Add ability bar UI
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@ -1283,6 +1283,13 @@ export class MessagePhase extends BattlePhase {
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this.scene.ui.showText(this.text, null, () => this.end(), this.callbackDelay || (this.prompt ? 0 : 1500), this.prompt);
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}
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end() {
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if (this.scene.abilityBar.shown)
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this.scene.abilityBar.hide();
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super.end();
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}
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}
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export class DamagePhase extends PokemonPhase {
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@ -19,6 +19,7 @@ import StarterSelectUiHandler from './ui/starter-select-ui-handler';
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import { TextStyle, addTextObject } from './ui/text';
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import { Moves } from './data/move';
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import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave } from './modifier/modifier-type';
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import AbilityBar from './ui/ability-bar';
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const enableAuto = true;
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const quickStart = false;
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@ -60,6 +61,7 @@ export default class BattleScene extends Phaser.Scene {
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private currentPhase: BattlePhase;
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public field: Phaser.GameObjects.Container;
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public fieldUI: Phaser.GameObjects.Container;
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public abilityBar: AbilityBar;
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public arenaBg: Phaser.GameObjects.Image;
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public arenaBgTransition: Phaser.GameObjects.Image;
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public arenaPlayer: Phaser.GameObjects.Image;
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@ -153,6 +155,7 @@ export default class BattleScene extends Phaser.Scene {
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this.loadImage('overlay_exp', 'ui');
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this.loadImage('icon_owned', 'ui');
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this.loadImage('level_up_stats', 'ui');
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this.loadImage('ability_bar', 'ui');
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this.loadImage('ball_window', 'ui');
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this.loadImage('boolean_window', 'ui');
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@ -311,6 +314,10 @@ export default class BattleScene extends Phaser.Scene {
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this.add.existing(this.enemyModifierBar);
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uiContainer.add(this.enemyModifierBar);
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this.abilityBar = new AbilityBar(this);
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this.abilityBar.setup();
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this.fieldUI.add(this.abilityBar);
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this.waveCountText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, startingWave.toString(), TextStyle.BATTLE_INFO);
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this.waveCountText.setOrigin(1, 0);
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this.updateWaveCountPosition();
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@ -1,8 +1,9 @@
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import Pokemon, { PokemonMove } from "../pokemon";
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import { Type } from "./type";
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import * as Utils from "../utils";
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import { BattleStat } from "./battle-stat";
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import { BattleStat, getBattleStatName } from "./battle-stat";
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import { StatChangePhase } from "../battle-phases";
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import { getPokemonMessage } from "../messages";
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export class Ability {
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public id: Abilities;
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@ -13,7 +14,7 @@ export class Ability {
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constructor(id: Abilities, name: string, description: string, generation: integer) {
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this.id = id;
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this.name = name;
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this.name = name.toUpperCase();
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this.description = description;
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this.generation = generation;
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this.attrs = [];
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@ -31,7 +32,11 @@ export class Ability {
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}
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}
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export abstract class AbilityAttr { }
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export abstract class AbilityAttr {
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getTriggerMessage(pokemon: Pokemon, ...args: any[]) {
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return null;
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}
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}
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export class PreDefendAbilityAttr extends AbilityAttr {
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applyPreDefend(pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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@ -88,22 +93,26 @@ export class PreStatChangeAbilityAttr extends AbilityAttr {
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}
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export class ProtectStatAttr extends PreStatChangeAbilityAttr {
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private protectedStats: BattleStat[];
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private protectedStat: BattleStat;
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constructor(...stats: BattleStat[]) {
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constructor(protectedStat?: BattleStat) {
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super();
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this.protectedStats = stats;
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this.protectedStat = protectedStat;
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}
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applyPreStatChange(pokemon: Pokemon, stat: BattleStat, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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if (!this.protectedStats.length || this.protectedStats.indexOf(stat) > -1) {
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if (this.protectedStat === undefined || stat === this.protectedStat) {
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cancelled.value = true;
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return true;
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}
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return false;
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}
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getTriggerMessage(pokemon: Pokemon, ...args: any[]) {
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return getPokemonMessage(pokemon, `'s ${pokemon.getAbility().name}\nprevents lowering its ${this.protectedStat !== undefined ? getBattleStatName(this.protectedStat) : 'stats'}!`);
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}
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}
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export function applyPreDefendAbilityAttrs(attrType: { new(...args: any[]): PreDefendAbilityAttr },
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@ -111,8 +120,12 @@ export function applyPreDefendAbilityAttrs(attrType: { new(...args: any[]): PreD
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const ability = pokemon.getAbility();
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const attrs = ability.getAttrs(attrType) as PreDefendAbilityAttr[];
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for (let attr of attrs) {
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if (attr.applyPreDefend(pokemon, attacker, move, cancelled, args))
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console.log('Applied', ability.name, attr);
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if (attr.applyPreDefend(pokemon, attacker, move, cancelled, args)) {
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pokemon.scene.abilityBar.showAbility(pokemon);
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const message = attr.getTriggerMessage(pokemon, attacker, move);
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if (message)
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pokemon.scene.queueMessage(message);
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}
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}
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}
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@ -121,8 +134,12 @@ export function applyPreStatChangeAbilityAttrs(attrType: { new(...args: any[]):
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const ability = pokemon.getAbility();
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const attrs = ability.getAttrs(attrType) as PreStatChangeAbilityAttr[];
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for (let attr of attrs) {
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if (attr.applyPreStatChange(pokemon, stat, cancelled, args))
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console.log('Applied', ability.name, attr);
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if (attr.applyPreStatChange(pokemon, stat, cancelled, args)) {
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pokemon.scene.abilityBar.showAbility(pokemon);
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const message = attr.getTriggerMessage(pokemon, stat);
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if (message)
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pokemon.scene.queueMessage(message);
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}
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}
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}
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@ -0,0 +1,72 @@
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import BattleScene from "../battle-scene";
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import Pokemon from "../pokemon";
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import { TextStyle, addTextObject } from "./text";
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export default class AbilityBar extends Phaser.GameObjects.Container {
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private bg: Phaser.GameObjects.Image;
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private pokemonNameText: Phaser.GameObjects.Text;
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private abilityNameText: Phaser.GameObjects.Text;
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private tween: Phaser.Tweens.Tween;
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public shown: boolean;
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constructor(scene: BattleScene) {
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super(scene, -91, (-scene.game.canvas.height / 6) + 64);
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}
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setup(): void {
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this.bg = this.scene.add.image(0, 0, 'ability_bar');
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this.bg.setOrigin(0, 0);
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this.add(this.bg);
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this.pokemonNameText = addTextObject(this.scene, 5, 3, 'Pokemon', TextStyle.MESSAGE, { fontSize: '72px' });
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this.pokemonNameText.setOrigin(0, 0);
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this.add(this.pokemonNameText);
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this.abilityNameText = addTextObject(this.scene, 87, 16, 'Chlorophyll', TextStyle.WINDOW, { fontSize: '72px' });
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this.abilityNameText.setOrigin(1, 0);
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this.add(this.abilityNameText);
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this.setVisible(false);
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this.shown = false;
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}
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showAbility(pokemon: Pokemon) {
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this.pokemonNameText.setText(`${pokemon.name}'s`);
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this.abilityNameText.setText(pokemon.getAbility().name);
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if (this.tween)
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this.tween.stop();
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this.tween = this.scene.tweens.add({
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targets: this,
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x: 10,
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duration: 500,
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ease: 'Sine.easeOut',
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onComplete: () => this.tween = null
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});
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this.setVisible(true);
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this.shown = true;
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}
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hide() {
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if (this.tween)
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this.tween.stop();
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this.tween = this.scene.tweens.add({
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targets: this,
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x: -91,
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duration: 500,
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ease: 'Sine.easeIn',
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onComplete: () => {
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this.tween = null;
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this.setVisible(false);
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}
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});
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this.shown = false;
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}
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}
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@ -576,7 +576,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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if (defaultDexEntry) {
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const ability = this.lastSpecies.getAbility(abilityIndex);
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this.pokemonAbilityText.setText(abilities[ability].name.toUpperCase());
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this.pokemonAbilityText.setText(abilities[ability].name);
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const isHidden = ability === this.lastSpecies.abilityHidden;
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this.pokemonAbilityText.setColor(getTextColor(!isHidden ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD));
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@ -437,7 +437,7 @@ export default class SummaryUiHandler extends UiHandler {
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const ability = abilities[this.pokemon.species.getAbility(this.pokemon.abilityIndex)];
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const abilityNameText = addTextObject(this.scene, 7, 66, ability.name.toUpperCase(), TextStyle.SUMMARY);
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const abilityNameText = addTextObject(this.scene, 7, 66, ability.name, TextStyle.SUMMARY);
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abilityNameText.setOrigin(0, 1);
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profileContainer.add(abilityNameText);
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