[Move] Implement Fairy Lock (#4736)
* inital wip * wip set isTrapped to true and removed timedtrap * implement fairy lock * whitespace fix * added documentation for tag * added more suggested tests * give tests breathing room Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> * give tests breathing room Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> * give tests breathing room Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> * updated nested ternary, changed test name --------- Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com> Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
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@ -1203,6 +1203,24 @@ class GrassWaterPledgeTag extends ArenaTag {
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}
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}
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/**
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* Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Fairy_Lock_(move) Fairy Lock}.
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* Fairy Lock prevents all Pokémon (except Ghost types) on the field from switching out or
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* fleeing during their next turn.
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* If a Pokémon that's on the field when Fairy Lock is used goes on to faint later in the same turn,
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* the Pokémon that replaces it will still be unable to switch out in the following turn.
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*/
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export class FairyLockTag extends ArenaTag {
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constructor(turnCount: number, sourceId: number) {
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super(ArenaTagType.FAIRY_LOCK, turnCount, Moves.FAIRY_LOCK, sourceId);
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}
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onAdd(arena: Arena): void {
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arena.scene.queueMessage(i18next.t("arenaTag:fairyLockOnAdd"));
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}
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}
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// TODO: swap `sourceMove` and `sourceId` and make `sourceMove` an optional parameter
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export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove: Moves | undefined, sourceId: number, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null {
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switch (tagType) {
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@ -1261,6 +1279,8 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove
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return new WaterFirePledgeTag(sourceId, side);
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case ArenaTagType.GRASS_WATER_PLEDGE:
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return new GrassWaterPledgeTag(sourceId, side);
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case ArenaTagType.FAIRY_LOCK:
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return new FairyLockTag(turnCount, sourceId);
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default:
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return null;
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}
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@ -9258,8 +9258,9 @@ export function initMoves() {
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.target(MoveTarget.ALL_NEAR_OTHERS),
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new StatusMove(Moves.FAIRY_LOCK, Type.FAIRY, -1, 10, -1, 0, 6)
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.ignoresSubstitute()
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.ignoresProtect()
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.target(MoveTarget.BOTH_SIDES)
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.unimplemented(),
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.attr(AddArenaTagAttr, ArenaTagType.FAIRY_LOCK, 2, true),
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new SelfStatusMove(Moves.KINGS_SHIELD, Type.STEEL, -1, 10, -1, 4, 6)
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.attr(ProtectAttr, BattlerTagType.KINGS_SHIELD)
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.condition(failIfLastCondition),
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@ -28,4 +28,5 @@ export enum ArenaTagType {
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FIRE_GRASS_PLEDGE = "FIRE_GRASS_PLEDGE",
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WATER_FIRE_PLEDGE = "WATER_FIRE_PLEDGE",
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GRASS_WATER_PLEDGE = "GRASS_WATER_PLEDGE",
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FAIRY_LOCK = "FAIRY_LOCK",
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}
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@ -1565,7 +1565,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated)
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);
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return (trappedByAbility.value || !!this.getTag(TrappedTag));
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const side = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
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return (trappedByAbility.value || !!this.getTag(TrappedTag) || !!this.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, side));
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}
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/**
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@ -17,6 +17,8 @@ import { FieldPhase } from "./field-phase";
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import { SelectTargetPhase } from "./select-target-phase";
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import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
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import { isNullOrUndefined } from "#app/utils";
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import { ArenaTagSide } from "#app/data/arena-tag";
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import { ArenaTagType } from "#app/enums/arena-tag-type";
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export class CommandPhase extends FieldPhase {
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protected fieldIndex: integer;
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@ -228,32 +230,43 @@ export class CommandPhase extends FieldPhase {
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}, null, true);
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} else {
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const trapTag = playerPokemon.getTag(TrappedTag);
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const fairyLockTag = playerPokemon.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER);
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// trapTag should be defined at this point, but just in case...
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if (!trapTag) {
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if (!trapTag && !fairyLockTag) {
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currentBattle.turnCommands[this.fieldIndex] = isSwitch
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? { command: Command.POKEMON, cursor: cursor, args: args }
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: { command: Command.RUN };
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break;
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}
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if (!isSwitch) {
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this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
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this.scene.ui.setMode(Mode.MESSAGE);
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}
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this.scene.ui.showText(
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i18next.t("battle:noEscapePokemon", {
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pokemonName: trapTag.sourceId && this.scene.getPokemonById(trapTag.sourceId) ? getPokemonNameWithAffix(this.scene.getPokemonById(trapTag.sourceId)!) : "",
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moveName: trapTag.getMoveName(),
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escapeVerb: isSwitch ? i18next.t("battle:escapeVerbSwitch") : i18next.t("battle:escapeVerbFlee")
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}),
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null,
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() => {
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this.scene.ui.showText("", 0);
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if (!isSwitch) {
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this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
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}
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}, null, true);
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const showNoEscapeText = (tag: any) => {
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this.scene.ui.showText(
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i18next.t("battle:noEscapePokemon", {
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pokemonName: tag.sourceId && this.scene.getPokemonById(tag.sourceId) ? getPokemonNameWithAffix(this.scene.getPokemonById(tag.sourceId)!) : "",
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moveName: tag.getMoveName(),
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escapeVerb: isSwitch ? i18next.t("battle:escapeVerbSwitch") : i18next.t("battle:escapeVerbFlee")
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}),
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null,
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() => {
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this.scene.ui.showText("", 0);
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if (!isSwitch) {
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this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
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}
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},
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null,
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true
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);
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};
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if (trapTag) {
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showNoEscapeText(trapTag);
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} else if (fairyLockTag) {
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showNoEscapeText(fairyLockTag);
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}
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}
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}
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break;
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@ -0,0 +1,152 @@
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import { ArenaTagSide } from "#app/data/arena-tag";
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import { ArenaTagType } from "#app/enums/arena-tag-type";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import GameManager from "#test/utils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Moves - Fairy Lock", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.moveset([ Moves.FAIRY_LOCK, Moves.SPLASH ])
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.ability(Abilities.BALL_FETCH)
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.battleType("double")
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.disableCrits()
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.enemySpecies(Species.MAGIKARP)
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset([ Moves.SPLASH, Moves.U_TURN ]);
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});
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it("Applies Fairy Lock tag for two turns", async () => {
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await game.classicMode.startBattle([ Species.KLEFKI, Species.TYRUNT ]);
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const playerPokemon = game.scene.getPlayerField();
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const enemyField = game.scene.getEnemyField();
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game.move.select(Moves.FAIRY_LOCK);
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game.move.select(Moves.SPLASH, 1);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.phaseInterceptor.to("BerryPhase");
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expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined();
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expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined();
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await game.toNextTurn();
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game.move.select(Moves.SPLASH);
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game.move.select(Moves.SPLASH);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.phaseInterceptor.to("BerryPhase");
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expect(playerPokemon[0].isTrapped()).toEqual(true);
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expect(playerPokemon[1].isTrapped()).toEqual(true);
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expect(enemyField[0].isTrapped()).toEqual(true);
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expect(enemyField[1].isTrapped()).toEqual(true);
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await game.toNextTurn();
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expect(playerPokemon[0].isTrapped()).toEqual(false);
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expect(playerPokemon[1].isTrapped()).toEqual(false);
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expect(enemyField[0].isTrapped()).toEqual(false);
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expect(enemyField[1].isTrapped()).toEqual(false);
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});
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it("Ghost types can escape Fairy Lock", async () => {
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await game.classicMode.startBattle([ Species.DUSKNOIR, Species.GENGAR, Species.TYRUNT ]);
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game.move.select(Moves.FAIRY_LOCK);
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game.move.select(Moves.SPLASH, 1);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.phaseInterceptor.to("BerryPhase");
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expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined();
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expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined();
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await game.toNextTurn();
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expect(game.scene.getPlayerField()[0].isTrapped()).toEqual(false);
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expect(game.scene.getPlayerField()[1].isTrapped()).toEqual(false);
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game.move.select(Moves.SPLASH);
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game.doSwitchPokemon(2);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.phaseInterceptor.to("BerryPhase");
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await game.toNextTurn();
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expect(game.scene.getPlayerField()[1].species.speciesId).not.toBe(Species.GENGAR);
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});
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it("Phasing moves will still switch out", async () => {
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game.override.enemyMoveset([ Moves.SPLASH, Moves.WHIRLWIND ]);
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await game.classicMode.startBattle([ Species.KLEFKI, Species.TYRUNT, Species.ZYGARDE ]);
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game.move.select(Moves.FAIRY_LOCK);
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game.move.select(Moves.SPLASH, 1);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.phaseInterceptor.to("BerryPhase");
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expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined();
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expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined();
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await game.toNextTurn();
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game.move.select(Moves.SPLASH);
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game.move.select(Moves.SPLASH);
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await game.forceEnemyMove(Moves.WHIRLWIND, 0);
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game.doSelectPartyPokemon(2);
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await game.forceEnemyMove(Moves.WHIRLWIND, 1);
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game.doSelectPartyPokemon(2);
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await game.phaseInterceptor.to("BerryPhase");
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await game.toNextTurn();
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expect(game.scene.getPlayerField()[0].species.speciesId).not.toBe(Species.KLEFKI);
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expect(game.scene.getPlayerField()[1].species.speciesId).not.toBe(Species.TYRUNT);
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});
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it("If a Pokemon faints and is replaced the replacement is also trapped", async () => {
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game.override.moveset([ Moves.FAIRY_LOCK, Moves.SPLASH, Moves.MEMENTO ]);
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await game.classicMode.startBattle([ Species.KLEFKI, Species.GUZZLORD, Species.TYRUNT, Species.ZYGARDE ]);
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game.move.select(Moves.FAIRY_LOCK);
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game.move.select(Moves.MEMENTO, 1);
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game.doSelectPartyPokemon(2);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.phaseInterceptor.to("BerryPhase");
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expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined();
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expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined();
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await game.toNextTurn();
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game.move.select(Moves.SPLASH);
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game.move.select(Moves.SPLASH);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.forceEnemyMove(Moves.SPLASH, 1);
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await game.phaseInterceptor.to("BerryPhase");
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expect(game.scene.getPlayerField()[0].isTrapped()).toEqual(true);
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expect(game.scene.getPlayerField()[1].isTrapped()).toEqual(true);
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expect(game.scene.getEnemyField()[0].isTrapped()).toEqual(true);
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expect(game.scene.getEnemyField()[1].isTrapped()).toEqual(true);
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await game.toNextTurn();
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expect(game.scene.getPlayerField()[0].isTrapped()).toEqual(false);
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expect(game.scene.getPlayerField()[1].isTrapped()).toEqual(false);
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expect(game.scene.getEnemyField()[0].isTrapped()).toEqual(false);
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expect(game.scene.getEnemyField()[1].isTrapped()).toEqual(false);
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});
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});
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