[Move] Implement Fairy Lock (#4736)

* inital wip

* wip set isTrapped to true and removed timedtrap

* implement fairy lock

* whitespace fix

* added documentation for tag

* added more suggested tests

* give tests breathing room

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* give tests breathing room

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* give tests breathing room

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* updated nested ternary, changed test name

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
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muscode 2024-11-03 20:56:54 -06:00 committed by GitHub
parent 836b37f383
commit 1619d512cf
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6 changed files with 205 additions and 17 deletions

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@ -1203,6 +1203,24 @@ class GrassWaterPledgeTag extends ArenaTag {
} }
} }
/**
* Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Fairy_Lock_(move) Fairy Lock}.
* Fairy Lock prevents all Pokémon (except Ghost types) on the field from switching out or
* fleeing during their next turn.
* If a Pokémon that's on the field when Fairy Lock is used goes on to faint later in the same turn,
* the Pokémon that replaces it will still be unable to switch out in the following turn.
*/
export class FairyLockTag extends ArenaTag {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.FAIRY_LOCK, turnCount, Moves.FAIRY_LOCK, sourceId);
}
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:fairyLockOnAdd"));
}
}
// TODO: swap `sourceMove` and `sourceId` and make `sourceMove` an optional parameter // TODO: swap `sourceMove` and `sourceId` and make `sourceMove` an optional parameter
export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove: Moves | undefined, sourceId: number, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null { export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove: Moves | undefined, sourceId: number, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null {
switch (tagType) { switch (tagType) {
@ -1261,6 +1279,8 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove
return new WaterFirePledgeTag(sourceId, side); return new WaterFirePledgeTag(sourceId, side);
case ArenaTagType.GRASS_WATER_PLEDGE: case ArenaTagType.GRASS_WATER_PLEDGE:
return new GrassWaterPledgeTag(sourceId, side); return new GrassWaterPledgeTag(sourceId, side);
case ArenaTagType.FAIRY_LOCK:
return new FairyLockTag(turnCount, sourceId);
default: default:
return null; return null;
} }

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@ -9258,8 +9258,9 @@ export function initMoves() {
.target(MoveTarget.ALL_NEAR_OTHERS), .target(MoveTarget.ALL_NEAR_OTHERS),
new StatusMove(Moves.FAIRY_LOCK, Type.FAIRY, -1, 10, -1, 0, 6) new StatusMove(Moves.FAIRY_LOCK, Type.FAIRY, -1, 10, -1, 0, 6)
.ignoresSubstitute() .ignoresSubstitute()
.ignoresProtect()
.target(MoveTarget.BOTH_SIDES) .target(MoveTarget.BOTH_SIDES)
.unimplemented(), .attr(AddArenaTagAttr, ArenaTagType.FAIRY_LOCK, 2, true),
new SelfStatusMove(Moves.KINGS_SHIELD, Type.STEEL, -1, 10, -1, 4, 6) new SelfStatusMove(Moves.KINGS_SHIELD, Type.STEEL, -1, 10, -1, 4, 6)
.attr(ProtectAttr, BattlerTagType.KINGS_SHIELD) .attr(ProtectAttr, BattlerTagType.KINGS_SHIELD)
.condition(failIfLastCondition), .condition(failIfLastCondition),

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@ -28,4 +28,5 @@ export enum ArenaTagType {
FIRE_GRASS_PLEDGE = "FIRE_GRASS_PLEDGE", FIRE_GRASS_PLEDGE = "FIRE_GRASS_PLEDGE",
WATER_FIRE_PLEDGE = "WATER_FIRE_PLEDGE", WATER_FIRE_PLEDGE = "WATER_FIRE_PLEDGE",
GRASS_WATER_PLEDGE = "GRASS_WATER_PLEDGE", GRASS_WATER_PLEDGE = "GRASS_WATER_PLEDGE",
FAIRY_LOCK = "FAIRY_LOCK",
} }

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@ -1565,7 +1565,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated) applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated)
); );
return (trappedByAbility.value || !!this.getTag(TrappedTag)); const side = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
return (trappedByAbility.value || !!this.getTag(TrappedTag) || !!this.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, side));
} }
/** /**

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@ -17,6 +17,8 @@ import { FieldPhase } from "./field-phase";
import { SelectTargetPhase } from "./select-target-phase"; import { SelectTargetPhase } from "./select-target-phase";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { isNullOrUndefined } from "#app/utils"; import { isNullOrUndefined } from "#app/utils";
import { ArenaTagSide } from "#app/data/arena-tag";
import { ArenaTagType } from "#app/enums/arena-tag-type";
export class CommandPhase extends FieldPhase { export class CommandPhase extends FieldPhase {
protected fieldIndex: integer; protected fieldIndex: integer;
@ -228,23 +230,24 @@ export class CommandPhase extends FieldPhase {
}, null, true); }, null, true);
} else { } else {
const trapTag = playerPokemon.getTag(TrappedTag); const trapTag = playerPokemon.getTag(TrappedTag);
const fairyLockTag = playerPokemon.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER);
// trapTag should be defined at this point, but just in case... // trapTag should be defined at this point, but just in case...
if (!trapTag) { if (!trapTag && !fairyLockTag) {
currentBattle.turnCommands[this.fieldIndex] = isSwitch currentBattle.turnCommands[this.fieldIndex] = isSwitch
? { command: Command.POKEMON, cursor: cursor, args: args } ? { command: Command.POKEMON, cursor: cursor, args: args }
: { command: Command.RUN }; : { command: Command.RUN };
break; break;
} }
if (!isSwitch) { if (!isSwitch) {
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
this.scene.ui.setMode(Mode.MESSAGE); this.scene.ui.setMode(Mode.MESSAGE);
} }
const showNoEscapeText = (tag: any) => {
this.scene.ui.showText( this.scene.ui.showText(
i18next.t("battle:noEscapePokemon", { i18next.t("battle:noEscapePokemon", {
pokemonName: trapTag.sourceId && this.scene.getPokemonById(trapTag.sourceId) ? getPokemonNameWithAffix(this.scene.getPokemonById(trapTag.sourceId)!) : "", pokemonName: tag.sourceId && this.scene.getPokemonById(tag.sourceId) ? getPokemonNameWithAffix(this.scene.getPokemonById(tag.sourceId)!) : "",
moveName: trapTag.getMoveName(), moveName: tag.getMoveName(),
escapeVerb: isSwitch ? i18next.t("battle:escapeVerbSwitch") : i18next.t("battle:escapeVerbFlee") escapeVerb: isSwitch ? i18next.t("battle:escapeVerbSwitch") : i18next.t("battle:escapeVerbFlee")
}), }),
null, null,
@ -253,7 +256,17 @@ export class CommandPhase extends FieldPhase {
if (!isSwitch) { if (!isSwitch) {
this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
} }
}, null, true); },
null,
true
);
};
if (trapTag) {
showNoEscapeText(trapTag);
} else if (fairyLockTag) {
showNoEscapeText(fairyLockTag);
}
} }
} }
break; break;

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@ -0,0 +1,152 @@
import { ArenaTagSide } from "#app/data/arena-tag";
import { ArenaTagType } from "#app/enums/arena-tag-type";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Fairy Lock", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([ Moves.FAIRY_LOCK, Moves.SPLASH ])
.ability(Abilities.BALL_FETCH)
.battleType("double")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset([ Moves.SPLASH, Moves.U_TURN ]);
});
it("Applies Fairy Lock tag for two turns", async () => {
await game.classicMode.startBattle([ Species.KLEFKI, Species.TYRUNT ]);
const playerPokemon = game.scene.getPlayerField();
const enemyField = game.scene.getEnemyField();
game.move.select(Moves.FAIRY_LOCK);
game.move.select(Moves.SPLASH, 1);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined();
expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined();
await game.toNextTurn();
game.move.select(Moves.SPLASH);
game.move.select(Moves.SPLASH);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase");
expect(playerPokemon[0].isTrapped()).toEqual(true);
expect(playerPokemon[1].isTrapped()).toEqual(true);
expect(enemyField[0].isTrapped()).toEqual(true);
expect(enemyField[1].isTrapped()).toEqual(true);
await game.toNextTurn();
expect(playerPokemon[0].isTrapped()).toEqual(false);
expect(playerPokemon[1].isTrapped()).toEqual(false);
expect(enemyField[0].isTrapped()).toEqual(false);
expect(enemyField[1].isTrapped()).toEqual(false);
});
it("Ghost types can escape Fairy Lock", async () => {
await game.classicMode.startBattle([ Species.DUSKNOIR, Species.GENGAR, Species.TYRUNT ]);
game.move.select(Moves.FAIRY_LOCK);
game.move.select(Moves.SPLASH, 1);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined();
expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined();
await game.toNextTurn();
expect(game.scene.getPlayerField()[0].isTrapped()).toEqual(false);
expect(game.scene.getPlayerField()[1].isTrapped()).toEqual(false);
game.move.select(Moves.SPLASH);
game.doSwitchPokemon(2);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase");
await game.toNextTurn();
expect(game.scene.getPlayerField()[1].species.speciesId).not.toBe(Species.GENGAR);
});
it("Phasing moves will still switch out", async () => {
game.override.enemyMoveset([ Moves.SPLASH, Moves.WHIRLWIND ]);
await game.classicMode.startBattle([ Species.KLEFKI, Species.TYRUNT, Species.ZYGARDE ]);
game.move.select(Moves.FAIRY_LOCK);
game.move.select(Moves.SPLASH, 1);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined();
expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined();
await game.toNextTurn();
game.move.select(Moves.SPLASH);
game.move.select(Moves.SPLASH);
await game.forceEnemyMove(Moves.WHIRLWIND, 0);
game.doSelectPartyPokemon(2);
await game.forceEnemyMove(Moves.WHIRLWIND, 1);
game.doSelectPartyPokemon(2);
await game.phaseInterceptor.to("BerryPhase");
await game.toNextTurn();
expect(game.scene.getPlayerField()[0].species.speciesId).not.toBe(Species.KLEFKI);
expect(game.scene.getPlayerField()[1].species.speciesId).not.toBe(Species.TYRUNT);
});
it("If a Pokemon faints and is replaced the replacement is also trapped", async () => {
game.override.moveset([ Moves.FAIRY_LOCK, Moves.SPLASH, Moves.MEMENTO ]);
await game.classicMode.startBattle([ Species.KLEFKI, Species.GUZZLORD, Species.TYRUNT, Species.ZYGARDE ]);
game.move.select(Moves.FAIRY_LOCK);
game.move.select(Moves.MEMENTO, 1);
game.doSelectPartyPokemon(2);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined();
expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined();
await game.toNextTurn();
game.move.select(Moves.SPLASH);
game.move.select(Moves.SPLASH);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.forceEnemyMove(Moves.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.getPlayerField()[0].isTrapped()).toEqual(true);
expect(game.scene.getPlayerField()[1].isTrapped()).toEqual(true);
expect(game.scene.getEnemyField()[0].isTrapped()).toEqual(true);
expect(game.scene.getEnemyField()[1].isTrapped()).toEqual(true);
await game.toNextTurn();
expect(game.scene.getPlayerField()[0].isTrapped()).toEqual(false);
expect(game.scene.getPlayerField()[1].isTrapped()).toEqual(false);
expect(game.scene.getEnemyField()[0].isTrapped()).toEqual(false);
expect(game.scene.getEnemyField()[1].isTrapped()).toEqual(false);
});
});