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Fix Comeuppance (#781)
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@ -6841,7 +6841,7 @@ export function initMoves() {
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const turnMove = user.getLastXMoves(1);
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return !turnMove.length || turnMove[0].move !== move.id || turnMove[0].result !== MoveResult.SUCCESS;
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}), // TODO Add Instruct/Encore interaction
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new AttackMove(Moves.COMEUPPANCE, Type.DARK, MoveCategory.PHYSICAL, 1, 100, 10, -1, 0, 9)
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new AttackMove(Moves.COMEUPPANCE, Type.DARK, MoveCategory.PHYSICAL, -1, 100, 10, -1, 0, 9)
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.attr(CounterDamageAttr, (move: Move) => (move.category === MoveCategory.PHYSICAL || move.category === MoveCategory.SPECIAL), 1.5)
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.target(MoveTarget.ATTACKER),
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new AttackMove(Moves.AQUA_CUTTER, Type.WATER, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 9)
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