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Change perfect IVs achievement condition
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@ -2852,9 +2852,6 @@ export class AttemptCapturePhase extends PokemonPhase {
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if (pokemon.species.mythical)
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if (pokemon.species.mythical)
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this.scene.validateAchv(achvs.CATCH_MYTHICAL);
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this.scene.validateAchv(achvs.CATCH_MYTHICAL);
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if (pokemon.ivs.filter(iv => iv === 31).length === 6)
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this.scene.validateAchv(achvs.PERFECT_IVS);
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let dexEntry: DexEntry;
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let dexEntry: DexEntry;
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let speciesId = pokemon.species.speciesId;
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let speciesId = pokemon.species.speciesId;
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do {
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do {
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@ -2864,6 +2861,8 @@ export class AttemptCapturePhase extends PokemonPhase {
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if (dexIvs[i] < pokemon.ivs[i])
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if (dexIvs[i] < pokemon.ivs[i])
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dexIvs[i] = pokemon.ivs[i];
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dexIvs[i] = pokemon.ivs[i];
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}
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}
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if (dexIvs.filter(iv => iv === 31).length === 6)
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this.scene.validateAchv(achvs.PERFECT_IVS);
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} while (pokemonPrevolutions.hasOwnProperty(speciesId) && (speciesId = pokemonPrevolutions[speciesId]));
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} while (pokemonPrevolutions.hasOwnProperty(speciesId) && (speciesId = pokemonPrevolutions[speciesId]));
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this.scene.ui.showText(`${pokemon.name} was caught!`, null, () => {
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this.scene.ui.showText(`${pokemon.name} was caught!`, null, () => {
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@ -122,7 +122,7 @@ export const achvs = {
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SEE_SHINY: new Achv('Shiny', 'Find a shiny Pokémon in the wild', 'pb_gold', 75),
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SEE_SHINY: new Achv('Shiny', 'Find a shiny Pokémon in the wild', 'pb_gold', 75),
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SHINY_PARTY: new Achv('That\'s Dedication', 'Have a full party of shiny Pokémon', 'shiny_charm', 100).setSecret(true),
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SHINY_PARTY: new Achv('That\'s Dedication', 'Have a full party of shiny Pokémon', 'shiny_charm', 100).setSecret(true),
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HIDDEN_ABILITY: new Achv('Hidden Potential', 'Catch a Pokémon with a hidden ability', 'ability_charm', 75),
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HIDDEN_ABILITY: new Achv('Hidden Potential', 'Catch a Pokémon with a hidden ability', 'ability_charm', 75),
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PERFECT_IVS: new Achv('Certificate of Authenticity', 'Catch a Pokémon with perfect IVs', 'blunder_policy', 100),
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PERFECT_IVS: new Achv('Certificate of Authenticity', 'Get perfect IVs on a Pokémon', 'blunder_policy', 100),
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CLASSIC_VICTORY: new Achv('Undefeated', 'Beat the game in classic mode', 'relic_crown', 150)
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CLASSIC_VICTORY: new Achv('Undefeated', 'Beat the game in classic mode', 'relic_crown', 150)
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};
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};
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