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[Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)
* Fix Memory Mushroom not showing relearner moves * Fix rollout test
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@ -921,7 +921,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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* by how many learnable moves there are for the {@linkcode Pokemon}.
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*/
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getLearnableLevelMoves(): Moves[] {
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let levelMoves = this.getLevelMoves(1, true).map(lm => lm[1]);
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let levelMoves = this.getLevelMoves(1, true, false, true).map(lm => lm[1]);
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if (this.metBiome === -1 && !this.scene.gameMode.isFreshStartChallenge() && !this.scene.gameMode.isDaily) {
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levelMoves = this.getUnlockedEggMoves().concat(levelMoves);
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}
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@ -12,6 +12,7 @@ import { SPLASH_ONLY } from "#test/utils/testUtils";
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describe("Moves - Rollout", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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const TIMEOUT = 20 * 1000;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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@ -77,5 +78,5 @@ describe("Moves - Rollout", () => {
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// reset
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expect(turn6Dmg).toBeGreaterThanOrEqual(turn1Dmg - variance);
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expect(turn6Dmg).toBeLessThanOrEqual(turn1Dmg + variance);
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});
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}, TIMEOUT);
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});
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