Fixed wild form changes messages, and form-changed Cramorant crashing the game when both sides faint at the same time (#4859)
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@ -29,10 +29,14 @@ export class QuietFormChangePhase extends BattlePhase {
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const preName = getPokemonNameWithAffix(this.pokemon);
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const preName = getPokemonNameWithAffix(this.pokemon);
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if (!this.pokemon.isOnField() || this.pokemon.getTag(SemiInvulnerableTag)) {
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if (!this.pokemon.isOnField() || this.pokemon.getTag(SemiInvulnerableTag) || this.pokemon.isFainted()) {
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this.pokemon.changeForm(this.formChange).then(() => {
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if (this.pokemon.isPlayer() || this.pokemon.isActive()) {
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this.scene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), 1500);
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this.pokemon.changeForm(this.formChange).then(() => {
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});
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this.scene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), 1500);
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});
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} else {
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this.end();
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}
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return;
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return;
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}
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}
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