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commit
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@ -15,6 +15,7 @@ import { TerrainType } from "./terrain";
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import { WeatherType } from "./weather";
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import { BattleStat } from "./battle-stat";
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import { allAbilities } from "./ability";
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import { Species } from "./enums/species";
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export enum BattlerTagLapseType {
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FAINT,
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@ -117,7 +118,11 @@ export class TrappedTag extends BattlerTag {
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}
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canAdd(pokemon: Pokemon): boolean {
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return !pokemon.isOfType(Type.GHOST) && !pokemon.getTag(BattlerTagType.TRAPPED);
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const isGhost = pokemon.isOfType(Type.GHOST);
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const isTrapped = pokemon.getTag(BattlerTagType.TRAPPED);
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const isAllowedGhostType = pokemon.species.speciesId === Species.PHANTUMP || pokemon.species.speciesId === Species.TREVENANT;
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return !isTrapped && (!isGhost || isAllowedGhostType);
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}
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onAdd(pokemon: Pokemon): void {
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@ -60,6 +60,8 @@ import i18next from './plugins/i18n';
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import { Abilities } from "./data/enums/abilities";
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import * as Overrides from './overrides';
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import { TextStyle, addTextObject } from "./ui/text";
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import { Type } from "./data/type";
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export class LoginPhase extends Phase {
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private showText: boolean;
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@ -1816,7 +1818,14 @@ export class CommandPhase extends FieldPhase {
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if (!isSwitch && this.fieldIndex)
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this.scene.currentBattle.turnCommands[this.fieldIndex - 1].skip = true;
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} else if (trapTag) {
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if (!isSwitch) {
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if(trapTag.sourceMove === Moves.INGRAIN && this.scene.getPokemonById(trapTag.sourceId).isOfType(Type.GHOST)) {
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success = true;
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this.scene.currentBattle.turnCommands[this.fieldIndex] = isSwitch
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? { command: Command.POKEMON, cursor: cursor, args: args }
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: { command: Command.RUN };
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break;
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}
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if (!isSwitch) {
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this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
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this.scene.ui.setMode(Mode.MESSAGE);
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}
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