mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-28 17:56:09 +00:00
Merge branch 'beta' into trick-room-challenge
This commit is contained in:
commit
21a9e28cfb
150
package-lock.json
generated
150
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|
||||
"@rollup/rollup-linux-arm-musleabihf": "4.18.1",
|
||||
"@rollup/rollup-linux-arm64-gnu": "4.18.1",
|
||||
"@rollup/rollup-linux-arm64-musl": "4.18.1",
|
||||
"@rollup/rollup-linux-powerpc64le-gnu": "4.18.1",
|
||||
"@rollup/rollup-linux-riscv64-gnu": "4.18.1",
|
||||
"@rollup/rollup-linux-s390x-gnu": "4.18.1",
|
||||
"@rollup/rollup-linux-x64-gnu": "4.18.1",
|
||||
"@rollup/rollup-linux-x64-musl": "4.18.1",
|
||||
"@rollup/rollup-win32-arm64-msvc": "4.18.1",
|
||||
"@rollup/rollup-win32-ia32-msvc": "4.18.1",
|
||||
"@rollup/rollup-win32-x64-msvc": "4.18.1",
|
||||
"@rollup/rollup-android-arm-eabi": "4.22.4",
|
||||
"@rollup/rollup-android-arm64": "4.22.4",
|
||||
"@rollup/rollup-darwin-arm64": "4.22.4",
|
||||
"@rollup/rollup-darwin-x64": "4.22.4",
|
||||
"@rollup/rollup-linux-arm-gnueabihf": "4.22.4",
|
||||
"@rollup/rollup-linux-arm-musleabihf": "4.22.4",
|
||||
"@rollup/rollup-linux-arm64-gnu": "4.22.4",
|
||||
"@rollup/rollup-linux-arm64-musl": "4.22.4",
|
||||
"@rollup/rollup-linux-powerpc64le-gnu": "4.22.4",
|
||||
"@rollup/rollup-linux-riscv64-gnu": "4.22.4",
|
||||
"@rollup/rollup-linux-s390x-gnu": "4.22.4",
|
||||
"@rollup/rollup-linux-x64-gnu": "4.22.4",
|
||||
"@rollup/rollup-linux-x64-musl": "4.22.4",
|
||||
"@rollup/rollup-win32-arm64-msvc": "4.22.4",
|
||||
"@rollup/rollup-win32-ia32-msvc": "4.22.4",
|
||||
"@rollup/rollup-win32-x64-msvc": "4.22.4",
|
||||
"fsevents": "~2.3.2"
|
||||
}
|
||||
},
|
||||
|
File diff suppressed because it is too large
Load Diff
Binary file not shown.
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 7.3 KiB |
1637
public/images/trainer/snow_worker.json
Normal file
1637
public/images/trainer/snow_worker.json
Normal file
File diff suppressed because it is too large
Load Diff
BIN
public/images/trainer/snow_worker.png
Normal file
BIN
public/images/trainer/snow_worker.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.6 KiB |
@ -2,7 +2,7 @@ import Phaser from "phaser";
|
||||
import UI from "./ui/ui";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon } from "./field/pokemon";
|
||||
import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "./data/pokemon-species";
|
||||
import { Constructor, isNullOrUndefined } from "#app/utils";
|
||||
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import * as Utils from "./utils";
|
||||
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
|
||||
import { PokeballType } from "./data/pokeball";
|
||||
@ -1201,32 +1201,12 @@ export default class BattleScene extends SceneBase {
|
||||
|
||||
// Check for mystery encounter
|
||||
// Can only occur in place of a standard (non-boss) wild battle, waves 10-180
|
||||
const [lowestMysteryEncounterWave, highestMysteryEncounterWave] = this.gameMode.getMysteryEncounterLegalWaves();
|
||||
if (this.gameMode.hasMysteryEncounters && newBattleType === BattleType.WILD && !this.gameMode.isBoss(newWaveIndex) && newWaveIndex < highestMysteryEncounterWave && newWaveIndex > lowestMysteryEncounterWave) {
|
||||
const roll = Utils.randSeedInt(MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT);
|
||||
|
||||
// Base spawn weight is BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT/256, and increases by WEIGHT_INCREMENT_ON_SPAWN_MISS/256 for each missed attempt at spawning an encounter on a valid floor
|
||||
const sessionEncounterRate = this.mysteryEncounterSaveData.encounterSpawnChance;
|
||||
const encounteredEvents = this.mysteryEncounterSaveData.encounteredEvents;
|
||||
|
||||
// If total number of encounters is lower than expected for the run, slightly favor a new encounter spawn (reverse as well)
|
||||
// Reduces occurrence of runs with total encounters significantly different from AVERAGE_ENCOUNTERS_PER_RUN_TARGET
|
||||
const expectedEncountersByFloor = AVERAGE_ENCOUNTERS_PER_RUN_TARGET / (highestMysteryEncounterWave - lowestMysteryEncounterWave) * (newWaveIndex - lowestMysteryEncounterWave);
|
||||
const currentRunDiffFromAvg = expectedEncountersByFloor - encounteredEvents.length;
|
||||
const favoredEncounterRate = sessionEncounterRate + currentRunDiffFromAvg * ANTI_VARIANCE_WEIGHT_MODIFIER;
|
||||
|
||||
const successRate = isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE) ? favoredEncounterRate : Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE!;
|
||||
|
||||
// If the most recent ME was 3 or fewer waves ago, can never spawn a ME
|
||||
const canSpawn = encounteredEvents.length === 0 || (newWaveIndex - encounteredEvents[encounteredEvents.length - 1].waveIndex) > 3 || !isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE);
|
||||
|
||||
if (canSpawn && roll < successRate) {
|
||||
newBattleType = BattleType.MYSTERY_ENCOUNTER;
|
||||
// Reset base spawn weight
|
||||
this.mysteryEncounterSaveData.encounterSpawnChance = BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT;
|
||||
} else {
|
||||
this.mysteryEncounterSaveData.encounterSpawnChance = sessionEncounterRate + WEIGHT_INCREMENT_ON_SPAWN_MISS;
|
||||
}
|
||||
if (this.isWaveMysteryEncounter(newBattleType, newWaveIndex, mysteryEncounterType) || newBattleType === BattleType.MYSTERY_ENCOUNTER || !isNullOrUndefined(mysteryEncounterType)) {
|
||||
newBattleType = BattleType.MYSTERY_ENCOUNTER;
|
||||
// Reset base spawn weight
|
||||
this.mysteryEncounterSaveData.encounterSpawnChance = BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT;
|
||||
} else if (newBattleType === BattleType.WILD) {
|
||||
this.mysteryEncounterSaveData.encounterSpawnChance += WEIGHT_INCREMENT_ON_SPAWN_MISS;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1267,9 +1247,8 @@ export default class BattleScene extends SceneBase {
|
||||
if (newBattleType === BattleType.MYSTERY_ENCOUNTER) {
|
||||
// Disable double battle on mystery encounters (it may be re-enabled as part of encounter)
|
||||
this.currentBattle.double = false;
|
||||
this.executeWithSeedOffset(() => {
|
||||
this.currentBattle.mysteryEncounter = this.getMysteryEncounter(mysteryEncounterType);
|
||||
}, this.currentBattle.waveIndex << 4);
|
||||
// Will generate the actual Mystery Encounter during NextEncounterPhase, to ensure it uses proper biome
|
||||
this.currentBattle.mysteryEncounterType = mysteryEncounterType;
|
||||
}
|
||||
|
||||
//this.pushPhase(new TrainerMessageTestPhase(this, TrainerType.RIVAL, TrainerType.RIVAL_2, TrainerType.RIVAL_3, TrainerType.RIVAL_4, TrainerType.RIVAL_5, TrainerType.RIVAL_6));
|
||||
@ -2657,8 +2636,7 @@ export default class BattleScene extends SceneBase {
|
||||
modifier = mt.modifier as PokemonHeldItemModifier;
|
||||
modifier.pokemonId = enemyPokemon.id;
|
||||
}
|
||||
const stackCount = mt.stackCount ?? 1;
|
||||
modifier.stackCount = stackCount;
|
||||
modifier.stackCount = mt.stackCount ?? 1;
|
||||
modifier.isTransferable = mt.isTransferable ?? modifier.isTransferable;
|
||||
this.addEnemyModifier(modifier, true);
|
||||
});
|
||||
@ -3097,6 +3075,51 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines whether a wave should randomly generate a {@linkcode MysteryEncounter}.
|
||||
* Currently, the only modes that MEs are allowed in are Classic and Challenge.
|
||||
* Additionally, MEs cannot spawn outside of waves 10-180 in those modes
|
||||
*
|
||||
* @param newBattleType
|
||||
* @param waveIndex
|
||||
* @param sessionDataEncounterType
|
||||
*/
|
||||
private isWaveMysteryEncounter(newBattleType: BattleType, waveIndex: number, sessionDataEncounterType?: MysteryEncounterType): boolean {
|
||||
const [lowestMysteryEncounterWave, highestMysteryEncounterWave] = this.gameMode.getMysteryEncounterLegalWaves();
|
||||
if (this.gameMode.hasMysteryEncounters && newBattleType === BattleType.WILD && !this.gameMode.isBoss(waveIndex) && waveIndex < highestMysteryEncounterWave && waveIndex > lowestMysteryEncounterWave) {
|
||||
// If ME type is already defined in session data, no need to roll RNG check
|
||||
if (!isNullOrUndefined(sessionDataEncounterType)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Base spawn weight is BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT/256, and increases by WEIGHT_INCREMENT_ON_SPAWN_MISS/256 for each missed attempt at spawning an encounter on a valid floor
|
||||
const sessionEncounterRate = this.mysteryEncounterSaveData.encounterSpawnChance;
|
||||
const encounteredEvents = this.mysteryEncounterSaveData.encounteredEvents;
|
||||
|
||||
// If total number of encounters is lower than expected for the run, slightly favor a new encounter spawn (reverse as well)
|
||||
// Reduces occurrence of runs with total encounters significantly different from AVERAGE_ENCOUNTERS_PER_RUN_TARGET
|
||||
const expectedEncountersByFloor = AVERAGE_ENCOUNTERS_PER_RUN_TARGET / (highestMysteryEncounterWave - lowestMysteryEncounterWave) * (waveIndex - lowestMysteryEncounterWave);
|
||||
const currentRunDiffFromAvg = expectedEncountersByFloor - encounteredEvents.length;
|
||||
const favoredEncounterRate = sessionEncounterRate + currentRunDiffFromAvg * ANTI_VARIANCE_WEIGHT_MODIFIER;
|
||||
|
||||
const successRate = isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE) ? favoredEncounterRate : Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE!;
|
||||
|
||||
// If the most recent ME was 3 or fewer waves ago, can never spawn a ME
|
||||
const canSpawn = encounteredEvents.length === 0 || (waveIndex - encounteredEvents[encounteredEvents.length - 1].waveIndex) > 3 || !isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE);
|
||||
|
||||
if (canSpawn) {
|
||||
let roll = MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT;
|
||||
// Always rolls the check on the same offset to ensure no RNG changes from reloading session
|
||||
this.executeWithSeedOffset(() => {
|
||||
roll = randSeedInt(MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT);
|
||||
}, waveIndex * 3 * 1000);
|
||||
return roll < successRate;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads or generates a mystery encounter
|
||||
* @param encounterType used to load session encounter when restarting game, etc.
|
||||
@ -3105,10 +3128,10 @@ export default class BattleScene extends SceneBase {
|
||||
getMysteryEncounter(encounterType?: MysteryEncounterType): MysteryEncounter {
|
||||
// Loading override or session encounter
|
||||
let encounter: MysteryEncounter | null;
|
||||
if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE!)) {
|
||||
encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE!];
|
||||
if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)) {
|
||||
encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE];
|
||||
} else {
|
||||
encounter = !isNullOrUndefined(encounterType) ? allMysteryEncounters[encounterType!] : null;
|
||||
encounter = !isNullOrUndefined(encounterType) ? allMysteryEncounters[encounterType] : null;
|
||||
}
|
||||
|
||||
// Check for queued encounters first
|
||||
@ -3151,7 +3174,7 @@ export default class BattleScene extends SceneBase {
|
||||
let tier: MysteryEncounterTier | null = tierValue > commonThreshold ? MysteryEncounterTier.COMMON : tierValue > greatThreshold ? MysteryEncounterTier.GREAT : tierValue > ultraThreshold ? MysteryEncounterTier.ULTRA : MysteryEncounterTier.ROGUE;
|
||||
|
||||
if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_TIER_OVERRIDE)) {
|
||||
tier = Overrides.MYSTERY_ENCOUNTER_TIER_OVERRIDE!;
|
||||
tier = Overrides.MYSTERY_ENCOUNTER_TIER_OVERRIDE;
|
||||
}
|
||||
|
||||
let availableEncounters: MysteryEncounter[] = [];
|
||||
|
@ -18,6 +18,7 @@ import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import { CustomModifierSettings } from "#app/modifier/modifier-type";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
|
||||
export enum ClassicFixedBossWaves {
|
||||
// TODO: other fixed wave battles should be added here
|
||||
@ -88,6 +89,7 @@ export default class Battle {
|
||||
public playerFaintsHistory: FaintLogEntry[] = [];
|
||||
public enemyFaintsHistory: FaintLogEntry[] = [];
|
||||
|
||||
public mysteryEncounterType?: MysteryEncounterType;
|
||||
/** If the current battle is a Mystery Encounter, this will always be defined */
|
||||
public mysteryEncounter?: MysteryEncounter;
|
||||
|
||||
|
88
src/data/ability.ts
Executable file → Normal file
88
src/data/ability.ts
Executable file → Normal file
@ -366,6 +366,10 @@ export class TypeImmunityAbAttr extends PreDefendAbAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
getImmuneType(): Type | null {
|
||||
return this.immuneType;
|
||||
}
|
||||
|
||||
override getCondition(): AbAttrCondition | null {
|
||||
return this.condition;
|
||||
}
|
||||
@ -1798,6 +1802,61 @@ export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Base class for defining all {@linkcode Ability} Attributes after a status effect has been set.
|
||||
* @see {@linkcode applyPostSetStatus()}.
|
||||
*/
|
||||
export class PostSetStatusAbAttr extends AbAttr {
|
||||
/**
|
||||
* Does nothing after a status condition is set.
|
||||
* @param pokemon {@linkcode Pokemon} that status condition was set on.
|
||||
* @param sourcePokemon {@linkcode Pokemon} that that set the status condition. Is `null` if status was not set by a Pokemon.
|
||||
* @param passive Whether this ability is a passive.
|
||||
* @param effect {@linkcode StatusEffect} that was set.
|
||||
* @param args Set of unique arguments needed by this attribute.
|
||||
* @returns `true` if application of the ability succeeds.
|
||||
*/
|
||||
applyPostSetStatus(pokemon: Pokemon, sourcePokemon: Pokemon | null = null, passive: boolean, effect: StatusEffect, simulated: boolean, args: any[]) : boolean | Promise<boolean> {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* If another Pokemon burns, paralyzes, poisons, or badly poisons this Pokemon,
|
||||
* that Pokemon receives the same non-volatile status condition as part of this
|
||||
* ability attribute. For Synchronize ability.
|
||||
*/
|
||||
export class SynchronizeStatusAbAttr extends PostSetStatusAbAttr {
|
||||
/**
|
||||
* If the `StatusEffect` that was set is Burn, Paralysis, Poison, or Toxic, and the status
|
||||
* was set by a source Pokemon, set the source Pokemon's status to the same `StatusEffect`.
|
||||
* @param pokemon {@linkcode Pokemon} that status condition was set on.
|
||||
* @param sourcePokemon {@linkcode Pokemon} that that set the status condition. Is null if status was not set by a Pokemon.
|
||||
* @param passive Whether this ability is a passive.
|
||||
* @param effect {@linkcode StatusEffect} that was set.
|
||||
* @param args Set of unique arguments needed by this attribute.
|
||||
* @returns `true` if application of the ability succeeds.
|
||||
*/
|
||||
override applyPostSetStatus(pokemon: Pokemon, sourcePokemon: Pokemon | null = null, passive: boolean, effect: StatusEffect, simulated: boolean, args: any[]): boolean {
|
||||
/** Synchronizable statuses */
|
||||
const syncStatuses = new Set<StatusEffect>([
|
||||
StatusEffect.BURN,
|
||||
StatusEffect.PARALYSIS,
|
||||
StatusEffect.POISON,
|
||||
StatusEffect.TOXIC
|
||||
]);
|
||||
|
||||
if (sourcePokemon && syncStatuses.has(effect)) {
|
||||
if (!simulated) {
|
||||
sourcePokemon.trySetStatus(effect, true, pokemon);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
export class PostVictoryAbAttr extends AbAttr {
|
||||
applyPostVictory(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise<boolean> {
|
||||
return false;
|
||||
@ -1967,6 +2026,7 @@ export class PostSummonAbAttr extends AbAttr {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes specified arena tags when a Pokemon is summoned.
|
||||
*/
|
||||
@ -2793,17 +2853,17 @@ export class PreApplyBattlerTagAbAttr extends AbAttr {
|
||||
* Provides immunity to BattlerTags {@linkcode BattlerTag} to specified targets.
|
||||
*/
|
||||
export class PreApplyBattlerTagImmunityAbAttr extends PreApplyBattlerTagAbAttr {
|
||||
private immuneTagType: BattlerTagType;
|
||||
private immuneTagTypes: BattlerTagType[];
|
||||
private battlerTag: BattlerTag;
|
||||
|
||||
constructor(immuneTagType: BattlerTagType) {
|
||||
constructor(immuneTagTypes: BattlerTagType | BattlerTagType[]) {
|
||||
super();
|
||||
|
||||
this.immuneTagType = immuneTagType;
|
||||
this.immuneTagTypes = Array.isArray(immuneTagTypes) ? immuneTagTypes : [immuneTagTypes];
|
||||
}
|
||||
|
||||
applyPreApplyBattlerTag(pokemon: Pokemon, passive: boolean, simulated: boolean, tag: BattlerTag, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||
if (tag.tagType === this.immuneTagType) {
|
||||
if (this.immuneTagTypes.includes(tag.tagType)) {
|
||||
cancelled.value = true;
|
||||
if (!simulated) {
|
||||
this.battlerTag = tag;
|
||||
@ -4241,6 +4301,10 @@ export class ReduceBerryUseThresholdAbAttr extends AbAttr {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Ability attribute used for abilites that change the ability owner's weight
|
||||
* Used for Heavy Metal (doubling weight) and Light Metal (halving weight)
|
||||
*/
|
||||
export class WeightMultiplierAbAttr extends AbAttr {
|
||||
private multiplier: integer;
|
||||
|
||||
@ -4677,6 +4741,10 @@ export function applyStatMultiplierAbAttrs(attrType: Constructor<StatMultiplierA
|
||||
pokemon: Pokemon, stat: BattleStat, statValue: Utils.NumberHolder, simulated: boolean = false, ...args: any[]): Promise<void> {
|
||||
return applyAbAttrsInternal<StatMultiplierAbAttr>(attrType, pokemon, (attr, passive) => attr.applyStatStage(pokemon, passive, simulated, stat, statValue, args), args);
|
||||
}
|
||||
export function applyPostSetStatusAbAttrs(attrType: Constructor<PostSetStatusAbAttr>,
|
||||
pokemon: Pokemon, effect: StatusEffect, sourcePokemon?: Pokemon | null, simulated: boolean = false, ...args: any[]): Promise<void> {
|
||||
return applyAbAttrsInternal<PostSetStatusAbAttr>(attrType, pokemon, (attr, passive) => attr.applyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args), args, false, simulated);
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies a field Stat multiplier attribute
|
||||
@ -4849,7 +4917,7 @@ export function initAbilities() {
|
||||
.attr(TypeImmunityHealAbAttr, Type.WATER)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.OBLIVIOUS, 3)
|
||||
.attr(BattlerTagImmunityAbAttr, BattlerTagType.INFATUATED)
|
||||
.attr(BattlerTagImmunityAbAttr, [BattlerTagType.INFATUATED, BattlerTagType.TAUNT])
|
||||
.attr(IntimidateImmunityAbAttr)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.CLOUD_NINE, 3)
|
||||
@ -4907,7 +4975,8 @@ export function initAbilities() {
|
||||
.attr(EffectSporeAbAttr),
|
||||
new Ability(Abilities.SYNCHRONIZE, 3)
|
||||
.attr(SyncEncounterNatureAbAttr)
|
||||
.unimplemented(),
|
||||
.attr(SynchronizeStatusAbAttr)
|
||||
.partial(), // interaction with psycho shift needs work, keeping to old Gen interaction for now
|
||||
new Ability(Abilities.CLEAR_BODY, 3)
|
||||
.attr(ProtectStatAbAttr)
|
||||
.ignorable(),
|
||||
@ -5334,8 +5403,7 @@ export function initAbilities() {
|
||||
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonTeravolt", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
|
||||
.attr(MoveAbilityBypassAbAttr),
|
||||
new Ability(Abilities.AROMA_VEIL, 6)
|
||||
.ignorable()
|
||||
.unimplemented(),
|
||||
.attr(UserFieldBattlerTagImmunityAbAttr, [BattlerTagType.INFATUATED, BattlerTagType.TAUNT, BattlerTagType.DISABLED, BattlerTagType.TORMENT, BattlerTagType.HEAL_BLOCK]),
|
||||
new Ability(Abilities.FLOWER_VEIL, 6)
|
||||
.ignorable()
|
||||
.unimplemented(),
|
||||
@ -5817,7 +5885,6 @@ export function initAbilities() {
|
||||
.ignorable(),
|
||||
new Ability(Abilities.EARTH_EATER, 9)
|
||||
.attr(TypeImmunityHealAbAttr, Type.GROUND)
|
||||
.partial() // Healing not blocked by Heal Block
|
||||
.ignorable(),
|
||||
new Ability(Abilities.MYCELIUM_MIGHT, 9)
|
||||
.attr(ChangeMovePriorityAbAttr, (pokemon, move) => move.category === MoveCategory.STATUS, -0.2)
|
||||
@ -5832,8 +5899,7 @@ export function initAbilities() {
|
||||
.attr(PostSummonStatStageChangeAbAttr, [ Stat.EVA ], -1)
|
||||
.condition(getOncePerBattleCondition(Abilities.SUPERSWEET_SYRUP)),
|
||||
new Ability(Abilities.HOSPITALITY, 9)
|
||||
.attr(PostSummonAllyHealAbAttr, 4, true)
|
||||
.partial(), // Healing not blocked by Heal Block
|
||||
.attr(PostSummonAllyHealAbAttr, 4, true),
|
||||
new Ability(Abilities.TOXIC_CHAIN, 9)
|
||||
.attr(PostAttackApplyStatusEffectAbAttr, false, 30, StatusEffect.TOXIC),
|
||||
new Ability(Abilities.EMBODY_ASPECT_TEAL, 9)
|
||||
|
@ -1,14 +1,15 @@
|
||||
import { Arena } from "../field/arena";
|
||||
import { Type } from "./type";
|
||||
import * as Utils from "../utils";
|
||||
import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "./move";
|
||||
import { getPokemonNameWithAffix } from "../messages";
|
||||
import Pokemon, { HitResult, PokemonMove } from "../field/pokemon";
|
||||
import { StatusEffect } from "./status-effect";
|
||||
import { BattlerIndex } from "../battle";
|
||||
import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, ProtectStatAbAttr, applyAbAttrs } from "./ability";
|
||||
import { Arena } from "#app/field/arena";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { Type } from "#app/data/type";
|
||||
import * as Utils from "#app/utils";
|
||||
import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "#app/data/move";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import Pokemon, { HitResult, PlayerPokemon, PokemonMove, EnemyPokemon } from "#app/field/pokemon";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CommonAnim, CommonBattleAnim } from "./battle-anims";
|
||||
import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
|
||||
import i18next from "i18next";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
@ -919,6 +920,77 @@ class SafeguardTag extends ArenaTag {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This arena tag facilitates the application of the move Imprison
|
||||
* Imprison remains in effect as long as the source Pokemon is active and present on the field.
|
||||
* Imprison will apply to any opposing Pokemon that switch onto the field as well.
|
||||
*/
|
||||
class ImprisonTag extends ArenaTrapTag {
|
||||
private source: Pokemon;
|
||||
|
||||
constructor(sourceId: number, side: ArenaTagSide) {
|
||||
super(ArenaTagType.IMPRISON, Moves.IMPRISON, sourceId, side, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function that retrieves the Pokemon effected
|
||||
* @param {BattleScene} scene medium to retrieve the involved Pokemon
|
||||
* @returns list of PlayerPokemon or EnemyPokemon on the field
|
||||
*/
|
||||
private retrieveField(scene: BattleScene): PlayerPokemon[] | EnemyPokemon[] {
|
||||
if (!this.source.isPlayer()) {
|
||||
return scene.getPlayerField() ?? [];
|
||||
}
|
||||
return scene.getEnemyField() ?? [];
|
||||
}
|
||||
|
||||
/**
|
||||
* This function applies the effects of Imprison to the opposing Pokemon already present on the field.
|
||||
* @param arena
|
||||
*/
|
||||
override onAdd({ scene }: Arena) {
|
||||
this.source = scene.getPokemonById(this.sourceId!)!;
|
||||
if (this.source) {
|
||||
const party = this.retrieveField(scene);
|
||||
party?.forEach((p: PlayerPokemon | EnemyPokemon ) => {
|
||||
p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
|
||||
});
|
||||
scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", {pokemonNameWithAffix: getPokemonNameWithAffix(this.source)}));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the source Pokemon is still active on the field
|
||||
* @param _arena
|
||||
* @returns `true` if the source of the tag is still active on the field | `false` if not
|
||||
*/
|
||||
override lapse(_arena: Arena): boolean {
|
||||
return this.source.isActive(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* This applies the effects of Imprison to any opposing Pokemon that switch into the field while the source Pokemon is still active
|
||||
* @param {Pokemon} pokemon the Pokemon Imprison is applied to
|
||||
* @returns `true`
|
||||
*/
|
||||
override activateTrap(pokemon: Pokemon): boolean {
|
||||
if (this.source.isActive(true)) {
|
||||
pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* When the arena tag is removed, it also attempts to remove any related Battler Tags if they haven't already been removed from the affected Pokemon
|
||||
* @param arena
|
||||
*/
|
||||
override onRemove({ scene }: Arena): void {
|
||||
const party = this.retrieveField(scene);
|
||||
party?.forEach((p: PlayerPokemon | EnemyPokemon) => {
|
||||
p.removeTag(BattlerTagType.IMPRISON);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId: integer, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null {
|
||||
switch (tagType) {
|
||||
@ -967,6 +1039,8 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMov
|
||||
return new HappyHourTag(turnCount, sourceId, side);
|
||||
case ArenaTagType.SAFEGUARD:
|
||||
return new SafeguardTag(turnCount, sourceId, side);
|
||||
case ArenaTagType.IMPRISON:
|
||||
return new ImprisonTag(sourceId, side);
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
|
@ -430,7 +430,7 @@ class AnimTimedAddBgEvent extends AnimTimedBgEvent {
|
||||
scene.field.add(moveAnim.bgSprite);
|
||||
const fieldPokemon = scene.getNonSwitchedEnemyPokemon() || scene.getNonSwitchedPlayerPokemon();
|
||||
if (!isNullOrUndefined(priority)) {
|
||||
scene.field.moveTo(moveAnim.bgSprite as Phaser.GameObjects.GameObject, priority!);
|
||||
scene.field.moveTo(moveAnim.bgSprite as Phaser.GameObjects.GameObject, priority);
|
||||
} else if (fieldPokemon?.isOnField()) {
|
||||
scene.field.moveBelow(moveAnim.bgSprite as Phaser.GameObjects.GameObject, fieldPokemon);
|
||||
}
|
||||
@ -915,12 +915,12 @@ export abstract class BattleAnim {
|
||||
this.srcLine = [ userFocusX, userFocusY, targetFocusX, targetFocusY ];
|
||||
this.dstLine = [ userInitialX, userInitialY, targetInitialX, targetInitialY ];
|
||||
|
||||
let r = anim!.frames.length; // TODO: is this bang correct?
|
||||
let r = anim?.frames.length ?? 0;
|
||||
let f = 0;
|
||||
|
||||
scene.tweens.addCounter({
|
||||
duration: Utils.getFrameMs(3),
|
||||
repeat: anim!.frames.length, // TODO: is this bang correct?
|
||||
repeat: anim?.frames.length ?? 0,
|
||||
onRepeat: () => {
|
||||
if (!f) {
|
||||
userSprite.setVisible(false);
|
||||
@ -1264,7 +1264,7 @@ export class CommonBattleAnim extends BattleAnim {
|
||||
}
|
||||
|
||||
getAnim(): AnimConfig | null {
|
||||
return this.commonAnim ? commonAnims.get(this.commonAnim)! : null; // TODO: is this bang correct?
|
||||
return this.commonAnim ? commonAnims.get(this.commonAnim) ?? null : null;
|
||||
}
|
||||
|
||||
isOppAnim(): boolean {
|
||||
@ -1284,7 +1284,7 @@ export class MoveAnim extends BattleAnim {
|
||||
getAnim(): AnimConfig {
|
||||
return moveAnims.get(this.move) instanceof AnimConfig
|
||||
? moveAnims.get(this.move) as AnimConfig
|
||||
: moveAnims.get(this.move)![this.user?.isPlayer() ? 0 : 1] as AnimConfig; // TODO: is this bang correct?
|
||||
: moveAnims.get(this.move)?.[this.user?.isPlayer() ? 0 : 1] as AnimConfig;
|
||||
}
|
||||
|
||||
isOppAnim(): boolean {
|
||||
@ -1316,7 +1316,7 @@ export class MoveChargeAnim extends MoveAnim {
|
||||
getAnim(): AnimConfig {
|
||||
return chargeAnims.get(this.chargeAnim) instanceof AnimConfig
|
||||
? chargeAnims.get(this.chargeAnim) as AnimConfig
|
||||
: chargeAnims.get(this.chargeAnim)![this.user?.isPlayer() ? 0 : 1] as AnimConfig; // TODO: is this bang correct?
|
||||
: chargeAnims.get(this.chargeAnim)?.[this.user?.isPlayer() ? 0 : 1] as AnimConfig;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,7 @@ import { getPokemonNameWithAffix } from "../messages";
|
||||
import Pokemon, { MoveResult, HitResult } from "../field/pokemon";
|
||||
import { StatusEffect } from "./status-effect";
|
||||
import * as Utils from "../utils";
|
||||
import { ChargeAttr, MoveFlags, allMoves, MoveCategory, applyMoveAttrs, StatusCategoryOnAllyAttr, HealOnAllyAttr } from "./move";
|
||||
import { ChargeAttr, MoveFlags, allMoves, MoveCategory, applyMoveAttrs, StatusCategoryOnAllyAttr, HealOnAllyAttr, ConsecutiveUseDoublePowerAttr } from "./move";
|
||||
import { Type } from "./type";
|
||||
import { BlockNonDirectDamageAbAttr, FlinchEffectAbAttr, ReverseDrainAbAttr, applyAbAttrs, ProtectStatAbAttr } from "./ability";
|
||||
import { TerrainType } from "./terrain";
|
||||
@ -2281,6 +2281,41 @@ export class TarShotTag extends BattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Battler Tag that keeps track of how many times the user has Autotomized
|
||||
* Each count of Autotomization reduces the weight by 100kg
|
||||
*/
|
||||
export class AutotomizedTag extends BattlerTag {
|
||||
public autotomizeCount: number = 0;
|
||||
constructor(sourceMove: Moves = Moves.AUTOTOMIZE) {
|
||||
super(BattlerTagType.AUTOTOMIZED, BattlerTagLapseType.CUSTOM, 1, sourceMove);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds an autotomize count to the Pokemon. Each stack reduces weight by 100kg
|
||||
* If the Pokemon is over 0.1kg it also displays a message.
|
||||
* @param pokemon The Pokemon that is being autotomized
|
||||
*/
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
const minWeight = 0.1;
|
||||
if (pokemon.getWeight() > minWeight) {
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:autotomizeOnAdd", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon)
|
||||
}));
|
||||
}
|
||||
this.autotomizeCount += 1;
|
||||
}
|
||||
|
||||
onOverlap(pokemon: Pokemon): void {
|
||||
this.onAdd(pokemon);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tag implementing the {@link https://bulbapedia.bulbagarden.net/wiki/Substitute_(doll)#Effect | Substitute Doll} effect,
|
||||
* for use with the moves Substitute and Shed Tail. Pokemon with this tag deflect most forms of received attack damage
|
||||
* onto the tag. This tag also grants immunity to most Status moves and several move effects.
|
||||
*/
|
||||
export class SubstituteTag extends BattlerTag {
|
||||
/** The substitute's remaining HP. If HP is depleted, the Substitute fades. */
|
||||
public hp: number;
|
||||
@ -2300,7 +2335,11 @@ export class SubstituteTag extends BattlerTag {
|
||||
|
||||
// Queue battle animation and message
|
||||
pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_ADD);
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:substituteOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500);
|
||||
if (this.sourceMove === Moves.SHED_TAIL) {
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:shedTailOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500);
|
||||
} else {
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:substituteOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500);
|
||||
}
|
||||
|
||||
// Remove any binding effects from the user
|
||||
pokemon.findAndRemoveTags(tag => tag instanceof DamagingTrapTag);
|
||||
@ -2407,6 +2446,150 @@ export class MysteryEncounterPostSummonTag extends BattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Battle Tag that applies the move Torment to the target Pokemon
|
||||
* Torment restricts the use of moves twice in a row.
|
||||
* The tag is only removed if the target leaves the battle.
|
||||
* Torment does not interrupt the move if the move is performed consecutively in the same turn and right after Torment is applied
|
||||
*/
|
||||
export class TormentTag extends MoveRestrictionBattlerTag {
|
||||
private target: Pokemon;
|
||||
|
||||
constructor(sourceId: number) {
|
||||
super(BattlerTagType.TORMENT, BattlerTagLapseType.AFTER_MOVE, 1, Moves.TORMENT, sourceId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds the battler tag to the target Pokemon and defines the private class variable 'target'
|
||||
* 'Target' is used to track the Pokemon's current status
|
||||
* @param {Pokemon} pokemon the Pokemon tormented
|
||||
*/
|
||||
override onAdd(pokemon: Pokemon) {
|
||||
super.onAdd(pokemon);
|
||||
this.target = pokemon;
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:tormentOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500);
|
||||
}
|
||||
|
||||
/**
|
||||
* Torment only ends when the affected Pokemon leaves the battle field
|
||||
* @param {Pokemon} pokemon the Pokemon under the effects of Torment
|
||||
* @param _tagType
|
||||
* @returns `true` if still present | `false` if not
|
||||
*/
|
||||
override lapse(pokemon: Pokemon, _tagType: BattlerTagLapseType): boolean {
|
||||
return !pokemon.isActive(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* This checks if the current move used is identical to the last used move with a {@linkcode MoveResult} of `SUCCESS`/`MISS`
|
||||
* @param {Moves} move the move under investigation
|
||||
* @returns `true` if there is valid consecutive usage | `false` if the moves are different from each other
|
||||
*/
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
const lastMove = this.target.getLastXMoves(1)[0];
|
||||
if ( !lastMove ) {
|
||||
return false;
|
||||
}
|
||||
// This checks for locking / momentum moves like Rollout and Hydro Cannon + if the user is under the influence of BattlerTagType.FRENZY
|
||||
// Because Uproar's unique behavior is not implemented, it does not check for Uproar. Torment has been marked as partial in moves.ts
|
||||
const moveObj = allMoves[lastMove.move];
|
||||
const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || this.target.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr);
|
||||
const validLastMoveResult = (lastMove.result === MoveResult.SUCCESS) || (lastMove.result === MoveResult.MISS);
|
||||
if (lastMove.move === move && validLastMoveResult && lastMove.move !== Moves.STRUGGLE && !isUnaffected) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
override selectionDeniedText(_pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:moveCannotBeSelected", { moveName: allMoves[move].name });
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* BattlerTag that applies the effects of Taunt to the target Pokemon
|
||||
* Taunt restricts the use of status moves.
|
||||
* The tag is removed after 4 turns.
|
||||
*/
|
||||
export class TauntTag extends MoveRestrictionBattlerTag {
|
||||
constructor() {
|
||||
super(BattlerTagType.TAUNT, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE], 4, Moves.TAUNT);
|
||||
}
|
||||
|
||||
override onAdd(pokemon: Pokemon) {
|
||||
super.onAdd(pokemon);
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:tauntOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a move is a status move and determines its restriction status on that basis
|
||||
* @param {Moves} move the move under investigation
|
||||
* @returns `true` if the move is a status move
|
||||
*/
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
return allMoves[move].category === MoveCategory.STATUS;
|
||||
}
|
||||
|
||||
override selectionDeniedText(_pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:moveCannotBeSelected", { moveName: allMoves[move].name });
|
||||
}
|
||||
|
||||
override interruptedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:disableInterruptedMove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name });
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* BattlerTag that applies the effects of Imprison to the target Pokemon
|
||||
* Imprison restricts the opposing side's usage of moves shared by the source-user of Imprison.
|
||||
* The tag is only removed when the source-user is removed from the field.
|
||||
*/
|
||||
export class ImprisonTag extends MoveRestrictionBattlerTag {
|
||||
private source: Pokemon | null;
|
||||
|
||||
constructor(sourceId: number) {
|
||||
super(BattlerTagType.IMPRISON, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE], 1, Moves.IMPRISON, sourceId);
|
||||
}
|
||||
|
||||
override onAdd(pokemon: Pokemon) {
|
||||
if (this.sourceId) {
|
||||
this.source = pokemon.scene.getPokemonById(this.sourceId);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the source of Imprison is still active
|
||||
* @param _pokemon
|
||||
* @param _lapseType
|
||||
* @returns `true` if the source is still active
|
||||
*/
|
||||
override lapse(_pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
|
||||
return this.source?.isActive(true) ?? false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the source of the tag has the parameter move in its moveset and that the source is still active
|
||||
* @param {Moves} move the move under investigation
|
||||
* @returns `false` if either condition is not met
|
||||
*/
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
if (this.source) {
|
||||
const sourceMoveset = this.source.getMoveset().map(m => m!.moveId);
|
||||
return sourceMoveset?.includes(move) && this.source.isActive(true);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
override selectionDeniedText(_pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:moveCannotBeSelected", { moveName: allMoves[move].name });
|
||||
}
|
||||
|
||||
override interruptedText(pokemon: Pokemon, move: Moves): string {
|
||||
return i18next.t("battle:disableInterruptedMove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name });
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
|
||||
*
|
||||
@ -2568,10 +2751,18 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
|
||||
return new GorillaTacticsTag();
|
||||
case BattlerTagType.SUBSTITUTE:
|
||||
return new SubstituteTag(sourceMove, sourceId);
|
||||
case BattlerTagType.AUTOTOMIZED:
|
||||
return new AutotomizedTag();
|
||||
case BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON:
|
||||
return new MysteryEncounterPostSummonTag();
|
||||
case BattlerTagType.HEAL_BLOCK:
|
||||
return new HealBlockTag(turnCount, sourceMove);
|
||||
case BattlerTagType.TORMENT:
|
||||
return new TormentTag(sourceId);
|
||||
case BattlerTagType.TAUNT:
|
||||
return new TauntTag();
|
||||
case BattlerTagType.IMPRISON:
|
||||
return new ImprisonTag(sourceId);
|
||||
case BattlerTagType.NONE:
|
||||
default:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
||||
|
@ -177,11 +177,9 @@ export abstract class Challenge {
|
||||
* @param overrideValue {@link integer} The value to check for. If undefined, gets the current value.
|
||||
* @returns {@link string} The localised name for the current value.
|
||||
*/
|
||||
getValue(overrideValue?: integer): string {
|
||||
if (overrideValue === undefined) {
|
||||
overrideValue = this.value;
|
||||
}
|
||||
return i18next.t(`challenges:${this.geti18nKey()}.value.${this.value}`);
|
||||
getValue(overrideValue?: number): string {
|
||||
const value = overrideValue ?? this.value;
|
||||
return i18next.t(`challenges:${this.geti18nKey()}.value.${value}`);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -189,11 +187,9 @@ export abstract class Challenge {
|
||||
* @param overrideValue {@link integer} The value to check for. If undefined, gets the current value.
|
||||
* @returns {@link string} The localised description for the current value.
|
||||
*/
|
||||
getDescription(overrideValue?: integer): string {
|
||||
if (overrideValue === undefined) {
|
||||
overrideValue = this.value;
|
||||
}
|
||||
return `${i18next.t([`challenges:${this.geti18nKey()}.desc.${this.value}`, `challenges:${this.geti18nKey()}.desc`])}`;
|
||||
getDescription(overrideValue?: number): string {
|
||||
const value = overrideValue ?? this.value;
|
||||
return `${i18next.t([`challenges:${this.geti18nKey()}.desc.${value}`, `challenges:${this.geti18nKey()}.desc`])}`;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -465,30 +461,6 @@ export class SingleGenerationChallenge extends Challenge {
|
||||
applyFixedBattle(waveIndex: Number, battleConfig: FixedBattleConfig): boolean {
|
||||
let trainerTypes: TrainerType[] = [];
|
||||
switch (waveIndex) {
|
||||
case 35:
|
||||
trainerTypes = [ TrainerType.ROCKET_GRUNT, TrainerType.ROCKET_GRUNT, Utils.randSeedItem([ TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT ]), TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, Utils.randSeedItem([ TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT ]), TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ];
|
||||
break;
|
||||
case 62:
|
||||
trainerTypes = [ TrainerType.ROCKET_GRUNT, TrainerType.ROCKET_GRUNT, Utils.randSeedItem([ TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT ]), TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, Utils.randSeedItem([ TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT ]), TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ];
|
||||
break;
|
||||
case 64:
|
||||
trainerTypes = [ TrainerType.ROCKET_GRUNT, TrainerType.ROCKET_GRUNT, Utils.randSeedItem([ TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT ]), TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, Utils.randSeedItem([ TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT ]), TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ];
|
||||
break;
|
||||
case 66:
|
||||
trainerTypes = [ Utils.randSeedItem([ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ]), Utils.randSeedItem([ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ]), Utils.randSeedItem([ TrainerType.TABITHA, TrainerType.COURTNEY, TrainerType.MATT, TrainerType.SHELLY ]), Utils.randSeedItem([ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ]), Utils.randSeedItem([ TrainerType.ZINZOLIN, TrainerType.ROOD ]), Utils.randSeedItem([ TrainerType.XEROSIC, TrainerType.BRYONY ]), Utils.randSeedItem([ TrainerType.FABA, TrainerType.PLUMERIA ]), TrainerType.OLEANA, Utils.randSeedItem([ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]) ];
|
||||
break;
|
||||
case 112:
|
||||
trainerTypes = [ TrainerType.ROCKET_GRUNT, TrainerType.ROCKET_GRUNT, Utils.randSeedItem([ TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT ]), TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, Utils.randSeedItem([ TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT ]), TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ];
|
||||
break;
|
||||
case 114:
|
||||
trainerTypes = [ Utils.randSeedItem([ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ]), Utils.randSeedItem([ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ]), Utils.randSeedItem([ TrainerType.TABITHA, TrainerType.COURTNEY, TrainerType.MATT, TrainerType.SHELLY ]), Utils.randSeedItem([ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ]), Utils.randSeedItem([ TrainerType.ZINZOLIN, TrainerType.ROOD ]), Utils.randSeedItem([ TrainerType.XEROSIC, TrainerType.BRYONY ]), Utils.randSeedItem([ TrainerType.FABA, TrainerType.PLUMERIA ]), TrainerType.OLEANA, Utils.randSeedItem([ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]) ];
|
||||
break;
|
||||
case 115:
|
||||
trainerTypes = [ TrainerType.ROCKET_BOSS_GIOVANNI_1, TrainerType.ROCKET_BOSS_GIOVANNI_1, Utils.randSeedItem([ TrainerType.MAXIE, TrainerType.ARCHIE ]), TrainerType.CYRUS, TrainerType.GHETSIS, TrainerType.LYSANDRE, Utils.randSeedItem([ TrainerType.LUSAMINE, TrainerType.GUZMA ]), TrainerType.ROSE, TrainerType.PENNY ];
|
||||
break;
|
||||
case 165:
|
||||
trainerTypes = [ TrainerType.ROCKET_BOSS_GIOVANNI_2, TrainerType.ROCKET_BOSS_GIOVANNI_2, Utils.randSeedItem([ TrainerType.MAXIE_2, TrainerType.ARCHIE_2 ]), TrainerType.CYRUS_2, TrainerType.GHETSIS_2, TrainerType.LYSANDRE_2, Utils.randSeedItem([ TrainerType.LUSAMINE_2, TrainerType.GUZMA_2 ]), TrainerType.ROSE_2, TrainerType.PENNY_2 ];
|
||||
break;
|
||||
case 182:
|
||||
trainerTypes = [ TrainerType.LORELEI, TrainerType.WILL, TrainerType.SIDNEY, TrainerType.AARON, TrainerType.SHAUNTAL, TrainerType.MALVA, Utils.randSeedItem([ TrainerType.HALA, TrainerType.MOLAYNE ]), TrainerType.MARNIE_ELITE, TrainerType.RIKA ];
|
||||
break;
|
||||
@ -525,14 +497,12 @@ export class SingleGenerationChallenge extends Challenge {
|
||||
* @param {value} overrideValue The value to check for. If undefined, gets the current value.
|
||||
* @returns {string} The localised name for the current value.
|
||||
*/
|
||||
getValue(overrideValue?: integer): string {
|
||||
if (overrideValue === undefined) {
|
||||
overrideValue = this.value;
|
||||
}
|
||||
if (this.value === 0) {
|
||||
getValue(overrideValue?: number): string {
|
||||
const value = overrideValue ?? this.value;
|
||||
if (value === 0) {
|
||||
return i18next.t("settings:off");
|
||||
}
|
||||
return i18next.t(`starterSelectUiHandler:gen${this.value}`);
|
||||
return i18next.t(`starterSelectUiHandler:gen${value}`);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -540,14 +510,12 @@ export class SingleGenerationChallenge extends Challenge {
|
||||
* @param {value} overrideValue The value to check for. If undefined, gets the current value.
|
||||
* @returns {string} The localised description for the current value.
|
||||
*/
|
||||
getDescription(overrideValue?: integer): string {
|
||||
if (overrideValue === undefined) {
|
||||
overrideValue = this.value;
|
||||
}
|
||||
if (this.value === 0) {
|
||||
getDescription(overrideValue?: number): string {
|
||||
const value = overrideValue ?? this.value;
|
||||
if (value === 0) {
|
||||
return i18next.t("challenges:singleGeneration.desc_default");
|
||||
}
|
||||
return i18next.t("challenges:singleGeneration.desc", { gen: i18next.t(`challenges:singleGeneration.gen_${this.value}`) });
|
||||
return i18next.t("challenges:singleGeneration.desc", { gen: i18next.t(`challenges:singleGeneration.gen_${value}`) });
|
||||
}
|
||||
|
||||
|
||||
|
@ -353,6 +353,25 @@ export const trainerTypeDialogue: TrainerTypeDialogue = {
|
||||
]
|
||||
},
|
||||
],
|
||||
// Defeat dialogue in the language .JSONS exist as translated or placeholders; (en, fr, it, es, de, ja, ko, zh_cn, zh_tw, pt_br)
|
||||
[TrainerType.SNOW_WORKER]: [
|
||||
{
|
||||
encounter: [
|
||||
"dialogue:snow_worker.encounter.1",
|
||||
],
|
||||
victory: [
|
||||
"dialogue:snow_worker.victory.1",
|
||||
]
|
||||
},
|
||||
{
|
||||
encounter: [
|
||||
"dialogue:snow_worker_double.encounter.1",
|
||||
],
|
||||
victory: [
|
||||
"dialogue:snow_worker_double.victory.1",
|
||||
]
|
||||
},
|
||||
],
|
||||
[TrainerType.HEX_MANIAC]: [
|
||||
{
|
||||
encounter: [
|
||||
|
216
src/data/move.ts
216
src/data/move.ts
@ -37,6 +37,7 @@ import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
||||
import { SpeciesFormChangeRevertWeatherFormTrigger } from "./pokemon-forms";
|
||||
import { GameMode } from "#app/game-mode";
|
||||
import { applyChallenges, ChallengeType } from "./challenge";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
|
||||
export enum MoveCategory {
|
||||
PHYSICAL,
|
||||
@ -650,7 +651,7 @@ export default class Move implements Localizable {
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies each {@linkcode MoveCondition} of this move to the params
|
||||
* Applies each {@linkcode MoveCondition} function of this move to the params, determines if the move can be used prior to calling each attribute's apply()
|
||||
* @param user {@linkcode Pokemon} to apply conditions to
|
||||
* @param target {@linkcode Pokemon} to apply conditions to
|
||||
* @param move {@linkcode Move} to apply conditions to
|
||||
@ -1476,8 +1477,13 @@ export class HalfSacrificialAttr extends MoveEffectAttr {
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class AddSubstituteAttr extends MoveEffectAttr {
|
||||
constructor() {
|
||||
/** The ratio of the user's max HP that is required to apply this effect */
|
||||
private hpCost: number;
|
||||
|
||||
constructor(hpCost: number = 0.25) {
|
||||
super(true);
|
||||
|
||||
this.hpCost = hpCost;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1493,8 +1499,7 @@ export class AddSubstituteAttr extends MoveEffectAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
const hpCost = Math.floor(user.getMaxHp() / 4);
|
||||
user.damageAndUpdate(hpCost, HitResult.OTHER, false, true, true);
|
||||
user.damageAndUpdate(Math.floor(user.getMaxHp() * this.hpCost), HitResult.OTHER, false, true, true);
|
||||
user.addTag(BattlerTagType.SUBSTITUTE, 0, move.id, user.id);
|
||||
return true;
|
||||
}
|
||||
@ -1507,7 +1512,7 @@ export class AddSubstituteAttr extends MoveEffectAttr {
|
||||
}
|
||||
|
||||
getCondition(): MoveConditionFunc {
|
||||
return (user, target, move) => !user.getTag(SubstituteTag) && user.hp > Math.floor(user.getMaxHp() / 4) && user.getMaxHp() > 1;
|
||||
return (user, target, move) => !user.getTag(SubstituteTag) && user.hp > Math.floor(user.getMaxHp() * this.hpCost) && user.getMaxHp() > 1;
|
||||
}
|
||||
|
||||
getFailedText(user: Pokemon, target: Pokemon, move: Move, cancelled: Utils.BooleanHolder): string | null {
|
||||
@ -2091,21 +2096,20 @@ export class PsychoShiftEffectAttr extends MoveEffectAttr {
|
||||
|
||||
if (target.status) {
|
||||
return false;
|
||||
}
|
||||
//@ts-ignore - how can target.status.effect be checked when we return `false` before when it's defined?
|
||||
if (!target.status || (target.status.effect === statusToApply && move.chance < 0)) { // TODO: resolve ts-ignore
|
||||
const statusAfflictResult = target.trySetStatus(statusToApply, true, user);
|
||||
if (statusAfflictResult) {
|
||||
} else {
|
||||
const canSetStatus = target.canSetStatus(statusToApply, true, false, user);
|
||||
|
||||
if (canSetStatus) {
|
||||
if (user.status) {
|
||||
user.scene.queueMessage(getStatusEffectHealText(user.status.effect, getPokemonNameWithAffix(user)));
|
||||
}
|
||||
user.resetStatus();
|
||||
user.updateInfo();
|
||||
target.trySetStatus(statusToApply, true, user);
|
||||
}
|
||||
return statusAfflictResult;
|
||||
}
|
||||
|
||||
return false;
|
||||
return canSetStatus;
|
||||
}
|
||||
}
|
||||
|
||||
getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number {
|
||||
@ -5152,9 +5156,9 @@ export class RevivalBlessingAttr extends MoveEffectAttr {
|
||||
if (user.scene.currentBattle.double && user.scene.getEnemyParty().length > 1) {
|
||||
const allyPokemon = user.getAlly();
|
||||
if (slotIndex<=1) {
|
||||
user.scene.unshiftPhase(new SwitchSummonPhase(user.scene, pokemon.getFieldIndex(), slotIndex, false, false, false));
|
||||
user.scene.unshiftPhase(new SwitchSummonPhase(user.scene, SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, false));
|
||||
} else if (allyPokemon.isFainted()) {
|
||||
user.scene.unshiftPhase(new SwitchSummonPhase(user.scene, allyPokemon.getFieldIndex(), slotIndex, false, false, false));
|
||||
user.scene.unshiftPhase(new SwitchSummonPhase(user.scene, SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, false));
|
||||
}
|
||||
}
|
||||
resolve(true);
|
||||
@ -5175,74 +5179,71 @@ export class RevivalBlessingAttr extends MoveEffectAttr {
|
||||
}
|
||||
|
||||
export class ForceSwitchOutAttr extends MoveEffectAttr {
|
||||
private user: boolean;
|
||||
private batonPass: boolean;
|
||||
|
||||
constructor(user?: boolean, batonPass?: boolean) {
|
||||
constructor(
|
||||
private selfSwitch: boolean = false,
|
||||
private switchType: SwitchType = SwitchType.SWITCH
|
||||
) {
|
||||
super(false, MoveEffectTrigger.POST_APPLY, false, true);
|
||||
this.user = !!user;
|
||||
this.batonPass = !!batonPass;
|
||||
}
|
||||
|
||||
isBatonPass() {
|
||||
return this.batonPass;
|
||||
return this.switchType === SwitchType.BATON_PASS;
|
||||
}
|
||||
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise<boolean> {
|
||||
return new Promise(resolve => {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
// Check if the move category is not STATUS or if the switch out condition is not met
|
||||
if (!this.getSwitchOutCondition()(user, target, move)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if the move category is not STATUS or if the switch out condition is not met
|
||||
if (!this.getSwitchOutCondition()(user, target, move)) {
|
||||
return resolve(false);
|
||||
/**
|
||||
* Move the switch out logic inside the conditional block
|
||||
* This ensures that the switch out only happens when the conditions are met
|
||||
*/
|
||||
const switchOutTarget = this.selfSwitch ? user : target;
|
||||
if (switchOutTarget instanceof PlayerPokemon) {
|
||||
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
|
||||
|
||||
if (switchOutTarget.hp > 0) {
|
||||
user.scene.prependToPhase(new SwitchPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
} else if (user.scene.currentBattle.battleType !== BattleType.WILD) {
|
||||
// Switch out logic for trainer battles
|
||||
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
|
||||
|
||||
if (switchOutTarget.hp > 0) {
|
||||
// for opponent switching out
|
||||
user.scene.prependToPhase(new SwitchSummonPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(),
|
||||
(user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0),
|
||||
false, false), MoveEndPhase);
|
||||
}
|
||||
} else {
|
||||
// Switch out logic for everything else (eg: WILD battles)
|
||||
switchOutTarget.leaveField(false);
|
||||
|
||||
if (switchOutTarget.hp) {
|
||||
user.scene.queueMessage(i18next.t("moveTriggers:fled", {pokemonName: getPokemonNameWithAffix(switchOutTarget)}), null, true, 500);
|
||||
|
||||
// in double battles redirect potential moves off fled pokemon
|
||||
if (switchOutTarget.scene.currentBattle.double) {
|
||||
const allyPokemon = switchOutTarget.getAlly();
|
||||
switchOutTarget.scene.redirectPokemonMoves(switchOutTarget, allyPokemon);
|
||||
}
|
||||
}
|
||||
|
||||
// Move the switch out logic inside the conditional block
|
||||
// This ensures that the switch out only happens when the conditions are met
|
||||
const switchOutTarget = this.user ? user : target;
|
||||
if (switchOutTarget instanceof PlayerPokemon) {
|
||||
switchOutTarget.leaveField(!this.batonPass);
|
||||
if (!switchOutTarget.getAlly()?.isActive(true)) {
|
||||
user.scene.clearEnemyHeldItemModifiers();
|
||||
|
||||
if (switchOutTarget.hp > 0) {
|
||||
user.scene.prependToPhase(new SwitchPhase(user.scene, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase);
|
||||
resolve(true);
|
||||
} else {
|
||||
resolve(false);
|
||||
if (switchOutTarget.hp) {
|
||||
user.scene.pushPhase(new BattleEndPhase(user.scene));
|
||||
user.scene.pushPhase(new NewBattlePhase(user.scene));
|
||||
}
|
||||
return;
|
||||
} else if (user.scene.currentBattle.battleType !== BattleType.WILD) {
|
||||
// Switch out logic for trainer battles
|
||||
switchOutTarget.leaveField(!this.batonPass);
|
||||
}
|
||||
}
|
||||
|
||||
if (switchOutTarget.hp > 0) {
|
||||
// for opponent switching out
|
||||
user.scene.prependToPhase(new SwitchSummonPhase(user.scene, switchOutTarget.getFieldIndex(), (user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0), false, this.batonPass, false), MoveEndPhase);
|
||||
}
|
||||
} else {
|
||||
// Switch out logic for everything else (eg: WILD battles)
|
||||
switchOutTarget.leaveField(false);
|
||||
|
||||
if (switchOutTarget.hp) {
|
||||
user.scene.queueMessage(i18next.t("moveTriggers:fled", {pokemonName: getPokemonNameWithAffix(switchOutTarget)}), null, true, 500);
|
||||
|
||||
// in double battles redirect potential moves off fled pokemon
|
||||
if (switchOutTarget.scene.currentBattle.double) {
|
||||
const allyPokemon = switchOutTarget.getAlly();
|
||||
switchOutTarget.scene.redirectPokemonMoves(switchOutTarget, allyPokemon);
|
||||
}
|
||||
}
|
||||
|
||||
if (!switchOutTarget.getAlly()?.isActive(true)) {
|
||||
user.scene.clearEnemyHeldItemModifiers();
|
||||
|
||||
if (switchOutTarget.hp) {
|
||||
user.scene.pushPhase(new BattleEndPhase(user.scene));
|
||||
user.scene.pushPhase(new NewBattlePhase(user.scene));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
resolve(true);
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
getCondition(): MoveConditionFunc {
|
||||
@ -5257,29 +5258,33 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
||||
|
||||
getSwitchOutCondition(): MoveConditionFunc {
|
||||
return (user, target, move) => {
|
||||
const switchOutTarget = (this.user ? user : target);
|
||||
const switchOutTarget = (this.selfSwitch ? user : target);
|
||||
const player = switchOutTarget instanceof PlayerPokemon;
|
||||
|
||||
if (!this.user && move.hitsSubstitute(user, target)) {
|
||||
return false;
|
||||
if (!this.selfSwitch) {
|
||||
if (move.hitsSubstitute(user, target)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const blockedByAbility = new Utils.BooleanHolder(false);
|
||||
applyAbAttrs(ForceSwitchOutImmunityAbAttr, target, blockedByAbility);
|
||||
return !blockedByAbility.value;
|
||||
}
|
||||
|
||||
if (!this.user && move.category === MoveCategory.STATUS && (target.hasAbilityWithAttr(ForceSwitchOutImmunityAbAttr))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!player && !user.scene.currentBattle.battleType) {
|
||||
if (this.batonPass) {
|
||||
if (!player && user.scene.currentBattle.battleType === BattleType.WILD) {
|
||||
if (this.isBatonPass()) {
|
||||
return false;
|
||||
}
|
||||
// Don't allow wild opponents to flee on the boss stage since it can ruin a run early on
|
||||
if (!(user.scene.currentBattle.waveIndex % 10)) {
|
||||
if (user.scene.currentBattle.waveIndex % 10 === 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const party = player ? user.scene.getParty() : user.scene.getEnemyParty();
|
||||
return (!player && !user.scene.currentBattle.battleType) || party.filter(p => p.isAllowedInBattle() && (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot)).length > user.scene.currentBattle.getBattlerCount();
|
||||
return (!player && !user.scene.currentBattle.battleType)
|
||||
|| party.filter(p => p.isAllowedInBattle()
|
||||
&& (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot)).length > user.scene.currentBattle.getBattlerCount();
|
||||
};
|
||||
}
|
||||
|
||||
@ -5287,8 +5292,8 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
||||
if (!user.scene.getEnemyParty().find(p => p.isActive() && !p.isOnField())) {
|
||||
return -20;
|
||||
}
|
||||
let ret = this.user ? Math.floor((1 - user.getHpRatio()) * 20) : super.getUserBenefitScore(user, target, move);
|
||||
if (this.user && this.batonPass) {
|
||||
let ret = this.selfSwitch ? Math.floor((1 - user.getHpRatio()) * 20) : super.getUserBenefitScore(user, target, move);
|
||||
if (this.selfSwitch && this.isBatonPass()) {
|
||||
const statStageTotal = user.getStatStages().reduce((s: integer, total: integer) => total += s, 0);
|
||||
ret = ret / 2 + (Phaser.Tweens.Builders.GetEaseFunction("Sine.easeOut")(Math.min(Math.abs(statStageTotal), 10) / 10) * (statStageTotal >= 0 ? 10 : -10));
|
||||
}
|
||||
@ -5296,6 +5301,18 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export class ChillyReceptionAttr extends ForceSwitchOutAttr {
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||
user.scene.arena.trySetWeather(WeatherType.SNOW, true);
|
||||
return super.apply(user, target, move, args);
|
||||
}
|
||||
|
||||
getCondition(): MoveConditionFunc {
|
||||
// chilly reception move will go through if the weather is change-able to snow, or the user can switch out, else move will fail
|
||||
return (user, target, move) => user.scene.arena.trySetWeather(WeatherType.SNOW, true) || super.getSwitchOutCondition()(user, target, move);
|
||||
}
|
||||
}
|
||||
export class RemoveTypeAttr extends MoveEffectAttr {
|
||||
|
||||
private removedType: Type;
|
||||
@ -7376,7 +7393,7 @@ export function initMoves() {
|
||||
new AttackMove(Moves.DRAGON_BREATH, Type.DRAGON, MoveCategory.SPECIAL, 60, 100, 20, 30, 0, 2)
|
||||
.attr(StatusEffectAttr, StatusEffect.PARALYSIS),
|
||||
new SelfStatusMove(Moves.BATON_PASS, Type.NORMAL, -1, 40, -1, 0, 2)
|
||||
.attr(ForceSwitchOutAttr, true, true)
|
||||
.attr(ForceSwitchOutAttr, true, SwitchType.BATON_PASS)
|
||||
.hidesUser(),
|
||||
new StatusMove(Moves.ENCORE, Type.NORMAL, 100, 5, -1, 0, 2)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.ENCORE, false, true)
|
||||
@ -7489,7 +7506,8 @@ export function initMoves() {
|
||||
.target(MoveTarget.BOTH_SIDES),
|
||||
new StatusMove(Moves.TORMENT, Type.DARK, 100, 15, -1, 0, 3)
|
||||
.ignoresSubstitute()
|
||||
.unimplemented(),
|
||||
.partial() // Incomplete implementation because of Uproar's partial implementation
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.TORMENT, false, true, 1),
|
||||
new StatusMove(Moves.FLATTER, Type.DARK, 100, 15, -1, 0, 3)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPATK ], 1)
|
||||
.attr(ConfuseAttr),
|
||||
@ -7520,7 +7538,7 @@ export function initMoves() {
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.CHARGED, true, false),
|
||||
new StatusMove(Moves.TAUNT, Type.DARK, 100, 20, -1, 0, 3)
|
||||
.ignoresSubstitute()
|
||||
.unimplemented(),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.TAUNT, false, true, 4),
|
||||
new StatusMove(Moves.HELPING_HAND, Type.NORMAL, -1, 20, -1, 5, 3)
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.HELPING_HAND)
|
||||
.ignoresSubstitute()
|
||||
@ -7563,9 +7581,9 @@ export function initMoves() {
|
||||
new StatusMove(Moves.SKILL_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 3)
|
||||
.ignoresSubstitute()
|
||||
.attr(SwitchAbilitiesAttr),
|
||||
new SelfStatusMove(Moves.IMPRISON, Type.PSYCHIC, -1, 10, -1, 0, 3)
|
||||
new StatusMove(Moves.IMPRISON, Type.PSYCHIC, 100, 10, -1, 0, 3)
|
||||
.ignoresSubstitute()
|
||||
.unimplemented(),
|
||||
.attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false),
|
||||
new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3)
|
||||
.attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN)
|
||||
.condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)),
|
||||
@ -7801,7 +7819,7 @@ export function initMoves() {
|
||||
.makesContact(false)
|
||||
.target(MoveTarget.ATTACKER),
|
||||
new AttackMove(Moves.U_TURN, Type.BUG, MoveCategory.PHYSICAL, 70, 100, 20, -1, 0, 4)
|
||||
.attr(ForceSwitchOutAttr, true, false),
|
||||
.attr(ForceSwitchOutAttr, true),
|
||||
new AttackMove(Moves.CLOSE_COMBAT, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 4)
|
||||
.attr(StatStageChangeAttr, [ Stat.DEF, Stat.SPDEF ], -1, true),
|
||||
new AttackMove(Moves.PAYBACK, Type.DARK, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 4)
|
||||
@ -8091,7 +8109,7 @@ export function initMoves() {
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => target.status && (target.status.effect === StatusEffect.POISON || target.status.effect === StatusEffect.TOXIC) ? 2 : 1),
|
||||
new SelfStatusMove(Moves.AUTOTOMIZE, Type.STEEL, -1, 15, -1, 0, 5)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPD ], 2, true)
|
||||
.partial(),
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.AUTOTOMIZED, true),
|
||||
new SelfStatusMove(Moves.RAGE_POWDER, Type.BUG, -1, 20, -1, 2, 5)
|
||||
.powderMove()
|
||||
.attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, true),
|
||||
@ -8234,7 +8252,7 @@ export function initMoves() {
|
||||
new AttackMove(Moves.GRASS_PLEDGE, Type.GRASS, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 5)
|
||||
.partial(),
|
||||
new AttackMove(Moves.VOLT_SWITCH, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, -1, 0, 5)
|
||||
.attr(ForceSwitchOutAttr, true, false),
|
||||
.attr(ForceSwitchOutAttr, true),
|
||||
new AttackMove(Moves.STRUGGLE_BUG, Type.BUG, MoveCategory.SPECIAL, 50, 100, 20, 100, 0, 5)
|
||||
.attr(StatStageChangeAttr, [ Stat.SPATK ], -1)
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||
@ -8402,7 +8420,7 @@ export function initMoves() {
|
||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||
new StatusMove(Moves.PARTING_SHOT, Type.DARK, 100, 20, -1, 0, 6)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, false, null, true, true, MoveEffectTrigger.PRE_APPLY)
|
||||
.attr(ForceSwitchOutAttr, true, false)
|
||||
.attr(ForceSwitchOutAttr, true)
|
||||
.soundBased(),
|
||||
new StatusMove(Moves.TOPSY_TURVY, Type.DARK, -1, 20, -1, 0, 6)
|
||||
.attr(InvertStatsAttr),
|
||||
@ -9157,7 +9175,7 @@ export function initMoves() {
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], 1)
|
||||
.target(MoveTarget.NEAR_ALLY),
|
||||
new AttackMove(Moves.FLIP_TURN, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 8)
|
||||
.attr(ForceSwitchOutAttr, true, false),
|
||||
.attr(ForceSwitchOutAttr, true),
|
||||
new AttackMove(Moves.TRIPLE_AXEL, Type.ICE, MoveCategory.PHYSICAL, 20, 90, 10, -1, 0, 8)
|
||||
.attr(MultiHitAttr, MultiHitType._3)
|
||||
.attr(MultiHitPowerIncrementAttr, 3)
|
||||
@ -9484,11 +9502,11 @@ export function initMoves() {
|
||||
.attr(MovePowerMultiplierAttr, (user, target, move) => target.getAttackTypeEffectiveness(move.type, user) >= 2 ? 5461/4096 : 1)
|
||||
.makesContact(),
|
||||
new SelfStatusMove(Moves.SHED_TAIL, Type.NORMAL, -1, 10, -1, 0, 9)
|
||||
.unimplemented(),
|
||||
new StatusMove(Moves.CHILLY_RECEPTION, Type.ICE, -1, 10, -1, 0, 9)
|
||||
.attr(WeatherChangeAttr, WeatherType.SNOW)
|
||||
.attr(ForceSwitchOutAttr, true, false)
|
||||
.target(MoveTarget.BOTH_SIDES),
|
||||
.attr(AddSubstituteAttr, 0.5)
|
||||
.attr(ForceSwitchOutAttr, true, SwitchType.SHED_TAIL),
|
||||
new SelfStatusMove(Moves.CHILLY_RECEPTION, Type.ICE, -1, 10, -1, 0, 9)
|
||||
.attr(PreMoveMessageAttr, (user, move) => i18next.t("moveTriggers:chillyReception", {pokemonName: getPokemonNameWithAffix(user)}))
|
||||
.attr(ChillyReceptionAttr, true),
|
||||
new SelfStatusMove(Moves.TIDY_UP, Type.NORMAL, -1, 10, -1, 0, 9)
|
||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPD ], 1, true, null, true, true)
|
||||
.attr(RemoveArenaTrapAttr, true)
|
||||
|
@ -15,6 +15,7 @@ import { EggTier } from "#enums/egg-type";
|
||||
import { PartyHealPhase } from "#app/phases/party-heal-phase";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounter:aTrainersTest";
|
||||
@ -27,7 +28,7 @@ const namespace = "mysteryEncounter:aTrainersTest";
|
||||
export const ATrainersTestEncounter: MysteryEncounter =
|
||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.A_TRAINERS_TEST)
|
||||
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
||||
.withSceneWaveRangeRequirement(100, 180)
|
||||
.withSceneWaveRangeRequirement(100, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
|
||||
.withIntroSpriteConfigs([]) // These are set in onInit()
|
||||
.withIntroDialogue([
|
||||
{
|
||||
|
@ -10,7 +10,7 @@ import { PersistentModifierRequirement } from "#app/data/mystery-encounters/myst
|
||||
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { BerryModifier } from "#app/modifier/modifier";
|
||||
import { BerryModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
@ -159,12 +159,6 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
])
|
||||
.withHideWildIntroMessage(true)
|
||||
.withAutoHideIntroVisuals(false)
|
||||
.withOnVisualsStart((scene: BattleScene) => {
|
||||
doGreedentSpriteSteal(scene);
|
||||
doBerrySpritePile(scene);
|
||||
|
||||
return true;
|
||||
})
|
||||
.withIntroDialogue([
|
||||
{
|
||||
text: `${namespace}.intro`,
|
||||
@ -202,10 +196,15 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
const modifierType = generateModifierType(scene, modifierTypes.BERRY, [berryMod.berryType]) as PokemonHeldItemModifierType;
|
||||
bossModifierConfigs.push({ modifier: modifierType });
|
||||
}
|
||||
|
||||
scene.removeModifier(berryMod);
|
||||
});
|
||||
|
||||
// Do NOT remove the real berries yet or else it will be persisted in the session data
|
||||
|
||||
// SpDef buff below wave 50, +1 to all stats otherwise
|
||||
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ?
|
||||
[Stat.SPDEF] :
|
||||
[Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD];
|
||||
|
||||
// Calculate boss mon
|
||||
const config: EnemyPartyConfig = {
|
||||
levelAdditiveModifier: 1,
|
||||
@ -214,12 +213,12 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
species: getPokemonSpecies(Species.GREEDENT),
|
||||
isBoss: true,
|
||||
bossSegments: 3,
|
||||
moveSet: [Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.SLACK_OFF],
|
||||
moveSet: [Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.CRUNCH],
|
||||
modifierConfigs: bossModifierConfigs,
|
||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||
queueEncounterMessage(pokemon.scene, `${namespace}.option.1.boss_enraged`);
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD], 1));
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
|
||||
}
|
||||
}
|
||||
],
|
||||
@ -230,6 +229,21 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
|
||||
return true;
|
||||
})
|
||||
.withOnVisualsStart((scene: BattleScene) => {
|
||||
doGreedentSpriteSteal(scene);
|
||||
doBerrySpritePile(scene);
|
||||
|
||||
// Remove the berries from the party
|
||||
// Session has been safely saved at this point, so data won't be lost
|
||||
const berryItems = scene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[];
|
||||
berryItems.forEach(berryMod => {
|
||||
scene.removeModifier(berryMod);
|
||||
});
|
||||
|
||||
scene.updateModifiers(true);
|
||||
|
||||
return true;
|
||||
})
|
||||
.withOption(
|
||||
MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
|
||||
@ -251,7 +265,8 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
const givePartyPokemonReviverSeeds = () => {
|
||||
const party = scene.getParty();
|
||||
party.forEach(p => {
|
||||
if (revSeed) {
|
||||
const heldItems = p.getHeldItems();
|
||||
if (revSeed && !heldItems.some(item => item instanceof PokemonInstantReviveModifier)) {
|
||||
const seedModifier = revSeed.newModifier(p);
|
||||
if (seedModifier) {
|
||||
encounter.setDialogueToken("foodReward", seedModifier.type.name);
|
||||
|
@ -8,7 +8,7 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
|
||||
import { AbilityRequirement, CombinationPokemonRequirement, MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { getHighestStatTotalPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { EXTORTION_ABILITIES, EXTORTION_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
||||
@ -17,6 +17,14 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
/** the i18n namespace for this encounter */
|
||||
const namespace = "mysteryEncounter:offerYouCantRefuse";
|
||||
|
||||
/**
|
||||
* Money offered starts at base value of Relic Gold, increasing linearly up to 3x Relic Gold based on the starter tier of the Pokemon being purchased
|
||||
* Starter value 1-3 -> Relic Gold
|
||||
* Starter value 10 -> 3 * Relic Gold
|
||||
*/
|
||||
const MONEY_MINIMUM_MULTIPLIER = 10;
|
||||
const MONEY_MAXIMUM_MULTIPLIER = 30;
|
||||
|
||||
/**
|
||||
* An Offer You Can't Refuse encounter.
|
||||
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3808 | GitHub Issue #3808}
|
||||
@ -61,7 +69,11 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
|
||||
.withOnInit((scene: BattleScene) => {
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
const pokemon = getHighestStatTotalPlayerPokemon(scene, true, true);
|
||||
const price = scene.getWaveMoneyAmount(10);
|
||||
|
||||
const baseSpecies = pokemon.getSpeciesForm().getRootSpeciesId(true);
|
||||
const starterValue: number = speciesStarters[baseSpecies] ?? 1;
|
||||
const multiplier = Math.max(MONEY_MAXIMUM_MULTIPLIER / 10 * starterValue, MONEY_MINIMUM_MULTIPLIER);
|
||||
const price = scene.getWaveMoneyAmount(multiplier);
|
||||
|
||||
encounter.setDialogueToken("strongestPokemon", pokemon.getNameToRender());
|
||||
encounter.setDialogueToken("price", price.toString());
|
||||
|
@ -127,15 +127,15 @@ export const BerriesAboundEncounter: MysteryEncounter =
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
const numBerries = encounter.misc.numBerries;
|
||||
|
||||
const doBerryRewards = async () => {
|
||||
const berryText = numBerries + " " + i18next.t(`${namespace}.berries`);
|
||||
const doBerryRewards = () => {
|
||||
const berryText = i18next.t(`${namespace}.berries`);
|
||||
|
||||
scene.playSound("item_fanfare");
|
||||
queueEncounterMessage(scene, i18next.t("battle:rewardGain", { modifierName: berryText }));
|
||||
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
|
||||
|
||||
// Generate a random berry and give it to the first Pokemon with room for it
|
||||
for (let i = 0; i < numBerries; i++) {
|
||||
await tryGiveBerry(scene);
|
||||
tryGiveBerry(scene);
|
||||
}
|
||||
};
|
||||
|
||||
@ -178,23 +178,28 @@ export const BerriesAboundEncounter: MysteryEncounter =
|
||||
|
||||
if (speedDiff < 1) {
|
||||
// Caught and attacked by boss, gets +1 to all stats at start of fight
|
||||
const doBerryRewards = async () => {
|
||||
const berryText = numBerries + " " + i18next.t(`${namespace}.berries`);
|
||||
const doBerryRewards = () => {
|
||||
const berryText = i18next.t(`${namespace}.berries`);
|
||||
|
||||
scene.playSound("item_fanfare");
|
||||
queueEncounterMessage(scene, i18next.t("battle:rewardGain", { modifierName: berryText }));
|
||||
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
|
||||
|
||||
// Generate a random berry and give it to the first Pokemon with room for it
|
||||
for (let i = 0; i < numBerries; i++) {
|
||||
await tryGiveBerry(scene);
|
||||
tryGiveBerry(scene);
|
||||
}
|
||||
};
|
||||
|
||||
// Defense/Spd buffs below wave 50, +1 to all stats otherwise
|
||||
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ?
|
||||
[Stat.DEF, Stat.SPDEF, Stat.SPD] :
|
||||
[Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD];
|
||||
|
||||
const config = scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0];
|
||||
config.pokemonConfigs![0].tags = [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON];
|
||||
config.pokemonConfigs![0].mysteryEncounterBattleEffects = (pokemon: Pokemon) => {
|
||||
queueEncounterMessage(pokemon.scene, `${namespace}.option.2.boss_enraged`);
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD], 1));
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
|
||||
};
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doBerryRewards);
|
||||
await showEncounterText(scene, `${namespace}.option.2.selected_bad`);
|
||||
@ -204,15 +209,15 @@ export const BerriesAboundEncounter: MysteryEncounter =
|
||||
// Gains 1 berry for every 10% faster the player's pokemon is than the enemy, up to a max of numBerries, minimum of 2
|
||||
const numBerriesGrabbed = Math.max(Math.min(Math.round((speedDiff - 1)/0.08), numBerries), 2);
|
||||
encounter.setDialogueToken("numBerries", String(numBerriesGrabbed));
|
||||
const doFasterBerryRewards = async () => {
|
||||
const berryText = numBerriesGrabbed + " " + i18next.t(`${namespace}.berries`);
|
||||
const doFasterBerryRewards = () => {
|
||||
const berryText = i18next.t(`${namespace}.berries`);
|
||||
|
||||
scene.playSound("item_fanfare");
|
||||
queueEncounterMessage(scene, i18next.t("battle:rewardGain", { modifierName: berryText }));
|
||||
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerriesGrabbed }));
|
||||
|
||||
// Generate a random berry and give it to the first Pokemon with room for it (trying to give to fastest first)
|
||||
for (let i = 0; i < numBerriesGrabbed; i++) {
|
||||
await tryGiveBerry(scene, fastestPokemon);
|
||||
tryGiveBerry(scene, fastestPokemon);
|
||||
}
|
||||
};
|
||||
|
||||
@ -242,7 +247,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
|
||||
)
|
||||
.build();
|
||||
|
||||
async function tryGiveBerry(scene: BattleScene, prioritizedPokemon?: PlayerPokemon) {
|
||||
function tryGiveBerry(scene: BattleScene, prioritizedPokemon?: PlayerPokemon) {
|
||||
const berryType = randSeedInt(Object.keys(BerryType).filter(s => !isNaN(Number(s))).length) as BerryType;
|
||||
const berry = generateModifierType(scene, modifierTypes.BERRY, [berryType]) as BerryModifierType;
|
||||
|
||||
@ -254,7 +259,7 @@ async function tryGiveBerry(scene: BattleScene, prioritizedPokemon?: PlayerPokem
|
||||
&& m.pokemonId === prioritizedPokemon.id && (m as BerryModifier).berryType === berryType, true) as BerryModifier;
|
||||
|
||||
if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount(scene)) {
|
||||
await applyModifierTypeToPlayerPokemon(scene, prioritizedPokemon, berry);
|
||||
applyModifierTypeToPlayerPokemon(scene, prioritizedPokemon, berry);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -265,7 +270,7 @@ async function tryGiveBerry(scene: BattleScene, prioritizedPokemon?: PlayerPokem
|
||||
&& m.pokemonId === pokemon.id && (m as BerryModifier).berryType === berryType, true) as BerryModifier;
|
||||
|
||||
if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount(scene)) {
|
||||
await applyModifierTypeToPlayerPokemon(scene, pokemon, berry);
|
||||
applyModifierTypeToPlayerPokemon(scene, pokemon, berry);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -492,7 +492,7 @@ function getTrainerConfigForWave(waveIndex: number) {
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([pool3Mon.species], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon.formIndex)) {
|
||||
p.formIndex = pool3Mon.formIndex!;
|
||||
p.formIndex = pool3Mon.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
p.generateName();
|
||||
}
|
||||
@ -515,14 +515,14 @@ function getTrainerConfigForWave(waveIndex: number) {
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([pool3Mon.species], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon.formIndex)) {
|
||||
p.formIndex = pool3Mon.formIndex!;
|
||||
p.formIndex = pool3Mon.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
p.generateName();
|
||||
}
|
||||
}))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([pool3Mon2.species], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon2.formIndex)) {
|
||||
p.formIndex = pool3Mon2.formIndex!;
|
||||
p.formIndex = pool3Mon2.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
p.generateName();
|
||||
}
|
||||
@ -543,7 +543,7 @@ function getTrainerConfigForWave(waveIndex: number) {
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([pool3Mon.species], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon.formIndex)) {
|
||||
p.formIndex = pool3Mon.formIndex!;
|
||||
p.formIndex = pool3Mon.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
p.generateName();
|
||||
}
|
||||
@ -566,14 +566,14 @@ function getTrainerConfigForWave(waveIndex: number) {
|
||||
}))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([pool3Mon.species], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon.formIndex)) {
|
||||
p.formIndex = pool3Mon.formIndex!;
|
||||
p.formIndex = pool3Mon.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
p.generateName();
|
||||
}
|
||||
}))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([pool3Mon.species], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon.formIndex)) {
|
||||
p.formIndex = pool3Mon.formIndex!;
|
||||
p.formIndex = pool3Mon.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
p.generateName();
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ import { CombinationPokemonRequirement, HeldItemRequirement, MoneyRequirement }
|
||||
import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { BerryModifier, HealingBoosterModifier, HiddenAbilityRateBoosterModifier, LevelIncrementBoosterModifier, PokemonHeldItemModifier, PreserveBerryModifier } from "#app/modifier/modifier";
|
||||
import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonHeldItemModifier, PreserveBerryModifier } from "#app/modifier/modifier";
|
||||
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
@ -33,7 +33,7 @@ const OPTION_3_DISALLOWED_MODIFIERS = [
|
||||
"PokemonBaseStatTotalModifier"
|
||||
];
|
||||
|
||||
const DELIBIRDY_MONEY_PRICE_MULTIPLIER = 1.5;
|
||||
const DELIBIRDY_MONEY_PRICE_MULTIPLIER = 2;
|
||||
|
||||
/**
|
||||
* Delibird-y encounter.
|
||||
@ -122,9 +122,9 @@ export const DelibirdyEncounter: MysteryEncounter =
|
||||
return true;
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Give the player an Ability Charm
|
||||
// Give the player an Amulet Coin
|
||||
// Check if the player has max stacks of that item already
|
||||
const existing = scene.findModifier(m => m instanceof HiddenAbilityRateBoosterModifier) as HiddenAbilityRateBoosterModifier;
|
||||
const existing = scene.findModifier(m => m instanceof MoneyMultiplierModifier) as MoneyMultiplierModifier;
|
||||
|
||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
|
||||
// At max stacks, give the first party pokemon a Shell Bell instead
|
||||
@ -133,7 +133,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
||||
scene.playSound("item_fanfare");
|
||||
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
|
||||
} else {
|
||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.ABILITY_CHARM));
|
||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.AMULET_COIN));
|
||||
}
|
||||
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
|
@ -63,7 +63,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
|
||||
// Choose TMs
|
||||
const modifiers: ModifierTypeFunc[] = [];
|
||||
let i = 0;
|
||||
while (i < 4) {
|
||||
while (i < 5) {
|
||||
// 2/2/1 weight on TM rarity
|
||||
const roll = randSeedInt(5);
|
||||
if (roll < 2) {
|
||||
|
@ -24,7 +24,7 @@ const namespace = "mysteryEncounter:fieldTrip";
|
||||
export const FieldTripEncounter: MysteryEncounter =
|
||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.FIELD_TRIP)
|
||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
||||
.withSceneWaveRangeRequirement(CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[0], 100)
|
||||
.withIntroSpriteConfigs([
|
||||
{
|
||||
spriteKey: "preschooler_m",
|
||||
|
@ -189,7 +189,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
}
|
||||
|
||||
// Burn random member
|
||||
const burnable = nonFireTypes.filter(p => isNullOrUndefined(p.status) || isNullOrUndefined(p.status!.effect) || p.status?.effect === StatusEffect.NONE);
|
||||
const burnable = nonFireTypes.filter(p => isNullOrUndefined(p.status) || isNullOrUndefined(p.status.effect) || p.status.effect === StatusEffect.NONE);
|
||||
if (burnable?.length > 0) {
|
||||
const roll = randSeedInt(burnable.length);
|
||||
const chosenPokemon = burnable[roll];
|
||||
|
@ -11,9 +11,10 @@ import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon
|
||||
import { getTypeRgb } from "#app/data/type";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import * as Utils from "#app/utils";
|
||||
import { IntegerHolder, isNullOrUndefined, randInt, randSeedInt, randSeedShuffle } from "#app/utils";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
||||
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, ShinyRateBoosterModifier, SpeciesStatBoosterModifier } from "#app/modifier/modifier";
|
||||
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
import i18next from "i18next";
|
||||
@ -28,6 +29,11 @@ import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-en
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounter:globalTradeSystem";
|
||||
|
||||
/** Base shiny chance of 512/65536 -> 1/128 odds, affected by events and Shiny Charms. Cannot exceed 1/16 odds. */
|
||||
const WONDER_TRADE_SHINY_CHANCE = 512;
|
||||
/** Max shiny chance of 4096/65536 -> 1/16 odds. */
|
||||
const MAX_WONDER_TRADE_SHINY_CHANCE = 4096;
|
||||
|
||||
const LEGENDARY_TRADE_POOLS = {
|
||||
1: [Species.RATTATA, Species.PIDGEY, Species.WEEDLE],
|
||||
2: [Species.SENTRET, Species.HOOTHOOT, Species.LEDYBA],
|
||||
@ -153,7 +159,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||
return true;
|
||||
},
|
||||
onHover: () => {
|
||||
const formName = tradePokemon.species.forms?.[pokemon.formIndex]?.formName;
|
||||
const formName = tradePokemon.species.forms && tradePokemon.species.forms.length > tradePokemon.formIndex ? tradePokemon.species.forms[pokemon.formIndex].formName : null;
|
||||
const line1 = i18next.t("pokemonInfoContainer:ability") + " " + tradePokemon.getAbility().name + (tradePokemon.getGender() !== Gender.GENDERLESS ? " | " + i18next.t("pokemonInfoContainer:gender") + " " + getGenderSymbol(tradePokemon.getGender()) : "");
|
||||
const line2 = i18next.t("pokemonInfoContainer:nature") + " " + getNatureName(tradePokemon.getNature()) + (formName ? " | " + i18next.t("pokemonInfoContainer:form") + " " + formName : "");
|
||||
showEncounterText(scene, `${line1}\n${line2}`, 0, 0, false);
|
||||
@ -221,21 +227,47 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
||||
const tradePokemon = new EnemyPokemon(scene, randomTradeOption, pokemon.level, TrainerSlot.NONE, false);
|
||||
// Extra shiny roll at 1/128 odds (boosted by events and charms)
|
||||
if (!tradePokemon.shiny) {
|
||||
// 512/65536 -> 1/128
|
||||
tradePokemon.trySetShinySeed(512, true);
|
||||
const shinyThreshold = new Utils.IntegerHolder(WONDER_TRADE_SHINY_CHANCE);
|
||||
if (scene.eventManager.isEventActive()) {
|
||||
shinyThreshold.value *= scene.eventManager.getShinyMultiplier();
|
||||
}
|
||||
scene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold);
|
||||
|
||||
// Base shiny chance of 512/65536 -> 1/128, affected by events and Shiny Charms
|
||||
// Maximum shiny chance of 4096/65536 -> 1/16, cannot improve further after that
|
||||
const shinyChance = Math.min(shinyThreshold.value, MAX_WONDER_TRADE_SHINY_CHANCE);
|
||||
|
||||
tradePokemon.trySetShinySeed(shinyChance, false);
|
||||
}
|
||||
|
||||
// Extra HA roll at base 1/64 odds (boosted by events and charms)
|
||||
if (pokemon.species.abilityHidden) {
|
||||
const hiddenIndex = pokemon.species.ability2 ? 2 : 1;
|
||||
if (pokemon.abilityIndex < hiddenIndex) {
|
||||
const hiddenIndex = tradePokemon.species.ability2 ? 2 : 1;
|
||||
if (tradePokemon.species.abilityHidden) {
|
||||
if (tradePokemon.abilityIndex < hiddenIndex) {
|
||||
const hiddenAbilityChance = new IntegerHolder(64);
|
||||
scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
||||
|
||||
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
|
||||
|
||||
if (hasHiddenAbility) {
|
||||
pokemon.abilityIndex = hiddenIndex;
|
||||
tradePokemon.abilityIndex = hiddenIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If Pokemon is still not shiny or with HA, give the Pokemon a random Common egg move in its moveset
|
||||
if (!tradePokemon.shiny && (!tradePokemon.species.abilityHidden || tradePokemon.abilityIndex < hiddenIndex)) {
|
||||
const eggMoves = tradePokemon.getEggMoves();
|
||||
if (eggMoves) {
|
||||
// Cannot gen the rare egg move, only 1 of the first 3 common moves
|
||||
const eggMove = eggMoves[randSeedInt(3)];
|
||||
if (!tradePokemon.moveset.some(m => m?.moveId === eggMove)) {
|
||||
if (tradePokemon.moveset.length < 4) {
|
||||
tradePokemon.moveset.push(new PokemonMove(eggMove));
|
||||
} else {
|
||||
const eggMoveIndex = randSeedInt(4);
|
||||
tradePokemon.moveset[eggMoveIndex] = new PokemonMove(eggMove);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -450,7 +482,7 @@ function generateTradeOption(alreadyUsedSpecies: PokemonSpecies[], originalBst?:
|
||||
if (validSpecies?.length > 20) {
|
||||
validSpecies = randSeedShuffle(validSpecies);
|
||||
newSpecies = validSpecies.pop();
|
||||
while (isNullOrUndefined(newSpecies) || alreadyUsedSpecies.includes(newSpecies!)) {
|
||||
while (isNullOrUndefined(newSpecies) || alreadyUsedSpecies.includes(newSpecies)) {
|
||||
newSpecies = validSpecies.pop();
|
||||
}
|
||||
} else {
|
||||
|
@ -19,10 +19,11 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
const namespace = "mysteryEncounter:mysteriousChest";
|
||||
|
||||
const RAND_LENGTH = 100;
|
||||
const COMMON_REWARDS_WEIGHT = 20; // 20%
|
||||
const ULTRA_REWARDS_WEIGHT = 50; // 30%
|
||||
const ROGUE_REWARDS_WEIGHT = 60; // 10%
|
||||
const MASTER_REWARDS_WEIGHT = 65; // 5%
|
||||
const TRAP_PERCENT = 35;
|
||||
const COMMON_REWARDS_PERCENT = 20;
|
||||
const ULTRA_REWARDS_PERCENT = 30;
|
||||
const ROGUE_REWARDS_PERCENT = 10;
|
||||
const MASTER_REWARDS_PERCENT = 5;
|
||||
|
||||
/**
|
||||
* Mysterious Chest encounter.
|
||||
@ -83,6 +84,11 @@ export const MysteriousChestEncounter: MysteryEncounter =
|
||||
encounter.enemyPartyConfigs = [config];
|
||||
|
||||
encounter.setDialogueToken("gimmighoulName", getPokemonSpecies(Species.GIMMIGHOUL).getName());
|
||||
encounter.setDialogueToken("trapPercent", TRAP_PERCENT.toString());
|
||||
encounter.setDialogueToken("commonPercent", COMMON_REWARDS_PERCENT.toString());
|
||||
encounter.setDialogueToken("ultraPercent", ULTRA_REWARDS_PERCENT.toString());
|
||||
encounter.setDialogueToken("roguePercent", ROGUE_REWARDS_PERCENT.toString());
|
||||
encounter.setDialogueToken("masterPercent", MASTER_REWARDS_PERCENT.toString());
|
||||
|
||||
return true;
|
||||
})
|
||||
@ -109,7 +115,7 @@ export const MysteriousChestEncounter: MysteryEncounter =
|
||||
roll
|
||||
};
|
||||
|
||||
if (roll >= MASTER_REWARDS_WEIGHT) {
|
||||
if (roll < TRAP_PERCENT) {
|
||||
// Chest is springing trap, change to red chest sprite
|
||||
const blueChestSprites = introVisuals.getSpriteAtIndex(0);
|
||||
const redChestSprites = introVisuals.getSpriteAtIndex(1);
|
||||
@ -124,7 +130,7 @@ export const MysteriousChestEncounter: MysteryEncounter =
|
||||
// Open the chest
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
const roll = encounter.misc.roll;
|
||||
if (roll < COMMON_REWARDS_WEIGHT) {
|
||||
if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT) {
|
||||
// Choose between 2 COMMON / 2 GREAT tier items (20%)
|
||||
setEncounterRewards(scene, {
|
||||
guaranteedModifierTiers: [
|
||||
@ -137,7 +143,7 @@ export const MysteriousChestEncounter: MysteryEncounter =
|
||||
// Display result message then proceed to rewards
|
||||
queueEncounterMessage(scene, `${namespace}.option.1.normal`);
|
||||
leaveEncounterWithoutBattle(scene);
|
||||
} else if (roll < ULTRA_REWARDS_WEIGHT) {
|
||||
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT) {
|
||||
// Choose between 3 ULTRA tier items (30%)
|
||||
setEncounterRewards(scene, {
|
||||
guaranteedModifierTiers: [
|
||||
@ -149,13 +155,13 @@ export const MysteriousChestEncounter: MysteryEncounter =
|
||||
// Display result message then proceed to rewards
|
||||
queueEncounterMessage(scene, `${namespace}.option.1.good`);
|
||||
leaveEncounterWithoutBattle(scene);
|
||||
} else if (roll < ROGUE_REWARDS_WEIGHT) {
|
||||
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT) {
|
||||
// Choose between 2 ROGUE tier items (10%)
|
||||
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE] });
|
||||
// Display result message then proceed to rewards
|
||||
queueEncounterMessage(scene, `${namespace}.option.1.great`);
|
||||
leaveEncounterWithoutBattle(scene);
|
||||
} else if (roll < MASTER_REWARDS_WEIGHT) {
|
||||
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT - MASTER_REWARDS_PERCENT) {
|
||||
// Choose 1 MASTER tier item (5%)
|
||||
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.MASTER] });
|
||||
// Display result message then proceed to rewards
|
||||
|
@ -27,6 +27,8 @@ const TRAINER_THROW_ANIMATION_TIMES = [512, 184, 768];
|
||||
|
||||
const SAFARI_MONEY_MULTIPLIER = 2;
|
||||
|
||||
const NUM_SAFARI_ENCOUNTERS = 3;
|
||||
|
||||
/**
|
||||
* Safari Zone encounter.
|
||||
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3800 | GitHub Issue #3800}
|
||||
@ -55,6 +57,10 @@ export const SafariZoneEncounter: MysteryEncounter =
|
||||
.withTitle(`${namespace}.title`)
|
||||
.withDescription(`${namespace}.description`)
|
||||
.withQuery(`${namespace}.query`)
|
||||
.withOnInit((scene: BattleScene) => {
|
||||
scene.currentBattle.mysteryEncounter?.setDialogueToken("numEncounters", NUM_SAFARI_ENCOUNTERS.toString());
|
||||
return true;
|
||||
})
|
||||
.withOption(MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
|
||||
.withSceneRequirement(new MoneyRequirement(0, SAFARI_MONEY_MULTIPLIER)) // Cost equal to 1 Max Revive
|
||||
@ -72,7 +78,7 @@ export const SafariZoneEncounter: MysteryEncounter =
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
encounter.continuousEncounter = true;
|
||||
encounter.misc = {
|
||||
safariPokemonRemaining: 3
|
||||
safariPokemonRemaining: NUM_SAFARI_ENCOUNTERS
|
||||
};
|
||||
updatePlayerMoney(scene, -(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney);
|
||||
// Load bait/mud assets
|
||||
|
@ -39,7 +39,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
|
||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
||||
.withSceneRequirement(new WaveModulusRequirement([1, 2, 3], 10)) // Must be in first 3 waves after boss wave
|
||||
.withSceneRequirement(new MoneyRequirement(undefined, MONEY_COST_MULTIPLIER)) // Must be able to pay teleport cost
|
||||
.withSceneRequirement(new MoneyRequirement(0, MONEY_COST_MULTIPLIER)) // Must be able to pay teleport cost
|
||||
.withAutoHideIntroVisuals(false)
|
||||
.withCatchAllowed(true)
|
||||
.withIntroSpriteConfigs([
|
||||
@ -73,7 +73,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
|
||||
.withOption(
|
||||
MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
|
||||
.withSceneMoneyRequirement(undefined, MONEY_COST_MULTIPLIER) // Must be able to pay teleport cost
|
||||
.withSceneMoneyRequirement(0, MONEY_COST_MULTIPLIER) // Must be able to pay teleport cost
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}.option.1.label`,
|
||||
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||
@ -172,7 +172,7 @@ async function doBiomeTransitionDialogueAndBattleInit(scene: BattleScene) {
|
||||
const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true);
|
||||
encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon));
|
||||
|
||||
// Defense/Spd buffs below wave 50, Atk/Def/Spd buffs otherwise
|
||||
// Defense/Spd buffs below wave 50, +1 to all stats otherwise
|
||||
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ?
|
||||
[Stat.DEF, Stat.SPDEF, Stat.SPD] :
|
||||
[Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD];
|
||||
|
@ -34,7 +34,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
|
||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.THE_POKEMON_SALESMAN)
|
||||
.withEncounterTier(MysteryEncounterTier.ULTRA)
|
||||
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
||||
.withSceneRequirement(new MoneyRequirement(undefined, MAX_POKEMON_PRICE_MULTIPLIER)) // Some costs may not be as significant, this is the max you'd pay
|
||||
.withSceneRequirement(new MoneyRequirement(0, MAX_POKEMON_PRICE_MULTIPLIER)) // Some costs may not be as significant, this is the max you'd pay
|
||||
.withAutoHideIntroVisuals(false)
|
||||
.withIntroSpriteConfigs([
|
||||
{
|
||||
@ -59,11 +59,12 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
|
||||
let species = getPokemonSpecies(getRandomSpeciesByStarterTier([0, 5], undefined, undefined, false, false, false));
|
||||
const tries = 0;
|
||||
let tries = 0;
|
||||
|
||||
// Reroll any species that don't have HAs
|
||||
while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) && tries < 5) {
|
||||
species = getPokemonSpecies(getRandomSpeciesByStarterTier([0, 5], undefined, undefined, false, false, false));
|
||||
tries++;
|
||||
}
|
||||
|
||||
let pokemon: PlayerPokemon;
|
||||
@ -71,7 +72,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
|
||||
// If no HA mon found or you roll 1%, give shiny Magikarp
|
||||
species = getPokemonSpecies(Species.MAGIKARP);
|
||||
const hiddenIndex = species.ability2 ? 2 : 1;
|
||||
pokemon = new PlayerPokemon(scene, species, 5, hiddenIndex, species.formIndex, undefined, true);
|
||||
pokemon = new PlayerPokemon(scene, species, 5, hiddenIndex, species.formIndex, undefined, true, 0);
|
||||
} else {
|
||||
const hiddenIndex = species.ability2 ? 2 : 1;
|
||||
pokemon = new PlayerPokemon(scene, species, 5, hiddenIndex, species.formIndex);
|
||||
@ -113,7 +114,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
|
||||
MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
|
||||
.withHasDexProgress(true)
|
||||
.withSceneMoneyRequirement(undefined, MAX_POKEMON_PRICE_MULTIPLIER) // Wave scaling money multiplier of 2
|
||||
.withSceneMoneyRequirement(0, MAX_POKEMON_PRICE_MULTIPLIER) // Wave scaling money multiplier of 2
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}.option.1.label`,
|
||||
buttonTooltip: `${namespace}.option.1.tooltip`,
|
||||
|
@ -33,7 +33,7 @@ const BST_INCREASE_VALUE = 10;
|
||||
*/
|
||||
export const TheStrongStuffEncounter: MysteryEncounter =
|
||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.THE_STRONG_STUFF)
|
||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||
.withEncounterTier(MysteryEncounterTier.COMMON)
|
||||
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
||||
.withScenePartySizeRequirement(3, 6) // Must have at least 3 pokemon in party
|
||||
.withMaxAllowedEncounters(1)
|
||||
|
@ -324,21 +324,18 @@ export const TrainingSessionEncounter: MysteryEncounter =
|
||||
const abilityIndex = encounter.misc.abilityIndex;
|
||||
if (!!playerPokemon.getFusionSpeciesForm()) {
|
||||
playerPokemon.fusionAbilityIndex = abilityIndex;
|
||||
if (!isNullOrUndefined(playerPokemon.fusionSpecies?.speciesId) && speciesStarters.hasOwnProperty(playerPokemon.fusionSpecies!.speciesId)) {
|
||||
scene.gameData.starterData[playerPokemon.fusionSpecies!.speciesId]
|
||||
if (!isNullOrUndefined(playerPokemon.fusionSpecies?.speciesId) && speciesStarters.hasOwnProperty(playerPokemon.fusionSpecies.speciesId)) {
|
||||
scene.gameData.starterData[playerPokemon.fusionSpecies.speciesId]
|
||||
.abilityAttr |=
|
||||
abilityIndex !== 1 || playerPokemon.fusionSpecies!.ability2
|
||||
abilityIndex !== 1 || playerPokemon.fusionSpecies.ability2
|
||||
? Math.pow(2, playerPokemon.fusionAbilityIndex)
|
||||
: AbilityAttr.ABILITY_HIDDEN;
|
||||
}
|
||||
} else {
|
||||
playerPokemon.abilityIndex = abilityIndex;
|
||||
if (
|
||||
speciesStarters.hasOwnProperty(playerPokemon.species.speciesId)
|
||||
) {
|
||||
scene.gameData.starterData[
|
||||
playerPokemon.species.speciesId
|
||||
].abilityAttr |=
|
||||
if (speciesStarters.hasOwnProperty(playerPokemon.species.speciesId)) {
|
||||
scene.gameData.starterData[playerPokemon.species.speciesId]
|
||||
.abilityAttr |=
|
||||
abilityIndex !== 1 || playerPokemon.species.ability2
|
||||
? Math.pow(2, playerPokemon.abilityIndex)
|
||||
: AbilityAttr.ABILITY_HIDDEN;
|
||||
|
@ -16,7 +16,6 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { PokemonMove } from "#app/field/pokemon";
|
||||
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
|
||||
/** the i18n namespace for this encounter */
|
||||
@ -24,6 +23,9 @@ const namespace = "mysteryEncounter:trashToTreasure";
|
||||
|
||||
const SOUND_EFFECT_WAIT_TIME = 700;
|
||||
|
||||
// Items will cost 2.5x as much for remainder of the run
|
||||
const SHOP_ITEM_COST_MULTIPLIER = 2.5;
|
||||
|
||||
/**
|
||||
* Trash to Treasure encounter.
|
||||
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3809 | GitHub Issue #3809}
|
||||
@ -79,6 +81,8 @@ export const TrashToTreasureEncounter: MysteryEncounter =
|
||||
scene.loadSe("PRSFX- Dig2", "battle_anims", "PRSFX- Dig2.wav");
|
||||
scene.loadSe("PRSFX- Venom Drench", "battle_anims", "PRSFX- Venom Drench.wav");
|
||||
|
||||
encounter.setDialogueToken("costMultiplier", SHOP_ITEM_COST_MULTIPLIER.toString());
|
||||
|
||||
return true;
|
||||
})
|
||||
.withOption(
|
||||
@ -102,8 +106,14 @@ export const TrashToTreasureEncounter: MysteryEncounter =
|
||||
transitionMysteryEncounterIntroVisuals(scene);
|
||||
await tryApplyDigRewardItems(scene);
|
||||
|
||||
// Give the player the Black Sludge curse
|
||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.MYSTERY_ENCOUNTER_BLACK_SLUDGE));
|
||||
const blackSludge = generateModifierType(scene, modifierTypes.MYSTERY_ENCOUNTER_BLACK_SLUDGE, [SHOP_ITEM_COST_MULTIPLIER]);
|
||||
const modifier = blackSludge?.newModifier();
|
||||
if (modifier) {
|
||||
await scene.addModifier(modifier, false, false, false, true);
|
||||
scene.playSound("battle_anims/PRSFX- Venom Drench", { volume: 2 });
|
||||
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: modifier.type.name }), null, undefined, true);
|
||||
}
|
||||
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
.build()
|
||||
@ -180,7 +190,7 @@ async function tryApplyDigRewardItems(scene: BattleScene) {
|
||||
}
|
||||
|
||||
scene.playSound("item_fanfare");
|
||||
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: "2 " + leftovers.name }), null, undefined, true);
|
||||
await showEncounterText(scene, i18next.t("battle:rewardGainCount", { modifierName: leftovers.name, count: 2 }), null, undefined, true);
|
||||
|
||||
// First Shell bell
|
||||
for (const pokemon of party) {
|
||||
@ -207,7 +217,7 @@ async function tryApplyDigRewardItems(scene: BattleScene) {
|
||||
}
|
||||
|
||||
scene.playSound("item_fanfare");
|
||||
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: "2 " + shellBell.name }), null, undefined, true);
|
||||
await showEncounterText(scene, i18next.t("battle:rewardGainCount", { modifierName: shellBell.name, count: 2 }), null, undefined, true);
|
||||
}
|
||||
|
||||
async function doGarbageDig(scene: BattleScene) {
|
||||
|
@ -12,7 +12,6 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
|
||||
import { TrainerSlot } from "#app/data/trainer-config";
|
||||
import { catchPokemon, getHighestLevelPlayerPokemon, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
import { speciesEggMoves } from "#app/data/egg-moves";
|
||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
@ -53,11 +52,10 @@ export const UncommonBreedEncounter: MysteryEncounter =
|
||||
const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2;
|
||||
const species = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true);
|
||||
const pokemon = new EnemyPokemon(scene, species, level, TrainerSlot.NONE, true);
|
||||
const speciesRootForm = pokemon.species.getRootSpeciesId();
|
||||
|
||||
// Pokemon will always have one of its egg moves in its moveset
|
||||
if (speciesEggMoves.hasOwnProperty(speciesRootForm)) {
|
||||
const eggMoves: Moves[] = speciesEggMoves[speciesRootForm];
|
||||
const eggMoves = pokemon.getEggMoves();
|
||||
if (eggMoves) {
|
||||
const eggMoveIndex = randSeedInt(4);
|
||||
const randomEggMove: Moves = eggMoves[eggMoveIndex];
|
||||
encounter.misc = {
|
||||
@ -72,6 +70,11 @@ export const UncommonBreedEncounter: MysteryEncounter =
|
||||
|
||||
encounter.misc.pokemon = pokemon;
|
||||
|
||||
// Defense/Spd buffs below wave 50, +1 to all stats otherwise
|
||||
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ?
|
||||
[Stat.DEF, Stat.SPDEF, Stat.SPD] :
|
||||
[Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD];
|
||||
|
||||
const config: EnemyPartyConfig = {
|
||||
pokemonConfigs: [{
|
||||
level: level,
|
||||
@ -81,7 +84,7 @@ export const UncommonBreedEncounter: MysteryEncounter =
|
||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||
queueEncounterMessage(pokemon.scene, `${namespace}.option.1.stat_boost`);
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD], 1));
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
|
||||
}
|
||||
}],
|
||||
};
|
||||
@ -193,20 +196,7 @@ export const UncommonBreedEncounter: MysteryEncounter =
|
||||
const pokemon = encounter.misc.pokemon;
|
||||
|
||||
// Give 1 additional egg move
|
||||
const previousEggMove = encounter.misc.eggMove;
|
||||
const speciesRootForm = pokemon.species.getRootSpeciesId();
|
||||
if (speciesEggMoves.hasOwnProperty(speciesRootForm)) {
|
||||
const eggMoves: Moves[] = speciesEggMoves[speciesRootForm];
|
||||
let randomEggMove: Moves = eggMoves[randSeedInt(4)];
|
||||
while (randomEggMove === previousEggMove) {
|
||||
randomEggMove = eggMoves[randSeedInt(4)];
|
||||
}
|
||||
if (pokemon.moveset.length < 4) {
|
||||
pokemon.moveset.push(new PokemonMove(randomEggMove));
|
||||
} else {
|
||||
pokemon.moveset[1] = new PokemonMove(randomEggMove);
|
||||
}
|
||||
}
|
||||
givePokemonExtraEggMove(pokemon, encounter.misc.eggMove);
|
||||
|
||||
await catchPokemon(scene, pokemon, null, PokeballType.POKEBALL, false);
|
||||
setEncounterRewards(scene, { fillRemaining: true });
|
||||
@ -235,20 +225,7 @@ export const UncommonBreedEncounter: MysteryEncounter =
|
||||
const pokemon = encounter.misc.pokemon;
|
||||
|
||||
// Give 1 additional egg move
|
||||
const previousEggMove = encounter.misc.eggMove;
|
||||
const speciesRootForm = pokemon.species.getRootSpeciesId();
|
||||
if (speciesEggMoves.hasOwnProperty(speciesRootForm)) {
|
||||
const eggMoves: Moves[] = speciesEggMoves[speciesRootForm];
|
||||
let randomEggMove: Moves = eggMoves[randSeedInt(4)];
|
||||
while (randomEggMove === previousEggMove) {
|
||||
randomEggMove = eggMoves[randSeedInt(4)];
|
||||
}
|
||||
if (pokemon.moveset.length < 4) {
|
||||
pokemon.moveset.push(new PokemonMove(randomEggMove));
|
||||
} else {
|
||||
pokemon.moveset[1] = new PokemonMove(randomEggMove);
|
||||
}
|
||||
}
|
||||
givePokemonExtraEggMove(pokemon, encounter.misc.eggMove);
|
||||
|
||||
// Roll IVs a second time
|
||||
pokemon.ivs = pokemon.ivs.map(iv => {
|
||||
@ -266,3 +243,18 @@ export const UncommonBreedEncounter: MysteryEncounter =
|
||||
.build()
|
||||
)
|
||||
.build();
|
||||
|
||||
function givePokemonExtraEggMove(pokemon: EnemyPokemon, previousEggMove: Moves) {
|
||||
const eggMoves = pokemon.getEggMoves();
|
||||
if (eggMoves) {
|
||||
let randomEggMove: Moves = eggMoves[randSeedInt(4)];
|
||||
while (randomEggMove === previousEggMove) {
|
||||
randomEggMove = eggMoves[randSeedInt(4)];
|
||||
}
|
||||
if (pokemon.moveset.length < 4) {
|
||||
pokemon.moveset.push(new PokemonMove(randomEggMove));
|
||||
} else {
|
||||
pokemon.moveset[1] = new PokemonMove(randomEggMove);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,6 @@ import { IntegerHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "
|
||||
import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { achvs } from "#app/system/achv";
|
||||
import { speciesEggMoves } from "#app/data/egg-moves";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
@ -105,7 +104,7 @@ const STANDARD_BST_TRANSFORM_BASE_VALUES: [number, number] = [40, 50];
|
||||
export const WeirdDreamEncounter: MysteryEncounter =
|
||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.WEIRD_DREAM)
|
||||
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
||||
.withDisallowedChallenges(Challenges.SINGLE_TYPE)
|
||||
.withDisallowedChallenges(Challenges.SINGLE_TYPE, Challenges.SINGLE_GENERATION)
|
||||
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
||||
.withIntroSpriteConfigs([
|
||||
{
|
||||
@ -216,7 +215,7 @@ export const WeirdDreamEncounter: MysteryEncounter =
|
||||
pokemon.levelExp = 0;
|
||||
|
||||
pokemon.calculateStats();
|
||||
pokemon.updateInfo();
|
||||
await pokemon.updateInfo();
|
||||
}
|
||||
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
@ -346,6 +345,9 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
|
||||
// If the previous pokemon had pokerus, transfer to new pokemon
|
||||
newPokemon.pokerus = previousPokemon.pokerus;
|
||||
|
||||
// Transfer previous Pokemon's luck value
|
||||
newPokemon.luck = previousPokemon.getLuck();
|
||||
|
||||
// If the previous pokemon had higher IVs, override to those (after updating dex IVs > prevents perfect 31s on a new unlock)
|
||||
newPokemon.ivs = newPokemon.ivs.map((iv, index) => {
|
||||
return previousPokemon.ivs[index] > iv ? previousPokemon.ivs[index] : iv;
|
||||
@ -358,44 +360,15 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
|
||||
|
||||
// Set the moveset of the new pokemon to be the same as previous, but with 1 egg move and 1 (attempted) STAB move of the new species
|
||||
newPokemon.generateAndPopulateMoveset();
|
||||
|
||||
// Try to find a favored STAB move
|
||||
let favoredMove;
|
||||
for (const move of newPokemon.moveset) {
|
||||
// Needs to match first type, second type will be replaced
|
||||
if (move?.getMove().type === newPokemon.getTypes()[0]) {
|
||||
favoredMove = move;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// If was unable to find a move, uses first move in moveset (typically a high power STAB move)
|
||||
favoredMove = favoredMove ?? newPokemon.moveset[0];
|
||||
// Store a copy of a "standard" generated moveset for the new pokemon, will be used later for finding a favored move
|
||||
const newPokemonGeneratedMoveset = newPokemon.moveset;
|
||||
|
||||
newPokemon.moveset = previousPokemon.moveset;
|
||||
let eggMoveIndex: null | number = null;
|
||||
if (speciesEggMoves.hasOwnProperty(speciesRootForm)) {
|
||||
const eggMoves = speciesEggMoves[speciesRootForm];
|
||||
const randomEggMoveIndex = randSeedInt(4);
|
||||
const randomEggMove = eggMoves[randomEggMoveIndex];
|
||||
if (newPokemon.moveset.length < 4) {
|
||||
newPokemon.moveset.push(new PokemonMove(randomEggMove));
|
||||
} else {
|
||||
eggMoveIndex = randSeedInt(4);
|
||||
newPokemon.moveset[eggMoveIndex] = new PokemonMove(randomEggMove);
|
||||
}
|
||||
// For pokemon that the player owns (including ones just caught), unlock the egg move
|
||||
if (!!scene.gameData.dexData[speciesRootForm].caughtAttr) {
|
||||
await scene.gameData.setEggMoveUnlocked(getPokemonSpecies(speciesRootForm), randomEggMoveIndex, true);
|
||||
}
|
||||
}
|
||||
if (favoredMove) {
|
||||
let favoredMoveIndex = randSeedInt(4);
|
||||
while (favoredMoveIndex === eggMoveIndex) {
|
||||
favoredMoveIndex = randSeedInt(4);
|
||||
}
|
||||
|
||||
newPokemon.moveset[favoredMoveIndex] = favoredMove;
|
||||
}
|
||||
const newEggMoveIndex = await addEggMoveToNewPokemonMoveset(scene, newPokemon, speciesRootForm);
|
||||
|
||||
// Try to add a favored STAB move (might fail if Pokemon already knows a bunch of moves from newPokemonGeneratedMoveset)
|
||||
addFavoredMoveToNewPokemonMoveset(scene, newPokemon, newPokemonGeneratedMoveset, newEggMoveIndex);
|
||||
|
||||
// Randomize the second type of the pokemon
|
||||
// If the pokemon does not normally have a second type, it will gain 1
|
||||
@ -412,7 +385,7 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
|
||||
|
||||
for (const item of transformation.heldItems) {
|
||||
item.pokemonId = newPokemon.id;
|
||||
scene.addModifier(item, false, false, false, true);
|
||||
await scene.addModifier(item, false, false, false, true);
|
||||
}
|
||||
|
||||
// Any pokemon that is at or below 450 BST gets +20 permanent BST to 3 stats: HP (halved, +10), lowest of Atk/SpAtk, and lowest of Def/SpDef
|
||||
@ -423,11 +396,12 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
|
||||
stats.push(baseStats[Stat.ATK] < baseStats[Stat.SPATK] ? Stat.ATK : Stat.SPATK);
|
||||
// Def or SpDef
|
||||
stats.push(baseStats[Stat.DEF] < baseStats[Stat.SPDEF] ? Stat.DEF : Stat.SPDEF);
|
||||
// const mod = modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU().newModifier(newPokemon, 20, stats);
|
||||
const modType = modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU().generateType(scene.getParty(), [20, stats]);
|
||||
const modType = modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU()
|
||||
.generateType(scene.getParty(), [20, stats])
|
||||
?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU);
|
||||
const modifier = modType?.newModifier(newPokemon);
|
||||
if (modifier) {
|
||||
scene.addModifier(modifier);
|
||||
await scene.addModifier(modifier, false, false, false, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -435,13 +409,15 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
|
||||
newPokemon.passive = previousPokemon.passive;
|
||||
|
||||
newPokemon.calculateStats();
|
||||
newPokemon.initBattleInfo();
|
||||
await newPokemon.updateInfo();
|
||||
}
|
||||
|
||||
// One random pokemon will get its passive unlocked
|
||||
const passiveDisabledPokemon = scene.getParty().filter(p => !p.passive);
|
||||
if (passiveDisabledPokemon?.length > 0) {
|
||||
passiveDisabledPokemon[randSeedInt(passiveDisabledPokemon.length)].passive = true;
|
||||
const enablePassiveMon = passiveDisabledPokemon[randSeedInt(passiveDisabledPokemon.length)];
|
||||
enablePassiveMon.passive = true;
|
||||
await enablePassiveMon.updateInfo(true);
|
||||
}
|
||||
|
||||
// If at least one new starter was unlocked, play 1 fanfare
|
||||
@ -471,7 +447,7 @@ function getTransformedSpecies(originalBst: number, bstSearchRange: [number, num
|
||||
if (validSpecies?.length > 20) {
|
||||
validSpecies = randSeedShuffle(validSpecies);
|
||||
newSpecies = validSpecies.pop();
|
||||
while (isNullOrUndefined(newSpecies) || alreadyUsedSpecies.includes(newSpecies!)) {
|
||||
while (isNullOrUndefined(newSpecies) || alreadyUsedSpecies.includes(newSpecies)) {
|
||||
newSpecies = validSpecies.pop();
|
||||
}
|
||||
} else {
|
||||
@ -481,7 +457,7 @@ function getTransformedSpecies(originalBst: number, bstSearchRange: [number, num
|
||||
}
|
||||
}
|
||||
|
||||
return newSpecies!;
|
||||
return newSpecies;
|
||||
}
|
||||
|
||||
function doShowDreamBackground(scene: BattleScene) {
|
||||
@ -566,3 +542,83 @@ function doSideBySideTransformations(scene: BattleScene, transformations: Pokemo
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns index of the new egg move within the Pokemon's moveset (not the index of the move in `speciesEggMoves`)
|
||||
* @param scene
|
||||
* @param newPokemon
|
||||
* @param speciesRootForm
|
||||
*/
|
||||
async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: PlayerPokemon, speciesRootForm: Species): Promise<number | null> {
|
||||
let eggMoveIndex: null | number = null;
|
||||
const eggMoves = newPokemon.getEggMoves()?.slice(0);
|
||||
if (eggMoves) {
|
||||
const eggMoveIndices = [0, 1, 2, 3];
|
||||
randSeedShuffle(eggMoveIndices);
|
||||
let randomEggMoveIndex = eggMoveIndices.pop();
|
||||
let randomEggMove = !isNullOrUndefined(randomEggMoveIndex) ? eggMoves[randomEggMoveIndex] : null;
|
||||
let retries = 0;
|
||||
while (retries < 3 && (!randomEggMove || newPokemon.moveset.some(m => m?.moveId === randomEggMove))) {
|
||||
// If Pokemon already knows this move, roll for another egg move
|
||||
randomEggMoveIndex = eggMoveIndices.pop();
|
||||
randomEggMove = !isNullOrUndefined(randomEggMoveIndex) ? eggMoves[randomEggMoveIndex] : null;
|
||||
retries++;
|
||||
}
|
||||
|
||||
if (randomEggMove) {
|
||||
if (!newPokemon.moveset.some(m => m?.moveId === randomEggMove)) {
|
||||
if (newPokemon.moveset.length < 4) {
|
||||
newPokemon.moveset.push(new PokemonMove(randomEggMove));
|
||||
} else {
|
||||
eggMoveIndex = randSeedInt(4);
|
||||
newPokemon.moveset[eggMoveIndex] = new PokemonMove(randomEggMove);
|
||||
}
|
||||
}
|
||||
|
||||
// For pokemon that the player owns (including ones just caught), unlock the egg move
|
||||
if (!isNullOrUndefined(randomEggMoveIndex) && !!scene.gameData.dexData[speciesRootForm].caughtAttr) {
|
||||
await scene.gameData.setEggMoveUnlocked(getPokemonSpecies(speciesRootForm), randomEggMoveIndex, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return eggMoveIndex;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns index of the new egg move within the Pokemon's moveset (not the index of the move in `speciesEggMoves`)
|
||||
* @param scene
|
||||
* @param newPokemon
|
||||
* @param newPokemonGeneratedMoveset
|
||||
* @param newEggMoveIndex
|
||||
*/
|
||||
function addFavoredMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: PlayerPokemon, newPokemonGeneratedMoveset: (PokemonMove | null)[], newEggMoveIndex: number | null) {
|
||||
let favoredMove: PokemonMove | null = null;
|
||||
for (const move of newPokemonGeneratedMoveset) {
|
||||
// Needs to match first type, second type will be replaced
|
||||
if (move?.getMove().type === newPokemon.getTypes()[0] && !newPokemon.moveset.some(m => m?.moveId === move?.moveId)) {
|
||||
favoredMove = move;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// If was unable to find a favored move, uses first move in moveset that isn't already known (typically a high power STAB move)
|
||||
// Otherwise, it gains no favored move
|
||||
if (!favoredMove) {
|
||||
for (const move of newPokemonGeneratedMoveset) {
|
||||
// Needs to match first type, second type will be replaced
|
||||
if (!newPokemon.moveset.some(m => m?.moveId === move?.moveId)) {
|
||||
favoredMove = move;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Finally, assign favored move to random index that isn't the new egg move index
|
||||
if (favoredMove) {
|
||||
let favoredMoveIndex = randSeedInt(4);
|
||||
while (newEggMoveIndex !== null && favoredMoveIndex === newEggMoveIndex) {
|
||||
favoredMoveIndex = randSeedInt(4);
|
||||
}
|
||||
|
||||
newPokemon.moveset[favoredMoveIndex] = favoredMove;
|
||||
}
|
||||
}
|
||||
|
@ -208,7 +208,7 @@ export class MysteryEncounterOptionBuilder implements Partial<IMysteryEncounterO
|
||||
return Object.assign(this, { requirements: this.requirements });
|
||||
}
|
||||
|
||||
withSceneMoneyRequirement(requiredMoney?: number, scalingMultiplier?: number) {
|
||||
withSceneMoneyRequirement(requiredMoney: number, scalingMultiplier?: number) {
|
||||
return this.withSceneRequirement(new MoneyRequirement(requiredMoney, scalingMultiplier));
|
||||
}
|
||||
|
||||
|
@ -165,9 +165,9 @@ export class WaveRangeRequirement extends EncounterSceneRequirement {
|
||||
}
|
||||
|
||||
override meetsRequirement(scene: BattleScene): boolean {
|
||||
if (!isNullOrUndefined(this.waveRange) && this.waveRange?.[0] <= this.waveRange?.[1]) {
|
||||
if (!isNullOrUndefined(this.waveRange) && this.waveRange[0] <= this.waveRange[1]) {
|
||||
const waveIndex = scene.currentBattle.waveIndex;
|
||||
if (waveIndex >= 0 && (this.waveRange?.[0] >= 0 && this.waveRange?.[0] > waveIndex) || (this.waveRange?.[1] >= 0 && this.waveRange?.[1] < waveIndex)) {
|
||||
if (waveIndex >= 0 && (this.waveRange[0] >= 0 && this.waveRange[0] > waveIndex) || (this.waveRange[1] >= 0 && this.waveRange[1] < waveIndex)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -251,7 +251,7 @@ export class WeatherRequirement extends EncounterSceneRequirement {
|
||||
const currentWeather = scene.arena.weather?.weatherType;
|
||||
let token = "";
|
||||
if (!isNullOrUndefined(currentWeather)) {
|
||||
token = WeatherType[currentWeather!].replace("_", " ").toLocaleLowerCase();
|
||||
token = WeatherType[currentWeather].replace("_", " ").toLocaleLowerCase();
|
||||
}
|
||||
return ["weather", token];
|
||||
}
|
||||
@ -274,9 +274,9 @@ export class PartySizeRequirement extends EncounterSceneRequirement {
|
||||
}
|
||||
|
||||
override meetsRequirement(scene: BattleScene): boolean {
|
||||
if (!isNullOrUndefined(this.partySizeRange) && this.partySizeRange?.[0] <= this.partySizeRange?.[1]) {
|
||||
if (!isNullOrUndefined(this.partySizeRange) && this.partySizeRange[0] <= this.partySizeRange[1]) {
|
||||
const partySize = this.excludeDisallowedPokemon ? scene.getParty().filter(p => p.isAllowedInBattle()).length : scene.getParty().length;
|
||||
if (partySize >= 0 && (this.partySizeRange?.[0] >= 0 && this.partySizeRange?.[0] > partySize) || (this.partySizeRange?.[1] >= 0 && this.partySizeRange?.[1] < partySize)) {
|
||||
if (partySize >= 0 && (this.partySizeRange[0] >= 0 && this.partySizeRange[0] > partySize) || (this.partySizeRange[1] >= 0 && this.partySizeRange[1] < partySize)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -326,7 +326,7 @@ export class MoneyRequirement extends EncounterSceneRequirement {
|
||||
requiredMoney: number; // Static value
|
||||
scalingMultiplier: number; // Calculates required money based off wave index
|
||||
|
||||
constructor(requiredMoney?: number, scalingMultiplier?: number) {
|
||||
constructor(requiredMoney: number, scalingMultiplier?: number) {
|
||||
super();
|
||||
this.requiredMoney = requiredMoney ?? 0;
|
||||
this.scalingMultiplier = scalingMultiplier ?? 0;
|
||||
@ -418,8 +418,8 @@ export class NatureRequirement extends EncounterPokemonRequirement {
|
||||
}
|
||||
|
||||
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
||||
if (!isNullOrUndefined(pokemon?.nature) && this.requiredNature.includes(pokemon!.nature)) {
|
||||
return ["nature", Nature[pokemon!.nature]];
|
||||
if (!isNullOrUndefined(pokemon?.nature) && this.requiredNature.includes(pokemon.nature)) {
|
||||
return ["nature", Nature[pokemon.nature]];
|
||||
}
|
||||
return ["nature", ""];
|
||||
}
|
||||
@ -620,7 +620,7 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement {
|
||||
return this.requiredStatusEffect.some((statusEffect) => {
|
||||
if (statusEffect === StatusEffect.NONE) {
|
||||
// StatusEffect.NONE also checks for null or undefined status
|
||||
return isNullOrUndefined(pokemon.status) || isNullOrUndefined(pokemon.status!.effect) || pokemon.status?.effect === statusEffect;
|
||||
return isNullOrUndefined(pokemon.status) || isNullOrUndefined(pokemon.status.effect) || pokemon.status.effect === statusEffect;
|
||||
} else {
|
||||
return pokemon.status?.effect === statusEffect;
|
||||
}
|
||||
@ -628,12 +628,11 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement {
|
||||
});
|
||||
} else {
|
||||
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed StatusEffects
|
||||
// return partyPokemon.filter((pokemon) => this.requiredStatusEffect.filter((statusEffect) => pokemon.status?.effect === statusEffect).length === 0);
|
||||
return partyPokemon.filter((pokemon) => {
|
||||
return !this.requiredStatusEffect.some((statusEffect) => {
|
||||
if (statusEffect === StatusEffect.NONE) {
|
||||
// StatusEffect.NONE also checks for null or undefined status
|
||||
return isNullOrUndefined(pokemon.status) || isNullOrUndefined(pokemon.status!.effect) || pokemon.status?.effect === statusEffect;
|
||||
return isNullOrUndefined(pokemon.status) || isNullOrUndefined(pokemon.status.effect) || pokemon.status.effect === statusEffect;
|
||||
} else {
|
||||
return pokemon.status?.effect === statusEffect;
|
||||
}
|
||||
@ -645,7 +644,7 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement {
|
||||
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
||||
const reqStatus = this.requiredStatusEffect.filter((a) => {
|
||||
if (a === StatusEffect.NONE) {
|
||||
return isNullOrUndefined(pokemon?.status) || isNullOrUndefined(pokemon!.status!.effect) || pokemon!.status!.effect === a;
|
||||
return isNullOrUndefined(pokemon?.status) || isNullOrUndefined(pokemon.status.effect) || pokemon.status.effect === a;
|
||||
}
|
||||
return pokemon!.status?.effect === a;
|
||||
});
|
||||
@ -988,8 +987,9 @@ export class HealthRatioRequirement extends EncounterPokemonRequirement {
|
||||
}
|
||||
|
||||
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
||||
if (!isNullOrUndefined(pokemon?.getHpRatio())) {
|
||||
return ["healthRatio", Math.floor(pokemon!.getHpRatio() * 100).toString() + "%"];
|
||||
const hpRatio = pokemon?.getHpRatio();
|
||||
if (!isNullOrUndefined(hpRatio)) {
|
||||
return ["healthRatio", Math.floor(hpRatio * 100).toString() + "%"];
|
||||
}
|
||||
return ["healthRatio", ""];
|
||||
}
|
||||
|
@ -32,6 +32,7 @@ import { FunAndGamesEncounter } from "#app/data/mystery-encounters/encounters/fu
|
||||
import { UncommonBreedEncounter } from "#app/data/mystery-encounters/encounters/uncommon-breed-encounter";
|
||||
import { GlobalTradeSystemEncounter } from "#app/data/mystery-encounters/encounters/global-trade-system-encounter";
|
||||
import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter";
|
||||
import { getBiomeName } from "#app/data/biomes";
|
||||
|
||||
/**
|
||||
* Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT
|
||||
@ -362,11 +363,16 @@ export function initMysteryEncounters() {
|
||||
});
|
||||
|
||||
// Add ANY biome encounters to biome map
|
||||
mysteryEncountersByBiome.forEach(biomeEncounters => {
|
||||
let encounterBiomeTableLog = "";
|
||||
mysteryEncountersByBiome.forEach((biomeEncounters, biome) => {
|
||||
anyBiomeEncounters.forEach(encounter => {
|
||||
if (!biomeEncounters.includes(encounter)) {
|
||||
biomeEncounters.push(encounter);
|
||||
}
|
||||
});
|
||||
|
||||
encounterBiomeTableLog += `${getBiomeName(biome).toUpperCase()}: [${biomeEncounters.map(type => MysteryEncounterType[type].toString().toLowerCase()).sort().join(", ")}]\n`;
|
||||
});
|
||||
|
||||
console.debug("All Mystery Encounters by Biome:\n" + encounterBiomeTableLog);
|
||||
}
|
||||
|
@ -17,7 +17,7 @@ export function getEncounterText(scene: BattleScene, keyOrString?: string, prima
|
||||
return null;
|
||||
}
|
||||
|
||||
let textString: string | null = getTextWithDialogueTokens(scene, keyOrString!);
|
||||
let textString: string | null = getTextWithDialogueTokens(scene, keyOrString);
|
||||
|
||||
// Can only color the text if a Primary Style is defined
|
||||
// primaryStyle is applied to all text that does not have its own specified style
|
||||
|
@ -135,7 +135,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||
scene.currentBattle.trainer.destroy();
|
||||
}
|
||||
|
||||
trainerConfig = partyConfig?.trainerConfig ? partyConfig?.trainerConfig : trainerConfigs[trainerType!];
|
||||
trainerConfig = partyTrainerConfig ? partyTrainerConfig : trainerConfigs[trainerType!];
|
||||
|
||||
const doubleTrainer = trainerConfig.doubleOnly || (trainerConfig.hasDouble && !!partyConfig.doubleBattle);
|
||||
doubleBattle = doubleTrainer;
|
||||
@ -166,7 +166,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||
// This can be amplified or counteracted by setting levelAdditiveModifier in config
|
||||
// levelAdditiveModifier value of 0.5 will halve the modifier scaling, 2 will double it, etc.
|
||||
// Leaving null/undefined will disable level scaling
|
||||
const mult: number = !isNullOrUndefined(partyConfig.levelAdditiveModifier) ? partyConfig.levelAdditiveModifier! : 0;
|
||||
const mult: number = !isNullOrUndefined(partyConfig.levelAdditiveModifier) ? partyConfig.levelAdditiveModifier : 0;
|
||||
const additive = Math.max(Math.round((scene.currentBattle.waveIndex / 10) * mult), 0);
|
||||
battle.enemyLevels = battle.enemyLevels.map(level => level + additive);
|
||||
|
||||
@ -226,7 +226,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||
|
||||
// Set form
|
||||
if (!isNullOrUndefined(config.nickname)) {
|
||||
enemyPokemon.nickname = btoa(unescape(encodeURIComponent(config.nickname!)));
|
||||
enemyPokemon.nickname = btoa(unescape(encodeURIComponent(config.nickname)));
|
||||
}
|
||||
|
||||
// Generate new id, reset status and HP in case using data source
|
||||
@ -236,29 +236,29 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||
|
||||
// Set form
|
||||
if (!isNullOrUndefined(config.formIndex)) {
|
||||
enemyPokemon.formIndex = config.formIndex!;
|
||||
enemyPokemon.formIndex = config.formIndex;
|
||||
}
|
||||
|
||||
// Set shiny
|
||||
if (!isNullOrUndefined(config.shiny)) {
|
||||
enemyPokemon.shiny = config.shiny!;
|
||||
enemyPokemon.shiny = config.shiny;
|
||||
}
|
||||
|
||||
// Set Variant
|
||||
if (enemyPokemon.shiny && !isNullOrUndefined(config.variant)) {
|
||||
enemyPokemon.variant = config.variant!;
|
||||
enemyPokemon.variant = config.variant;
|
||||
}
|
||||
|
||||
// Set custom mystery encounter data fields (such as sprite scale, custom abilities, types, etc.)
|
||||
if (!isNullOrUndefined(config.mysteryEncounterPokemonData)) {
|
||||
enemyPokemon.mysteryEncounterPokemonData = config.mysteryEncounterPokemonData!;
|
||||
enemyPokemon.mysteryEncounterPokemonData = config.mysteryEncounterPokemonData;
|
||||
}
|
||||
|
||||
// Set Boss
|
||||
if (config.isBoss) {
|
||||
let segments = !isNullOrUndefined(config.bossSegments) ? config.bossSegments! : scene.getEncounterBossSegments(scene.currentBattle.waveIndex, level, enemySpecies, true);
|
||||
if (!isNullOrUndefined(config.bossSegmentModifier)) {
|
||||
segments += config.bossSegmentModifier!;
|
||||
segments += config.bossSegmentModifier;
|
||||
}
|
||||
enemyPokemon.setBoss(true, segments);
|
||||
}
|
||||
@ -294,18 +294,18 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||
|
||||
// Set ability
|
||||
if (!isNullOrUndefined(config.abilityIndex)) {
|
||||
enemyPokemon.abilityIndex = config.abilityIndex!;
|
||||
enemyPokemon.abilityIndex = config.abilityIndex;
|
||||
}
|
||||
|
||||
// Set gender
|
||||
if (!isNullOrUndefined(config.gender)) {
|
||||
enemyPokemon.gender = config.gender!;
|
||||
enemyPokemon.summonData.gender = config.gender!;
|
||||
enemyPokemon.summonData.gender = config.gender;
|
||||
}
|
||||
|
||||
// Set AI type
|
||||
if (!isNullOrUndefined(config.aiType)) {
|
||||
enemyPokemon.aiType = config.aiType!;
|
||||
enemyPokemon.aiType = config.aiType;
|
||||
}
|
||||
|
||||
// Set moves
|
||||
@ -339,7 +339,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||
|
||||
loadEnemyAssets.push(enemyPokemon.loadAssets());
|
||||
|
||||
console.log(enemyPokemon.name, enemyPokemon.species.speciesId, enemyPokemon.stats);
|
||||
console.log(`Pokemon: ${enemyPokemon.name}`, `Species ID: ${enemyPokemon.species.speciesId}`, `Stats: ${enemyPokemon.stats}`, `Ability: ${enemyPokemon.getAbility().name}`, `Passive Ability: ${enemyPokemon.getPassiveAbility().name}`);
|
||||
});
|
||||
|
||||
scene.pushPhase(new MysteryEncounterBattlePhase(scene, partyConfig.disableSwitch));
|
||||
|
@ -218,7 +218,7 @@ export function getRandomSpeciesByStarterTier(starterTiers: number | [number, nu
|
||||
.map(s => [getPokemonSpecies(s[0]), s[1]]);
|
||||
|
||||
if (types && types.length > 0) {
|
||||
filteredSpecies = filteredSpecies.filter(s => types.includes(s[0].type1) || (!isNullOrUndefined(s[0].type2) && types.includes(s[0].type2!)));
|
||||
filteredSpecies = filteredSpecies.filter(s => types.includes(s[0].type1) || (!isNullOrUndefined(s[0].type2) && types.includes(s[0].type2)));
|
||||
}
|
||||
|
||||
// If no filtered mons exist at specified starter tiers, will expand starter search range until there are
|
||||
@ -311,7 +311,9 @@ export function applyHealToPokemon(scene: BattleScene, pokemon: PlayerPokemon, h
|
||||
* @param value
|
||||
*/
|
||||
export async function modifyPlayerPokemonBST(pokemon: PlayerPokemon, value: number) {
|
||||
const modType = modifierTypes.MYSTERY_ENCOUNTER_SHUCKLE_JUICE().generateType(pokemon.scene.getParty(), [value]);
|
||||
const modType = modifierTypes.MYSTERY_ENCOUNTER_SHUCKLE_JUICE()
|
||||
.generateType(pokemon.scene.getParty(), [value])
|
||||
?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_SHUCKLE_JUICE);
|
||||
const modifier = modType?.newModifier(pokemon);
|
||||
if (modifier) {
|
||||
await pokemon.scene.addModifier(modifier, false, false, false, true);
|
||||
@ -780,8 +782,7 @@ export function getGoldenBugNetSpecies(): PokemonSpecies {
|
||||
*/
|
||||
export function getEncounterPokemonLevelForWave(scene: BattleScene, levelAdditiveModifier: number = 0) {
|
||||
const currentBattle = scene.currentBattle;
|
||||
// Default to use the first generated level from enemyLevels, or generate a new one if it DNE
|
||||
const baseLevel = currentBattle.enemyLevels && currentBattle.enemyLevels?.length > 0 ? currentBattle.enemyLevels[0] : currentBattle.getLevelForWave();
|
||||
const baseLevel = currentBattle.getLevelForWave();
|
||||
|
||||
// Add a level scaling modifier that is (+1 level per 10 waves) * levelAdditiveModifier
|
||||
return baseLevel + Math.max(Math.round((currentBattle.waveIndex / 10) * levelAdditiveModifier), 0);
|
||||
|
@ -54,7 +54,7 @@ const commonSplashMessages = [
|
||||
...Array(BATTLES_WON_WEIGHT_MULTIPLIER).fill("battlesWon"),
|
||||
"joinTheDiscord",
|
||||
"infiniteLevels",
|
||||
"everythingStacks",
|
||||
"everythingIsStackable",
|
||||
"optionalSaveScumming",
|
||||
"biomes",
|
||||
"openSource",
|
||||
@ -66,9 +66,9 @@ const commonSplashMessages = [
|
||||
"infiniteFusionAtHome",
|
||||
"brokenEggMoves",
|
||||
"magnificent",
|
||||
"mubstitute",
|
||||
"doPeopleReadThis",
|
||||
"thatsCrazy",
|
||||
"oranceJuice",
|
||||
"gottaCatchEmAll",
|
||||
"questionableBalancing",
|
||||
"coolShaders",
|
||||
"aiFree",
|
||||
@ -77,14 +77,105 @@ const commonSplashMessages = [
|
||||
"moreAddictiveThanIntended",
|
||||
"mostlyConsistentSeeds",
|
||||
"achievementPointsDontDoAnything",
|
||||
"youDoNotStartAtLevel",
|
||||
"dontTalkAboutTheManaphyEggIncident",
|
||||
"nothingBeatsAJellyFilledDonut",
|
||||
"dontTalkAboutTheTinkatonIncident",
|
||||
"alsoTryPokengine",
|
||||
"alsoTryEmeraldRogue",
|
||||
"alsoTryRadicalRed",
|
||||
"eeveeExpo",
|
||||
"ynoproject",
|
||||
"checkOutYnoproject",
|
||||
"breedersInSpace",
|
||||
"alsoTryPokemonUnbound",
|
||||
"tryTheJohtoDragonChallenge",
|
||||
"basicReadingAbilityRecommended",
|
||||
"shoutoutsToTheArtists",
|
||||
"gamblingNotEncouraged",
|
||||
"dontForgetToTakeABreak",
|
||||
"wEvent",
|
||||
"ifItsNotAccurateItsAccurate",
|
||||
"everyLossIsProgressMade",
|
||||
"liveWoChienReaction",
|
||||
"itsAFeatureNotABug",
|
||||
"theEggsAreNotForEating",
|
||||
"7.8outOf10TooManyWaterBiomes",
|
||||
"butNothingHappened",
|
||||
"thePowerOfScienceIsAmazing",
|
||||
"freeToPlay",
|
||||
"theresATimeAndPlaceForEverything",
|
||||
"nowWithShinierShinies",
|
||||
"smilesGoForMiles",
|
||||
"certainlyNotDragonFree",
|
||||
"haveANiceDay",
|
||||
"redacted",
|
||||
"hi",
|
||||
"transRights",
|
||||
"shinyOddsHigherThanYouThink",
|
||||
"noFalseTrades",
|
||||
"notForProfit",
|
||||
"timeForYourDailyRun",
|
||||
"moreEggsThanADaycare",
|
||||
"disclaimerHarshSunDoesNotGiveVitaminD",
|
||||
"whoNeedsAMap",
|
||||
"luxrayIsNotADarkType",
|
||||
"selfDestructiveEncounters",
|
||||
"mostOptionsAreViable",
|
||||
"pokerogueMorse",
|
||||
"smiley",
|
||||
"beAwareOfPassives",
|
||||
"asSeenOnTheWorldWideWeb",
|
||||
"vaultinVeluzas",
|
||||
"tooManyStarters",
|
||||
"checkTheWiki",
|
||||
"winWithYourFavorites",
|
||||
"alsoTryPokerogueWait",
|
||||
"theWayISeeItKyogreIsSurrounded",
|
||||
"tryOutHoneyGather",
|
||||
"notForTheFaintOfHeart",
|
||||
"p",
|
||||
"flipYourDeviceToEvolveInkay",
|
||||
"inArceusWeTrust",
|
||||
"whyDidTheTorchicCrossTheRoad",
|
||||
"goodLuck",
|
||||
"fuseWisely",
|
||||
"compensation",
|
||||
"prepareForTroubleAndMakeItDouble",
|
||||
"anEggForYourTroubles",
|
||||
"regirock",
|
||||
"hereForAGoodTime",
|
||||
"getGoodOrDont",
|
||||
"checkTheSubreddit",
|
||||
"betterNerfGreninja",
|
||||
"inCaseOfUpdateClearYourCache",
|
||||
"insertTextHere",
|
||||
"endingEndlessNotFound",
|
||||
"iLikeMyEggsVouchered",
|
||||
"YOU",
|
||||
"noAddedSugar",
|
||||
"notSponsored",
|
||||
"notRated",
|
||||
"justOneMoreWaveMom",
|
||||
"saltCured",
|
||||
"onlyOnPokerogueNet",
|
||||
"pixelPerfection",
|
||||
"openSource",
|
||||
"probablyGood",
|
||||
"itsAMonsterHouse",
|
||||
"dontForgetYourPassword",
|
||||
"tripleTripleTripleAxel",
|
||||
"questionExclamation",
|
||||
"clownEncounters",
|
||||
"fullOfBerries",
|
||||
"limitsAreMeantToBeBrokenSometimes",
|
||||
"keepItCasual",
|
||||
"serversProbablyWorking",
|
||||
"mew",
|
||||
"makeItRainAndYourProblemsGoAway",
|
||||
"customMusicTracks",
|
||||
"youAreValid",
|
||||
"number591IsLookingOff",
|
||||
"timeForYourDeliDelivery",
|
||||
"goodFirstImpression",
|
||||
"iPreferRarerCandies",
|
||||
];
|
||||
|
||||
//#region Seasonal Messages
|
||||
@ -94,13 +185,13 @@ const seasonalSplashMessages: Season[] = [
|
||||
name: "Halloween",
|
||||
start: "09-15",
|
||||
end: "10-31",
|
||||
messages: ["halloween.pumpkaboosAbout", "halloween.mayContainSpiders", "halloween.spookyScaryDuskulls"],
|
||||
messages: ["halloween.pumpkabooAbout", "halloween.mayContainSpiders", "halloween.spookyScarySkeledirge", "halloween.gourgeistUsedTrickOrTreat", "halloween.letsSnuggleForever"],
|
||||
},
|
||||
{
|
||||
name: "XMAS",
|
||||
start: "12-01",
|
||||
end: "12-26",
|
||||
messages: ["xmas.happyHolidays", "xmas.delibirdSeason"],
|
||||
messages: ["xmas.happyHolidays", "xmas.unaffilicatedWithDelibirdServices", "xmas.delibirdSeason", "xmas.diamondsFromTheSky", "xmas.holidayStylePikachuNotIncluded"],
|
||||
},
|
||||
{
|
||||
name: "New Year's",
|
||||
|
@ -44,6 +44,10 @@ function getStatusEffectMessageKey(statusEffect: StatusEffect | undefined): stri
|
||||
}
|
||||
|
||||
export function getStatusEffectObtainText(statusEffect: StatusEffect | undefined, pokemonNameWithAffix: string, sourceText?: string): string {
|
||||
if (statusEffect === StatusEffect.NONE) {
|
||||
return "";
|
||||
}
|
||||
|
||||
if (!sourceText) {
|
||||
const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.obtain`as ParseKeys;
|
||||
return i18next.t(i18nKey, { pokemonNameWithAffix: pokemonNameWithAffix });
|
||||
@ -53,21 +57,33 @@ export function getStatusEffectObtainText(statusEffect: StatusEffect | undefined
|
||||
}
|
||||
|
||||
export function getStatusEffectActivationText(statusEffect: StatusEffect, pokemonNameWithAffix: string): string {
|
||||
if (statusEffect === StatusEffect.NONE) {
|
||||
return "";
|
||||
}
|
||||
const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.activation` as ParseKeys;
|
||||
return i18next.t(i18nKey, { pokemonNameWithAffix: pokemonNameWithAffix });
|
||||
}
|
||||
|
||||
export function getStatusEffectOverlapText(statusEffect: StatusEffect, pokemonNameWithAffix: string): string {
|
||||
if (statusEffect === StatusEffect.NONE) {
|
||||
return "";
|
||||
}
|
||||
const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.overlap` as ParseKeys;
|
||||
return i18next.t(i18nKey, { pokemonNameWithAffix: pokemonNameWithAffix });
|
||||
}
|
||||
|
||||
export function getStatusEffectHealText(statusEffect: StatusEffect, pokemonNameWithAffix: string): string {
|
||||
if (statusEffect === StatusEffect.NONE) {
|
||||
return "";
|
||||
}
|
||||
const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.heal` as ParseKeys;
|
||||
return i18next.t(i18nKey, { pokemonNameWithAffix: pokemonNameWithAffix });
|
||||
}
|
||||
|
||||
export function getStatusEffectDescriptor(statusEffect: StatusEffect): string {
|
||||
if (statusEffect === StatusEffect.NONE) {
|
||||
return "";
|
||||
}
|
||||
const i18nKey = `${getStatusEffectMessageKey(statusEffect)}.description` as ParseKeys;
|
||||
return i18next.t(i18nKey);
|
||||
}
|
||||
|
@ -597,7 +597,7 @@ export class TrainerConfig {
|
||||
case "flare": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.LITWICK, Species.SNEASEL, Species.PUMPKABOO, Species.PHANTUMP, Species.HONEDGE, Species.BINACLE, Species.BERGMITE, Species.HOUNDOUR, Species.SKRELP, Species.SLIGGOO],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.LITWICK, Species.SNEASEL, Species.PUMPKABOO, Species.PHANTUMP, Species.HONEDGE, Species.BINACLE, Species.HOUNDOUR, Species.SKRELP, Species.SLIGGOO],
|
||||
[TrainerPoolTier.RARE]: [Species.NOIVERN, Species.HISUI_AVALUGG, Species.HISUI_SLIGGOO]
|
||||
};
|
||||
}
|
||||
@ -640,14 +640,14 @@ export class TrainerConfig {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [ Species.ZUBAT, Species.GRIMER, Species.STUNKY, Species.FOONGUS, Species.MAREANIE, Species.TOXEL, Species.SHROODLE, Species.PALDEA_WOOPER ],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.GASTLY, Species.SEVIPER, Species.SKRELP, Species.ALOLA_GRIMER, Species.GALAR_SLOWPOKE, Species.HISUI_QWILFISH ],
|
||||
[TrainerPoolTier.RARE]: [ Species.BULBASAUR, Species.GLIMMET ]
|
||||
[TrainerPoolTier.RARE]: [ Species.GLIMMET, Species.BULBASAUR ]
|
||||
};
|
||||
}
|
||||
case "star_4": {
|
||||
return {
|
||||
[TrainerPoolTier.COMMON]: [ Species.CLEFFA, Species.IGGLYBUFF, Species.AZURILL, Species.COTTONEE, Species.FLABEBE, Species.HATENNA, Species.IMPIDIMP, Species.TINKATINK ],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.TOGEPI, Species.GARDEVOIR, Species.SYLVEON, Species.KLEFKI, Species.MIMIKYU, Species.ALOLA_VULPIX ],
|
||||
[TrainerPoolTier.RARE]: [ Species.POPPLIO, Species.GALAR_PONYTA ]
|
||||
[TrainerPoolTier.RARE]: [ Species.GALAR_PONYTA, Species.POPPLIO ]
|
||||
};
|
||||
}
|
||||
case "star_5": {
|
||||
@ -1458,7 +1458,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
[TrainerPoolTier.ULTRA_RARE]: [Species.ROTOM, Species.MELTAN]
|
||||
}),
|
||||
[TrainerType.SMASHER]: new TrainerConfig(++t).setMoneyMultiplier(1.2).setEncounterBgm(TrainerType.CYCLIST),
|
||||
[TrainerType.SNOW_WORKER]: new TrainerConfig(++t).setName("Worker").setHasGenders("Worker Female").setHasDouble("Workers").setMoneyMultiplier(1.7).setEncounterBgm(TrainerType.CLERK).setSpeciesFilter(s => s.isOfType(Type.ICE) || s.isOfType(Type.STEEL)),
|
||||
[TrainerType.SNOW_WORKER]: new TrainerConfig(++t).setName("Worker").setHasDouble("Workers").setMoneyMultiplier(1.7).setEncounterBgm(TrainerType.CLERK).setSpeciesFilter(s => s.isOfType(Type.ICE) || s.isOfType(Type.STEEL)),
|
||||
[TrainerType.STRIKER]: new TrainerConfig(++t).setMoneyMultiplier(1.2).setEncounterBgm(TrainerType.CYCLIST),
|
||||
[TrainerType.SCHOOL_KID]: new TrainerConfig(++t).setMoneyMultiplier(0.75).setEncounterBgm(TrainerType.YOUNGSTER).setHasGenders("School Kid Female", "lass").setHasDouble("School Kids")
|
||||
.setSpeciesPools({
|
||||
@ -1509,7 +1509,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [Species.CARVANHA, Species.WAILMER, Species.ZIGZAGOON, Species.LOTAD, Species.CORPHISH, Species.SPHEAL, Species.REMORAID, Species.QWILFISH, Species.BARBOACH],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.CLOBBOPUS, Species.HORSEA],
|
||||
[TrainerPoolTier.RARE]: [Species.MANTINE, Species.DHELMISE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.PALDEA_WOOPER, Species.SKRELP],
|
||||
[TrainerPoolTier.RARE]: [Species.MANTYKE, Species.DHELMISE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.PALDEA_WOOPER, Species.SKRELP],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.DONDOZO, Species.BASCULEGION]
|
||||
}),
|
||||
[TrainerType.MATT]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aqua_admin", "aqua", [Species.SHARPEDO]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
@ -1527,8 +1527,8 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
[TrainerType.PLASMA_GRUNT]: new TrainerConfig(++t).setHasGenders("Plasma Grunt Female").setHasDouble("Plasma Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [Species.PATRAT, Species.LILLIPUP, Species.PURRLOIN, Species.SCRAFTY, Species.WOOBAT, Species.VANILLITE, Species.SANDILE, Species.TRUBBISH, Species.TYMPOLE],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.FRILLISH, Species.VENIPEDE, Species.GOLETT, Species.TIMBURR, Species.DARUMAKA, Species.FOONGUS, Species.JOLTIK],
|
||||
[TrainerPoolTier.RARE]: [Species.PAWNIARD, Species.RUFFLET, Species.VULLABY, Species.ZORUA, Species.DRILBUR, Species.KLINK, Species.CUBCHOO, Species.MIENFOO, Species.DURANT, Species.BOUFFALANT],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.FRILLISH, Species.VENIPEDE, Species.GOLETT, Species.TIMBURR, Species.DARUMAKA, Species.FOONGUS, Species.JOLTIK, Species.CUBCHOO, Species.KLINK],
|
||||
[TrainerPoolTier.RARE]: [Species.PAWNIARD, Species.RUFFLET, Species.VULLABY, Species.ZORUA, Species.DRILBUR, Species.MIENFOO, Species.DURANT, Species.BOUFFALANT],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.DRUDDIGON, Species.HISUI_ZORUA, Species.AXEW, Species.DEINO]
|
||||
}),
|
||||
[TrainerType.ZINZOLIN]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("plasma_sage", "plasma", [Species.CRYOGONAL]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
@ -1537,7 +1537,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [Species.FLETCHLING, Species.LITLEO, Species.PONYTA, Species.INKAY, Species.HOUNDOUR, Species.SKORUPI, Species.SCRAFTY, Species.CROAGUNK, Species.SCATTERBUG, Species.ESPURR],
|
||||
[TrainerPoolTier.UNCOMMON]: [Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP],
|
||||
[TrainerPoolTier.RARE]: [Species.LITWICK, Species.SNEASEL, Species.PAWNIARD, Species.BERGMITE, Species.SLIGGOO],
|
||||
[TrainerPoolTier.RARE]: [Species.LITWICK, Species.SNEASEL, Species.PAWNIARD, Species.SLIGGOO],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.NOIVERN, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG]
|
||||
}),
|
||||
[TrainerType.BRYONY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin_female", "flare", [Species.LIEPARD]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
@ -1545,15 +1545,15 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
[TrainerType.AETHER_GRUNT]: new TrainerConfig(++t).setHasGenders("Aether Grunt Female").setHasDouble("Aether Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aether_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [ Species.PIKIPEK, Species.ROCKRUFF, Species.ALOLA_DIGLETT, Species.ALOLA_EXEGGUTOR, Species.YUNGOOS, Species.CORSOLA, Species.ALOLA_GEODUDE, Species.ALOLA_RAICHU, Species.BOUNSWEET, Species.LILLIPUP, Species.KOMALA, Species.MORELULL, Species.COMFEY, Species.TOGEDEMARU],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.POLIWAG, Species.STUFFUL, Species.ORANGURU, Species.PASSIMIAN, Species.BRUXISH, Species.MINIOR, Species.WISHIWASHI, Species.CRABRAWLER, Species.CUTIEFLY, Species.ORICORIO, Species.MUDBRAY, Species.PYUKUMUKU, Species.ALOLA_MAROWAK],
|
||||
[TrainerPoolTier.RARE]: [ Species.GALAR_CORSOLA, Species.ALOLA_SANDSHREW, Species.ALOLA_VULPIX, Species.TURTONATOR, Species.DRAMPA],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.POLIWAG, Species.STUFFUL, Species.ORANGURU, Species.PASSIMIAN, Species.BRUXISH, Species.MINIOR, Species.WISHIWASHI, Species.ALOLA_SANDSHREW, Species.ALOLA_VULPIX, Species.CRABRAWLER, Species.CUTIEFLY, Species.ORICORIO, Species.MUDBRAY, Species.PYUKUMUKU, Species.ALOLA_MAROWAK],
|
||||
[TrainerPoolTier.RARE]: [ Species.GALAR_CORSOLA, Species.TURTONATOR, Species.MIMIKYU, Species.MAGNEMITE, Species.DRAMPA],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.JANGMO_O, Species.PORYGON]
|
||||
}),
|
||||
[TrainerType.FABA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aether_admin", "aether", [Species.HYPNO]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aether_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
|
||||
[TrainerType.SKULL_GRUNT]: new TrainerConfig(++t).setHasGenders("Skull Grunt Female").setHasDouble("Skull Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_skull_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
|
||||
.setSpeciesPools({
|
||||
[TrainerPoolTier.COMMON]: [ Species.SALANDIT, Species.ALOLA_RATTATA, Species.EKANS, Species.ALOLA_MEOWTH, Species.SCRAGGY, Species.KOFFING, Species.ALOLA_GRIMER, Species.MAREANIE, Species.SPINARAK, Species.TRUBBISH],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.FOMANTIS, Species.SABLEYE, Species.SANDILE, Species.HOUNDOUR, Species.ALOLA_MAROWAK, Species.GASTLY, Species.PANCHAM, Species.DROWZEE, Species.ZUBAT, Species.VENIPEDE, Species.VULLABY],
|
||||
[TrainerPoolTier.COMMON]: [ Species.SALANDIT, Species.ALOLA_RATTATA, Species.EKANS, Species.ALOLA_MEOWTH, Species.SCRAGGY, Species.KOFFING, Species.ALOLA_GRIMER, Species.MAREANIE, Species.SPINARAK, Species.TRUBBISH, Species.DROWZEE],
|
||||
[TrainerPoolTier.UNCOMMON]: [ Species.FOMANTIS, Species.SABLEYE, Species.SANDILE, Species.HOUNDOUR, Species.ALOLA_MAROWAK, Species.GASTLY, Species.PANCHAM, Species.ZUBAT, Species.VENIPEDE, Species.VULLABY],
|
||||
[TrainerPoolTier.RARE]: [Species.SANDYGAST, Species.PAWNIARD, Species.MIMIKYU, Species.DHELMISE, Species.WISHIWASHI, Species.NYMBLE],
|
||||
[TrainerPoolTier.SUPER_RARE]: [Species.GRUBBIN, Species.DEWPIDER]
|
||||
}),
|
||||
@ -1916,7 +1916,14 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.formIndex = 1; // Mega Kangaskhan
|
||||
p.generateName();
|
||||
}))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([Species.GASTRODON, Species.SEISMITOAD]))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([Species.GASTRODON, Species.SEISMITOAD], TrainerSlot.TRAINER, true, p => {
|
||||
//Storm Drain Gastrodon, Water Absorb Seismitoad
|
||||
if (p.species.speciesId === Species.GASTRODON) {
|
||||
p.abilityIndex = 0;
|
||||
} else if (p.species.speciesId === Species.SEISMITOAD) {
|
||||
p.abilityIndex = 2;
|
||||
}
|
||||
}))
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([Species.MEWTWO], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
@ -2060,7 +2067,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
p.formIndex = Utils.randSeedInt(5, 1); // Shock, Burn, Chill, or Douse Drive
|
||||
p.formIndex = Utils.randSeedInt(4, 1); // Shock, Burn, Chill, or Douse Drive
|
||||
}))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.BASCULEGION, Species.JELLICENT ], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
@ -2153,9 +2160,23 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.pokeball = PokeballType.MASTER_BALL;
|
||||
})),
|
||||
[TrainerType.GUZMA]: new TrainerConfig(++t).setName("Guzma").initForEvilTeamLeader("Skull Boss", []).setMixedBattleBgm("battle_skull_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LOKIX, Species.YANMEGA ]))
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LOKIX, Species.YANMEGA ], TrainerSlot.TRAINER, true, p => {
|
||||
//Tinted Lens Lokix, Tinted Lens Yanmega
|
||||
if (p.species.speciesId === Species.LOKIX) {
|
||||
p.abilityIndex = 2;
|
||||
} else if (p.species.speciesId === Species.YANMEGA) {
|
||||
p.abilityIndex = 1;
|
||||
}
|
||||
}))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.HERACROSS ]))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ]))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ], TrainerSlot.TRAINER, true, p => {
|
||||
//Technician Scizor, Sharpness Kleavor
|
||||
if (p.species.speciesId === Species.SCIZOR) {
|
||||
p.abilityIndex = 1;
|
||||
} else if (p.species.speciesId === Species.KLEAVOR) {
|
||||
p.abilityIndex = 2;
|
||||
}
|
||||
}))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GALVANTULA, Species.VIKAVOLT]))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.PINSIR ], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
@ -2175,25 +2196,32 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.abilityIndex = 2; //Anticipation
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
}))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.HISUI_SAMUROTT, Species.CRAWDAUNT ], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ], TrainerSlot.TRAINER, true, p => {
|
||||
//Technician Scizor, Sharpness Kleavor
|
||||
if (p.species.speciesId === Species.SCIZOR) {
|
||||
p.abilityIndex = 1;
|
||||
} else if (p.species.speciesId === Species.KLEAVOR) {
|
||||
p.abilityIndex = 2;
|
||||
}
|
||||
}))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HISUI_SAMUROTT, Species.CRAWDAUNT ], TrainerSlot.TRAINER, true, p => {
|
||||
p.abilityIndex = 2; //Sharpness Hisui Samurott, Adaptability Crawdaunt
|
||||
}))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ]))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.PINSIR ], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.BUZZWOLE ], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ROGUE_BALL;
|
||||
}))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.XURKITREE ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ROGUE_BALL;
|
||||
}))
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.PINSIR ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.formIndex = 1;
|
||||
p.generateAndPopulateMoveset();
|
||||
p.generateName();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
}))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.BUZZWOLE ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ROGUE_BALL;
|
||||
}))
|
||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.XURKITREE ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ROGUE_BALL;
|
||||
})),
|
||||
[TrainerType.ROSE]: new TrainerConfig(++t).setName("Rose").initForEvilTeamLeader("Macro Boss", []).setMixedBattleBgm("battle_macro_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCHALUDON ]))
|
||||
@ -2209,17 +2237,16 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
})),
|
||||
[TrainerType.ROSE_2]: new TrainerConfig(++t).setName("Rose").initForEvilTeamLeader("Macro Boss", [], true).setMixedBattleBgm("battle_macro_boss").setVictoryBgm("victory_team_plasma")
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.MELMETAL ], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCHALUDON ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
p.pokeball = PokeballType.ULTRA_BALL;
|
||||
}))
|
||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.AEGISLASH, Species.GHOLDENGO ]))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.DRACOVISH, Species.DRACOZOLT ], TrainerSlot.TRAINER, true, p => {
|
||||
p.generateAndPopulateMoveset();
|
||||
p.abilityIndex = 1; //Strong Jaw Dracovish, Hustle Dracozolt
|
||||
}))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.ARCHALUDON ]))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.MELMETAL ]))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GALAR_ARTICUNO, Species.GALAR_ZAPDOS, Species.GALAR_MOLTRES ], TrainerSlot.TRAINER, true, p => {
|
||||
p.setBoss(true, 2);
|
||||
p.generateAndPopulateMoveset();
|
||||
|
@ -23,5 +23,6 @@ export enum ArenaTagType {
|
||||
TAILWIND = "TAILWIND",
|
||||
HAPPY_HOUR = "HAPPY_HOUR",
|
||||
SAFEGUARD = "SAFEGUARD",
|
||||
NO_CRIT = "NO_CRIT"
|
||||
NO_CRIT = "NO_CRIT",
|
||||
IMPRISON = "IMPRISON",
|
||||
}
|
||||
|
@ -79,6 +79,10 @@ export enum BattlerTagType {
|
||||
TAR_SHOT = "TAR_SHOT",
|
||||
BURNED_UP = "BURNED_UP",
|
||||
DOUBLE_SHOCKED = "DOUBLE_SHOCKED",
|
||||
AUTOTOMIZED = "AUTOTOMIZED",
|
||||
MYSTERY_ENCOUNTER_POST_SUMMON = "MYSTERY_ENCOUNTER_POST_SUMMON",
|
||||
HEAL_BLOCK = "HEAL_BLOCK",
|
||||
TORMENT = "TORMENT",
|
||||
TAUNT = "TAUNT",
|
||||
IMPRISON = "IMPRISON",
|
||||
}
|
||||
|
12
src/enums/switch-type.ts
Normal file
12
src/enums/switch-type.ts
Normal file
@ -0,0 +1,12 @@
|
||||
/**
|
||||
* Indicates the type of switch functionality that a {@linkcode SwitchPhase}
|
||||
* or {@linkcode SwitchSummonPhase} will carry out.
|
||||
*/
|
||||
export enum SwitchType {
|
||||
/** Basic switchout where the Pokemon to switch in is selected */
|
||||
SWITCH,
|
||||
/** Transfers stat stages and other effects from the returning Pokemon to the switched in Pokemon */
|
||||
BATON_PASS,
|
||||
/** Transfers the returning Pokemon's Substitute to the switched in Pokemon */
|
||||
SHED_TAIL
|
||||
}
|
@ -33,6 +33,7 @@ export class Arena {
|
||||
public tags: ArenaTag[];
|
||||
public bgm: string;
|
||||
public ignoreAbilities: boolean;
|
||||
public ignoringEffectSource: BattlerIndex | null;
|
||||
|
||||
private lastTimeOfDay: TimeOfDay;
|
||||
|
||||
@ -569,8 +570,9 @@ export class Arena {
|
||||
}
|
||||
}
|
||||
|
||||
setIgnoreAbilities(ignoreAbilities: boolean = true): void {
|
||||
setIgnoreAbilities(ignoreAbilities: boolean, ignoringEffectSource: BattlerIndex | null = null): void {
|
||||
this.ignoreAbilities = ignoreAbilities;
|
||||
this.ignoringEffectSource = ignoreAbilities ? ignoringEffectSource : null;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -86,7 +86,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con
|
||||
};
|
||||
|
||||
if (!isNullOrUndefined(result.species)) {
|
||||
const keys = getSpriteKeysFromSpecies(result.species!);
|
||||
const keys = getSpriteKeysFromSpecies(result.species);
|
||||
result.spriteKey = keys.spriteKey;
|
||||
result.fileRoot = keys.fileRoot;
|
||||
result.isPokemon = true;
|
||||
|
@ -17,10 +17,10 @@ import { initMoveAnim, loadMoveAnimAssets } from "../data/battle-anims";
|
||||
import { Status, StatusEffect, getRandomStatus } from "../data/status-effect";
|
||||
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "../data/pokemon-evolutions";
|
||||
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "../data/tms";
|
||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag } from "../data/battler-tags";
|
||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag } from "../data/battler-tags";
|
||||
import { WeatherType } from "../data/weather";
|
||||
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "../data/arena-tag";
|
||||
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr } from "../data/ability";
|
||||
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs } from "../data/ability";
|
||||
import PokemonData from "../system/pokemon-data";
|
||||
import { BattlerIndex } from "../battle";
|
||||
import { Mode } from "../ui/ui";
|
||||
@ -61,6 +61,7 @@ import { Challenges } from "#enums/challenges";
|
||||
import { PokemonAnimType } from "#app/enums/pokemon-anim-type";
|
||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
|
||||
export enum FieldPosition {
|
||||
CENTER,
|
||||
@ -1258,8 +1259,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
return allAbilities[Overrides.OPP_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (this.isFusion()) {
|
||||
if (!isNullOrUndefined(this.fusionMysteryEncounterPokemonData?.ability) && this.fusionMysteryEncounterPokemonData!.ability !== -1) {
|
||||
return allAbilities[this.fusionMysteryEncounterPokemonData!.ability];
|
||||
if (!isNullOrUndefined(this.fusionMysteryEncounterPokemonData?.ability) && this.fusionMysteryEncounterPokemonData.ability !== -1) {
|
||||
return allAbilities[this.fusionMysteryEncounterPokemonData.ability];
|
||||
} else {
|
||||
return allAbilities[this.getFusionSpeciesForm(ignoreOverride).getAbility(this.fusionAbilityIndex)];
|
||||
}
|
||||
@ -1364,7 +1365,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (this.isFusion() && ability.hasAttr(NoFusionAbilityAbAttr)) {
|
||||
return false;
|
||||
}
|
||||
if (this.scene?.arena.ignoreAbilities && ability.isIgnorable) {
|
||||
const arena = this.scene?.arena;
|
||||
if (arena.ignoreAbilities && arena.ignoringEffectSource !== this.getBattlerIndex() && ability.isIgnorable) {
|
||||
return false;
|
||||
}
|
||||
if (this.summonData?.abilitySuppressed && !ability.hasAttr(UnsuppressableAbilityAbAttr)) {
|
||||
@ -1426,11 +1428,23 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the weight of the Pokemon with subtractive modifiers (Autotomize) happening first
|
||||
* and then multiplicative modifiers happening after (Heavy Metal and Light Metal)
|
||||
* @returns the kg of the Pokemon (minimum of 0.1)
|
||||
*/
|
||||
getWeight(): number {
|
||||
const weight = new Utils.NumberHolder(this.species.weight);
|
||||
const autotomizedTag = this.getTag(AutotomizedTag);
|
||||
let weightRemoved = 0;
|
||||
if (!Utils.isNullOrUndefined(autotomizedTag)) {
|
||||
weightRemoved = 100 * autotomizedTag!.autotomizeCount;
|
||||
}
|
||||
const minWeight = 0.1;
|
||||
const weight = new Utils.NumberHolder(this.species.weight - weightRemoved);
|
||||
|
||||
// This will trigger the ability overlay so only call this function when necessary
|
||||
applyAbAttrs(WeightMultiplierAbAttr, this, null, false, weight);
|
||||
return weight.value;
|
||||
return Math.max(minWeight, weight.value);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1786,8 +1800,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
*
|
||||
* @returns list of egg moves
|
||||
*/
|
||||
getEggMoves() : Moves[] {
|
||||
return speciesEggMoves[this.species.speciesId];
|
||||
getEggMoves() : Moves[] | undefined {
|
||||
return speciesEggMoves[this.getSpeciesForm().getRootSpeciesId(true)];
|
||||
}
|
||||
|
||||
setMove(moveIndex: integer, moveId: Moves): void {
|
||||
@ -3365,7 +3379,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
if (asPhase) {
|
||||
this.scene.unshiftPhase(new ObtainStatusEffectPhase(this.scene, this.getBattlerIndex(), effect, cureTurn, sourceText!, sourcePokemon!)); // TODO: are these bangs correct?
|
||||
this.scene.unshiftPhase(new ObtainStatusEffectPhase(this.scene, this.getBattlerIndex(), effect, cureTurn, sourceText, sourcePokemon));
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -3399,6 +3413,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
if (effect !== StatusEffect.FAINT) {
|
||||
this.scene.triggerPokemonFormChange(this, SpeciesFormChangeStatusEffectTrigger, true);
|
||||
applyPostSetStatusAbAttrs(PostSetStatusAbAttr, this, effect, sourcePokemon);
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -3989,16 +4004,17 @@ export class PlayerPokemon extends Pokemon {
|
||||
/**
|
||||
* Causes this mon to leave the field (via {@linkcode leaveField}) and then
|
||||
* opens the party switcher UI to switch a new mon in
|
||||
* @param batonPass Indicates if this switch was caused by a baton pass (and
|
||||
* thus should maintain active mon effects)
|
||||
* @param switchType the {@linkcode SwitchType} for this switch-out. If this is
|
||||
* `BATON_PASS` or `SHED_TAIL`, this Pokemon's effects are not cleared upon leaving
|
||||
* the field.
|
||||
*/
|
||||
switchOut(batonPass: boolean): Promise<void> {
|
||||
switchOut(switchType: SwitchType = SwitchType.SWITCH): Promise<void> {
|
||||
return new Promise(resolve => {
|
||||
this.leaveField(!batonPass);
|
||||
this.leaveField(switchType === SwitchType.SWITCH);
|
||||
|
||||
this.scene.ui.setMode(Mode.PARTY, PartyUiMode.FAINT_SWITCH, this.getFieldIndex(), (slotIndex: integer, option: PartyOption) => {
|
||||
if (slotIndex >= this.scene.currentBattle.getBattlerCount() && slotIndex < 6) {
|
||||
this.scene.prependToPhase(new SwitchSummonPhase(this.scene, this.getFieldIndex(), slotIndex, false, batonPass), MoveEndPhase);
|
||||
this.scene.prependToPhase(new SwitchSummonPhase(this.scene, switchType, this.getFieldIndex(), slotIndex, false), MoveEndPhase);
|
||||
}
|
||||
this.scene.ui.setMode(Mode.MESSAGE).then(resolve);
|
||||
}, PartyUiHandler.FilterNonFainted);
|
||||
@ -4060,11 +4076,11 @@ export class PlayerPokemon extends Pokemon {
|
||||
const allyPokemon = this.getAlly();
|
||||
if (slotIndex<=1) {
|
||||
// Revived ally pokemon
|
||||
this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, pokemon.getFieldIndex(), slotIndex, false, false, true));
|
||||
this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, true));
|
||||
this.scene.unshiftPhase(new ToggleDoublePositionPhase(this.scene, true));
|
||||
} else if (allyPokemon.isFainted()) {
|
||||
// Revived party pokemon, and ally pokemon is fainted
|
||||
this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, allyPokemon.getFieldIndex(), slotIndex, false, false, true));
|
||||
this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, true));
|
||||
this.scene.unshiftPhase(new ToggleDoublePositionPhase(this.scene, true));
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
import { GachaType } from "./enums/gacha-types";
|
||||
import { trainerConfigs } from "./data/trainer-config";
|
||||
import { getBiomeHasProps } from "./field/arena";
|
||||
import CacheBustedLoaderPlugin from "./plugins/cache-busted-loader-plugin";
|
||||
import { SceneBase } from "./scene-base";
|
||||
@ -21,7 +20,6 @@ import i18next from "i18next";
|
||||
import { initStatsKeys } from "./ui/game-stats-ui-handler";
|
||||
import { initVouchers } from "./system/voucher";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import {initMysteryEncounters} from "#app/data/mystery-encounters/mystery-encounters";
|
||||
|
||||
export class LoadingScene extends SceneBase {
|
||||
@ -208,14 +206,6 @@ export class LoadingScene extends SceneBase {
|
||||
this.loadAtlas("trainer_f_back", "trainer");
|
||||
this.loadAtlas("trainer_f_back_pb", "trainer");
|
||||
|
||||
Utils.getEnumValues(TrainerType).map(tt => {
|
||||
const config = trainerConfigs[tt];
|
||||
this.loadAtlas(config.getSpriteKey(), "trainer");
|
||||
if (config.doubleOnly || config.hasDouble) {
|
||||
this.loadAtlas(config.getSpriteKey(true), "trainer");
|
||||
}
|
||||
});
|
||||
|
||||
// Load character sprites
|
||||
this.loadAtlas("c_rival_m", "character", "rival_m");
|
||||
this.loadAtlas("c_rival_f", "character", "rival_f");
|
||||
|
@ -53,7 +53,49 @@ import terrain from "./terrain.json";
|
||||
import modifierSelectUiHandler from "./modifier-select-ui-handler.json";
|
||||
import moveTriggers from "./move-trigger.json";
|
||||
import runHistory from "./run-history.json";
|
||||
import mysteryEncounterMessages from "./mystery-encounter-messages.json";
|
||||
import lostAtSea from "./mystery-encounters/lost-at-sea-dialogue.json";
|
||||
import mysteriousChest from "./mystery-encounters/mysterious-chest-dialogue.json";
|
||||
import mysteriousChallengers from "./mystery-encounters/mysterious-challengers-dialogue.json";
|
||||
import darkDeal from "./mystery-encounters/dark-deal-dialogue.json";
|
||||
import departmentStoreSale from "./mystery-encounters/department-store-sale-dialogue.json";
|
||||
import fieldTrip from "./mystery-encounters/field-trip-dialogue.json";
|
||||
import fieryFallout from "./mystery-encounters/fiery-fallout-dialogue.json";
|
||||
import fightOrFlight from "./mystery-encounters/fight-or-flight-dialogue.json";
|
||||
import safariZone from "./mystery-encounters/safari-zone-dialogue.json";
|
||||
import shadyVitaminDealer from "./mystery-encounters/shady-vitamin-dealer-dialogue.json";
|
||||
import slumberingSnorlax from "./mystery-encounters/slumbering-snorlax-dialogue.json";
|
||||
import trainingSession from "./mystery-encounters/training-session-dialogue.json";
|
||||
import theStrongStuff from "./mystery-encounters/the-strong-stuff-dialogue.json";
|
||||
import pokemonSalesman from "./mystery-encounters/the-pokemon-salesman-dialogue.json";
|
||||
import offerYouCantRefuse from "./mystery-encounters/an-offer-you-cant-refuse-dialogue.json";
|
||||
import delibirdy from "./mystery-encounters/delibirdy-dialogue.json";
|
||||
import absoluteAvarice from "./mystery-encounters/absolute-avarice-dialogue.json";
|
||||
import aTrainersTest from "./mystery-encounters/a-trainers-test-dialogue.json";
|
||||
import trashToTreasure from "./mystery-encounters/trash-to-treasure-dialogue.json";
|
||||
import berriesAbound from "./mystery-encounters/berries-abound-dialogue.json";
|
||||
import clowningAround from "./mystery-encounters/clowning-around-dialogue.json";
|
||||
import partTimer from "./mystery-encounters/part-timer-dialogue.json";
|
||||
import dancingLessons from "./mystery-encounters/dancing-lessons-dialogue.json";
|
||||
import weirdDream from "./mystery-encounters/weird-dream-dialogue.json";
|
||||
import theWinstrateChallenge from "./mystery-encounters/the-winstrate-challenge-dialogue.json";
|
||||
import teleportingHijinks from "./mystery-encounters/teleporting-hijinks-dialogue.json";
|
||||
import bugTypeSuperfan from "./mystery-encounters/bug-type-superfan-dialogue.json";
|
||||
import funAndGames from "./mystery-encounters/fun-and-games-dialogue.json";
|
||||
import uncommonBreed from "./mystery-encounters/uncommon-breed-dialogue.json";
|
||||
import globalTradeSystem from "./mystery-encounters/global-trade-system-dialogue.json";
|
||||
import expertPokemonBreeder from "./mystery-encounters/the-expert-pokemon-breeder-dialogue.json";
|
||||
|
||||
/**
|
||||
* Dialogue/Text token injection patterns that can be used:
|
||||
* - `$` will be treated as a new line for Message and Dialogue strings.
|
||||
* - `@d{<number>}` will add a time delay to text animation for Message and Dialogue strings.
|
||||
* - `@s{<sound_effect_key>}` will play a specified sound effect for Message and Dialogue strings.
|
||||
* - `@f{<number>}` will fade the screen to black for the given duration, then fade back in for Message and Dialogue strings.
|
||||
* - `{{<token>}}` (MYSTERY ENCOUNTERS ONLY) will auto-inject the matching dialogue token value that is stored in {@link IMysteryEncounter.dialogueTokens}.
|
||||
* - (see [i18next interpolations](https://www.i18next.com/translation-function/interpolation)) for more details.
|
||||
* - `@[<TextStyle>]{<text>}` (STATIC TEXT ONLY, NOT USEABLE WITH {@link UI.showText()} OR {@link UI.showDialogue()}) will auto-color the given text to a specified {@link TextStyle} (e.g. `TextStyle.SUMMARY_GREEN`).
|
||||
*/
|
||||
export const caEsConfig = {
|
||||
ability,
|
||||
abilityTriggers,
|
||||
@ -110,4 +152,40 @@ export const caEsConfig = {
|
||||
modifierSelectUiHandler,
|
||||
moveTriggers,
|
||||
runHistory,
|
||||
mysteryEncounter: {
|
||||
// DO NOT REMOVE
|
||||
"unit_test_dialogue": "{{test}}{{test}} {{test{{test}}}} {{test1}} {{test\}} {{test\\}} {{test\\\}} {test}}",
|
||||
mysteriousChallengers,
|
||||
mysteriousChest,
|
||||
darkDeal,
|
||||
fightOrFlight,
|
||||
slumberingSnorlax,
|
||||
trainingSession,
|
||||
departmentStoreSale,
|
||||
shadyVitaminDealer,
|
||||
fieldTrip,
|
||||
safariZone,
|
||||
lostAtSea,
|
||||
fieryFallout,
|
||||
theStrongStuff,
|
||||
pokemonSalesman,
|
||||
offerYouCantRefuse,
|
||||
delibirdy,
|
||||
absoluteAvarice,
|
||||
aTrainersTest,
|
||||
trashToTreasure,
|
||||
berriesAbound,
|
||||
clowningAround,
|
||||
partTimer,
|
||||
dancingLessons,
|
||||
weirdDream,
|
||||
theWinstrateChallenge,
|
||||
teleportingHijinks,
|
||||
bugTypeSuperfan,
|
||||
funAndGames,
|
||||
uncommonBreed,
|
||||
globalTradeSystem,
|
||||
expertPokemonBreeder
|
||||
},
|
||||
mysteryEncounterMessages
|
||||
};
|
||||
|
@ -43,7 +43,7 @@
|
||||
"loading": "Carregant…",
|
||||
"loadingAsset": "Carregant actius: {{assetName}}",
|
||||
"playersOnline": "Jugadors en Línia",
|
||||
"yes":"sí",
|
||||
"yes":"Sí",
|
||||
"no":"No",
|
||||
"disclaimer": "AVÍS",
|
||||
"disclaimerDescription": "Aquest joc encara no s'ha completat; podríeu tenir problemes de joc (inclosa la possible pèrdua de dades desades),\n el joc pot canviar sense previ avís, i el joc es pot actualitzar o completar o no.",
|
||||
|
1
src/locales/ca_ES/mystery-encounter-messages.json
Normal file
1
src/locales/ca_ES/mystery-encounter-messages.json
Normal file
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -0,0 +1 @@
|
||||
{}
|
@ -273,5 +273,9 @@
|
||||
"INVERSE_BATTLE": {
|
||||
"name": "Spieglein, Spieglein an der Wand",
|
||||
"description": "Schließe die 'Umkehrkampf' Herausforderung ab"
|
||||
},
|
||||
"BREEDERS_IN_SPACE": {
|
||||
"name": "Züchter im Weltall!",
|
||||
"description": "Besiege die Pokémon-Züchter-Expertin im Stratosphären Biome."
|
||||
}
|
||||
}
|
||||
|
@ -14,6 +14,10 @@
|
||||
"moneyWon": "Du gewinnst {{moneyAmount}} ₽!",
|
||||
"moneyPickedUp": "Du hebst {{moneyAmount}} ₽ auf!",
|
||||
"pokemonCaught": "{{pokemonName}} wurde gefangen!",
|
||||
"pokemonObtained": "Du erhältst {{pokemonName}}!",
|
||||
"pokemonBrokeFree": "Mist!\nDas Pokémon hat sich befreit!",
|
||||
"pokemonFled": "Das wilde {{pokemonName}} ist geflohen!",
|
||||
"playerFled": "Du bist vor dem wilden {{pokemonName}} geflohen!",
|
||||
"addedAsAStarter": "{{pokemonName}} wurde als Starterpokémon hinzugefügt!",
|
||||
"partyFull": "Dein Team ist voll. Möchtest du ein Pokémon durch {{pokemonName}} ersetzen?",
|
||||
"pokemon": "Pokémon",
|
||||
@ -28,6 +32,7 @@
|
||||
"attackMissed": "Die Attacke hat {{pokemonNameWithAffix}} verfehlt!",
|
||||
"attackHitsCount": "{{count}}-mal getroffen!",
|
||||
"rewardGain": "Du erhältst {{modifierName}}!",
|
||||
"rewardGainCount": "Du erhältst {{count}} {{modifierName}}!",
|
||||
"expGain": "{{pokemonName}} erhält {{exp}} Erfahrungspunkte!",
|
||||
"levelUp": "{{pokemonName}} erreicht Lv. {{level}}!",
|
||||
"learnMove": "{{pokemonName}} erlernt {{moveName}}!",
|
||||
@ -49,6 +54,7 @@
|
||||
"noPokeballTrainer": "Du kannst das Pokémon eines anderen Trainers nicht fangen!",
|
||||
"noPokeballMulti": "Du kannst erst einen Pokéball werfen, wenn nur noch ein Pokémon übrig ist!",
|
||||
"noPokeballStrong": "Das Ziel-Pokémon ist zu stark, um gefangen zu werden! Du musst es zuerst schwächen!",
|
||||
"noPokeballMysteryEncounter": "You aren't able to\ncatch this Pokémon!",
|
||||
"noEscapeForce": "Eine unsichtbare Kraft verhindert die Flucht.",
|
||||
"noEscapeTrainer": "Du kannst nicht aus einem Trainerkampf fliehen!",
|
||||
"noEscapePokemon": "{{moveName}} von {{pokemonName}} verhindert {{escapeVerb}}!",
|
||||
@ -97,6 +103,7 @@
|
||||
"congratulations": "Glückwunsch!",
|
||||
"beatModeFirstTime": "{{speciesName}} hat den {{gameMode}} Modus zum ersten Mal beendet! Du erhältst {{newModifier}}!",
|
||||
"eggSkipPrompt": "Zur Ei-Zusammenfassung springen?",
|
||||
"mysteryEncounterAppeared": "Was ist das?",
|
||||
"battlerTagsHealBlock": "{{pokemonNameWithAffix}} kann nicht geheilt werden, da die Heilung blockiert wird!",
|
||||
"battlerTagsHealBlockOnRemove": "{{pokemonNameWithAffix}} kann wieder geheilt werden!"
|
||||
}
|
||||
|
@ -71,6 +71,7 @@
|
||||
"disabledOnAdd": " {{moveName}} von {{pokemonNameWithAffix}} wurde blockiert!",
|
||||
"disabledLapse": "{{moveName}} von {{pokemonNameWithAffix}} ist nicht länger blockiert!",
|
||||
"tarShotOnAdd": "{{pokemonNameWithAffix}} ist nun schwach gegenüber Feuer-Attacken!",
|
||||
"shedTailOnAdd": "{{pokemonNameWithAffix}} wirft seinen Schwanz ab, um eine Ablenkung zu schaffen!",
|
||||
"substituteOnAdd": "Ein Delegator von {{pokemonNameWithAffix}} ist erschienen!",
|
||||
"substituteOnHit": "Der Delegator steckt den Schlag für {{pokemonNameWithAffix}} ein!",
|
||||
"substituteOnRemove": "Der Delegator von {{pokemonNameWithAffix}} hört auf zu wirken!"
|
||||
|
@ -77,20 +77,20 @@
|
||||
"end_summit": "PMDDX Gipfel des Himmelturms",
|
||||
"battle_rocket_grunt": "HGSS Vs. Team Rocket Rüpel",
|
||||
"battle_aqua_magma_grunt": "ORAS Vs. Team Aqua & Magma",
|
||||
"battle_galactic_grunt": "BDSP Vs. Team Galaktik Rüpel",
|
||||
"battle_galactic_grunt": "SDLP Vs. Team Galaktik Rüpel",
|
||||
"battle_plasma_grunt": "SW Vs. Team Plasma Rüpel",
|
||||
"battle_flare_grunt": "XY Vs. Team Flare Rüpel",
|
||||
"battle_aether_grunt": "SM Vs. Æther Foundation",
|
||||
"battle_skull_grunt": "SM Vs. Team Skull Rüpel",
|
||||
"battle_macro_grunt": "SWSH Vs. Trainer",
|
||||
"battle_star_grunt": "KAPU Vs. Team Star",
|
||||
"battle_galactic_admin": "BDSP Vs. Team Galactic Commander",
|
||||
"battle_galactic_admin": "SDLP Vs. Team Galactic Commander",
|
||||
"battle_skull_admin": "SM Vs. Team Skull Vorstand",
|
||||
"battle_oleana": "SWSH Vs. Olivia",
|
||||
"battle_star_admin": "KAPU Vs. Team Star Boss",
|
||||
"battle_rocket_boss": "USUM Vs. Giovanni",
|
||||
"battle_aqua_magma_boss": "ORAS Vs. Team Aqua & Magma Boss",
|
||||
"battle_galactic_boss": "BDSP Vs. Zyrus",
|
||||
"battle_galactic_boss": "SDLP Vs. Zyrus",
|
||||
"battle_plasma_boss": "S2W2 Vs. G-Cis",
|
||||
"battle_flare_boss": "XY Vs. Flordelis",
|
||||
"battle_aether_boss": "SM Vs. Samantha",
|
||||
@ -149,5 +149,11 @@
|
||||
"encounter_youngster": "SW Trainerblicke treffen sich (Knirps)",
|
||||
"heal": "SW Pokémon-Heilung",
|
||||
"menu": "PMD Erkundungsteam Himmel Willkommen in der Welt der Pokémon!",
|
||||
"title": "PMD Erkundungsteam Himmel Top-Menü-Thema"
|
||||
"title": "PMD Erkundungsteam Himmel Top-Menü-Thema",
|
||||
|
||||
"mystery_encounter_weird_dream": "PMD Erkundungsteam Himmel Zeitturmspitze",
|
||||
"mystery_encounter_fun_and_games": "PMD Erkundungsteam Himmel Gildenmeister Knuddeluff",
|
||||
"mystery_encounter_gen_5_gts": "SW GTS",
|
||||
"mystery_encounter_gen_6_gts": "XY GTS",
|
||||
"mystery_encounter_delibirdy": "Firel - DeliDelivery!"
|
||||
}
|
||||
|
@ -53,7 +53,49 @@ import terrain from "./terrain.json";
|
||||
import modifierSelectUiHandler from "./modifier-select-ui-handler.json";
|
||||
import moveTriggers from "./move-trigger.json";
|
||||
import runHistory from "./run-history.json";
|
||||
import mysteryEncounterMessages from "./mystery-encounter-messages.json";
|
||||
import lostAtSea from "./mystery-encounters/lost-at-sea-dialogue.json";
|
||||
import mysteriousChest from "./mystery-encounters/mysterious-chest-dialogue.json";
|
||||
import mysteriousChallengers from "./mystery-encounters/mysterious-challengers-dialogue.json";
|
||||
import darkDeal from "./mystery-encounters/dark-deal-dialogue.json";
|
||||
import departmentStoreSale from "./mystery-encounters/department-store-sale-dialogue.json";
|
||||
import fieldTrip from "./mystery-encounters/field-trip-dialogue.json";
|
||||
import fieryFallout from "./mystery-encounters/fiery-fallout-dialogue.json";
|
||||
import fightOrFlight from "./mystery-encounters/fight-or-flight-dialogue.json";
|
||||
import safariZone from "./mystery-encounters/safari-zone-dialogue.json";
|
||||
import shadyVitaminDealer from "./mystery-encounters/shady-vitamin-dealer-dialogue.json";
|
||||
import slumberingSnorlax from "./mystery-encounters/slumbering-snorlax-dialogue.json";
|
||||
import trainingSession from "./mystery-encounters/training-session-dialogue.json";
|
||||
import theStrongStuff from "./mystery-encounters/the-strong-stuff-dialogue.json";
|
||||
import pokemonSalesman from "./mystery-encounters/the-pokemon-salesman-dialogue.json";
|
||||
import offerYouCantRefuse from "./mystery-encounters/an-offer-you-cant-refuse-dialogue.json";
|
||||
import delibirdy from "./mystery-encounters/delibirdy-dialogue.json";
|
||||
import absoluteAvarice from "./mystery-encounters/absolute-avarice-dialogue.json";
|
||||
import aTrainersTest from "./mystery-encounters/a-trainers-test-dialogue.json";
|
||||
import trashToTreasure from "./mystery-encounters/trash-to-treasure-dialogue.json";
|
||||
import berriesAbound from "./mystery-encounters/berries-abound-dialogue.json";
|
||||
import clowningAround from "./mystery-encounters/clowning-around-dialogue.json";
|
||||
import partTimer from "./mystery-encounters/part-timer-dialogue.json";
|
||||
import dancingLessons from "./mystery-encounters/dancing-lessons-dialogue.json";
|
||||
import weirdDream from "./mystery-encounters/weird-dream-dialogue.json";
|
||||
import theWinstrateChallenge from "./mystery-encounters/the-winstrate-challenge-dialogue.json";
|
||||
import teleportingHijinks from "./mystery-encounters/teleporting-hijinks-dialogue.json";
|
||||
import bugTypeSuperfan from "./mystery-encounters/bug-type-superfan-dialogue.json";
|
||||
import funAndGames from "./mystery-encounters/fun-and-games-dialogue.json";
|
||||
import uncommonBreed from "./mystery-encounters/uncommon-breed-dialogue.json";
|
||||
import globalTradeSystem from "./mystery-encounters/global-trade-system-dialogue.json";
|
||||
import expertPokemonBreeder from "./mystery-encounters/the-expert-pokemon-breeder-dialogue.json";
|
||||
|
||||
/**
|
||||
* Dialogue/Text token injection patterns that can be used:
|
||||
* - `$` will be treated as a new line for Message and Dialogue strings.
|
||||
* - `@d{<number>}` will add a time delay to text animation for Message and Dialogue strings.
|
||||
* - `@s{<sound_effect_key>}` will play a specified sound effect for Message and Dialogue strings.
|
||||
* - `@f{<number>}` will fade the screen to black for the given duration, then fade back in for Message and Dialogue strings.
|
||||
* - `{{<token>}}` (MYSTERY ENCOUNTERS ONLY) will auto-inject the matching dialogue token value that is stored in {@link IMysteryEncounter.dialogueTokens}.
|
||||
* - (see [i18next interpolations](https://www.i18next.com/translation-function/interpolation)) for more details.
|
||||
* - `@[<TextStyle>]{<text>}` (STATIC TEXT ONLY, NOT USEABLE WITH {@link UI.showText()} OR {@link UI.showDialogue()}) will auto-color the given text to a specified {@link TextStyle} (e.g. `TextStyle.SUMMARY_GREEN`).
|
||||
*/
|
||||
export const deConfig = {
|
||||
ability,
|
||||
abilityTriggers,
|
||||
@ -110,4 +152,40 @@ export const deConfig = {
|
||||
modifierSelectUiHandler,
|
||||
moveTriggers,
|
||||
runHistory,
|
||||
mysteryEncounter: {
|
||||
// DO NOT REMOVE
|
||||
"unit_test_dialogue": "{{test}}{{test}} {{test{{test}}}} {{test1}} {{test\}} {{test\\}} {{test\\\}} {test}}",
|
||||
mysteriousChallengers,
|
||||
mysteriousChest,
|
||||
darkDeal,
|
||||
fightOrFlight,
|
||||
slumberingSnorlax,
|
||||
trainingSession,
|
||||
departmentStoreSale,
|
||||
shadyVitaminDealer,
|
||||
fieldTrip,
|
||||
safariZone,
|
||||
lostAtSea,
|
||||
fieryFallout,
|
||||
theStrongStuff,
|
||||
pokemonSalesman,
|
||||
offerYouCantRefuse,
|
||||
delibirdy,
|
||||
absoluteAvarice,
|
||||
aTrainersTest,
|
||||
trashToTreasure,
|
||||
berriesAbound,
|
||||
clowningAround,
|
||||
partTimer,
|
||||
dancingLessons,
|
||||
weirdDream,
|
||||
theWinstrateChallenge,
|
||||
teleportingHijinks,
|
||||
bugTypeSuperfan,
|
||||
funAndGames,
|
||||
uncommonBreed,
|
||||
globalTradeSystem,
|
||||
expertPokemonBreeder
|
||||
},
|
||||
mysteryEncounterMessages
|
||||
};
|
||||
|
@ -299,6 +299,28 @@
|
||||
"1": "Wie seltsam… Wie konnte das passieren… Ich hätte nicht ausgemuskelt werden sollen."
|
||||
}
|
||||
},
|
||||
"snow_worker": {
|
||||
"encounter": {
|
||||
"1": "Wenn es kalt wird, zieh dich warm an!\n$Das sagt uns der gesunde Menschenverstand."
|
||||
},
|
||||
"victory": {
|
||||
"1": "Sich bis zum Gehtnichtmehr abzurackern, ist wohl auch eine Eigenart, die uns der gesunde Menschenverstand diktiert."
|
||||
},
|
||||
"defeat": {
|
||||
"1": "Lass mich dir einen Ratschlag geben. Ist ein Pokémon gefroren, kannst du es wieder auftauen,\n$indem du eine Attacke vom Typ Feuer auf es anwendest!"
|
||||
}
|
||||
},
|
||||
"snow_worker_double": {
|
||||
"encounter": {
|
||||
"1": "L-l-lass uns kämpfen!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "M-m-mir sch-sch-schlottern die K-k-knie vor lauter K-k-kälte!"
|
||||
},
|
||||
"defeat": {
|
||||
"1": "...\n$Sch-sch-schon gemerkt?\nH-h-hier ist es k-k-kalt!"
|
||||
}
|
||||
},
|
||||
"hex_maniac": {
|
||||
"encounter": {
|
||||
"1": "Ich höre normalerweise nur klassische Musik, aber wenn ich verliere,\n$werde ich ein bisschen New Age ausprobieren!",
|
||||
@ -1026,6 +1048,116 @@
|
||||
"1": "Du bist unfassbar stark. Kein Wunder, dass die anderen Bosse gegen dich verloren haben..."
|
||||
}
|
||||
},
|
||||
"stat_trainer_buck": {
|
||||
"encounter": {
|
||||
"1": "...Ich sag dir jetzt mal was. Ich bin echt stark. Tue überrascht!",
|
||||
"2": "Ich fühle, wie meine Pokémon in ihren Pokébällen zittern!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "Hehehehe! So heiß bist du!",
|
||||
"2": "Hehehehe! So heiß bist du!"
|
||||
},
|
||||
"defeat": {
|
||||
"1": "Whoa! Du scheinst ja wirklich erschöpft zu sein.",
|
||||
"2": "Whoa! Du scheinst ja wirklich erschöpft zu sein."
|
||||
}
|
||||
},
|
||||
"stat_trainer_cheryl": {
|
||||
"encounter": {
|
||||
"1": "Meine Pokémon können es kaum erwarten, zu kämpfen.",
|
||||
"2": "Ich sollte dich warnen, meine Pokémon können ziemlich wild sein."
|
||||
},
|
||||
"victory": {
|
||||
"1": "Ein gutes Verhältnis von Angriff und Verteidigung... Das ist nicht einfach.",
|
||||
"2": "Ein gutes Verhältnis von Angriff und Verteidigung... Das ist nicht einfach."
|
||||
},
|
||||
"defeat": {
|
||||
"1": "Brauchen deine Pokémon Heilung?",
|
||||
"2": "Brauchen deine Pokémon Heilung?"
|
||||
}
|
||||
},
|
||||
"stat_trainer_marley": {
|
||||
"encounter": {
|
||||
"1": "...OK. Ich werde mein Bestes geben.",
|
||||
"2": "...OK. Ich werde nicht verlieren...!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "... Awww.",
|
||||
"2": "... Awww."
|
||||
},
|
||||
"defeat": {
|
||||
"1": "... Auf Wiedersehen.",
|
||||
"2": "... Auf Wiedersehen."
|
||||
}
|
||||
},
|
||||
"stat_trainer_mira": {
|
||||
"encounter": {
|
||||
"1": "Du wirst von Mira schockiert sein!",
|
||||
"2": "Mira wird dir zeigen, dass Mira sich nicht mehr verirrt!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "Mira wundern, ob sie in diesem Land weit kommen kann.",
|
||||
"2": "Mira wundern, ob sie in diesem Land weit kommen kann."
|
||||
},
|
||||
"defeat": {
|
||||
"1": "Mira wuss, dass sie gewinnen würde!",
|
||||
"2": "Mira wuss, dass sie gewinnen würde!"
|
||||
}
|
||||
},
|
||||
"stat_trainer_riley": {
|
||||
"encounter": {
|
||||
"1": "Kämpfe sind unsere Art der Begrüßung.",
|
||||
"2": "Wir setzen alles daran, deine Pokémon zu besiegen."
|
||||
},
|
||||
"victory": {
|
||||
"1": "Manchmal kämpfen wir, und manchmal schließen wir uns zusammen...\n$Es ist großartig, wie Trainer interagieren können.",
|
||||
"2": "Manchmal kämpfen wir, und manchmal schließen wir uns zusammen...\n$Es ist großartig, wie Trainer interagieren können."
|
||||
},
|
||||
"defeat": {
|
||||
"1": "Du hast dich gut geschlagen. Bis zum nächsten Mal.",
|
||||
"2": "Du hast dich gut geschlagen. Bis zum nächsten Mal."
|
||||
}
|
||||
},
|
||||
"winstrates_victor": {
|
||||
"encounter": {
|
||||
"1": "Das ist der Kampfgeist den ich sehen will! Ich mag dich!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "Ahh! Du bist stärker als ich dachte!"
|
||||
}
|
||||
},
|
||||
"winstrates_victoria": {
|
||||
"encounter": {
|
||||
"1": "Mein Gott! Bist du nicht etwas jung?\n$Du musst ein ziemlich guter Trainer sein, um meinen Mann zu besiegen.\n$Jetzt bin ich wohl an der Reihe!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "Waas? Wie stark bist du denn?"
|
||||
}
|
||||
},
|
||||
"winstrates_vivi": {
|
||||
"encounter": {
|
||||
"1": "Du bist stärker als Mama? Wow! Aber ich bin auch stark! Wirklich! Ehrlich!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "Huh? Habe ich wirklich verloren?\nSchnief... Omaaa!"
|
||||
}
|
||||
},
|
||||
"winstrates_vicky": {
|
||||
"encounter": {
|
||||
"1": "Wie kannst du es wagen, meine kostbare Enkelin zum Weinen zu bringen!\n$Ich sehe, ich muss dir eine Lektion erteilen.\n$Mach dich bereit, eine Niederlage zu erleiden!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "Wow! So stark!\nMeine Enkelin hat nicht gelogen."
|
||||
}
|
||||
},
|
||||
"winstrates_vito": {
|
||||
"encounter": {
|
||||
"1": "Ich habe zusammen mit meiner ganzen Familie trainiert, mit jedem von uns!\n$Ich verliere gegen niemanden!"
|
||||
},
|
||||
"victory": {
|
||||
"1": "Ich war besser als jeder in meiner Familie. Ich habe noch nie verloren..."
|
||||
}
|
||||
},
|
||||
"brock": {
|
||||
"encounter": {
|
||||
"1": "Meine Expertise in Bezug auf Gesteins-Pokémon wird dich besiegen! Komm schon!",
|
||||
|
@ -11,6 +11,7 @@
|
||||
"gachaTypeLegendary": "Erhöhte Chance auf legendäre Eier.",
|
||||
"gachaTypeMove": "Erhöhte Chance auf Eier mit seltenen Attacken.",
|
||||
"gachaTypeShiny": "Erhöhte Chance auf schillernde Eier.",
|
||||
"eventType": "Geheimnisvolles Ereignis",
|
||||
"selectMachine": "Wähle eine Maschine.",
|
||||
"notEnoughVouchers": "Du hast nicht genug Ei-Gutscheine!",
|
||||
"tooManyEggs": "Du hast schon zu viele Eier!",
|
||||
@ -23,4 +24,4 @@
|
||||
"moveUPGacha": "Mehr\nEi-Attacken!",
|
||||
"shinyUPGacha": "Mehr\nSchillernde!",
|
||||
"legendaryUPGacha": "erscheint\nöfter!"
|
||||
}
|
||||
}
|
||||
|
@ -8,5 +8,7 @@
|
||||
"lockRaritiesDesc": "Setze die Seltenheit der Items fest. (Beeinflusst die Rollkosten).",
|
||||
"checkTeamDesc": "Überprüfe dein Team or nutze Formänderungsitems.",
|
||||
"rerollCost": "{{formattedMoney}}₽",
|
||||
"itemCost": "{{formattedMoney}}₽"
|
||||
}
|
||||
"itemCost": "{{formattedMoney}}₽",
|
||||
"continueNextWaveButton": "Fortfahren",
|
||||
"continueNextWaveDescription": "Zur nächsten Welle fortfahren."
|
||||
}
|
||||
|
@ -68,6 +68,20 @@
|
||||
"BaseStatBoosterModifierType": {
|
||||
"description": "Erhöht den {{stat}} Basiswert des Trägers um 10%. Das Stapellimit erhöht sich, je höher dein IS-Wert ist."
|
||||
},
|
||||
"PokemonBaseStatTotalModifierType": {
|
||||
"name": "Pottrottsaft",
|
||||
"description": "{{increaseDecrease}} alle Basiswerte des Trägers um {{statValue}}. Du wurdest von Pottrott {{blessCurse}}.",
|
||||
"extra": {
|
||||
"increase": "Erhöht",
|
||||
"decrease": "Verringert",
|
||||
"blessed": "gesegnet",
|
||||
"cursed": "verflucht"
|
||||
}
|
||||
},
|
||||
"PokemonBaseStatFlatModifierType": {
|
||||
"name": "Spezialität",
|
||||
"description": "Erhöht den {{stats}}-Wert des Trägers um {{statValue}}. Nach einem komischen Traum gefunden."
|
||||
},
|
||||
"AllPokemonFullHpRestoreModifierType": {
|
||||
"description": "Stellt 100% der KP aller Pokémon her."
|
||||
},
|
||||
@ -401,7 +415,13 @@
|
||||
"ENEMY_FUSED_CHANCE": {
|
||||
"name": "Fusionsmarke",
|
||||
"description": "Fügt eine 1%ige Chance hinzu, dass ein wildes Pokémon eine Fusion ist."
|
||||
}
|
||||
},
|
||||
|
||||
"MYSTERY_ENCOUNTER_SHUCKLE_JUICE": { "name": "Pottrottsaft" },
|
||||
"MYSTERY_ENCOUNTER_BLACK_SLUDGE": { "name": "Giftschleim", "description": "Der Geruch ist so stark, dass die Geschäfte ihre Items nur zu einem stark erhöhten Preis verkaufen." },
|
||||
"MYSTERY_ENCOUNTER_MACHO_BRACE": { "name": "Machoschiene", "description": "Das Besiegen eines Pokémon gewährt dem Besitzer einen Machoschiene-Stapel. Jeder Stapel steigert die Werte leicht, mit einem zusätzlichen Bonus bei maximalen Stapeln." },
|
||||
"MYSTERY_ENCOUNTER_OLD_GATEAU": { "name": "Spezialität", "description": "Erhöht den {{stats}}-Wert des Trägers um {{statValue}}." },
|
||||
"MYSTERY_ENCOUNTER_GOLDEN_BUG_NET": { "name": "Golden Bug Net", "description": "Erhöht die Chance, dass der Besitzer mehr Pokémon vom Typ Käfer findet. Hat ein seltsames Gewicht." }
|
||||
},
|
||||
"SpeciesBoosterItem": {
|
||||
"LIGHT_BALL": {
|
||||
|
@ -65,6 +65,7 @@
|
||||
"suppressAbilities": "Die Fähigkeit von {{pokemonName}} wirkt nicht mehr!",
|
||||
"revivalBlessing": "{{pokemonName}} ist wieder fit und kampfbereit!",
|
||||
"swapArenaTags": "{{pokemonName}} hat die Effekte, die auf den beiden Seiten des Kampffeldes wirken, miteinander getauscht!",
|
||||
"chillyReception": "{{pokemonName}} erzählt einen schlechten Witz, der nicht besonders gut ankommt...",
|
||||
"exposedMove": "{{pokemonName}} erkennt {{targetPokemonName}}!",
|
||||
"safeguard": "{{targetName}} wird durch Bodyguard geschützt!",
|
||||
"afterYou": "{{targetName}} lässt sich auf Galanterie ein!"
|
||||
|
7
src/locales/de/mystery-encounter-messages.json
Normal file
7
src/locales/de/mystery-encounter-messages.json
Normal file
@ -0,0 +1,7 @@
|
||||
{
|
||||
"paid_money": "Du bezahlst {{amount, number}} ₽.",
|
||||
"receive_money": "Du erhältst {{amount, number}} ₽!",
|
||||
"affects_pokedex": "Beeinflusst Pokédex-Daten",
|
||||
"cancel_option": "Zurück zur Auswahl der Begegnungsoptionen.",
|
||||
"view_party_button": "Team überprüfen"
|
||||
}
|
@ -0,0 +1,47 @@
|
||||
{
|
||||
"intro": "Ein sehr starker Trainer kommt auf dich zu...",
|
||||
"buck": {
|
||||
"intro_dialogue": "Yo, Trainer! Mein Name ist Avenaro.$Ich habe ein super Angebot für einen starken Trainer wie dich!$Ich trage zwei seltene Pokémon-Eier bei mir, aber ich möchte, dass sich jemand anderes um eines kümmert.$Wenn du mir beweisen kannst, dass du ein starker Trainer bist, werde ich dir das seltenere Ei geben!",
|
||||
"accept": "Wohooo! Ich bin Feuer und Flamme!",
|
||||
"decline": "Manno, es sieht so aus, als wäre dein Team nicht in Bestform.$Hier, lass mich dir helfen."
|
||||
},
|
||||
"cheryl": {
|
||||
"intro_dialogue": "Hallo mein Name ist Raissa, ich habe eine besondere Bitte an dich, einen starken Trainer.$Ich trage zwei seltene Pokémon-Eier bei mir, aber ich möchte, dass sich jemand anderes um eines kümmert.$Wenn du mir beweisen kannst, dass du ein starker Trainer bist, werde ich dir das seltenere Ei geben!",
|
||||
"accept": "Ich hoffe, du bist bereit!",
|
||||
"decline": "Ich verstehe, es sieht so aus, als wäre dein Team nicht in der besten Verfassung.$Hier, lass mich dir helfen."
|
||||
},
|
||||
"marley": {
|
||||
"intro_dialogue": "...@d{64} Ich bin Charlie.$Ich habe ein Angebot für dich...$Ich trage zwei Pokémon-Eier bei mir, aber ich möchte, dass sich jemand anderes um eines kümmert.$Wenn du stärker bist als ich, werde ich dir das seltenere Ei geben.",
|
||||
"accept": "...So ist das also.",
|
||||
"decline": "...Deine Pokémon sehen verletzt aus...Lass mich helfen."
|
||||
},
|
||||
"mira": {
|
||||
"intro_dialogue": "Hi, ich bin Orisa!$Ich habe eine Bitte an dich, einen starken Trainer.$Ich trage zwei seltene Pokémon-Eier bei mir, aber ich möchte, dass sich jemand anderes um eines kümmert.$Wenn du mir beweisen kannst, dass du ein starker Trainer bist, werde ich dir das seltenere Ei geben!",
|
||||
"accept": "Du wirst Orisa herausfordern? Juhu!",
|
||||
"decline": "Aww, kein Kampf? Das ist okay!$Hier, Orisa wird dein Team heilen!"
|
||||
},
|
||||
"riley": {
|
||||
"intro_dialogue": "Ich Urs, ich habe eine Bitte an dich, einen starken Trainer.$Ich trage zwei seltene Pokémon-Eier bei mir, aber ich möchte, dass sich jemand anderes um eines kümmert.$Wenn du mir beweisen kannst, dass du ein starker Trainer bist, werde ich dir das seltenere Ei geben!",
|
||||
"accept": "Dieser Blick...Lass uns das machen.",
|
||||
"decline": "Ich verstehe, dein Team sieht geschlagen aus.$Hier, lass mich dir helfen."
|
||||
},
|
||||
"title": "Ein Trainer-Test",
|
||||
"description": "Es scheint als würde dieser Trainer dir ein Ei geben, egal wie du dich entscheidest. Wenn du es jedoch schaffst, diesen starken Trainer zu besiegen, wirst du ein viel selteneres Ei erhalten.",
|
||||
"query": "Was wirst du tun?",
|
||||
"option": {
|
||||
"1": {
|
||||
"label": "Die Herausforderung annehmen",
|
||||
"tooltip": "(-) Sehr schwerer Kampf\n(+) Erhalte ein @[TOOLTIP_TITLE]{Sehr seltenes Ei}"
|
||||
},
|
||||
"2": {
|
||||
"label": "Die Herausforderung ablehnen",
|
||||
"tooltip": "(+) Team wird geheilt\n(+) Erhalte ein @[TOOLTIP_TITLE]{Ei}"
|
||||
}
|
||||
},
|
||||
"eggTypes": {
|
||||
"rare": "seltenes Ei",
|
||||
"epic": "episches Ei",
|
||||
"legendary": "legendäres Ei"
|
||||
},
|
||||
"outro": "{{statTrainerName}} gibt dir ein {{eggType}}!"
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
{
|
||||
"intro": "Ein {{greedentName}} überfällt dich und stiehlt die Beeren deines Teams!",
|
||||
"title": "Absoluter Geiz",
|
||||
"description": "Der {{greedentName}} hat dich total überrascht und all deine Beeren gestohlen!\nEs sieht so aus, als ob das {{greedentName}} sie gleich essen würde, aber dann hält es inne und sieht dich interessiert an.",
|
||||
"query": "Was wirst du tun?",
|
||||
"option": {
|
||||
"1": {
|
||||
"label": "Kampf beginnen",
|
||||
"tooltip": "(-) Schwerer Kampf\n(+) Belohnungen aus seinem Beerenversteck",
|
||||
"selected": "Der {{greedentName}} füllt seine Backen und bereitet sich auf den Kampf vor!",
|
||||
"boss_enraged": "{{greedentName}} Liebe für Essen hat es aufgebracht!",
|
||||
"food_stash": "Es scheint, als ob das {{greedentName}} ein riesiges Nahrungslager bewacht hat!$Jedes Pokémon in deinem Team erhält {{foodReward}}!"
|
||||
},
|
||||
"2": {
|
||||
"label": "Verhandeln",
|
||||
"tooltip": "(+) Einige Beeren zurückbekommen",
|
||||
"selected": "Deine Bitte berührt das {{greedentName}}.$Es gibt dir nicht alle Beeren zurück, aber wirft dir trotzdem ein paar zu."
|
||||
},
|
||||
"3": {
|
||||
"label": "Beeren überlassen",
|
||||
"tooltip": "(-) Alle Beeren verlieren\n(?) Das {{greedentName}} wird dich mögen",
|
||||
"selected": "Das {{greedentName}} verschlingt den gesamten Beerenversteck in einem Blitz!$Es klopft sich auf den Bauch und sieht dich dankbar an.$Vielleicht könntest du ihm auf deinem Abenteuer mehr Beeren geben...$@s{level_up_fanfare}Das {{greedentName}} möchte sich deiner Gruppe anschließen!"
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
{
|
||||
"intro": "Du wirst von einem reich aussehenden Jungen aufgehalten.",
|
||||
"speaker": "Reicher Junge",
|
||||
"intro_dialogue": "Guten Tag!$Ich kann nicht anders, als zu bemerken, dass dein\n{{strongestPokemon}} einfach göttlich aussieht!$Ich habe schon immer ein Pokémon wie dieses haben wollen!$Ich würde es dir großzügig bezahlen, und dir auch diesen alten Kram geben!",
|
||||
"title": "Ein Angebot das du nicht ablehnen kannst",
|
||||
"description": "Dir wird ein @[TOOLTIP_TITLE]{Schillerpin} und {{price, money}} für dein {{strongestPokemon}} angeboten!\nEs ist ein extrem gutes Angebot, aber kannst du es wirklich ertragen, dich von einem so starken Teammitglied zu trennen?",
|
||||
"query": "Was wirst du tun?",
|
||||
"option": {
|
||||
"1": {
|
||||
"label": "Den Deal annehmen",
|
||||
"tooltip": "(-) Verliere {{strongestPokemon}}\n(+) Erhalte einen @[TOOLTIP_TITLE]{Schillerpin}\n(+) Erhalte {{price, money}}",
|
||||
"selected": "Wunderbar!@d{32} Komm mit, {{strongestPokemon}}!$Es ist Zeit, dich allen im Yachtclub zu zeigen!$Die werden so neidisch sein!"
|
||||
},
|
||||
"2": {
|
||||
"label": "Das Kind erpressen",
|
||||
"tooltip": "(+) {{option2PrimaryName}} setzt {{moveOrAbility}} ein\n(+) Erhalte {{price, money}}",
|
||||
"tooltip_disabled": "Dein Pokémon muss bestimmte Attacken oder Fähigkeiten haben, um diese Option zu wählen",
|
||||
"selected": "Mein Gott, wir werden ausgeraubt, {{liepardName}}!$Du wirst von meinen Anwälten hören!"
|
||||
},
|
||||
"3": {
|
||||
"label": "Weggehen",
|
||||
"tooltip": "(-) Keine Belohnung",
|
||||
"selected": "Was ein beschissener Tag...$Ach, was solls. Lass uns zurück zum Yachtclub gehen, {{liepardName}}."
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
{
|
||||
"intro": "Da ist ein riesiger Beerenstrauch in der Nähe dieses Pokémons!",
|
||||
"title": "Überall Beeren",
|
||||
"description": "Es scheint, als ob ein starkes Pokémon einen Beerenstrauch bewacht. Ein Kampf wäre der direkte Weg, aber es sieht stark aus. Vielleicht könnte ein schnelles Pokémon ein paar Beeren schnappen, ohne erwischt zu werden?",
|
||||
"query": "Was wirst du tun?",
|
||||
"berries": "Berren",
|
||||
"option": {
|
||||
"1": {
|
||||
"label": "Kampf beginnen",
|
||||
"tooltip": "(-) Schwerer Kampf\n(+) Beeren erhalten",
|
||||
"selected": "Du trittst dem Pokémon ohne Furcht entgegen."
|
||||
},
|
||||
"2": {
|
||||
"label": "Zum Strauch rennen",
|
||||
"tooltip": "(-) {{fastestPokemon}} nutzt seine Geschwindigkeit\n(+) Beeren erhalten",
|
||||
"selected": "Dein {{fastestPokemon}} rennt zum Strauch!$Es schafft es, {{numBerries}} zu schnappen, bevor das {{enemyPokemon}} reagieren kann!$Du ziehst dich schnell mit deiner neuen Beute zurück.",
|
||||
"selected_bad": "Dein {{fastestPokemon}} rennt zum Strauch!$Oh nein! Das {{enemyPokemon}} war schneller und hat den Weg blockiert!",
|
||||
"boss_enraged": "Das gegnerische {{enemyPokemon}} ist wütend geworden!"
|
||||
},
|
||||
"3": {
|
||||
"label": "Verlassen",
|
||||
"tooltip": "(-) Keine Belohnung",
|
||||
"selected": "Du lässt das starke Pokémon mit seinem Item zurück und gehst weiter."
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
{
|
||||
"intro": "Ein ungewöhnlicher Trainer mit allerlei Käfer-Schnickschnack versperrt dir den Weg!",
|
||||
"intro_dialogue": "Hey, Trainer! Ich bin auf einer Mission, um die seltensten Käfer-Pokémon zu finden!$Du musst Käfer-Pokémon auch lieben, oder? Jeder liebt Käfer-Pokémon!",
|
||||
"title": "Der Käfersammler-Superfan",
|
||||
"speaker": "Käfersammler-Superfan",
|
||||
"description": "Der Trainer plappert drauf los, ohne auf eine Antwort zu warten...\nEs scheint, als gäbe es nur einen Weg, um aus dieser Situation herauszukommen... Die Aufmerksamkeit des Trainers zu erregen!",
|
||||
"query": "Was wirst du tun?",
|
||||
"option": {
|
||||
"1": {
|
||||
"label": "Pokémon-Kampf",
|
||||
"tooltip": "(-) Herausfordernder Kampf\n(+) Einem Pokémon eine Käfer-Attacke beibringen",
|
||||
"selected": "Ein Pokémon-Kampf? Meine Käfer-Pokémon sind mehr als bereit für dich!"
|
||||
},
|
||||
"2": {
|
||||
"label": "Käfer-Pokémon zeigen",
|
||||
"tooltip": "(+) Erhalte ein Geschenk",
|
||||
"disabled_tooltip": "Du brauchst mindestens 1 Käfer-Pokémon in deinem Team, um das auszuwählen.",
|
||||
"selected": "Du zeigst dem Trainer all deine Käfer-Pokémon...",
|
||||
"selected_0_to_1": "Huh? Du hast nur {{numBugTypes}} Käfer-Pokémon...$Ich verschwende hier meine Zeit...",
|
||||
"selected_2_to_3": "Hey, du hast {{numBugTypes}}! Nicht schlecht.$Hier, das könnte dir auf deiner Reise helfen, mehr zu fangen!",
|
||||
"selected_4_to_5": "Was? Du hast {{numBugTypes}}? Nicht schlecht!$Du bist noch nicht ganz auf meinem Level, aber ich kann mich in dir erkennen! $Nimm das, mein junger Padawan!",
|
||||
"selected_6": "Wow! {{numBugTypes}}!$Du musst Käfer-Pokémon fast so sehr lieben wie ich!$Hier, nimm das als Zeichen unserer Kameradschaft!"
|
||||
},
|
||||
"3": {
|
||||
"label": "Verschenke ein Käfer-Item",
|
||||
"tooltip": "(-) Du gibst dem Trainer ein {{requiredBugItems}}\n(+) Erhalte ein Geschenk",
|
||||
"disabled_tooltip": "Du brauchst ein {{requiredBugItems}}, um das auszuwählen.",
|
||||
"select_prompt": "Wählen Sie ein Item aus, um es zu verschenken.",
|
||||
"invalid_selection": "Das Pokémon hat kein solches Item.",
|
||||
"selected": "Du gibst {{selectedItem}} an dem Trainer .",
|
||||
"selected_dialogue": "Wow! {{selectedItem}}, für mich? Du bist nicht so schlecht, Junge!$Als Zeichen meiner Anerkennung möchte ich, dass du dieses besondere Geschenk bekommst!$Es wurde in meiner Familie weitergegeben, und jetzt möchte ich, dass du es hast!"
|
||||
}
|
||||
},
|
||||
"battle_won": "Dein Wissen und Können waren perfekt, um unsere Schwächen auszunutzen!$Als Gegenleistung für die wertvolle Lektion, erlaube mir, einem deiner Pokémon eine Käfer-Attacke beizubringen!",
|
||||
"teach_move_prompt": "Wähle eine Attacke aus die du deinem Pokémon beibringen möchtest.",
|
||||
"confirm_no_teach": "Bist du sicher, dass du keine dieser großartigen Attacken lernen möchtest?",
|
||||
"outro": "Ich sehe großartige Käfer-Pokémon in deiner Zukunft! Mögen sich unsere Wege wieder kreuzen!$Mach's gut!",
|
||||
"numBugTypes_one": "{{count}} Käfer-Pokémon",
|
||||
"numBugTypes_other": "{{count}} Käfer-Pokémon"
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
{
|
||||
"intro": "Es ist...@d{64} ein Clown?",
|
||||
"speaker": "Clown",
|
||||
"intro_dialogue": "Du tollpatschiger Trottel, bereite dich auf einen brillanten Kampf vor!\nDu wirst von diesem prügelnden Straßenmusikanten besiegt!",
|
||||
"title": "Rumgeblödel",
|
||||
"description": "Irgendwas stimmt nicht mit dieser Begegnung. Der Clown scheint darauf aus zu sein, dich zu einem Kampf zu provozieren, aber zu welchem Zweck?\n\nDas {{blacephalonName}} ist besonders seltsam, als hätte es @[TOOLTIP_TITLE]{seltsame Typen} und eine @[TOOLTIP_TITLE]{Fähigkeit.}",
|
||||
"query": "Was wirst du tun?",
|
||||
"option": {
|
||||
"1": {
|
||||
"label": "Kampf beginnen",
|
||||
"tooltip": "(-) Komischer Kampf\n(?) Beeinflusst die Fähigkeit eines Pokémon",
|
||||
"selected": "Deine erbärmlichen Pokémon sind bereit für eine erbärmliche Vorstellung!",
|
||||
"apply_ability_dialogue": "Eine sensationelle Vorstellung! Dein Können passt zu einer besonderen Fähigkeit als Beute!",
|
||||
"apply_ability_message": "Der Clown bietet an, die Fähigkeit eines deiner Pokémon dauerhaft auf {{ability}} zu wechseln!",
|
||||
"ability_prompt": "Soll eines deiner Pokémon die Fähigkeit {{ability}} dauerhaft erlangen?",
|
||||
"ability_gained": "@s{level_up_fanfare}{{chosenPokemon}} hat die Fähigkeit {{ability}} erhalten!"
|
||||
},
|
||||
"2": {
|
||||
"label": "Nicht provozieren lassen",
|
||||
"tooltip": "(?) Beeinflusst die Items eines Pokémons",
|
||||
"selected": "Du erbärmlicher Feigling, du verweigerst einen wunderbaren Kampf? Fühle meinen Zorn!",
|
||||
"selected_2": "Das {{blacephalonName}} des Clowns verwendet Trickbetrug! Alle Items deines {{switchPokemon}} wurden zufällig vertauscht!",
|
||||
"selected_3": "Meine perfekte List hat dich in die Irre geführt!"
|
||||
},
|
||||
"3": {
|
||||
"label": "Die Beleidigungen erwidern",
|
||||
"tooltip": "(?) Beeinflusst die Typen deiner Pokémon",
|
||||
"selected": "Du erbärmlicher Feigling verweigerst einen wunderbaren Kampf? Fühle meinen Zorn!",
|
||||
"selected_2": "Das {{blacephalonName}} des Clowns verwendet eine seltsame Attacke! Alle Typen deines Teams wurden zufällig vertauscht!",
|
||||
"selected_3": "Meine perfekte List hat dich in die Irre geführt!"
|
||||
}
|
||||
|
||||
},
|
||||
"outro": "Der Clown und seine Kumpanen verschwinden in einer Rauchwolke."
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user