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https://github.com/pagefaultgames/pokerogue.git
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Centered run info text + fixed trainer sprites.
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4b5cb44884
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@ -118,6 +118,7 @@ export default class RunInfoUiHandler extends UiHandler {
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this.runResultContainer = this.scene.add.container(0, 24);
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const runResultWindow = addWindow(this.scene, 0, 0, this.statsBgWidth - 11, 65);
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runResultWindow.setOrigin(0, 0);
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runResultWindow.setName("Run_Result_Window");
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this.runResultContainer.add(runResultWindow);
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if (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) {
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this.parseRunResult();
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@ -254,7 +255,7 @@ export default class RunInfoUiHandler extends UiHandler {
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* Mystery Encounters contain sprites associated with MEs + the title of the specific ME.
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*/
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private parseRunStatus() {
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const runStatusText = addTextObject(this.scene, 6, 5, `${i18next.t("saveSlotSelectUiHandler:wave")} ${this.runInfo.waveIndex}`, TextStyle.WINDOW, { fontSize : "65px", lineSpacing: 0.1 });
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const runStatusText = addTextObject(this.scene, -0.5, 5, `${i18next.t("saveSlotSelectUiHandler:wave")} ${this.runInfo.waveIndex}`, TextStyle.WINDOW, { fontSize : "60px", lineSpacing: 0.1 });
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const enemyContainer = this.scene.add.container(0, 0);
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this.runResultContainer.add(enemyContainer);
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@ -271,7 +272,7 @@ export default class RunInfoUiHandler extends UiHandler {
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const pokeball = this.scene.add.sprite(0, 0, "pb");
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pokeball.setFrame(getPokeballAtlasKey(p.pokeball));
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pokeball.setScale(0.5);
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pokeball.setPosition(52 + ((i % row_limit) * 8), (i <= 2) ? 18 : 25);
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pokeball.setPosition(58 + ((i % row_limit) * 8), (i <= 2) ? 18 : 25);
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enemyContainer.add(pokeball);
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});
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const trainerObj = this.runInfo.trainer.toTrainer(this.scene);
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@ -286,7 +287,7 @@ export default class RunInfoUiHandler extends UiHandler {
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const descContainer = this.scene.add.container(0, 0);
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const textBox = addTextObject(this.scene, 0, 0, boxString, TextStyle.WINDOW, { fontSize : "35px", wordWrap: { width: 200 }});
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descContainer.add(textBox);
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descContainer.setPosition(52, 29);
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descContainer.setPosition(55, 32);
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this.runResultContainer.add(descContainer);
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} else if (this.runInfo.battleType === BattleType.MYSTERY_ENCOUNTER) {
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const encounterExclaim = this.scene.add.sprite(0, 0, "encounter_exclaim");
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@ -302,10 +303,13 @@ export default class RunInfoUiHandler extends UiHandler {
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descContainer.setPosition(47, 37);
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this.runResultContainer.add([ encounterExclaim, subSprite, descContainer ]);
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}
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const currentBiomeText = addTextObject(this.scene, 6, 0, `${getBiomeName(this.runInfo.arena.biome)}`, TextStyle.WINDOW, { fontSize: "65px" });
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currentBiomeText.setPosition(6, this.runResultContainer.getBounds().height - 15);
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this.runResultContainer.add(runStatusText);
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this.runResultContainer.add(currentBiomeText);
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const currentBiomeText = addTextObject(this.scene, -0.5, 0, `${getBiomeName(this.runInfo.arena.biome)}`, TextStyle.WINDOW, { fontSize: "60px" });
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const runResultWindow = this.runResultContainer.getByName("Run_Result_Window") as Phaser.GameObjects.Image;
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const windowCenterX = (runResultWindow.getTopRight().x - runResultWindow.x) / 2;
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currentBiomeText.setPosition(windowCenterX - currentBiomeText.displayWidth / 2, runResultWindow.getBottomCenter().y - 15);
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runStatusText.setX(windowCenterX - 5 - currentBiomeText.displayWidth / 2);
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this.runResultContainer.add([ runStatusText, currentBiomeText ]);
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console.log(windowCenterX);
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this.runContainer.add(this.runResultContainer);
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}
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@ -393,8 +397,8 @@ export default class RunInfoUiHandler extends UiHandler {
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}
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enemyContainer.add(doubleContainer);
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} else {
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const scale = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? 0.35 : 0.65;
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const position = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? [ 12, 28 ] : [ 32, 24 ];
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const scale = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? 0.35 : 0.55;
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const position = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? [ 12, 28 ] : [ 30, 32 ];
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tObjSprite.setScale(scale, scale);
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tObjSprite.setPosition(position[0], position[1]);
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enemyContainer.add(tObjSprite);
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