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fix oversight with save migration (#4731)
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@ -118,8 +118,8 @@ export default class PokemonData {
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// Deprecated, but needed for session data migration
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// Deprecated, but needed for session data migration
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this.natureOverride = source.natureOverride;
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this.natureOverride = source.natureOverride;
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this.mysteryEncounterPokemonData = new CustomPokemonData(source.mysteryEncounterPokemonData);
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this.mysteryEncounterPokemonData = source.mysteryEncounterPokemonData ? new CustomPokemonData(source.mysteryEncounterPokemonData) : null;
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this.fusionMysteryEncounterPokemonData = new CustomPokemonData(source.fusionMysteryEncounterPokemonData);
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this.fusionMysteryEncounterPokemonData = source.fusionMysteryEncounterPokemonData ? new CustomPokemonData(source.fusionMysteryEncounterPokemonData) : null;
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if (!forHistory) {
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if (!forHistory) {
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this.boss = (source instanceof EnemyPokemon && !!source.bossSegments) || (!this.player && !!source.boss);
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this.boss = (source instanceof EnemyPokemon && !!source.bossSegments) || (!this.player && !!source.boss);
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