Fix Bouncy Bubble targeting & Hau encounter dialogue
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@ -1639,7 +1639,8 @@ export const trainerTypeDialogue = {
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},
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[TrainerType.HAU]: {
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encounter: [
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`I wonder if a Trainer battles differently depending on whether they're from a warm region or a cold region. Let's test it out!`,
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`I wonder if a Trainer battles differently depending on whether they're from a warm region or a cold region.
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$Let's test it out!`,
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],
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victory: [
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`That was awesome! I think I kinda understand your vibe a little better now!`,
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@ -5978,7 +5978,8 @@ export function initMoves() {
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.attr(FriendshipPowerAttr),
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new AttackMove(Moves.BOUNCY_BUBBLE, Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, -1, 0, 7)
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.attr(HitHealAttr, 1.0)
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.triageMove(),
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.triageMove()
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.target(MoveTarget.ALL_NEAR_ENEMIES),
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new AttackMove(Moves.BUZZY_BUZZ, Type.ELECTRIC, MoveCategory.SPECIAL, 60, 100, 20, 100, 0, 7)
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.attr(StatusEffectAttr, StatusEffect.PARALYSIS),
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new AttackMove(Moves.SIZZLY_SLIDE, Type.FIRE, MoveCategory.PHYSICAL, 60, 100, 20, 100, 0, 7)
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