMove = levelMoves.shift();
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if (!newLevelMoves.find(lm => lm[1] === levelMove[1]))
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newLevelMoves.push(levelMove);
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}
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while (fusionLevelMoves.length && fusionLevelMoves[0][0] === l) {
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const fusionLevelMove = fusionLevelMoves.shift();
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if (!newLevelMoves.find(lm => lm[1] === fusionLevelMove[1]))
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newLevelMoves.push(fusionLevelMove);
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}
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}
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levelMoves = newLevelMoves;
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}
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if (levelMoves) {
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for (let lm of levelMoves) {
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for (let lm of levelMoves) {
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const level = lm[0];
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const level = lm[0];
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if (level < startingLevel)
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if (level < startingLevel)
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@ -1160,7 +1177,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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// Failsafe
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// Failsafe
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this.scene.time.delayedCall(Utils.fixedInt(3000), () => {
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this.scene.time.delayedCall(Utils.fixedInt(3000), () => {
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console.log(faintCryTimer)
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if (!faintCryTimer || !this.scene)
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if (!faintCryTimer || !this.scene)
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return;
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return;
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if (cry?.isPlaying)
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if (cry?.isPlaying)
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@ -1357,11 +1373,11 @@ export class PlayerPokemon extends Pokemon {
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const moveId = parseInt(tm) as Moves;
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const moveId = parseInt(tm) as Moves;
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for (let p of tmSpecies[tm]) {
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for (let p of tmSpecies[tm]) {
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if (Array.isArray(p)) {
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if (Array.isArray(p)) {
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if (p[0] === this.species.speciesId) {
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if (p[0] === this.species.speciesId || (this.fusionSpecies && p[0] === this.fusionSpecies.speciesId)) {
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this.compatibleTms.push(moveId);
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this.compatibleTms.push(moveId);
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break;
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break;
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}
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}
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} else if (p === this.species.speciesId) {
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} else if (p === this.species.speciesId || (this.fusionSpecies && p === this.fusionSpecies.speciesId)) {
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this.compatibleTms.push(moveId);
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this.compatibleTms.push(moveId);
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break;
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break;
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}
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}
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@ -1440,6 +1456,7 @@ export class PlayerPokemon extends Pokemon {
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}
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}
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this.calculateStats();
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this.calculateStats();
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this.generateCompatibleTms();
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this.updateInfo(true).then(() => {
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this.updateInfo(true).then(() => {
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const fusedPartyMemberIndex = this.scene.getParty().indexOf(pokemon);
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const fusedPartyMemberIndex = this.scene.getParty().indexOf(pokemon);
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const fusedPartyMemberHeldModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
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const fusedPartyMemberHeldModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
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@ -1466,6 +1483,7 @@ export class PlayerPokemon extends Pokemon {
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this.fusionGender = 0;
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this.fusionGender = 0;
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this.calculateStats();
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this.calculateStats();
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this.generateCompatibleTms();
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this.updateInfo(true).then(() => resolve());
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this.updateInfo(true).then(() => resolve());
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});
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});
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}
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}
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@ -566,6 +566,7 @@ export default class PartyUiHandler extends MessageUiHandler {
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for (let o = optionStartIndex; o < optionEndIndex; o++) {
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for (let o = optionStartIndex; o < optionEndIndex; o++) {
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const option = this.options[this.options.length - (o + 1)];
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const option = this.options[this.options.length - (o + 1)];
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let altText = false;
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let optionName: string;
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let optionName: string;
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if ((this.partyUiMode !== PartyUiMode.REMEMBER_MOVE_MODIFIER && (this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode)) || option === PartyOption.CANCEL) {
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if ((this.partyUiMode !== PartyUiMode.REMEMBER_MOVE_MODIFIER && (this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode)) || option === PartyOption.CANCEL) {
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switch (option) {
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switch (option) {
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@ -586,6 +587,7 @@ export default class PartyUiHandler extends MessageUiHandler {
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else if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) {
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else if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) {
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const move = learnableLevelMoves[option];
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const move = learnableLevelMoves[option];
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optionName = allMoves[move].name;
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optionName = allMoves[move].name;
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altText = !!pokemon.getSpeciesForm().getLevelMoves().find(plm => plm[1] === move);
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} else {
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} else {
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const itemModifier = itemModifiers[option];
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const itemModifier = itemModifiers[option];
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optionName = itemModifier.type.name;
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optionName = itemModifier.type.name;
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@ -595,6 +597,10 @@ export default class PartyUiHandler extends MessageUiHandler {
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const yCoord = -6 - 16 * o;
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const yCoord = -6 - 16 * o;
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const optionText = addTextObject(this.scene, -79 - (wideOptions ? 50 : 0), yCoord - 16, optionName, TextStyle.WINDOW);
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const optionText = addTextObject(this.scene, -79 - (wideOptions ? 50 : 0), yCoord - 16, optionName, TextStyle.WINDOW);
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if (altText) {
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optionText.setColor('#40c8f8');
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optionText.setShadowColor('#006090')
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}
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optionText.setOrigin(0, 0);
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optionText.setOrigin(0, 0);
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this.optionsContainer.add(optionText);
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this.optionsContainer.add(optionText);
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